To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare
#2026
Posté 05 avril 2012 - 08:13
I sure do get a kick out of this.
#2027
Posté 05 avril 2012 - 09:11
rikbarla wrote...
Getorex wrote...
Killjoy Cutter wrote...
Getorex wrote...
The REAL intended ending is way superior to the pile of crap they put in the game (revealed by the MAIN writer): http://www.strategyi...ffect-3-endings
Too bad Drew's ending sucked too.
* If I'm reading that right, and the choice was between saving the universe at the cost of all humanity and letting the Reapers live, or stopping the Reapers and letting the universe die.
Anything that had the Reapers as anything less than purely monsterous was going to suck.
Any ending that did not feature wiping out the Reapers and saving the galaxy FROM the Reapers was going to suck.
...
Never mind that the whole "human genetic diversity" thing was a load of crap. At least on this planet, we're one of the more genetically UNdiverse species.
I would disagree there. The Reapers should be setup as something more than just silly malevolent badguys who kill because they just do. Or because they hate organics. A more interesting ending makes them more complex, and both good guys and bad guys (good in their ultimate purpose but bad in how they are going about it). The ending linked above could be a BASIS for a better ending, it doesn't have to be as simple as the outline mentioned in the link. If you totally defeat the Reapers and don't leave something else equal or worse, then there is no possible future ME series. THAT is the beauty. Sure, it doesn't have to have Shepard in it (and that doesn't mean that Shepard MUST die...it just means further in the future) but you wont even get that if there is no antagonist to at least match the Reapers. Dark energy is bigger than the Reapers and allows for future ME games.
Dark energy also brings full continuity to the game: ME2 mentions dark energy multiple times. It MUST come back as it was clearly a future focus anyway.
Agreed. I never fully understood why they dropped the entire dark energy story. It was hinted at multiple times in ME2, and if i believe correctly, i was hinted at in ME1 as well. Why did they suddenly jump ship?
Dont know, but I always thought that the dark energy thing was a simptom of or caused by the reapers, considering they seemed to be powered by it. And Drew's ending wouldnt have been any better i think, it would still have been a screwed if you do screwed if you dont kind of thing.
#2028
Posté 05 avril 2012 - 11:20
and shepard we be the one who brought all the races together in his cycle to finally complete it, and in someway it would mean the ultimate sacrafice for him .
#2029
Posté 05 avril 2012 - 11:44
http://www.digitaltr...mmander-sheprd/
"That Hale isn’t involved in creating new content for BioWare implies that any new content that debuts in April was planned as part of Mass Effect 3 all along. After all, the game does say that players can continue Shepard’s adventure in downloadable content after the end credits."
This quote pretty much says any fix to ending was there all along.
#2030
Posté 05 avril 2012 - 11:45
#2031
Posté 05 avril 2012 - 11:53
http://www.cinemable...ct-3-41139.html
The real question here is: why was it okay for EA to use Child's Play to promote DLC in Battlefield Heroes but it wasn't okay for gamers to use a gaming-based charity to bring awareness to a situation within the gaming industry?
This industry is so corrupt, critics and charity bend to EA.
#2032
Posté 05 avril 2012 - 12:47
#2033
Posté 05 avril 2012 - 02:00
Huh.
Modifié par ArthurBDD, 05 avril 2012 - 02:31 .
#2034
Posté 05 avril 2012 - 03:00
Getorex wrote...
Killjoy Cutter wrote...
Getorex wrote...
The REAL intended ending is way superior to the pile of crap they put in the game (revealed by the MAIN writer): http://www.strategyi...ffect-3-endings
Too bad Drew's ending sucked too.
* If I'm reading that right, and the choice was between saving the universe at the cost of all humanity and letting the Reapers live, or stopping the Reapers and letting the universe die.
Anything that had the Reapers as anything less than purely monsterous was going to suck.
Any ending that did not feature wiping out the Reapers and saving the galaxy FROM the Reapers was going to suck.
...
Never mind that the whole "human genetic diversity" thing was a load of crap. At least on this planet, we're one of the more genetically UNdiverse species.
I would disagree there. The Reapers should be setup as something more than just silly malevolent badguys who kill because they just do. Or because they hate organics. A more interesting ending makes them more complex, and both good guys and bad guys (good in their ultimate purpose but bad in how they are going about it). The ending linked above could be a BASIS for a better ending, it doesn't have to be as simple as the outline mentioned in the link. If you totally defeat the Reapers and don't leave something else equal or worse, then there is no possible future ME series. THAT is the beauty. Sure, it doesn't have to have Shepard in it (and that doesn't mean that Shepard MUST die...it just means further in the future) but you wont even get that if there is no antagonist to at least match the Reapers. Dark energy is bigger than the Reapers and allows for future ME games.
Dark energy also brings full continuity to the game: ME2 mentions dark energy multiple times. It MUST come back as it was clearly a future focus anyway.
Dark energy is just the term in physics for a particular thing that the observations and math say is there, but we don't understand yet -- something causing the apparently accelerating expansion of the universe.
It's not an enemy, or a malevalent force, or a great evil to be countered.
