To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare
#1876
Posté 29 mars 2012 - 05:52
#1877
Posté 29 mars 2012 - 06:27
ile_1979 wrote...
master_errant wrote...
........
One of the complaints I've seen repetedly is the fleets being stranded in earthspace...While the relays offer really-really fast and "Free" FTL the ships odviously haved FTL else it would take years to travel between stars in the clusters.
....
Dude, conventional FTL is possible to the nearby systems of the cluster, that being from several 10s to few 100s light years. Even then you run out of fuel pretty fast. Do note that most of the aliens stuck in Sol, live at least few 1000s light years away and some of them are on the other side of the galaxy, like talking 10 000s of light years away. Even the codex in ME1 states traveling beyond the clusters would take years and decades without the MRs.
Don't forget the explosion is also shown as making ships crash, and the only ship witnessed actually trying to move away from the blasts is the normandy, which somehow ends somewhere we have no clue of where is.
#1878
Posté 29 mars 2012 - 07:20
#1879
Posté 29 mars 2012 - 07:39
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
More likely the universe gets reused in other game. Hard to imagine anything but prequel with all the relays being destroyed and whole races wiped out.
#1880
Guest_Nikolas Davidoff_*
Posté 29 mars 2012 - 08:27
Guest_Nikolas Davidoff_*
Beta-Breech wrote...
Nikolas Davidoff wrote...
Snip
Great you support them we get it.
Firstly: "But here they are accusing ME3 of having plotholes"
If you couldn't tell what the frankly MASSIVE plotholes in this game were then you're quite blind.
I was not denying the existance of any plotholes and by reading the rest of my comment you will know that I am too early on in the game to be able to deny them (to date I am only on Act 2). You have taken a single sentence out of context and proportion, one that is meant to link one point (about Uncharted 3) to the rest of the paragraph. My point is to highlight another case of a game's story having faults and how there was no vocal backlash about it. These are not the words of a Drake hater, I have completed and admired the entire trilogy, even pre-orded number 3 months in advance, but happy memories cannot hold back criticism.
The goal of my comment is not to antagonise the people that have shut off their PCs and consoles in frustration and anger, but to voice an opinion against those who use their anger as an excuse to act like verbal vandals, insulting and howling. I believe you are all deserving of a better, hopefully free conclusion to this story, and have the rights to all the petitions that will achieve one. After all, Bioware themselves said that they are co-authors of this franchise with the fans. But the manner in which the most prominent voices express their displeasure is hardly correct, their belligerence doing no real benefit and only making this whole ordeal harder for everyone to engage in. And just like an actor's hate mail all their rantings will be brushed aside as radicals.
The individual who organised the cupcake delivery to Bioware HQ is a fine example of someone who is fighting for their Shepard while not sacrifising his dignity, and I like his efforts. By reading your response to animadpig's 'Would you return ME3?' poll, you too have this clear and logical disposition, someone who will not resort to a foul mouth and instead lay out the facts like how you did in your response to me. I only wish the dominant protesters shared your logic. BTW thanks for perservering through my full comment, I wasn't expecting many to take the time. Cheers!
#1881
Posté 29 mars 2012 - 08:35
That fits perfectly into Mass Effect. Saving the galaxy from the Reapers is too big, you can't truly appreciate that immense toll. So what really makes the game work is the that you care about the characters you do know. You care about how Tali, Jack, Ashley, Kaidan, Garrus etc get through this and not the unknowable trillions.
I think that is what Bioware tried to do with vent-boy, give a close emotional investment but it failed because we didn't get to know that kid in the brief time he was on screen.
So the ending tried to be grand in scope but in doing so removed the emotional investment that people had built up with the characters, removing the reason we wanted to save the galaxy and stop the Reapers.
#1882
Posté 29 mars 2012 - 08:40
nazartp wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
More likely the universe gets reused in other game. Hard to imagine anything but prequel with all the relays being destroyed and whole races wiped out.
Well with the future already basically defined, I guess that is the only route they can take without breaking continuity.
