Transgirlgamer wrote...
I can see no way at all that Bioware didn't see that gamers wouldn't like the ending. After all,why would someone become a game developer unless they were a gamer?
I think you're underestimating the disconnect that can exist between the author's perception of a text and the audience's perception of it. Great writers have made similar blunders many times (Doyle killing off Sherlock Holmes and being forced to retcon it; Dickens rewriting the end to
Great Expectations). Especially under deadline crunch conditions, there's a really strong tendency to overlook flaws in your own work, or just dismiss them as "thought-provoking", as the BW writers apparently did. I doubt they really understood that what they saw as thought-provoking, fans would see as lazy, disappointing, or nonsensical.
This is, in fact, the main reason that editors exist: to provide a sort of "reader check" and veto writing that doesn't hold together. My guess would be that the editorial staff cut a lot of corners to meet deadlines. Really, it's their fault as much or more than the writers'.