As for the Reapers, they can have a complex, even tragic background, and still be purely monsterous -- they could have been created for a noble purpose long ago, only to have fallen from it to become the monsters that they have been for so many "cycles". As an example, if you want to go the "danger of synthetics! singularity! transhumanism!" route (meh, but stick with me), then perhaps the Reapers were originally tasked by their creators with routinely checking the galaxy for an "AI scourge", but at some point became corrupted and swtiched to wiping out intelligent life to prevent the "AI scourge".
The sad thing is, I saw this train wreck of "the Reapers serve an important purpose!" coming after a couple of ME2 playthroughs, way back when. Bah.
#2035
Posté 05 avril 2012 - 03:03
Rabid Rooster wrote...
Dont know, but I always thought that the dark energy thing was a simptom of or caused by the reapers, considering they seemed to be powered by it. And Drew's ending wouldnt have been any better i think, it would still have been a screwed if you do screwed if you dont kind of thing.
And I hate those "choices" in my games and fiction.
But really, I like the idea that stopping the Reapers would stop the "dark energy" thing -- that would have been funny, to see the Reapers claim they had to stop "dark energy" for most of ME3, trying to tempt Shepard into their fold, only to find out at the end that the Reapers are the cause of the whole "dark energy" problem.
(I keep using scare quotes because "dark energy" in ME is not the same as dark energy in actual physics.)
#2036
Posté 05 avril 2012 - 05:43
#2037
Posté 05 avril 2012 - 10:34
http://social.biowar.../index/11028404
Looks like we're all getting shafted. My relationship with Bioware is at an end, because they really do appear to "listen".
Modifié par Beta-Breech, 05 avril 2012 - 10:35 .
#2038
Posté 06 avril 2012 - 09:14
All they care about is money.
So bioware has stated now on a summer dlc release (free), that will explain the current ending with more cutscenes. This can end in 2 ways. #1 It was indoctrination and they will elaborate with some kickass movie like scenes to end the series. #2 They will stand by their ending, (not indoctrination), as it is with scenes explaining the ending they have (plotholes and all). I really hope the indoctrination theaory is true. If Bioware screws up this game for me Im done with that company.
Modifié par Cheburator987, 07 avril 2012 - 08:31 .
#2039
Posté 11 avril 2012 - 01:38
#2040
Posté 13 avril 2012 - 01:26
#2041
Guest_The PLC_*
Posté 13 avril 2012 - 01:37
Guest_The PLC_*
"Biogays"? Really? Are you ****ing serious?Cheburator987 wrote...
How many times do I have to repeat myself?Biogays doesn't give rat's a** about fans.
All they care about is money.
So bioware has stated now on a summer dlc release (free), that will explain the current ending with more cutscenes. This can end in 2 ways. #1 It was indoctrination and they will elaborate with some kickass movie like scenes to end the series. #2 They will stand by their ending, (not indoctrination), as it is with scenes explaining the ending they have (plotholes and all). I really hope the indoctrination theaory is true. If Bioware screws up this game for me Im done with that company.
#2042
Posté 13 avril 2012 - 04:47
StElmo wrote...
Indoctrination makes sense logically, that is a big issue I have is that there is no logical basis for starchild to just appear and force the generally very headstrong shepard to meekly go kill herself,.
Which is part of why it's silly.
Indoctrinated? Shepard?
Runs absolutely counter to everything we've seen and learned about Shepard up until this point.
Shep doesn't listen to Reapers, he gives them the finger and kills them.
#2043
Posté 14 mai 2012 - 03:40
"Pah, like so many Jedi you hear but you do not listen." ~ Kreia; Knights of The Old Republic II.
Yes, i do have that line memorized. i am that big of a fanboy. Or I should say I was.
#2044
Posté 14 mai 2012 - 03:55
Bioware did not make that game.TheyCallMeMellowYellow wrote...
I believe a character in a previous Bioware game can sum up the situation nicely.
"Pah, like so many Jedi you hear but you do not listen." ~ Kreia; Knights of The Old Republic II.
Yes, i do have that line memorized. i am that big of a fanboy. Or I should say I was.
#2045
Posté 14 mai 2012 - 03:57
TheyCallMeMellowYellow wrote...
I believe a character in a previous Bioware game can sum up the situation nicely.
"Pah, like so many Jedi you hear but you do not listen." ~ Kreia; Knights of The Old Republic II.
Yes, i do have that line memorized. i am that big of a fanboy. Or I should say I was.
Knights of the Old Republic II wasn't a BioWare game. Obsidian made it.
#2046
Posté 14 mai 2012 - 03:59
EDIT: Ninja'd.
Modifié par FictionalBreger, 14 mai 2012 - 03:59 .
#2047
Posté 14 mai 2012 - 04:02
#2048
Posté 14 mai 2012 - 04:04
TheyCallMeMellowYellow wrote...
My mistake. I could've sworn Bioware and Obsidian came out of Black Isle Studios after Baldur's Gate.
Obsidian and Troika came out of Black Isle. Troika after Fallout 1 and Obsidian, after Interplay collapsed.
BioWare was always it's own company. Well, until EA bought them out.
Modifié par CrustyBot, 14 mai 2012 - 04:05 .
#2049
Posté 14 mai 2012 - 04:05
#2050
Posté 14 mai 2012 - 04:10
TheyCallMeMellowYellow wrote...
Then my history is warped. I'll take my lashes.
You wouldn't want that. You really wouldn't want that.





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