#1883
Posté 29 mars 2012 - 08:41
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
Well there was some speculation of them doing prequels etc games somwhere around the events of ME1 2 3 or long before , an mmo(no thanks), a comp fps didnt make it. Or ME 4, somehow likely if Shepard survive or new character. Problem is they need to get past MASS EFFECT 3s ENDING OF THE ENTIRE UNIVERSE that makes no sense I don't see many of the fans wanting more unless they give us closure on that in finishing the fight in ME3.
Fans would be too dissatisfied to want much more past ME3 anyway of course this my opinion.
I think they would do better by going forward into the future
(we know enough about the history of the ME universe to not need a history lesson of a prequel)
rather than back into History,
I hope they do ME4 ME5 ME6 but only if they finish what they started with the end of ME3
#1884
Posté 29 mars 2012 - 08:47
Emzamination wrote...
nazartp wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
More likely the universe gets reused in other game. Hard to imagine anything but prequel with all the relays being destroyed and whole races wiped out.
Well with the future already basically defined, I guess that is the only route they can take without breaking continuity.
Yeah but I think thats inadvisable since we know what we do doesnt matter in the end of ME3 for now..... or just that the knowing ending would make the journey from the prequels to ME3 less appealing as it does replaying ME1 and ME2 to get to ME3
#1885
Posté 29 mars 2012 - 09:00
ungodlike wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
Well there was some speculation of them doing prequels etc games somwhere around the events of ME1 2 3 or long before , an mmo(no thanks), a comp fps didnt make it. Or ME 4, somehow likely if Shepard survive or new character. Problem is they need to get past MASS EFFECT 3s ENDING OF THE ENTIRE UNIVERSE that makes no sense I don't see many of the fans wanting more unless they give us closure on that in finishing the fight in ME3.
Fans would be too dissatisfied to want much more past ME3 anyway of course this my opinion.
I think they would do better by going forward into the future
(we know enough about the history of the ME universe to not need a history lesson of a prequel)
rather than back into History,
I hope they do ME4 ME5 ME6 but only if they finish what they started with the end of ME3
If bioware goes ahead with the future then they have to come up with new antagonist to rival the reapers which would be a monumentous task in itself and if they go the prequel route then they won't be able to use any main character in the mass effect series (ie: anderson) because their story and history has already been told and made cannon.New character is the only route
#1886
Posté 29 mars 2012 - 09:28
Nikolas Davidoff wrote...
Beta-Breech:Beta-Breech wrote...
Nikolas Davidoff wrote...
Snip
Great you support them we get it.
Firstly: "But here they are accusing ME3 of having plotholes"
If you couldn't tell what the frankly MASSIVE plotholes in this game were then you're quite blind.
I was not denying the existance of any plotholes and by reading the rest of my comment you will know that I am too early on in the game to be able to deny them (to date I am only on Act 2). You have taken a single sentence out of context and proportion, one that is meant to link one point (about Uncharted 3) to the rest of the paragraph. My point is to highlight another case of a game's story having faults and how there was no vocal backlash about it. These are not the words of a Drake hater, I have completed and admired the entire trilogy, even pre-orded number 3 months in advance, but happy memories cannot hold back criticism.
The goal of my comment is not to antagonise the people that have shut off their PCs and consoles in frustration and anger, but to voice an opinion against those who use their anger as an excuse to act like verbal vandals, insulting and howling. I believe you are all deserving of a better, hopefully free conclusion to this story, and have the rights to all the petitions that will achieve one. After all, Bioware themselves said that they are co-authors of this franchise with the fans. But the manner in which the most prominent voices express their displeasure is hardly correct, their belligerence doing no real benefit and only making this whole ordeal harder for everyone to engage in. And just like an actor's hate mail all their rantings will be brushed aside as radicals.
The individual who organised the cupcake delivery to Bioware HQ is a fine example of someone who is fighting for their Shepard while not sacrifising his dignity, and I like his efforts. By reading your response to animadpig's 'Would you return ME3?' poll, you too have this clear and logical disposition, someone who will not resort to a foul mouth and instead lay out the facts like how you did in your response to me. I only wish the dominant protesters shared your logic. BTW thanks for perservering through my full comment, I wasn't expecting many to take the time. Cheers!
