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To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare


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#351
Getorex

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Gravbh wrote...

By all-means add some clarification. Actually changing the ending however? If Bioware goes down that slippery sloap I'll lose a lot of respect for them.


So you are 100% OK with Incest Planet?  The place the Normandy crew ended up?  That shouldn't be changed?  Bro-sis sex and babies is a happy-hopey ending you want to keep? 

The endings HAVE to change.

#352
Guest_L00p_*

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laughing sherpa girl wrote...

ratzerman wrote...

Folks, can we please drop the "EA buys reviews, forces PR spin" stuff? It's insulting. Let's just take him at his word, and see what happens.

Please?


No.. I'm sorry. Trust is something that is earned, and the trust originally earned by Bioware has been betrayed. I cannot and will not take anyone from Bioware at their word any more. I will need to see changes, not read fancy words..


I agree with all my heart.

#353
andresruiz

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Yes, Mass Effect 3 is an amazing game OVERALL. Everyone knows and agrees with that, there's no need to tell us what the critics think because generally we agree with them. We're really just concerned about the plot holes and lack of endings. From what he said, it sounds to me like they really really don't want to change the ending and instead will just come up with some bull **** reasons as to why Joker magically turns into a ****, how he got your love interest on to the Normandy and maybe they'll add some dialogue choices to the god child conversation. Then again, that's all I really want. I just want it to make sense, a new ending would show the fans are their #1 priority, but do to them being part of EA now its safe to assume money comes before everything, even if that means losing customer loyalty.

#354
hallfing

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That was well crafted and I was happy to read it, but the moment I read "some of our loyal fans" I could care less about the rest of the post...

He said we should remain artistic, where is the art in belittling the very fans that are even taking an initiative to make the problem heard? I mean no offense to Ray but I have to say something about this whole "some of our [most] loyal fans" thing that I've been seeing in the past few days a lot in every reply from BioWare... which is complete horse raddish btw.

That poll which became so famous in BSN, take the number of views on it for example:

Views: 399049
Against the Ending Votes____: 91%(58537 votes)
Partial to Endings Votes_____: 6%(3865 votes)
Supporting the Ending Votes_: 2%(1340 votes)

Basically that is 58537x$59.99 views worth $3511634.63

"most loyal" or not that's a lot of money, if you if you cut it down to half keeping in mind re-votes it's still $1755817.315

Now counting the Original views on the poll itself which is 399049 views worth $23938949.51, now taking into account the number of revisits cut the that money in half and it's still worth $11969474.755

Not to sound rude or anything but THAT MONEY EVEN AFTER BEING HALVED FROM THE ORIGINAL NUMBERS... MIGHT HAVE BEEN THE MONEY WE DIDN'T WANT TO GIVE IF WE KNEW THAT OUR DECISIONS REALLY DIDN'T MATTER....T_____T

P.S - This is the current estimated world population = 6,840,507,003 and the number of people that bought ME3 is not even close to .5% leave alone 1% (Now that's a "all of our fans" situation) And I do not want to get started on the Reviews...


----------------------------------------------------------------------------------------------------------------------------------------------
NO OFFENSE INTENDED TO ANYONE FROM BIOWARE, ESPECIALLY TO "THE MAN" ONE OF WHO MADE IT ALL POSSIBLE IN THE FIRST PLACE....

Modifié par hallfing, 21 mars 2012 - 05:11 .


#355
admcmei

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InvincibleHero wrote...

Mr. MannlyMan wrote...

Oh, "closure" isn't the only thing that's lacking in those ending(s).

Even if they add a few extra scenes and some epilogues, I'm sure most people still won't be satisfied. The ending(s) are just... so, so nonsensical and so inconsistent with the rest of the trilogy. They stick out like a sore thumb, full of plot holes and other logic-defying mishaps, and it's hard to offer constructive criticism to Bioware when so much is wrong with them (yet Bioware seems to be of the opposite opinion).

It's just a shame that Bioware allowed these ending(s) into the final game. I'm afraid any changes they make will fall far short of resolving most of the issues people have with them, barring any substantial rewrites to those last 10 minutes

I wish Bioware luck here.

I have no doubt they can close all plot holes or leaps of logic with exposition, but fear you are right people aren't going to accept just that despite saying that is what they want. As I pointed out time and again they want their one specific happy ending but were not honest enough to say it.


