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Some of you people should be ashamed of yourself.


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#76
Kajan451

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Capt Shanderson2 wrote...

I'm 100% sure they aren't referring to a few codex entries. They know what we are asking for, and will give it to us. They always have.


If that statment would be true, we wouldn't be having this conversation in first place. If they understood what we wanted or complained about, we wouldn't be back having the same issue many of us had for Dragon Age 2.

We already complained in Dragon Age 2 about the lack of choices and how much it detracted from the experiance in the final act. Its not like this is the first time it has happened.

It just never has been this important. 7 years of gaming hinges on this end. It makes or breaks the series and right now it has broken it.

And as far as i see it... Dragon Age 2... also has just gotten some casual explainations to some of the questions in the Legacy DLC. Of course i'll admit i never played it, because there is just so much more broken about that game, but they never changed the main gripes people had with DA2.

Expecting them to do anything but having some DLC that might explain a bit background which is most likely unrelated to the ending itself, is different from agreeing to offering an alternative to the end.


They could simply add some Codex entries and maybe liara or someone else casually explain some stuff that happened at the end or would happen at the end. Leaving the ending totally untouched. Thats also balancing or compromising between the current version and what we demanded. They don't give us another end but at least explain the end to us. Thats a compromise too, you know?


A DLC about a secret cerberus facility in which they find a prototype teleporter and maybe some research notes on the cruible and their theories about it, could be enough to explain how the crew of the normandy got to the ship from earth... as well as the theories being enough to foreshadow the events at the end. Some advanced AI programm they believe to be embedded inside the Citadel or something.


There are so many ways this can go down without them even touching the End. So no, right now they didn't agree to change the end or even give us an alternative. They only agreed they weighten their options what they can do to explain the end and give a bit more closure.

#77
Siegdrifa

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MaestroX101 wrote...

Siegdrifa wrote...

Sorry OP but there is no promise of optional ending added, nor added contant post game.

Ginving more closure with your LI for exemple before the last mission won't fix anything (at least for me).
I'm looking for closure and answers AFTER the ending, not BEFORE with the same end waiting for me with an evil smile telling me : "you know you are wasting your time right ? hehehe, enjoy the journey, i'll catch you soon enough butterfly".

I do belive that Bioware care, and i still think personnaly they are legit to no change the endings.
But i won't trust that they will "fix" (not anybody think the game need a fix and i wish i could be one of them) it without clear statement as it will be before or after the ending.
Until then, i wont go into silence mode, i intend to keep looking at the forum and comment what i want to comment in civil way.
It's the first from all the Bioware game i own (since BG1) that i can't let it go for reasons i won't post here, it is not a pleasure, and i'm sure Bioware know lot of fan don't get pleasure from that.


Never said an optional ending was promised, but it's been said that Shepard's story will continue, or you'll be able to explore beyond the ending.


Where ?
Exepnding the story of Shepard could mean added contant for the main game, like retake omega, it is still a "new adventure for Shepard", that the stargazer could introduce "oh yhea, while uniting the galaxy, Shep also did X dlc quest".

You say "beyond", it carry the wait of "after" on the date and their events, but Bioware never claimed the new contant will be historicaly AFTER the ending, it could be new, and still BEFORE the end of Mass Effect 3.

Unless you show me what i missed, written black on white, i wont extrapolate from subjective assumption.

#78
MaestroX101

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WizenSlinky0 wrote...

People are disillusioned. Why should they buy into double-talk and vague promises? That's what many people feel got them to this point in the first place. A lot of people would just like Bioware to be open and honest with what's going on right now. Where the team is leaning. What their "data collection" has brought forth so far.

Honesty is really the only thing most gamers want at this point. If they aren't going to get what they want, they want to know, so they can move on and find a new developers or just play multiplayer or what have you.

Personally, I want something to fix this. I'll remain civil about it and only talk about it in threads dedicated to it. But I can't say I fault people for not taking Bioware at their "word", which if you'll read carefully, isn't really a "word" to fix anything. It's just to do "something". That doesn't calm people down. It's the ones who get excited again that crash the hardest when their expectations aren't met, again.

This isn't to say it *will* or *won't* be satisfying. That remains to be seen. Only that many fans have legitimate reasoning's for being doubtful


So Bioware has yet to let everyone know where the team is leaning?

#79
Oldbones2

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The thing is OP, Bioware isn't really listening. Because the fans aren't asking for more explanation of the current ending. They are asking for a different ending entirely, or at least more options in the ending. Frankly if they're going to go to the trouble to make more content, then it should be the content we ask for, otherwise what is the point. Just leave it as it is.

As for money, well I was one of the people saying it should cost money all along. But if it just rubs the current ending in my face even more, I'm probably not going to buy.

#80
Lee T

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I understand your point, but the last paragraph cranks up the drama a little to high.

MaestroX101 wrote...
Do you deserve ANYTHING that you're given


Also, Bioware has never given anything to me.

