MadMackNT_os wrote...
That's an awful lot of text to say nothing.
It is. He's saying that they are working on 'something'. It's worded in a way that hints at them dismissing our criticism and not changing all that much, if anything, but he doesn't do it in a way that would make a dementi impossible.
What Mr Muzyka says about feedback to the game is not really "all that precise", to say the least. With very few exceptions, we all agree that Mass Effect 3 was really good. Most of us point to the last 15 minutes as being the bite of rotten Krogan testicles that ruins everything else, while a few others, me included, do the same, but also point out that they could have done a lot more with everything after the arrival of the fleet and with the concept they went with for ME2.
And, with few exceptions, everything we say is civil and constructive feedback. I don't know what he's referring to, but it almost sounds like he's trying to provoke us.
All in all, I think they want to see our reactions to this; they also want to wait a little longer, see if the protest continues and if this appeases us.
Well: I don't want explanations. I don't want something that makes a poorly thought-out ending make sense. If a writer can't recognize he's making a mistake, can't scrap a bad idea and tries to make it work at all cost, he's simply not a good writer. Period. And it hurts me to say that about BioWare's writers, but if they say anything but "We see why people are angry. This really is a bad ending. We won't try and fix something that can't be fixed but rather take a different approach", it would really lower my respect for them. I know how hard it can be to admit that you made a mistake and how much you wanna stick to some ideas, but sometimes, you just have to swallow your pride, listen to the people who point out obvious, major flaws and give in.
I want the variety of endings we were promised beforehand. I want the conclusion, the impact of our decisions, uniqueness of our ending you promised. I want a proper ending and an epilogue. And I am not willing to buy any DLC for a game based around choices if what I'd do in that DLC has as little an impact on the ending as the rest of the game.
If a BioWare writer asks me to help out, tell him what I thought was really bad and brainstorm with him to find a solution, I'll do it. No one can tell my I'm not willing to offer constructive criticism. Same goes for pretty much everyone of us.
So, Ray: Don't give us that. We're right here. We want to fix this. Don't be patronizing (and with all due respect: You are). Show your good will. Listen to our input and take it as the basis for an overhaul of the ending, because we know what we're talking about and the lore nerds among us know about as much about the story as your writers.
Give your loyal fans what they want and they will repay the kindness.
But don't let the term "fan" fool you. We are still customers. Paying customers. We represent your core demographic. Ignoring us or trying to appease us with a makeshift explanation for a terrible ending that can't be saved will lead to repercussions. Some will return their games. Some will never buy from BioWare again. Some will turn to piracy. It's all up to you guys, really.
Invest the money you should have invested in the ending in the first place. Fulfill BioWare's promises and this will all be over for good.