We
Want
Multiple
Different
Endings
We want one where Shep survives (what you call happy, I guess, I call it bittersweet seeing how billions of people already died but that's just my opinion), we want a completely "tragic" one (we already got that one, I guess), and a few others in between. We want it to be influenced but what we do and what to we choose. It's just the natural ay this game should end.
We always say that. Always. It's incredible how still they're trying to pinhole us into "you just didn't like this particular ending and you want a happy one". Not accepting that we all could be happy with the same solution just makes you look more like fanboys who are trying to defend BW no matter what and hate on us regardless just because we "dare" talk against BW.

#356
kbct

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SiriusXI wrote...

"Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. "

That sounds bad... really bad. I will translate:

"We will not change the ending whatsoever! What we will do, is offer some DLC that have nothing to do with the ending, but will in some way try to make the whole Godchild and spacemagic thingy more plausible."

And THAT people, will just result in us having even more plotholes. If you have a story that doesn't make sense, it is very difficult to ADD something to it in order to clarify things. I think without a really new ending (like indoctrination theory), all we weill get are some unsatisfactory clarifications on the endigs, mentioned casually within some DLC mission...

I thnk I should just move on and forget about the ME universe... it's starting to make me sick!!


You're right. The sentence you highlighted is the most important sentence in the entire statement. BioWare needs to clarify those remarks because it sounds like they are only going to explain the colors better.

No bueno.

#357
He4vyMet4l

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I have a question regarding the ending, or the one that was scraped. If there was a point that there was a renegade and paragin ending, why was it scraped? Because it 'leaked'?

Because if it that is the reason we got a different ending, then where is the artistic intergrity?

Edit:
Just to clarify to all who think this is a bitter-sweet ending: It's not. It's more of a 'at the last second, by the teeth, a second late we would've been dead' win. There is nothing sweet about it, hence the massive critisicm.

Modifié par He4vyMet4l, 21 mars 2012 - 05:12 .


#358
Takamori The Templar

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Hmmm I smell....Bull****.
More action instead of these PR Crowd control letters.

Hold the Line gentlemen.

#359
laughing sherpa girl

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Whatever666343431431654324 wrote...

laughing sherpa girl wrote...

I would simply like an explanation of why; when you advertised that you would not end the game with an A,B,C style ending choice, your company did exactly that.
An explanation of all the apparently false pre-launch statements and advertising related to the ending, would be greatly appreciated.


Developers routinely overpromise and under-deliver. Marketers exaggarate the overpromises considerably as part of their effort to generate hype. This is common for most games; heck, most software. I wouldn't bash Bioware too harshly so something so endemic in the software industry. 

And its a hard thing to fix. As a developer, you see what's possible, you make your best guess about what you can achieve within your budget and timelines, and its not until your 1/2 way through when you realize that you let your enthusiasm color your judgements too much.


I understand. I'm a developer of Flight Simulator addons for MS FSX and Lockheeds Prepar3D. Enthusiasm can get you in a pickle for sure. However.. I dont care how hard it is to fix, even with 3500 hours of my personal time in one aircraft, i made a promise to the enthusiasts who enjoy FSX and P3D. I will keep that promise, even though i'm sixty years old, have advanced chronic emphysema and am going senile.  Now certainly if a worthless old broad from the pacific northwest can keep her promise to a few thousand people, it shouldnt be THAT hard for Bioware to keep its promise to a few million. I'd much rather they do that than have to begin to quote federal trade laws..

#360
TheProfessor234

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Thank you for your response. It may not be the exact thing we want to hear but knowing that something is happening, is welcome.

Just have to wait and see what that turns out to be.

#361
Funker Shepard

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I warmly thank you for the update, feel that some sort of action regarding the ending remains absolutely necessary, and have the _utmost_ faith in the people who delivered us three mind-blowingly good games, barring a few minutes at one (crucial) point, in delivering a result they can (still) be proud of.

In fact, I do believe a new N7 hoodie is in order for the occasion.

#362
elirian_19

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To Dr. Ray,

I thank you for taking the time to comment on the fiasco that has followed ME3's release, but I also don't think you had much of a choice.

You're right, the game was amazing. No, amazing would be an understatement. I loved it so much that I can remember proclaiming to a friend that, "this is the best game ever." And then the end came and threw tired platitudes and explanations at me that honestly felt like a five-year-old with zero knowledge of the franchise had come up with it. I honestly cannot understand how the development team thought that introducing a character from nowhere and giving you three "choices" that all boiled down to the same thing (galactic genocide) would be a good idea. And no, this isn't about playing as Shepard for a little bit longer or having that rainbow ending. I don't care that Shepard dies because I honestly expected it. I do, however, care about receiving what I was promised. What your development team promised me. My choices mattering, multiple endings, no A, B, C endings were things promised to me by Casey Hudson no less. In the end I received none of that and I'm sorry that you're hurt about the overwhelming negative feedback, but then so am I. I also respect BioWare's artistic integrity, but I respect my rights as a consumer more and if I'm unhappy with a product or being lied to then I will say as much.