The only reason I "snipped" your pots was to save on page size. I read 90% of your entire quote posted on your profile. I however felt that I had to address that particular part of your post with my retort. Your post read more like you're pro bioware and you fully support them through this obvious mistake they've made. As I've said I'm well past the anger stage of what felt like being cheated out of something that was promised. I still do have bitter disapointment and I and many others would like more than a press release blog that berates and mocks its fans.
I do not support those fans that go that step to far, or those that outright insult Bioware. It's a needless endevour that achieves nothing.
Perhaps I misinterpreted your point and if I did so I applogize.
Modifié par Beta-Breech, 29 mars 2012 - 09:28 .
#1887
Posté 29 mars 2012 - 09:30
They'll probably go the TOR route. A make your own character or the like that follows a path that you can alter etc.Emzamination wrote...
ungodlike wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
Well there was some speculation of them doing prequels etc games somwhere around the events of ME1 2 3 or long before , an mmo(no thanks), a comp fps didnt make it. Or ME 4, somehow likely if Shepard survive or new character. Problem is they need to get past MASS EFFECT 3s ENDING OF THE ENTIRE UNIVERSE that makes no sense I don't see many of the fans wanting more unless they give us closure on that in finishing the fight in ME3.
Fans would be too dissatisfied to want much more past ME3 anyway of course this my opinion.
I think they would do better by going forward into the future
(we know enough about the history of the ME universe to not need a history lesson of a prequel)
rather than back into History,
I hope they do ME4 ME5 ME6 but only if they finish what they started with the end of ME3
If bioware goes ahead with the future then they have to come up with new antagonist to rival the reapers which would be a monumentous task in itself and if they go the prequel route then they won't be able to use any main character in the mass effect series (ie: anderson) because their story and history has already been told and made cannon.New character is the only route
#1888
Posté 29 mars 2012 - 09:54
Beta-Breech wrote...
They'll probably go the TOR route. A make your own character or the like that follows a path that you can alter etc.Emzamination wrote...
ungodlike wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
Well there was some speculation of them doing prequels etc games somwhere around the events of ME1 2 3 or long before , an mmo(no thanks), a comp fps didnt make it. Or ME 4, somehow likely if Shepard survive or new character. Problem is they need to get past MASS EFFECT 3s ENDING OF THE ENTIRE UNIVERSE that makes no sense I don't see many of the fans wanting more unless they give us closure on that in finishing the fight in ME3.
Fans would be too dissatisfied to want much more past ME3 anyway of course this my opinion.
I think they would do better by going forward into the future
(we know enough about the history of the ME universe to not need a history lesson of a prequel)
rather than back into History,
I hope they do ME4 ME5 ME6 but only if they finish what they started with the end of ME3
If bioware goes ahead with the future then they have to come up with new antagonist to rival the reapers which would be a monumentous task in itself and if they go the prequel route then they won't be able to use any main character in the mass effect series (ie: anderson) because their story and history has already been told and made cannon.New character is the only route
This is what I was thinking as well.
#1889
Posté 29 mars 2012 - 09:57
Beta-Breech wrote...
They'll probably go the TOR route. A make your own character or the like that follows a path that you can alter etc.Emzamination wrote...
ungodlike wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
Well there was some speculation of them doing prequels etc games somwhere around the events of ME1 2 3 or long before , an mmo(no thanks), a comp fps didnt make it. Or ME 4, somehow likely if Shepard survive or new character. Problem is they need to get past MASS EFFECT 3s ENDING OF THE ENTIRE UNIVERSE that makes no sense I don't see many of the fans wanting more unless they give us closure on that in finishing the fight in ME3.
Fans would be too dissatisfied to want much more past ME3 anyway of course this my opinion.
I think they would do better by going forward into the future
(we know enough about the history of the ME universe to not need a history lesson of a prequel)
rather than back into History,
I hope they do ME4 ME5 ME6 but only if they finish what they started with the end of ME3
If bioware goes ahead with the future then they have to come up with new antagonist to rival the reapers which would be a monumentous task in itself and if they go the prequel route then they won't be able to use any main character in the mass effect series (ie: anderson) because their story and history has already been told and made cannon.New character is the only route
That said they should just continue to improve ME3 until they can decide which direction they want to take in the future its still 2012 games just been released lotsa stories still need to be told and conclusions need to be reached.
