LPKerberos wrote...
After taking some serious moments to think about my last post, I have still some things to add.
1.) "Games are Art and "Artistic integrity".".
Many of us said it before, but: Artistic integrity only goes that far. If I am comissioned to draw a picture, may it be Manga or Colored Anime, and the person it is for does not like it, I have to redo it. That is the harsh reality. Most people those days say: "Hm, well. Not perfect, but good.". But that is only a sentence to voice displeasure while beeing polite. In no way it reflects anything valuable.
If a game is art, then you must listen to your customers. I am sorry to be rude here, but if 90% of the people say: "It is bad, make a new one.". Well, then I would consider doing so. We cannot force you to do anything, but "Artistic integrity" will not pay your bills. In the end, you are producing games for your fans and the people who buy it. If those loose faith in you right now...will they put any money into your projects?
Yes, be proud of what you have accomplished. Writing one of the best Sci-fi trilogys out there. Now end it properly. No plot-holes, no Deus ex Machina, no Starchild. Give us what we always had in Mass Effect I and II: An epic end, where we would always love to get back to. This is not in any way what we got now, even if some people disagree.
Give us this feeling of the first games. Even now, I remember my first end from Mass Effect I. Evening, Tuesday. Was done at 9pm. I emmediatly wanted to see "another" end, it motivated me to kill the Council. And then, time later, I had to go to school. Forgot about time. What I think now is: "Why play again? Some Star-child will tell me what to do, and it will only affect the color in the end.". Is that what you call "The last point on a piece of art"?
2.) "The overall theme of sacrifice"
I said it many times, and I will say it once again: Mass Effect cannot end, even if Shepard lives, without the theme of sacrifice beeing voiced. We have assembled hammer and sword, and trough what? Sacrifice. Will we ever forget how Mordin Solus sacrificed himself to save the Krogans, to give them a second chance? Will we ever forget how Thane died at our side, while we were praying for his (Or our) peace? Will we forget Legions attempt to transmit the Code to the Geth, sacrificing his own intelect?
Will we forget all those smaller people who have fallen to unite everyone? The son of the Primarch, Nihlus at the beginning, Kaidan Alenko/Ashley Williams. Even if Shepard lives, stands to his promise with two little blue children and Liara... sacrifice will always be there. I was so emotionaly hit by Mordins and Thanes death that I was actually ready to tear Harbinger to pieces with my biotics. For everything he did, for every single life the Reapers eradicated over the past billion years.
Give us good endings, but remind us in them what we lost on the way. What our friends got.
3.) "In a Story like this, the hero has to die."
That was quoted by some fans of the ending. Even if they are the minority, they are out there. That Shepard has to die...is simply wrong. In a game of choices, make it possible for Shepard to survive. Talking about sacrifice: Is it a sacrifice to be forced into a worthy action?
There can be endings where Shepard dies a heroic death. For example: War assets less then 3000. The Sword has no way of defeating the Reapers. Shepard is the person at choice. He has the choice: "Run away with his love interest and try to flee the inevitable, or to actually pull of the Paragon action.". Make him turn around, watch the stars. Make him think... of all we had, of all we lost...of all he will save. Then he can turn around and sprint into every beam there is. This would be a sacrifice. If he would sacrifice himself so everyone could be happy. But not for some starchild. Yes, cheesy, but people like such things. We get enough bad news in real-life (I decently point to france). Make us able to get a happy one here if we really try.
But also give us an ending where Shepard emerges out of the rubble, Garrus helping him up, laughing. "We did it Shepard." and Shepard giving one of his famous answers, like: "Yes Garrus. Didn't notice the best Sniper on the Citadel however...was he taking a break?". Show us the Sword, winning over the Reapers.
Or give us a really bad ending. Let an unknown alien race pick up the message in the stars. Let it count what we always had in Mass Effect: Choice. And reflect on them.
4.) "Give us what we were promised to get."
Make every decision in the game count. Give us 16 different TV's in a room. We turn on one, see a bad ending, turn him off and shout: "Wrong channel!". Give us a new ending every time we play trough the game. Well, that is not possible, but give us a different one. Make us play, with new choices, and then when charging in London, let us think: "What will I get now?". Make it a surprise, like a child opening a present at christmas.
5.) "Show us the impact. Make reuniting with our ex-squadmates memorable."
What we build up in the last games isn't easy to explain. We came to care for our squadmates, helping them with the most desperate missions and their deepest wishes (For example Morinth for Samara) bound them together like nothing else. If Hammer is an army, all of them together are something more. They are unstopable. In the end, show us that friendship. For example: As you proceed trough the city, you get a comm from Samara, stating that she has trouble. Make her say something like: "Shepard. After all we have done together...it was an honor serving with you.". Then she disconnects and you have the chance to get to her if you do it right.
And if you reach her in time, make Shepard blast his way trough Husks, reaching her, giving us a little dialog, along the lines: "Oh no! You do not die on me now Samara!". If this could change for the "Romance" option in Mass Effect II has to be seen.
Or make Shepards who were close with Thane (Maybe even romanced him) hear his voice while shooting Reapers, quoting some of his famous lines like: "A prayer...for the wicked.". Make Shepard regain his strenght.
It is a lot of work. But I know: You could do it, Bioware. You sure could. Give us the emotion of our squad...of this friendship that shakes every odd. Hell, I would write them myself if I had to if you give us this emotional attachment in words.
6.) "Listen to us...carefully."
Please, do not make the mistake to take our comments as: "We only want explanation". No, we want what we were promised. We want emotion, we want a fitting ending. We do not want a Star-child, a Deus Ex machina, the unexplainable logic of our squad defecting, of the reasons behind the Reapers.
We do not want to destroy your art...we want to change it for better. Do not read trough half of our post and assume. Take every word into consideration, and make them count. Give us what you promised us, what we want as an ending to the best Sci-Fi trilogy ever. To OUR Story, to our memories.
I do not know if this will reach Dr. Muzyka, or if anyone thinks the same. Only wanted to share my other thoughts on how the endings could improve. Those are some serious thoughts that I get when reading the letter. Do not explain, consider the things above. If necessary I can also write it as a response to the feedback thread... if people believe it sounds good.
these are some great thoughts. i agree with them 100 percent.