Also, I feel you're missing the point of why people are so upset. Trying to explain the mess of an ending will not help. Most people (and I do recognise that there are people who enjoyed the ending and their opinions, as mine, remain valid) do not enjoy the ending because it did not fall in line with the rest of the ME franchise and made zero sense. As someone else in another thread said: trying to patch up this ending would be like putting a band aid over a bullet wound. It won't help and I'm sad that you can't see that.

I'm not sure if it was your intention or not, but mentioning how many critics loved the game gave me the impression that you thought our opinions didn't carry as much weight simply because we disagreed with a key aspect of ME3. Though I'm sure your PR team told you what to say,  I don't appreciate being treated like a child when my opinions are not what you want to hear and like an adult when my money is good enough.

At this point I'm curious how the ME3 team will be handling this, but I can't say that I'm hopeful.

It's been an awesome ride and I've been a BioWare fan since Baldur's Gate II. I've called your my favourite developer for years. I've defended you and your games from countless others, even when EA bought BioWare and I'm very sad that our relationship has come to this.

Modifié par elirian_19, 21 mars 2012 - 05:16 .


#363
Atheismo

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InvincibleHero wrote...

corpselover wrote...

InvincibleHero wrote...

corpselover wrote...

Still not willing to admit they messed up, still trying to marginalise fan concerns, and now they themselves are hiding behind the artistic integrity argument. Another non answer. Reading this I have less faith in them that I did before. If that is possible.

Trust you guys? How can you expect me to trust you when you have been so willing to lie to us before.

Your opinion does not mean they messed up. You are free to your interpretation but that does not make it a fact that they are wrong and you are right in your version.


First of all there are undeniable flaws in the ending. Not matters of taste, but undeniable errors that would not be possible. That is not up for interpretation. True the view that the rest of the ending is terrible is an opinion, but it is a widely held and properly formed opinion.

Either way that is not my point. The messed up because they repeatedly lied to consumers in the build up to the release about the content of the endings. They created an image of the product they knew to be false, and used this to build up hype for the game. Now it is coming around to bite them in the butt.  They need to come out and admit they messed up by lying to their fans.

Flaws in your opinion. BW as the authority can explain each of those away and you'd have no choice but to accept that. They created the universe and make the story and the rules. You cannot complete with that. You only have opinion period. Fact and authority is on their side. They created any codex you can cite and they can change it as they will.

Show me where they promised you would have a happy ending and everyone would be pleased. I'm waiting. They gave three choices and what you did in the game changed those slightly and it was more than we got in the first two games.



They didnt promise happy endings, they promised wildly different endings. They specifically promised their wouldnt be an A,B,C ending, and that's exactly what happened.

#364
LoneStorm

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TheProfessor234 wrote...

Thank you for your response. It may not be the exact thing we want to hear but knowing that something is happening, is welcome.

Just have to wait and see what that turns out to be.


Better than Hudson's response.

#365
InvincibleHero

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Getorex wrote...

InvincibleHero wrote...



Show me where they promised you would have a happy ending and everyone would be pleased. I'm waiting. They gave three choices and what you did in the game changed those slightly and it was more than we got in the first two games.


Seriously?  In ME1 you HAD to come out Ok or the entire game was done.  OK.  No problem because it is early.  ME2 you can end in any number of ways:  ALL dead (including Shep), Some dead (mix and match), or NONE dead (happy ending).  ME1 and ME2 both have happy endings.  ME2 has one as an OPTION.  Clearly then, happy endings are 100% compatible and in line with the entire story.

In any case, it depends on what they are aiming for.  Do they have ANY desire for people (most, not the odd man out) to replay ME3?  If not, then they can kill Shep in all the endings and that's fine.  They can even make them all grim with just sprinkles of hopyness.  If, on the other hand, they want people to pump their fist and want to go in for another run OR curse and go in for another run to improve the ending to what they like, then you cannot have ONLY depressing, deathy darky endings.  Simple logic and psychology.  

