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To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare


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#51
ashwind

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I find this response to be reasonable.

You guys cannot expect Bioware to say more when they themselves may have not decided the full course of action lest they risk getting crucified by their own words.

#52
LGTX

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Happy for the anti-ending folks, looks like actual content is being developed and it's great. Hope we do get more info in a month.

#53
Seijuku

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bazzag wrote...

AlkaliV21 wrote...

"Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April."

Why are people still hating on Bioware? They made a few gaming mistakes but for the most part they knocked the Mass Effect series out of the park. I hope that this will make people ease up on all the anger brooding in these forums and on the web.


I don't think we're hating, per se, (i'm not). We just want the ending to reflect the rest of what is quite rightly a fantastic series. I have nothing but respect for the me team, they have done a great job, but the ending hasn't worked for whatever reason and needs to be addressed.

I don't think it'll ease up the pressure, but i think it'll make the fans happy knowing that their voice has reached the top, which means we must be doing something right


Agreed. No one can say that the ME Team is nothing less than amazing. I mean ... look at ME. Has a series ever made your choices matter through three games? 

This is why the ending to ME 3 does stink abit. Yes, it may have seemed like a good idea and if I was there I would probably understand more of why they wanted things to play out that way but, maybe the reason why the reaction came as a surprise is because of the large amount of players and perhaps a form of tunnel vision. The game is almost done! Almost done! Almost Done! Whew, done! But they forgot all the elements that built up to that. Harbinger was built up as a pretty powerful reaper, and after having two direct calls with Reapers you expected to have one with Harbinger in the same fashion. 

I'm not saying anything new, I've ranted on about this a lot at work but the ending only seemed to work for the creators not the players who've put 100s of hours into the series, and 100s of dollars for the DLC. They wanted that closure to be like "*sigh of relief* it's over ... Let's do it again!" Like with the other MEs. But they hear us, they say. I say, let them prove it 

#54
KayB1991

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Guess we'll find out what happens to the krogans quarians and geth after all maybe

#55
Dokteur Kill

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And to some of the nitwits commenting in this thread: stop spoiling the ending for those of us who haven't gotten there yet.

#56
Rickin10

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Probably the best response so far from Bioware, but he still missed the point about WHY people are angry. It's not as simple as 'boo-hoo we don't like the ending, change it!' It's that the ending was at complete odds with the ethos of ME i.e. choice. We didn't get any. Not to mention the copious amounts of lies told by various members of the dev team

#57
Brownfinger

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These guys take the criticism very seriously.
I don't feel like I'm owed anything, the game was amazing. If they want to help us ascertain in some way that our choices made a difference for the characters that we're invested in and we didn't completely fragment/screw the galactic population, I won't complain.

But, this illustrates why Bioware is my favorite developer. The only reason that these games incite so much passion, for better or worse, is because they're masterfully crafted. It's a fictional universe with wonder and engagements like no other.

Modifié par Brownfinger, 21 mars 2012 - 03:34 .


#58
Feixeno

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I disliked the blog post because again, there seems to be a disconnect.

The vibe I'm getting is "You didn't like the ending, so you didn't like the game" or "You liked the game, so you liked the ending".

When really the fact is, I really enjoyed the game, I really enjoyed all 3 of the games- until the ending, which really destroys the entire franchise for me. I feel like all my decisions really didn't matter because all the endings are virtually the same, go against established characterization, and really offer no real choice.

The ending really ruins the franchise for me and kills any motivation to replay the series.

#59
vexus vi

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jade empire had such good closure, why wouldn't we get the same after all the time we put into this series dammit.

#60
admcmei

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My impressions remain these: the endings are exactly what they intended and the breath at the end is just a meaningless bone thrown to people who maybe wanted their Shepard to survive. Which is insulting to our intelligence, but let's not focus on that. I also think that initially they had no inention whatsoever to change it, but now are trying to find a midway, and I'm a little afraid of that cause it could end up being as meaningless as the final breath. Either do it and commit to it or just... don't. And I don't like how he mostly focuses on the fact that we wanted more information, which is only ONE of the issues we have, a "fix" can't only be questions to the starchild, again that's part of it but small. We want choice, we want options, we want everything we did before to matter, that's the main focus, and they never mention that in official statements and it worries me.
Also, if this really is the ending they intended (as I believe) it just means they did the worst job possible in the most important part of the three games. That's just... unbelievable.

#61
Super.Sid

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There are 2 points to consider here :

1. Do they expand the indoctrination theory ?
2. Do they stick to the current endings and provide more closure ?

#62
SteamPunkJin

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Honestly I don't even care that you pulled out a Dues Ex Machina - that happens a lot in SciFi, it can't really be helped. What I DO care about is the fact that the ending is nonsensical and frankly, sloppily written - I'm sure it's incredibly hard to sit there and have people put your work under a microscope and rip it apart - but please, for your fans, pay attention to the little details (the massive plot holes at the end just with what's being said vs. what's going on) - just make it make sense.

#63
Aldo the Apache

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A very classy response. You guys made a great game with excellent gameplay. However I felt the game faltered with the auto responses. I loved choosing every dialogue option. Also I feel that a return to space exploration in a future mass effect title would be well received. The first mass effect really made you feel tiny when you landed on an alien planet - the alien sky - the worlds around it. I thought that exploring these planets was really half the fun. It wasn't the greatest implementation but I feel that with some tweaking you could really improve it.I have some fond memories.

Further you guys make one of the only games that my wife plays. She's played all of the Mass Effects and has really loved the story and exploring the different characters. She REALLY loved the story mode in ME3 because she isn't the best at the action sequences. Some great improvements in ME3. Unfortunately the ending was not well received. But you guys did a lot of things right. I really want to see more of the Mass Effect universe!