#1890
Posté 29 mars 2012 - 10:43
#1891
Posté 29 mars 2012 - 10:49
Remove the damned sticky saying that the Multiplayer is not mandatory for access to the "optimal" (and I use that word loosely) ending. It is not factually correct.
It is not possible to get 4000 EMS on a single playthrough using only the singleplayer campaign, ignoring MP and choosing not to pay for your crummy iOS App and other cash-in schemes aimed at casual gamers.
#1892
Posté 30 mars 2012 - 05:50
#1893
Posté 30 mars 2012 - 06:14
voteDC wrote...
A good point someone raised to me was that resolution without seeing the consequences is next to meaningless as you have no context on which to judge your choice.
And this is exactly why cliffhangers or mysteriously vague endings are left for the first or second game in a trilogy, not the last one. The last one should paint a clear picture for the gamer to see what his/her decisions resulted in.
That was arguably (I guess aside from the nonsensical out of nowhere part with the Starchild) the biggest mistake of Mass Effect 3. The players finished a trilogy of games, and they're left wondering exactly what the results of their actions were.
#1894
Posté 30 mars 2012 - 06:51
Emzamination wrote...
nazartp wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
More likely the universe gets reused in other game. Hard to imagine anything but prequel with all the relays being destroyed and whole races wiped out.
Well with the future already basically defined, I guess that is the only route they can take without breaking continuity.
It's pretty easy actually. Retcon the ending, or canonise one with a commic or a novel. Or just aim the game at another target group that cares less for the continuity and there you go, you have a new game in any given universe,,,, <_<
#1895
Posté 30 mars 2012 - 08:54
I don't see them making a game with just aliens.
#1896
Posté 30 mars 2012 - 09:24
ile_1979 wrote...
Emzamination wrote...
nazartp wrote...
Emzamination wrote...
Can someone tell me what muzyka means by "new full games"? Is mass effect 3 getting a expansion?
More likely the universe gets reused in other game. Hard to imagine anything but prequel with all the relays being destroyed and whole races wiped out.
Well with the future already basically defined, I guess that is the only route they can take without breaking continuity.
It's pretty easy actually. Retcon the ending, or canonise one with a commic or a novel. Or just aim the game at another target group that cares less for the continuity and there you go, you have a new game in any given universe,,,, <_<
That ain't right, not right at all
#1897
Posté 30 mars 2012 - 09:30
I warn you, it's pretty long!
To Bioware,
It does not change anything for me to state that the uproar surrounding Mass Effect 3 has been one of the largest responses ever to a game from its community, and that I am one of the many fans who feel greatly cheated by the ending to the trilogy. The ending has been debated countlessly in these forums, and is continuing to dominate game-related headlines, even in the major newspaper websites. Despite this, I personally still believe that Mass Effect is the greatest video game series ever, and even though I have more than a serious problem with the ending, I today clocked in around 5+ hours of my third ME2 replay regardless. Even if I hugely despise the ending, I still adore the franchise, and always will. Bioware, you have no reason to tell us that ME3 received great reviews from critics in your responses to our uproar - because few of us have changed our minds that ME1, ME2 and the majority of ME3 are truly wonderful games deserving of praise. This whole controversy, to myself and many others, is solely centred around the ending, and nothing more.
Based on many factors, even though I believe it would have worked rather well and would be completely content if it was part of an extended ending, it has become clear that indoctrination theory simply cannot be true. As I said, there are a large numbers of reasons as to why, including the fact that Dr. Muzyka stated: "Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility." These are not the words of someone who is planning to suddenly reveal that the ending of the main game were in fact dream sequences, and that the real endings will actually be released via DLC. Instead you are standing by these endings, for better or for worse. In addition, the theory itself is in fact directly addressed in The Final Hours of Mass Effect 3 app: "And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)".
So then the indoctrination theory circulating around the forums at the moment is not true. Sadly this leaves me with the realisation that the ending is supposed to be taken literally, making it a puzzling and ridiculous conclusion to what had been previously a beautifully constructed journey (up to the point where the noble Marauder Shields made his last stand to protect you from what was to come), yet I respect that everyone has their own opinions. Just because I, the consumer, dislike the ending to a franchise I have put 100+ hours into, it doesn't give me the right to force the developer to produce another one. Yet in this case, I believe that this is a right that I, as well as all the other fans, deserve. This is because my opinion of the ending of Mass Effect 3 is not just a question of artistic preference; you have not given us a mostly coherent ending that can either be liked or disliked, but instead a confused short sequence that, when compared to the hours and hours of canon that preceded it, can NOT BE CONSIDERED CANONICAL ITSELF.