#81
HighFlyingDwarf

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Vilegrim wrote...

MaestroX101 wrote...

Your ability to create a better game than Bioware is in question, but not the point of this.

I said POST-game release, what would you do? That means if you made the same exact game with the same exact ending. You received the same exact backlash. At that point, what would you do? Don't avoid the question cause you obviously believe this could be handled in a better way. What is that better way, HighFlyingDwarf?


Release a list of the core complaints recieved, ask if that is correct, then acknowledge that list.    Then give a clear we ARE changing things/ We ARE NOT changing things answer.


I don't have to create games because it's not my job. The consumer is meant to consume games. Big Rigs Over the Road Racing isn't a good game, but I wouldn't be able to make that game from scratch either!

1. CGI cutscenes replacing in game engine cutscenes. They look tacky, like something out of a crappy movie. It's a waste of a perfectly good game engine, and they look a hell of a lot less impressive than the real thing.

2. Animations.  The animations aren't impressive within the combat part of the game (animations within cutscenes are a lot more impressive, as well as exploration on the Citadel and Normandy). It looks like the animations are completely unnatural for the characters that they have been put on, and models often slide into place.

3. Weapon or Armour modification/ Lack of Inventory  Whilst this has been improved, it is nowhere near as extensive as the original game. The original game retained the classic RPG element of gear progression whilst allowing you to improve your gear by adding weapon and armour modifications. This was my single biggest gripe about the second game, but the story was good enough to justify me playing it the whole way through (and i'm glad I did!). Cutting the inventory is still a sin in my book, the inventory in the original game was not stellar (far from it) but cutting it felt like a slap in the face to the core market of RPG fans. It could have been refined and improved for both ME2 and ME3.

4. Side quests  Side quests in the original game involve you exploring strange worlds, helping out needy aliens and finding new ways to enjoy the world. Side quests in ME2 involve you helping your teammates and gaining the loyalty of them in order to survive a near impossible mission. Side quests in ME3 involve overhearing something, finding item x in the galaxy map and returning it to the "quest giver". Real innovation there! You've gone backwards Bioware!

5. Inexplicable omissions and plot holes Staying as far away from the ending as possible, where the hell is Harbinger and other characters from the previous games? There's not enough of a sense of everything coming together full circle for me to justify playing the trilogy again to see the differences in play style!

#82
Overule

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OP is more optimistic than is healthy IMO. I'll keep right on with Retake ME until they make real promises to us. The intricacies of EA's business projections or Bioware's creative vision don't concern me. Not in the slightest. What interests me is whether or not they actually plan to give me the product I was promised from the get go. If not? Fine, I'll move on. If so? Great. When could we expect it!?

#83
MaestroX101

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Siegdrifa wrote...

MaestroX101 wrote...

Siegdrifa wrote...

Sorry OP but there is no promise of optional ending added, nor added contant post game.

Ginving more closure with your LI for exemple before the last mission won't fix anything (at least for me).
I'm looking for closure and answers AFTER the ending, not BEFORE with the same end waiting for me with an evil smile telling me : "you know you are wasting your time right ? hehehe, enjoy the journey, i'll catch you soon enough butterfly".

I do belive that Bioware care, and i still think personnaly they are legit to no change the endings.
But i won't trust that they will "fix" (not anybody think the game need a fix and i wish i could be one of them) it without clear statement as it will be before or after the ending.
Until then, i wont go into silence mode, i intend to keep looking at the forum and comment what i want to comment in civil way.
It's the first from all the Bioware game i own (since BG1) that i can't let it go for reasons i won't post here, it is not a pleasure, and i'm sure Bioware know lot of fan don't get pleasure from that.


Never said an optional ending was promised, but it's been said that Shepard's story will continue, or you'll be able to explore beyond the ending.


Where ?
Exepnding the story of Shepard could mean added contant for the main game, like retake omega, it is still a "new adventure for Shepard", that the stargazer could introduce "oh yhea, while uniting the galaxy, Shep also did X dlc quest".

You say "beyond", it carry the wait of "after" on the date and their events, but Bioware never claimed the new contant will be historicaly AFTER the ending, it could be new, and still BEFORE the end of Mass Effect 3.

Unless you show me what i missed, written black on white, i wont extrapolate from subjective assumption.


Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue



#84
WizenSlinky0

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MaestroX101 wrote...

So Bioware has yet to let everyone know where the team is leaning?


Correct. We've gotten the same kind of vague answers and "we're looking into it and will do something" as always. Which is a bit of a shame.

I'd just like them to come out without a script or pre-formed response in hand and just say "This is what we're thinking. This is how our team feels after analyzing criticism. This is the type of thing we want to do".

I'd stop short of wanting exact answers but I do think many fans would be appreciative of some honesty and candid talk. Because the vague talk is exactly what ends up letting down peoples expectations and getting us here in the first place.

But ah well.

