To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare
#51
Posté 21 mars 2012 - 03:31
You guys cannot expect Bioware to say more when they themselves may have not decided the full course of action lest they risk getting crucified by their own words.
#52
Posté 21 mars 2012 - 03:31
#53
Posté 21 mars 2012 - 03:32
bazzag wrote...
AlkaliV21 wrote...
"Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April."
Why are people still hating on Bioware? They made a few gaming mistakes but for the most part they knocked the Mass Effect series out of the park. I hope that this will make people ease up on all the anger brooding in these forums and on the web.
I don't think we're hating, per se, (i'm not). We just want the ending to reflect the rest of what is quite rightly a fantastic series. I have nothing but respect for the me team, they have done a great job, but the ending hasn't worked for whatever reason and needs to be addressed.
I don't think it'll ease up the pressure, but i think it'll make the fans happy knowing that their voice has reached the top, which means we must be doing something right
Agreed. No one can say that the ME Team is nothing less than amazing. I mean ... look at ME. Has a series ever made your choices matter through three games?
This is why the ending to ME 3 does stink abit. Yes, it may have seemed like a good idea and if I was there I would probably understand more of why they wanted things to play out that way but, maybe the reason why the reaction came as a surprise is because of the large amount of players and perhaps a form of tunnel vision. The game is almost done! Almost done! Almost Done! Whew, done! But they forgot all the elements that built up to that. Harbinger was built up as a pretty powerful reaper, and after having two direct calls with Reapers you expected to have one with Harbinger in the same fashion.
I'm not saying anything new, I've ranted on about this a lot at work but the ending only seemed to work for the creators not the players who've put 100s of hours into the series, and 100s of dollars for the DLC. They wanted that closure to be like "*sigh of relief* it's over ... Let's do it again!" Like with the other MEs. But they hear us, they say. I say, let them prove it
#54
Posté 21 mars 2012 - 03:33
#55
Posté 21 mars 2012 - 03:33
#56
Posté 21 mars 2012 - 03:33
#57
Posté 21 mars 2012 - 03:33
I don't feel like I'm owed anything, the game was amazing. If they want to help us ascertain in some way that our choices made a difference for the characters that we're invested in and we didn't completely fragment/screw the galactic population, I won't complain.
But, this illustrates why Bioware is my favorite developer. The only reason that these games incite so much passion, for better or worse, is because they're masterfully crafted. It's a fictional universe with wonder and engagements like no other.
Modifié par Brownfinger, 21 mars 2012 - 03:34 .
#58
Posté 21 mars 2012 - 03:33
The vibe I'm getting is "You didn't like the ending, so you didn't like the game" or "You liked the game, so you liked the ending".
When really the fact is, I really enjoyed the game, I really enjoyed all 3 of the games- until the ending, which really destroys the entire franchise for me. I feel like all my decisions really didn't matter because all the endings are virtually the same, go against established characterization, and really offer no real choice.
The ending really ruins the franchise for me and kills any motivation to replay the series.
#59
Posté 21 mars 2012 - 03:33
#60
Posté 21 mars 2012 - 03:34
Also, if this really is the ending they intended (as I believe) it just means they did the worst job possible in the most important part of the three games. That's just... unbelievable.
#61
Posté 21 mars 2012 - 03:34
1. Do they expand the indoctrination theory ?
2. Do they stick to the current endings and provide more closure ?
#62
Posté 21 mars 2012 - 03:34
#63
Posté 21 mars 2012 - 03:35
Further you guys make one of the only games that my wife plays. She's played all of the Mass Effects and has really loved the story and exploring the different characters. She REALLY loved the story mode in ME3 because she isn't the best at the action sequences. Some great improvements in ME3. Unfortunately the ending was not well received. But you guys did a lot of things right. I really want to see more of the Mass Effect universe!
Modifié par Aldo the Apache, 21 mars 2012 - 03:45 .
#64
Posté 21 mars 2012 - 03:35
Unfortunately, attempting to maintain the "artistic integrity" of crap leaves it looking and smelling like well, crap. You can provide as much exposition you like; it can't fill the holes created by the introduction of the star-child nor can it remove the fetid taste of the forced choices and resulting catastrophes. Like I said in an earlier post -- any situation where my avatar would rather eat the end of his gun than continue isn't a bitter-sweet ending; it's just bitter.