Though this is hardly the only material detailing the sheer magnitude of logical fallacies in the ending, it is easily the best compilation of every single one, titled "A Logical Breakdown of Why the Mass Effect 3 Ending Makes No Sense": https://docs.google....?pli=1&sle=true
After reading this document, I feel that as a fan of the series, I am left at a lose-lose situation. I either have to try to desperately believe in a theory that you have actually debunked in order to fill the expanse of plotholes in the ending, or to try to desperately believe in an ending that makes so little sense, on so many levels, it is nothing short of insulting to my intelligence. I understand that there are worse problems in the world than these, and my life hardly revolves around the Mass Effect series, but I believe that succumbing to the usual counterargument of "it's just a game, who cares," is horribly detrimental to the entire culture of video games that we uphold as a community. How can we ever justify games as art if we are not allowed to offer critical analysis on the botched ending to what many are saying is the first true video game epic?
Bear in mind the problem I am stating here. I do not challenge the ending on the basis of my personal hopes and desires - though I would have liked an extended epilogue showing the fates of each of my squadmates, the decision on what to focus on in the ending lies with you, the creators of the game. Yet what I had believed the creators of the game had a right to do, or at least what I had expected they would have the decency to do, was to give us an ending that, regardless of how it was presented, was consistent with the universe they had created (in fact more importantly, consistent with pure logic). The sudden burst of information from the Catalyst to Shepard is tacked-on, and fits nowhere in the context of the franchise - most of it makes no sense at all, and is not remotely foreshadowed in any way. What you did was to reveal to us that the Reapers existed to carry out an endless cycle of destruction in order to save all organic life... and within that same reveal suddenly conjure up a infantile colour scheme of A-B-C choices that made the entire history of the Mass Effect universe redundant. To use the first analogy that came up in my mind when I watched the ending, it would be the equivalent of an alternate conclusion to the bible where God appears to man on Earth, telling them that they had the option to completely eradicate evil forever. One's reaction, having put many hours into reading the Bible, would be to say something along the lines of: "well in that case, what was the point of Jesus, or even Satan for that matter, if God had the power to vanquish evil permanently all along?" Such an analogy is equivalent to one of the many plotholes present in the ending, explored in more detail in the document I previously referred to.
I would greatly appreciate if Bioware could directly address the problem that I, and many other fans, face - the problem I have spent this entire thread post talking about. Instead of issuing non-answer statements that say little else than "we are listening to your complaints", could you at least have the kindness to tell us that the indoctrination theory is definitively not true? I understand that she is only PR, but it does not help when a Bioware employee, Jessica Merizan, releases tweets saying things such as "red-save my friends blue-rebuild relays green-singularity! OR should I trust what I just saw", or "Final Hours is a cool look at the dev process and documenting that journey but not the authority on the story/what is canon."
I implore you, Bioware, if any of your employees are reading this right now, to do as follows:
1) Release a statement that gives a definitive answer on whether the endings are supposed to be taken literally or not (or simply state the indoctrination theory is not true).
2) If the endings are meant to be taken literally, release a statement (either now or in the future) where you take at least some (to be honest, I would expect most, if not all) of the major plotholes detailed in the document I provided the link to, and give an explanation as to why they are not actually plotholes. If the alleged plotholes are not defensible, then they ARE plotholes. And if they are plotholes, I believe that you should be ETHICAL enough to ADMIT that you have screwed us over with the ending.
Not to mention that your product is misleading - we were lied to by Casey Hudson. In an interview in January, he stated that "This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C". As stated earlier, if Mr. Hudson wishes to lie about how the game will end, that is his choice, in the same way I believe that how the game ends is the choice of the game's creators. Yet what is becoming unacceptable is the lack of feedback from Bioware to the community that have bought its products in the first place, especially considering that all we would need is at least one of the two responses I just suggested in order to get some closure and move on.