I want the OPTION of a mostly happy ending (meaning Shep does NOT die and there is some indication that he can reunite with crew/friends/LI).  It doesn't even have to be explicitly shown for me to be OK with it but there has to be something to aim UP for.  If I'm only able to change my position in the graveyard then I don't care.  One place is as good as another because I'M DEAD.

Wow way to ignore the losses you can incur in the play-up to the end in ME3. You can lose entire races and the ends change who lives and dies. The discussion was the ending and final choice.

In ME 2 the ending was blow up base or not very binary one or the other. It left the universe in the same state for ME3 with little to no impact from it.

I think Shepard will live to play the DLC and perhaps in future games. I really hope they don't slot DLC before the end as the answer.

#366
Drake-Shepard

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Kersca wrote...

You lose any claim to artistic integrity when the final thing we see in the game is an ad for DLC.


hahahahhaha agreed

But this is not constructive so they will not respond.

Hmmm, the statement is less cryptic then the others.


Indoc theory people need confirmation that indoc theory is correct so we don't hate the end. He hints at some dlc that will bring closure, is this confirmation?

If the dlc is 'take back omega' i will lose all hope

#367
SLICKK

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azereus2 wrote...

ratzerman wrote...

Folks, can we please drop the "EA buys reviews, forces PR spin" stuff? It's insulting. Let's just take him at his word, and see what happens.

Please?


Why? because they asked on their youtube channel to subcribe, also on facebook, they promised us with a gazillion things they didnt delivered. That is plain lieing at peoples face.
And then we see a 9.8 on ign? did the critic on IGN actually played mass efffect1  and 2? 
Did he realized that no matter what you do on mass effect 3 ( choises regarding ) everything ends the same for everyone?. if you have the geth fleet or the quarian fleet it its the same as not having neither. Clearly the IGN critic did not played the game. 
9.8 for gameplay you say? ok.. gears of war programing has the same movement, covering jumping and shotting, nothing new there ( and the shotting and covering is similar to me2 ), you say the IA?.. well a few tweaks from the me2 IA and thats done. graphics? graphics goes up every year, so those graphics are standar now in the industry nothing ground breaking in the game. Voice acting you say?... same as mass effect 1 and 2. 

I am sorry but, i feel everysingle interview they did its a huge lie out of EA standar budget for publicity.



Whether or not you enjoyed the conclusion to Mass Effect 3 (personally I feel
it tarnished an otherwise masterful series) please take a look at the
pre-release quotes below from websites and interviews with the game's
developers, writers and producers.

Does all that talk of meaningful player choice, multiple significantly
different endings and closure for the characters and series not seem,
at the very least, strange?

I believe Bioware can be legitimately accused of, at best, fudging the
truth if not outright deceit given the inconsistency between notions
of choice, closure etc. expressed before the game was released and
the ending as it currently stands.

In my opinion Bioware produced a badly written, ill-conceived shambles
of an ending riddled with plot holes and logical inconsistencies but
even if you loved the final moments of this great game do you really
think what was stated in the interviews below has been proved true?

Maybe Walters, Gamble, Hudson et al will be proved right when a decent
ending is released via (presumably free) DLC that explains the
original ending was just some sort of hallucination/indoctrination.
I'm not holding my breath waiting for that though.


Official Mass Effect Website
http://masseffect.com/about/story/

“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”

Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/

“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”

Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/

“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “

Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/

“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”

Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”

Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx

“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”

Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/

“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”

“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”

Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”

Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2

Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”


EDIT: Couple more interesting quotes I found, enjoy......or not.


Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html

Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.


In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".


Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html


"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"


Casey Hudson (Director)
http://gamescatalyst...active-stories/

“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”

Casey Hudson (Director)
http://www.computera...ly-good/?page=2

“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”

#368
Max Legend

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If there's one thing certain the DLC wont come out for free.

Presumably it will cost 10-15 dollars.

Aprox 100 bucks for a regular game?No thanks.

#369
Talvaris

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I agree with those who have said Mass Effect 3 was a great game and while like some the endings may not be what we thought they would be in my opion they were still good and fit with the story. The only thing I wish to see really is what happen to everyone and what the state of the galaxy is in with what happen. I am glad that bioware is trying to make their fans happy and no matter what I know that I still plan to buy biowares game. SInce to me they have come up with some of the best stories I have seen in a game.

#370
templarfrost

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I thank Dr. Muzyka for what I feel was a sincere and genuine response.
An ending that makes sense, and provides some manner of closure is ultimately going to solve this.
Atleast for the most part. In light of all the promises made by Bioware employees, it's hardly more than we deserve. Best part of the Digital Age, once it's up on the net... good luck making it go away.