Modifié par Aldo the Apache, 21 mars 2012 - 03:45 .


#64
sillyrobot

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A reasonable attempt at trying to give some (necessary) breathing room for Bioware to develop a response.

Unfortunately, attempting to maintain the "artistic integrity" of crap leaves it looking and smelling like well, crap. You can provide as much exposition you like; it can't fill the holes created by the introduction of the star-child nor can it remove the fetid taste of the forced choices and resulting catastrophes. Like I said in an earlier post -- any situation where my avatar would rather eat the end of his gun than continue isn't a bitter-sweet ending; it's just bitter.

#65
TAPyratic

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As a proficient advocator of satisfaction about the ME3 ending, I was worried that they might change the ending entirely and flake out of their intended conclusion to appease the fans. After reading Ray's address on the subject, I feel confident that they can address this issue to appease a wider range of players overall. Also, that they can do it in such a way that it doesn't come out cheesy or forced.

I enjoyed Mass Effect 3 very much. It didn't floor me in quite the way Mass Effect 2 did, but I felt that it pushed the boundaries of emotional fluctuation in it's overall experience much better than ME1 or ME2. In this way it stands alone as being a Mass Effect experience that is entirely different than ME1 and ME2. This is a game that I'm proud to have on my mantle and as a series, Mass Effect is equivalent to Star Wars or Legend of Zelda (an extravagent claim, but I think it's earned it).

With the promise of additional content that upholds the integrity of the Mass Effect team's design choices, I am excited to see what's next for the Mass Effect series.

#66
Capone666

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Hey having a problem accessing the info. It just sends me to Operation Goliath thing....Help?

#67
Guest_The PLC_*

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All that link does is take me to the bioware blog. Where am I supposed to look?

#68
Docmeff22

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Lilunebrium wrote...

The biggest thing I have against ME3's ending is that it's not an ending. Reading how the Mass Effect team is apparently working on giving us actual closure, is more than good enough for me. 

Solidifying your #1 position on my favourite game developer list - you're doing it wonderfully. Thank you, BioWare.



What?  They didn't really say that at all.  He basically said they are working on filler DLC mid game to hopefully better answer your questions about the current and intended ending.

How are you going to put in "answers" mid-game that somehow explains that debacle of an ending?

He said don't flame them because they won't respond to that.  Well, no kidding.  Why should anyone respond to cry-babies throwing tantrums and calling them names.  99% of the fans against the ending were quite courteous, respectful and admiring.  They expected more because for two games and 99% of the third game they were given the high level of quality they came to expect.  So naturally, people are pretty confused, surprised and angry that that last 1%, which is the MOST important 1% of the entire trilogy, was such a confusing and awful ending.

#69
Dokteur Kill

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Hell. I want to experience the original ending, if only to find out what all the hubbub is about. But I want to import my characters properly first, dammit!

#70
CptData

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Chris Priestly wrote...

Today we have a message from BioWare Co-Founder Ray Muzyka to Mass Effect players.

Please use this thread for your comment's on Ray's blog.



:devil:


A well written response.

All I have to say so far: keep listening. The saner fans don't want you to retcon the current endings, but to expand and complete them so they make far more sense.

Re-use your "indoctrination plot" you originally had in mind for Shepard's last moments. Make the endings becoming a struggle of his/her mind fighting indoctrination. Since the entire game after Harbingers beam feels like an illusion already, keep it that way - and declare it to a hallucination.

Instead of sending the Normandy away, keep her in orbit of Earth. And don't let the game end with Shepard's breath scene, but add another mission that leads to the -real- end: a fight through the Citadel till a console. Shepard has to push a button to release the Crucible's power. No decision, nothing else, Reapers flee / get destroyed. Done.
Depending on EMS and decisions in ME1, ME2 and ME3, the player might see a happy ending or one where s/he had to sacrifice everything for another day. From "happy" to "sad" with several grey shades, so to speak.

What do I suggest?

Complete the game. Make it happen. ME3 is a fine piece of art, but it's not complete. The series itself is perfect - with exception of some smaller flaws and story issues - but feels incomplete 'cause of the endings.


Thank you for listening.

#71
element eater

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this is good and was a pretty genuine response i felt
hopefully the face import issue will be addressed soon enough for players outside still waiting to offer there opinion

@THE PLC and CAPONE the post is actualy linked on the right of page chris sent a link for this confiused me at first too

Modifié par element eater, 21 mars 2012 - 03:39 .


#72
loungeshep

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THis tells me they are taking it all seriously. Looking forward to more that expands ME3.

But whatever you do, don't indoctrinate Shepard. 

Modifié par loungeshep, 21 mars 2012 - 03:39 .


#73
RyuGuitarFreak

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Yyyyyeah. I guess they'll do something about it, but won't change it, so much of the stupidity will still remain. Unless they give us the refuse option after all.

Edit: Oh, and hold the line!

Modifié par RyuGuitarFreak, 21 mars 2012 - 03:38 .


#74
Father_Jerusalem

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A message from the founder of BioWare saying that they're listening and gathering feedback from the people who they KNOW are upset, and asking for constructive criticism so they can use it to build on...


And he still gets ripped for it.

Holy hell, people.

#75
jtrook

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I would like to say, Mass effect 3 was the best example of how to make the journey. I would have to force myself to quit playing or just "talking to ONE more NPC". That part was 9.5/10 (There were some bugs). The ending just left SO many questions and felt as if what we did had no impact at that point. But besides those points, the game was well made and the MP was actually charming.