To be fully honest, I would not be writing this - nor would I be particularly upset - if Mass Effect was not such an amazing franchise. Yet to have put so much time and energy into the franchise, only to be left in this limbo, is truly painful. Bioware, please do the right thing and talk to your fans as equals and not as consumers, and explain what is going on with the ending!
- AlexB1001
Modifié par AlexB1001, 30 mars 2012 - 10:09 .
#1898
Posté 30 mars 2012 - 10:04
durasteel wrote...
To Dr. Muzyka, Regarding Artistic Integrityin•teg•ri•ty [in-teg-ri-tee] noun
1. adherence to moral and ethical principles; soundness of moral character; honesty.
2. the state of being whole, entire, or undiminished: to preserve the integrity of the empire.
3. a sound, unimpaired, or perfect condition: the integrity of a ship's hull.
Dear Dr. Muzyka,
I have spent some time thinking about your recent statement regarding the ending of Mass Effect 3, especially the following:“I believe passionately that games are an art form, and that the power of our medium flows from our audience, who are deeply involved in how the story unfolds, and who have the uncontested right to provide constructive criticism. At the same time, I also believe in and support the artistic choices made by the development team. The team and I have been thinking hard about how to best address the comments on ME3’s endings from players, while still maintaining the artistic integrity of the game.”
I share your beliefs, but I feel as if those convictions might be leading us to different conclusions.
We know you. Some of us know your personal story, and have drawn inspiration from the courage you and Dr. Zeschuk showed in leaving the security of the medical profession to follow your hearts and dreams in an entertainment and artistic field. Some of us have read about BioWare as a business and taken lessons from the way you empower and reward your teams. All of us here, however, know you and BioWare best for your work. We came here because of your games and stayed here for your games. Your games, including Mass Effect 3, are unlike anything else on the market in terms of the quality of the narrative experience and the attachment and participation they invite from the player.
That’s what I would like to talk about, in the context of integrity—artistic and otherwise. You and your company, and Casey Hudson’s Mass Effect team in particular, have proven beyond any shadow of a doubt that you’re capable of phenomenal work. The Mass Effect games aren’t just art, they are often what is held up to prove the point that video games are an artistic medium. They make the player feel and think; they draw us in on an emotional, visceral level so that our level of engagement and suspension of disbelief is without parallel. You guys know good storytelling, you know good game design, and you know good art in this medium.
You know that the end of Mass Effect 3 does not measure up to your standard.
The amount of analysis of the ending of your most recent game done by its fans is staggering, detailed, and often well researched, but it is nothing that you and your very talented professionals didn’t already know. Frankly, a panel of industry professionals discussing how to tell effective and immersive stories through an interactive game would seem strangely empty without someone from BioWare on it. You guys are as capable of evaluating the shortcomings of the Catalyst segment as anyone, so you know full well the ways in which it fails to do justice to your game, your series, your team, and your company.
This is where integrity comes into play.
First, be honest. We understand deadlines and pressure. We don’t need specifics, we don’t need blame to be placed, we do not need a “pound of flesh.” We do, I think, need a simple acknowledgement that the Catalyst ending does not reflect the standard of work from BioWare or Mr. Hudson’s exceptional team, does not meet the expectations of your consumers, and does not represent the artistic choices the development team would have made under normal circumstances. We already know it, but admitting it respects and re-establishes the artistic integrity to which you referred.
Second, finish the game. Your fans, who love BioWare and Mass Effect, have given you an opportunity where re-completion of this game is something that makes sound business sense. The Catalyst ending as it currently stands diminishes the entire game and the entire series, and the integrity of your art demands a conclusion that matches it in quality and character. The overwhelming dissatisfaction from consumers has brought sound business practice and the issue of integrity into alignment.
You didn’t get into making video games for the money. Your passion for this industry and pride in your work which has helped to shape it are what I hope to appeal to today. You know, as well as anyone, whether explanation and clarification will be enough to bring Mass Effect 3 and the Mass Effect trilogy into something like a sound, unimpaired condition. You and your team are best qualified to judge whether padding out the existing ending will best reflect the principles and character of BioWare and provide a whole and undiminished product for your fans.
