BioWare Co-Founder Ray Muzyka to Mass Effect players
#151
Posté 21 mars 2012 - 03:40
Until then though, holding the line.
#152
Posté 21 mars 2012 - 03:41
Dr. Ray Muzka blogged...
The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.
I mean, is he saying that Critics are most folks? Is he saying (as I think he is) that we are the vocal minority.
Are we?
I'm not sure what's going on, but I do like that someone finally addressed this and it was the company's co-founder.
#153
Posté 21 mars 2012 - 03:42
Pathero wrote...
And yet they still don't explicitly say that they were of the opinion that the endings were finished when it went out the door.
He says they were happy with teh decisions, he doesn't say that it was complete. I'm surprised if they meant the end to be the end. The quality was so different to the rest of the game. /confused.
I don't think they should change it if they meant the end to be the end. It's their game they should have to live with the results of their choices.
As much as I want a new ending I think I agree (I also think the quality of the game was much lower post Rannoch in general which is why I'm convinced it was rushed). If it wasn't rushed and they actually loved the decisions they made then I'd rather them not change it, partially because I wouldn't have much faith in the change being any better.
#154
Posté 21 mars 2012 - 03:42
Modifié par Aweus, 21 mars 2012 - 03:43 .
#155
Posté 21 mars 2012 - 03:42
#156
Posté 21 mars 2012 - 03:43
This is not excusable, it's total failure on the part of the developers. Someone needs to be fired, or they'll just do it again and ruin your next game too.
#157
Posté 21 mars 2012 - 03:43
VettoRyouzou wrote...
Coolfaec wrote...
Is it just me, or were our criticisms labled "Destructive?"
It hurt there feelings? I dunno it's PR 101.
No, he's saying they have been getting Destructive replies in addition to Constructive.
He's asking us to stay Constructive. I agree wholeheartedly with him there.
#158
Posté 21 mars 2012 - 03:43
Turtlicious wrote...
Yet, it seems like he favor's critic reviews over fan opinion. Which is great for revenue, bad for keeping a loyal fan base. Also, I can't quite place my finger on it, but something about this post just makes me incredibly angry. It sounds like he's going to work on giving fan's more closure and what not, but yet, I just feel pissed. I don't know if this is the pissed you get when you just want to tell someone "About time!" or if the pissed you get when you feel like you're being lied to and can't explain why. Of course I'm probably just being sensitive, but then I read this paragraph.Dr. Ray Muzka blogged...
The reaction to the release of Mass Effect 3 has been unprecedented. On one hand, some of our loyal fans are passionately expressing their displeasure about how their game concluded; we care about this feedback, and we’re planning to directly address it. However, most folks appear to agree that the game as a whole is exceptional, with more than 75 critics giving it a perfect review score and a review average in the mid-90s. Net, I’m proud of the team, but we can and must always strive to do better.
I mean, is he saying that Critics are most folks? Is he saying (as I think he is) that we are the vocal minority.
Are we?
I'm not sure what's going on, but I do like that someone finally addressed this and it was the company's co-founder.
Typical PR Speak, they need to show on the outside that everything is a-okay.
#159
Posté 21 mars 2012 - 03:44
Let me clarify, I do not mean this as an insult. I am stating what I can see from this. You don't know what I want, or what 90%-ish of your fan base wants.
I don't trust you as a company due to all those pre-release comments, so unless I actually see something, you aren't doing anything.
#160
Posté 21 mars 2012 - 03:44
This has nothing to do with Public Relations. They are directly connecting with fans to get constructive feedback and provoke rational thought. They want to make things right. This is a good thing.
Hurting Bioware's sales or forcing them to alter the ending completely does not mean you love the Mass Effect franchise. Both of these options can result in a complete cancelation of the Mass Effect franchise. If it doesn't make enough money to justify its production costs, then EA can void the entire franchise. If you force the writers to expend creativity on something they don't want to do (Sherlock Holmes...poor Doyle) they may end up despising the work and not wanting to have anything to do with it ever again.
The fact is Bioware is showing themselves to be concerned about their fans and wanting to make it right. That's good stuff. They want constructive feedback, just nothing destructive. Destructive-going on Amazon and ranting the game a 1 and lambasting it as a great evil because of the ending. Constructive-the ending has a lot of plot holes and left me unsatisfied. So, give them what they want.
Modifié par thebatmanreborn, 21 mars 2012 - 03:55 .
#161
Posté 21 mars 2012 - 03:44
#162
Posté 21 mars 2012 - 03:45
much player control and ownership of the story that it was hard for us
to predict the range of emotions players would feel when they finished
playing through it. -Dr. Ray Muzyka, co-founder of BioWare
Has Dr. Myzyka even played the game? What player control and ownership? All the endings are the exact same, and every one of them is a failure.
