Bioware, I was following your Twitter a bit. What came to my mind lately after reading is: "You still underestimate what this is all about.". I was sceptical when you called the unhappy customers "A minority and only our most passionate fans.".
Bioware, that is wrong.
Do not make the mistake to underestimate this. It is neither a small minority, nor only the most passionate fans. I know people from all parts of the "Fan-chart", from really big fans of the Mass Effect universe, way down to only casual gamers without any real experience. And they all say it "Is simply idiotic.".
I respect your "Artistic integrity", whatever you mean by that, but this will not make your fans happy. Wake up. This is not some simple uproar that will pass down. People were disappointed with Dragon Age 2, and you started to listen. Do it properly now. Yes, we got an answer, which is good, but you already start to get vague again: "We do not necessarily change the end, maybe just explain it.". Bioware, we do not want an explanation. Read this sentence now, carefully, slowly:
"We do not necessarily complain about "plot-holes", about no happy endings, about not having blue babys. That is only one part of it. We are talking about getting what we were promised to get."Bioware, what we got now are three different endings. You told us that there would be "16 different endings which would play out vastly different. The endings would be determined by over a 1.000 variables from Mass Effect 1 and 2.". That is a statement you gave me at gamescom, it is even readable on Wikipedia.
Where is that now? If we are very detailed about the word: "different." then we have 4. We have one bad ending (Vaporization.) and Destroy/Synth/Control good. There are bad ones, but the only difference is that big ben does not explode. That is in no way what we were promised to get. Bioware, are you going down that path now? Are you going to lie to your customers about your games? What should make me purchase your game then? If you lie to me, do you think I would consider buying another game from you.
Please, realize that this is not a minority complaining about no blue babies. We want varity in endings, that our choices matter. Not some half-made explanation of the current ending (Singular intentional). I already wrote that those endings can be both good and bad. Yes, give us an ending where everyone is screwed, the galaxy is burning. But, if we played strategic and caluclating since the first hour of Mass Effect 1, give us a good ending which does not end with squad-mates defecting. And yes, no explanation can satisfy this. You can explain it with 1.000 sentences. If Garrus was with me on Earth, and afterwards on the Normandy, he defected. You are doing injustice to him. The fleet would not retreat, it is NOW or NEVER.
Give us what we were promised: "16 vastly different endings." Happy ones, bittersweet ones, bad ones. Based on what we did.
Do not just release a 10$ DLC that explains in 10 minutes before the end what happened. Or introduce the catalyst. Give us more endings, based on our effective war readiness and the choices we made.
Modifié par LPKerberos, 22 mars 2012 - 01:39 .