Holding the line. Stay positive in our cause. The overwhelming majority aren't out to see Bioware fail, or attack it's employees. Implying such is as idiotic as painting the handful of morons who showed up to the Occupy or Tea Party movement and caused trouble as representitive of the movement.

So don't do that Bioware.

#371
Ton.G

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I would post my comment a million times if I could, but seriously, I have nothing but respect for Casey, Ray and the entire Bioware staff. Considering the expectations alone to create Mass Effect 3 and bring everything into one climaxed perspective was an uphill battle before this masterpiece even went into development. I personally think what Bioware has done is technical brilliance. Ending included. I'm no smarter or sophisticated than the average gamer, But I embraced the ending and understood it's message. When all life's existance is at steak, how probable is it really be to walk off into the sunset

#372
djarlaks10

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Since when "most folks appear to agree that the game as a whole is exceptional"? Ah, right, I guess he says that critics are the majority here.

#373
MikeKelley

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I appreciate a company response, but to be honest, I am weary of how Bioware is fishing for sympathy. Saying that criticism hurts, and that any frustration toward the game should be mitigated by how hard the developers worked is irrelevant.

All people work hard at their jobs--in this new economy, there is no room for anything less. All of us get our feelings hurt when people don't like our creative effort. None of that excuses a sub-par job performance, I'm sorry. The ending to a series is paramount. People loved Lost and The Sopranos, but both shows lost a lot of their luster because of their unsatisfying endings.

Mass Effect has a unique opportunity to rescue itself, to prevent it from being one of those "historic entertainment endeavors that could have been amazing if it weren't for its ending."

That said, I want to reiterate my first point. Management expects fans to feel bad for them. We are fans of the series they created, not fans of the management or development teams. Of course it is going to hurt your feelings if we don't like your work, but at some point you just have to get over it and make it right. It is time for the company to stop lamenting publicly and start fixing this mess.

Furthermore, the fervor wouldn't grow this hot if the company were more transparent and communicative. Still waiting to hear *anything* about the utterly broken face import feature. I have enjoyed ME3, but my first experience (when my character wouldn't work) and my last experience are the worst parts of the game, and that's a big deal. These are the most important moments in a game, and they are both frustrating as hell.

#374
Ronin1325

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laughing sherpa girl wrote...

Whatever666343431431654324 wrote...

laughing sherpa girl wrote...

I would simply like an explanation of why; when you advertised that you would not end the game with an A,B,C style ending choice, your company did exactly that.
An explanation of all the apparently false pre-launch statements and advertising related to the ending, would be greatly appreciated.


Developers routinely overpromise and under-deliver. Marketers exaggarate the overpromises considerably as part of their effort to generate hype. This is common for most games; heck, most software. I wouldn't bash Bioware too harshly so something so endemic in the software industry. 

And its a hard thing to fix. As a developer, you see what's possible, you make your best guess about what you can achieve within your budget and timelines, and its not until your 1/2 way through when you realize that you let your enthusiasm color your judgements too much.


I understand. I'm a developer of Flight Simulator addons for MS FSX and Lockheeds Prepar3D. Enthusiasm can get you in a pickle for sure. However.. I dont care how hard it is to fix, even with 3500 hours of my personal time in one aircraft, i made a promise to the enthusiasts who enjoy FSX and P3D. I will keep that promise, even though i'm sixty years old, have advanced chronic emphysema and am going senile.  Now certainly if a worthless old broad from the pacific northwest can keep her promise to a few thousand people, it shouldnt be THAT hard for Bioware to keep its promise to a few million. I'd much rather they do that than have to begin to quote federal trade laws..


You GO Girl! :wizard:

#375
Shadeling

Shadeling
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Muezick wrote...

I'm posting this because I think it's an interesting point.

Anonymous wrote...

They're getting really, really good at making non-statements now. That this exists is a very good thing, it's showing that BW is on edge now and they're desperately trying to contain the raging mobs. Don't let this fool you, though, it was cleverly written and worded so that it sounds like they're going to do something about it without actually promising anything. In other words, it's yet another PR trick. Hopefully people will be smart enough not to get fooled by this at this point. I'd post this in that BSN PR thread but I have no intention of buying ME3.


This anon has a good point. The whole point of this letter is to calm people who are raging down without actually giving the ragers what they want.

It's why i'm weary of it.


I agree that the Anon makes an excellent point. I'll be waiting to see the results rather than take a PR letter at face value.