Much has been said about your fans’ reaction to the Catalyst ending, both sympathetic and scornful. Some insist that your fans want a happy ending, others claim that your fans want closure. Your team has invited and received a torrent of feedback with general and specific suggestions for the ending, but I fear that it might be obscuring the truth which I hope you and the development team never lose sight of: We want a BioWare ending. We want a Mass Effect ending. We want an ending that reflects the ability and talent of Mr. Hudson’s team. We want an ending that embodies the principles and character of your company. We want an ending that that matches the game, so that, whole and undiminished, it preserves the integrity of the Mass Effect experience.
You made reference to “a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey.” I fear that this implies an unwillingness to admit, perhaps even to yourself or within BioWare, that the Catalyst ending might be fundamentally flawed. My hope is that I can appeal to your integrity to make an honest appraisal of the ending and these proposed initiatives, and to make decisions that stem from the same motivation that inspired the creation of BioWare. It might not be an easy decision to fundamentally change the ending and discard certain elements, but if that is what is needed to produce an ending you are proud of then I think you will agree it is the right choice to make. BioWare and Mr. Hudson’s team have produced amazing work that has earned an unparalleled reputation. They deserve the chance to preserve the integrity of their reputation, their art, and their principles by finishing this game with a true reflection of their artistic choices and ability.
Whatever those true artistic choices are, I have no doubt they will be greeted with respect and enthusiasm when we finally have the opportunity to experience the new ending content.
Sincerely,
Richard Smith,
BioWare Fan
Signed, signed, and triple signed.
I was going to make my own comment addressed to Dr. Muzyka in this thread, but there is no way I could top this eloquent appeal. Bravo, sir, Bravo.
This needs to be forwarded to Dr. Muzyka. Admins monitoring this thread, please forward it directly to his desk. And I for one think that durasteel warrants a personal response for this excellent letter.
All I can add is that I think an open and frank acknowledgement that the ending is severely flawed would go a long way to restoring the faith that many of us once had in BioWare. The ending is very clearly nowhere near the standard of the rest of the game. You ask us to trust you, Dr Muzyka? We ask you to trust us.
#1899
Posté 30 mars 2012 - 11:35
[quote]ile_1979 wrote...
Well with the future already basically defined, I guess that is the only route they can take without breaking continuity.
[/quote]
It's pretty easy actually. Retcon the ending, or canonise one with a commic or a novel. Or just aim the game at another target group that cares less for the continuity and there you go, you have a new game in any given universe,,,, <_<
[/quote]
That ain't right, not right at all
[/quote]
I agree
#1900
Posté 30 mars 2012 - 12:34
So why change it.... why carry right on through 5yrs of some the best game developement out there to suddenly change format in the last 10 minutes the mind boogles it's like EA making MW5 and in the last 10 mins it changes the game to a turn based puzzle game, it would be artistically redundant and foolish.
I am glad i did not put my own ME1/2 shepard save throught this, one part of he starchilds converstion with Shepard says it all , he explains systhesis to shepard and all shepard can say is "i suppose"...,
I also find it hilarious about altering the game endings with all the “it will set a dangerous precedent” , welcome to the world of modern media, in films we have after the fact , directors cuts, extended editions, re-mastered editions we even have films in which the endings are changed post production due to the response in test screening's, in the music biz with we have re-mixes, dubs, additional edits for soundtracks in literature we have revised revisions etc the precedent was set a long time ago just ask Mr Lucas.
There is no such thing as a perfect anything in this world, but there are some game reviewers and sites that are either deluded, of low artistic judgement or culpable of lies...you choose which.
If game reviewers are so worried about artistic integrity in the games industry then maybe they should start to show some them self’s rather than worrying about whether a negative review will stop EA allowing them behinds the scenes and remove early access, and talk of the vocal minority well that is a definition that suits game reviewers rather aptly.
There can be no evolution without choas, order only brings stagnation and cycles of repetiton
Evolution is the definition of natural freedom and uniqueness, manipulation; control and manufacture are instruments of design and conformity..without the journey that evolution provides knowledge never becomes wisdom.
(p/s) why have all my games DAO/ME1/ME2 dissapeared from my porfile is it because i have the cheek to use steam?
Modifié par AGGELLOS, 30 mars 2012 - 12:40 .





Retour en haut