Some of the criticism that has been
delivered in the heat of passion by our most ardent fans, even if
founded on valid principles, such as seeking more clarity to questions
or looking for more closure, for example – has unfortunately become
destructive rather than constructive. -Dr. Ray Muzyka, co-founder of BioWare
Looks like someone is trolling, I haven't seen any "destructive" criticism as of yet, and if there is even one it does not reflect the community as a whole.
#163
Posté 21 mars 2012 - 03:45
This is one step on a very long road.
#164
Posté 21 mars 2012 - 03:45
#165
Posté 21 mars 2012 - 03:45
LilyasAvalon wrote...
VettoRyouzou wrote...
Coolfaec wrote...
Is it just me, or were our criticisms labled "Destructive?"
It hurt there feelings? I dunno it's PR 101.
My best guess would be that they're attempting to gain sympathy.
It's a great way to label all dissenters as non-sensical flamers, if you will.
#166
Posté 21 mars 2012 - 03:45
count_4 wrote...
Somehow it seems they still don't get where the problem with this ending lies...
Or they do, and they don't give a sh*t about it
Modifié par Sargerus, 21 mars 2012 - 03:47 .
#167
Posté 21 mars 2012 - 03:46
#168
Posté 21 mars 2012 - 03:46
ahandsomeshark wrote...
durasteel wrote...
I am amused by the appeal to artistic integrity. Where was this commitment to art when the Mass Effect team was being given an unrealistic timetable?
Art is a subjective thing, subject to interpretation and dependent upon perspective. The ending of the game, on the other hand, is objectively nonsensical, an empirically verifiable deviation from the story that has unfolded across the three games. Art cannot be wrong, even when it fails to please. I am a big believe that video games are--or at least can be--art. The ending of Mass Effect 3, however, is not art. It is, at best, paint-by-numbers. It is also unequivocally wrong.
or when they threw out the original story-line (that they had been building up too)
or when they dropped characters/story-lines
or when they ended the game with an appeal to fans to buy DLC
or when they reused multiplayer maps in single player (or vica-versa)
or when they planned DLC in general (I'm fine with DLC, I'm not fine with people using artistic integrity as a shield while simultaneously making games shorter so they can profit off post game content)
I don't mean to sound overly critical but I also don't really appreciate having high school rhetoric tactics thrown at me.
I agree with this. Javik is a REALLY important character. He has so much dialogue and is so relevant to the story. I think they really did just decide to make him DLC after he was originally a squadmate.
Kasumi and Zaeed were both very interesting characters, but neither one was really relevant to the main plot of ME2.
Same goes with with the Aria/Omega DLC now. It FEELS like it's missing from the main game. I played through and was like "wow, I'm not going to take Omega back?"
DLC should add new elements and stories to the game. Not be a cut-out part of the main plot.
#169
Posté 21 mars 2012 - 03:46
#170
Posté 21 mars 2012 - 03:46
#171
Posté 21 mars 2012 - 03:46
Dear Bioware,
prior to ME 3's release, I added about 30 people form BSN to my XBL friendslist who were going to play the game. Additionally, ten others I met in different game, so lets make this 40 people.
NONE of them liked the ending. And some of them aren't even passionate fans! These who aren't just said "WTF is this sh*t" (literally) and went on playing something else out of disappointment.
Those who are indeed ardent fans of the franchise, were playing the more lighthearted multiplayer to make the bad taste go away, discussing it all over voice chat. And they were all echoing the same darn thing, every darn point.
The most painful thing: There's one of the probably greatest Mass Effect fans ever among them. Prior he was all excited, bought tons of merchandise, he was SO happy about ME3. Then the bomb dropped, he hasn't been the same ever since. His disappointment is undescribable.
So much for minority.
Modifié par NekOoNinja, 21 mars 2012 - 03:47 .
#172
Posté 21 mars 2012 - 03:47
Apart from the April thing.
I find it sad that this protest is put on a level with the personal attacks that have happened. I don't condemn Casey Hudson or Mac Walthers. This happened because big publishers like EA don't give companies and their writers enough time to deliver.
#173
Posté 21 mars 2012 - 03:47
I am proud of the movements efforts thus far and remember the night is always darkest before the dawn.
Hold the line!
#174
Posté 21 mars 2012 - 03:47
Saku39 wrote...
Quick question, Ray. Who was responsible for this fiasco, and when will they be fired? This abortion of an ending will cost you millions, and a brain dead chimp of a beta tester should have raised the exact concerns as your customers, back in January.
This is not excusable, it's total failure on the part of the developers. Someone needs to be fired, or they'll just do it again and ruin your next game too.
s*** like this needs to stop. We will not win anyone over screaming for people to be fired, and blatant insults.
#175
Posté 21 mars 2012 - 03:47





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