Slightly lackluster squad choices?
#1
Posté 21 mars 2012 - 09:40
I read somewhere that Bioware wanted to concentrate on a smaller selection so people didn’t feel overwhelmed by choice and it was more intimate (or something along those lines) but for me there weren’t enough appealing characters.
I found very little need to ever take anyone who wasn’t Liara and Javik. As I played a sentinel and so had overload to counter shields I didn’t really need Edie or Garrus (and the cool downs on their overloads were so much higher than my own that their powers got used a lot less). And combining throw with Liara’s singularity or Javik’s dark channel was all I really needed. Maybe if I played a different class I might come to a different conclusion but I am not sure – given the number of unshielded enemies in ME3 biotics have become a lot more useful.
I didn’t take Ashley into my squad because I find her boring and James wasn’t that engaging either – and neither of these two bring any skills that are essential to my mind. The appearance of Edie was almost worth Jack’s “So you’ve turned from a sex toy into a sex bot” comment. Edie was useful but given that Edie often appears on missions over the radio I never felt I gained much from bringing her along – plus whilst her journey from AI to ‘human’ is interesting she’s not a very dynamic character. I liked Tali as well but she always seems to come up a little short when fighting anyone but the Geth.
I really loved Javik. I thought he brought a huge amount to the game because of the new and unique perspective he brought to situations, and his interactions with Liara were very good. He was also rock hard and had a very useful skills set, and an excellent weapon.
I just found myself missing Samara, Thane, Mordin, Jack and Kasumi (and even Miranda who I never gelled with much before). I guess it’s not so much that the squad disappointed me it’s more that I wished for some more choice and some old faces to properly return. I guess in some ways this a testament to Bioware's character creation - that I missed these characters a lot, but they would help lighten the mood for what is actually quite a depressing game.
I would love to see a character expansion pack/DLC that allows you to keep hold of Samara, Jack and that re-introduces Kasumi. You could also easily add a mission to find a cure for Thane using Reaper tech or something. Then I think I would feel a little more engaged with the main mission as I would be more invested in my own crew. The Normandy felt quite empty.
These are of course all IMHO. I’d be interested to know what others felt.
#2
Posté 21 mars 2012 - 10:33
As far as the other characters I like what they wrote for Thane and Mordin and wouldn't want that changed. The Miranda story was okay but I don't see why they couldn't have made her a squadmate leading up to the confrontation with her father since it was late in the game and me3 really lacks early squad choices.
As far as the other characters who didn't die at some point I agree with you. We should have been able to get them back, especially Samara who had no reason not to tag along and I would have loved to have her Assault Rifle + biotics combo back.
So yes I agree squad choice was weak. I just wouldn't sacrifice story to have them.
#3
Posté 21 mars 2012 - 10:56
Miranda story was a bit rubbish. The plot itself of finding the Cerberus facility was good and that mission was good, but Miranda was under used just like Jacob. Would have liked more time with them both and more combat time with them. In the end, they didn't really add anything to their respective missions that you'd miss that much if they hadn't survived the suicide mission.
James is just boring...standard beefcake squaddy, uniteresting dialog and really not worth bothering with. If you have Javik, then to my mind Ashley and James become irrelevant as Javik is a more than capable damage dealer with better dialog
#4
Posté 21 mars 2012 - 10:58
Federally wrote...
I miss Legion the most, you didn't get him for long in ME2 but I really liked the unique interactions and totally new perspective. Plus I really liked him as a squadmate in combat. His story in ME3 was great tho, I'm just sad to not get to use him.
As far as the other characters I like what they wrote for Thane and Mordin and wouldn't want that changed. The Miranda story was okay but I don't see why they couldn't have made her a squadmate leading up to the confrontation with her father since it was late in the game and me3 really lacks early squad choices.
As far as the other characters who didn't die at some point I agree with you. We should have been able to get them back, especially Samara who had no reason not to tag along and I would have loved to have her Assault Rifle + biotics combo back.
