ReubenLiew wrote...
Older games like Fallout and World of Xeen and even the Ultima series had options like these.
They were phased out because players found it irritating to be subjected to these kind of surprises, especially if they're they type to forget to save often.
So even though such choices are fun in 'retrospect', for the first run these sort of options are terribly annoying and as such removed from games as we know them.
Hence the autosave about 10seconds before said scenario... Also, the choice doesn't have to kill you. It can simply knock you out the same way Ser Cauthrien is incredibly tough to beat, except Duncan is unbeatable. In fact, that choice could be played out in a cutscene too..





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