#65
Posté 21 mars 2012 - 03:35
I enjoyed Mass Effect 3 very much. It didn't floor me in quite the way Mass Effect 2 did, but I felt that it pushed the boundaries of emotional fluctuation in it's overall experience much better than ME1 or ME2. In this way it stands alone as being a Mass Effect experience that is entirely different than ME1 and ME2. This is a game that I'm proud to have on my mantle and as a series, Mass Effect is equivalent to Star Wars or Legend of Zelda (an extravagent claim, but I think it's earned it).
With the promise of additional content that upholds the integrity of the Mass Effect team's design choices, I am excited to see what's next for the Mass Effect series.
#66
Posté 21 mars 2012 - 03:35
#67
Guest_The PLC_*
Posté 21 mars 2012 - 03:36
Guest_The PLC_*
#68
Posté 21 mars 2012 - 03:36
Lilunebrium wrote...
The biggest thing I have against ME3's ending is that it's not an ending. Reading how the Mass Effect team is apparently working on giving us actual closure, is more than good enough for me.
Solidifying your #1 position on my favourite game developer list - you're doing it wonderfully. Thank you, BioWare.
What? They didn't really say that at all. He basically said they are working on filler DLC mid game to hopefully better answer your questions about the current and intended ending.
How are you going to put in "answers" mid-game that somehow explains that debacle of an ending?
He said don't flame them because they won't respond to that. Well, no kidding. Why should anyone respond to cry-babies throwing tantrums and calling them names. 99% of the fans against the ending were quite courteous, respectful and admiring. They expected more because for two games and 99% of the third game they were given the high level of quality they came to expect. So naturally, people are pretty confused, surprised and angry that that last 1%, which is the MOST important 1% of the entire trilogy, was such a confusing and awful ending.
#69
Posté 21 mars 2012 - 03:36
#70
Posté 21 mars 2012 - 03:37
Chris Priestly wrote...
Today we have a message from BioWare Co-Founder Ray Muzyka to Mass Effect players.
Please use this thread for your comment's on Ray's blog.
A well written response.
All I have to say so far: keep listening. The saner fans don't want you to retcon the current endings, but to expand and complete them so they make far more sense.
Re-use your "indoctrination plot" you originally had in mind for Shepard's last moments. Make the endings becoming a struggle of his/her mind fighting indoctrination. Since the entire game after Harbingers beam feels like an illusion already, keep it that way - and declare it to a hallucination.
Instead of sending the Normandy away, keep her in orbit of Earth. And don't let the game end with Shepard's breath scene, but add another mission that leads to the -real- end: a fight through the Citadel till a console. Shepard has to push a button to release the Crucible's power. No decision, nothing else, Reapers flee / get destroyed. Done.
Depending on EMS and decisions in ME1, ME2 and ME3, the player might see a happy ending or one where s/he had to sacrifice everything for another day. From "happy" to "sad" with several grey shades, so to speak.
What do I suggest?
Complete the game. Make it happen. ME3 is a fine piece of art, but it's not complete. The series itself is perfect - with exception of some smaller flaws and story issues - but feels incomplete 'cause of the endings.
Thank you for listening.
#71
Posté 21 mars 2012 - 03:37
hopefully the face import issue will be addressed soon enough for players outside still waiting to offer there opinion
@THE PLC and CAPONE the post is actualy linked on the right of page chris sent a link for this confiused me at first too
Modifié par element eater, 21 mars 2012 - 03:39 .
#72
Posté 21 mars 2012 - 03:37
But whatever you do, don't indoctrinate Shepard.
Modifié par loungeshep, 21 mars 2012 - 03:39 .
#73
Posté 21 mars 2012 - 03:37
Edit: Oh, and hold the line!
Modifié par RyuGuitarFreak, 21 mars 2012 - 03:38 .
#74
Posté 21 mars 2012 - 03:37
And he still gets ripped for it.
Holy hell, people.
#75
Posté 21 mars 2012 - 03:38





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