So yes I agree squad choice was weak. I just wouldn't sacrifice story to have them.
I like the way they were all handled: Jack, Samara etc. So I wasn't disappointed by their cameos in that sense. I suppose in Samara's case my FemShep got the dialogue in ME2 where you really get close to Samara but she closes it down because of the code. Would have been nice to explore that in ME3. Jack's new temperament would have been nice to explore more as well. Legion I liked, and I liked the Geth story section in the way that it expanded them. His death seemed appropriate in a way.
Although having said this Jack has an obvious task to do but Samara just kind of disappears. And IIRC correctly she says something about "it's about time I joined the fight" over the video link in London.
I thought Mordin's story arc finished well, but again he was a favourite of mine from ME2 so I had hoped to hold on to him. With everyone dying left right and centre and the galaxy going to hell in a handbasket I could have done with a few more verses from "Scientist Salarian" to lighten the mood!
#5
Posté 21 mars 2012 - 11:00
All-a-Mort wrote...
Mordin and Thane deserved their epic deaths, making them the centre of attention for a period, both tales of atonement essentially.
Miranda story was a bit rubbish. The plot itself of finding the Cerberus facility was good and that mission was good, but Miranda was under used just like Jacob. Would have liked more time with them both and more combat time with them. In the end, they didn't really add anything to their respective missions that you'd miss that much if they hadn't survived the suicide mission.
James is just boring...standard beefcake squaddy, uniteresting dialog and really not worth bothering with. If you have Javik, then to my mind Ashley and James become irrelevant as Javik is a more than capable damage dealer with better dialog
That's exactly what I felt re: Javik vs. Ashley and James
#6
Posté 21 mars 2012 - 11:10
#7
Posté 21 mars 2012 - 11:13
Being more interested in the story, I judge it to be a good roster. I wasn't very concerned combat-wise, as a sentinel with Garrus and Liara could deal with just about anything.
#8
Posté 21 mars 2012 - 12:03
Doesn't it feel like something missing? Doesn't it feel like a few friends have gone away? :<
While the squad choice was lack luster i did enjoy them all
#9
Posté 21 mars 2012 - 12:11
#10
Posté 21 mars 2012 - 12:35
Jack was supposed to be Ms. Biotic Bad Ass in ME2...she would go down like a sack of potatoes most every time I went into combat. Her biotic skills...largely useless.
In ME3, you really need at least one biotic and one tech (overload) on your team, and that means you're always hauling either Garrus of EDI with you (unless you have the tech skills). On my insanity run, I'm really using biotics heavily, so my "options" really aren't much to choose from.
#11
Posté 21 mars 2012 - 12:40
#12
Posté 21 mars 2012 - 02:25
But it's not like the game's so hard you need to optimize your squad. Vega's alternately boring and offensive, so I don't bring him anywhere, and Javik sort of annoys me from a lore standpoint, so I don't bring him many places, and I love the ME1 squad to death, so I drag them everywhere, and I still beat insanity my first playthrough with minimal trouble. Their skills aren't there to make them essential and force you to cart them around even if you don't like them. That would be a pretty stupid way to build a game, honestly. They know not everyone likes everyone, they're not going to force anyone on you. (Well, except Liara.)
If you don't like the squad's personalities... well, I feel for you. I'm a rear admiral in the "ME1 is an order of magnitude better than ME2" fleet and I still think it's bogus that the squad is all ME1 guys and noobs (no, EDI doesn't count as ME2, she wasn't a sexbot in ME2). But they had nothing remotely like the dev time they needed to deal with the Suicide Mission issue, so I'm not sure how much they realistically could have done to change it. :/
#13
Posté 21 mars 2012 - 03:05
bioware should have made me2 charcters playable for at least one mission. they dropped the ball there. i also miss having a krogan on the team.
suicide mission in me2 trumped london.
Modifié par xtaru3433, 21 mars 2012 - 03:07 .
#14
Posté 21 mars 2012 - 03:06
Ashley died on me, so I can't comment (I always romance her and then break up via the nuclear option).All-a-Mort wrote...
James is just boring...standard beefcake squaddy, uniteresting dialog and really not worth bothering with. If you have Javik, then to my mind Ashley and James become irrelevant as Javik is a more than capable damage dealer with better dialog
James and Javik have different roles though. Javik is damage, with offensive biotics and an assault rifle. James is about survivability and party support, with Fortification, squad boost to health and shields, and an ammo power.
#15
Posté 21 mars 2012 - 03:20
Your squad in ME1 was small, but you could fill it out very early.
#16
Posté 21 mars 2012 - 03:46
Gravbh wrote...
I would have preferred getting Tali and Ash/Kaiden back earlier. You don't get them until halfway through the game it seems. Not getting your full squad isn't a problem when you have a huge selection, a la ME2.
Your squad in ME1 was small, but you could fill it out very early.
I agree here. I was depressed with my choices in ME3 for the first half of the game. Pretty much only wanted Garrus to come and the rest could stay. I find that Liara dies too easily, James seems to glitch a lot by getting stuck against walls, EDI has an annoying voice and her giant decoy is distracting. I like Javik, but not everyone wants to pay $10 for him. I find Kaiden and Garrus to be my favorite team, and they are classic ME homies.
#17
Posté 21 mars 2012 - 04:20
Had some trouble with Liara in ME3 though, in that her self-preservation insticts seem to have been profoundly neutered. She seems to love running into the middle of firefights, and generally ignoring cover.. I soon became a little tired of having to constantly babysit and micromanage her.
On the flip side, I started to use Garrus a lot more. Solid, reliable, good to have beside you in a firefight, with plenty of useful skills.
Modifié par AshenSugar, 21 mars 2012 - 04:54 .
#18
Posté 21 mars 2012 - 05:03
Saay whuut? Tricia Helfer does not have an annoying voice...you some kinda Battlestar Galactica hater?Adynata wrote...
EDI has an annoying voice
Not $10 for just Javik...get the Particle Rifle...Mmmmm so worth it...'Fear my death ray husk vermin!'
Just a pity Prothy didn't have a 'I am a Prothean!' shout a la Grunt's krogan battlecry. Though I harbour a fondness for Geralds' war cry in Kingdom Under Fire: Crusaders when he plows into battle after Hugh's death.
#19
Posté 21 mars 2012 - 05:28
That is SO TRUE. In From Ashes, Vega and I were taking cover on the roof and I wondered where Liara was. I peer over the cover to see her charging into a building.AshenSugar wrote...
Had some trouble with Liara in ME3 though, in that her self-preservation insticts seem to have been profoundly neutered. She seems to love running into the middle of firefights, and generally ignoring cover.
Her Hurricane obliterates assault troopers and Cannibals point-blank, but if they're not isolated enemies she gets smacked around.
#20
Posté 21 mars 2012 - 05:42
That said, I found myself using James more and more frequently (Ah, carnage...). And when I heard his dialogue, I started to find him on deck and the dude seriously grew on me. James is a great character.
#21
Posté 21 mars 2012 - 05:44
I felt like I had to take Liara and either Garrus or EDI the whole way through the game. On my second playthrough (HardCore) I used Ashley but specced her for Squad Disruptor power as an alternate.
I missed all the Squad choices from ME2.
#22
Posté 21 mars 2012 - 06:32
You get Ashley/Kaidan back halfway through the game, and Tali like 3/4ths of the way through the game. And Tali honestly isn't that useful since there's not much geth.
#23
Posté 21 mars 2012 - 06:57
#24
Posté 21 mars 2012 - 07:03
#25
Posté 21 mars 2012 - 07:07
ebevan91 wrote...
The problem (to me at least) is that we have a small amount of squad members to choose from until we get Ashley/Kaidan back, then Tali.
You get Ashley/Kaidan back halfway through the game, and Tali like 3/4ths of the way through the game. And Tali honestly isn't that useful since there's not much geth.
Yes, very much so.





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