#85
MaestroX101

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HighFlyingDwarf wrote...

Vilegrim wrote...

MaestroX101 wrote...

Your ability to create a better game than Bioware is in question, but not the point of this.

I said POST-game release, what would you do? That means if you made the same exact game with the same exact ending. You received the same exact backlash. At that point, what would you do? Don't avoid the question cause you obviously believe this could be handled in a better way. What is that better way, HighFlyingDwarf?


Release a list of the core complaints recieved, ask if that is correct, then acknowledge that list.    Then give a clear we ARE changing things/ We ARE NOT changing things answer.


I don't have to create games because it's not my job. The consumer is meant to consume games. Big Rigs Over the Road Racing isn't a good game, but I wouldn't be able to make that game from scratch either!

1. CGI cutscenes replacing in game engine cutscenes. They look tacky, like something out of a crappy movie. It's a waste of a perfectly good game engine, and they look a hell of a lot less impressive than the real thing.

2. Animations.  The animations aren't impressive within the combat part of the game (animations within cutscenes are a lot more impressive, as well as exploration on the Citadel and Normandy). It looks like the animations are completely unnatural for the characters that they have been put on, and models often slide into place.

3. Weapon or Armour modification/ Lack of Inventory  Whilst this has been improved, it is nowhere near as extensive as the original game. The original game retained the classic RPG element of gear progression whilst allowing you to improve your gear by adding weapon and armour modifications. This was my single biggest gripe about the second game, but the story was good enough to justify me playing it the whole way through (and i'm glad I did!). Cutting the inventory is still a sin in my book, the inventory in the original game was not stellar (far from it) but cutting it felt like a slap in the face to the core market of RPG fans. It could have been refined and improved for both ME2 and ME3.

4. Side quests  Side quests in the original game involve you exploring strange worlds, helping out needy aliens and finding new ways to enjoy the world. Side quests in ME2 involve you helping your teammates and gaining the loyalty of them in order to survive a near impossible mission. Side quests in ME3 involve overhearing something, finding item x in the galaxy map and returning it to the "quest giver". Real innovation there! You've gone backwards Bioware!

5. Inexplicable omissions and plot holes Staying as far away from the ending as possible, where the hell is Harbinger and other characters from the previous games? There's not enough of a sense of everything coming together full circle for me to justify playing the trilogy again to see the differences in play style!


So are you saying indirectly that you'll do what Vilegrim suggests? Because you still haven't said what YOU'D do.

#86
abaris

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MaestroX101 wrote...

So Bioware has yet to let everyone know where the team is leaning?


Pretty much this.

They haven't really said anything so far. And before you jump at my throat, that's usual procedure for any company.

What the community got so far are noncommital statements of PR 101. Again, that's to be expected. It's only that I would warn anyone against getting excited over such statements, since they don't say anything about where the team is really leaning.

Just wait and see. Might be they do something, might be they just sit it out. There is nothing concrete so far and there won't be for at least another month.

#87
astheoceansblue

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MaestroX101 wrote...

As long as it remains classy, I agree. But that's not the case for many people.


And who are you to demand people vent their frustrations in a way /you/ deem proper?

The ending is an insult to everyone who invested hundreds of hours into the game. Not because of the direction they chose, this is Bioware's baby and it's up to them how their story ends, but the lazy and broken way they implemented it.

There are so many gaping holes in the ending sequence (not enough variation to call it a multiple ending on par wit hthe decisions and choices we ha dthroughout the three games) that, for many of us, the final feels rusehd anf half-arsed.

It's a valid thing to be upset about, and yes it's completely acceptable to be angry that Bioware expect us to be happy with these things.

Of course there's no need for maliciousness, but then people do silly things when they're angry.

This reaction to the ending was inevitable, had Bioware implemented a little more quality control and actually delivered the diverse multiple ending they promsied instead of delivering the A, B, C ending they outright claimed would /never happen/, the game could have been so much more...

The very fact that they're responding the way they are  by acknowleding these things at all is a telling sign they know they could have done more, or at least that they're looking back on it with the view for improvement.

Modifié par astheoceansblue, 21 mars 2012 - 07:18 .


#88
MaestroX101

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WizenSlinky0 wrote...

MaestroX101 wrote...

So Bioware has yet to let everyone know where the team is leaning?


Correct. We've gotten the same kind of vague answers and "we're looking into it and will do something" as always. Which is a bit of a shame.

I'd just like them to come out without a script or pre-formed response in hand and just say "This is what we're thinking. This is how our team feels after analyzing criticism. This is the type of thing we want to do".

I'd stop short of wanting exact answers but I do think many fans would be appreciative of some honesty and candid talk. Because the vague talk is exactly what ends up letting down peoples expectations and getting us here in the first place.

But ah well.


You must not have read this then.

But regardless, two weeks is not enough time to analyze an overwhelming response like this. If anything, Dr. Muzyka's blog entry should be enough to calm people down and at least give them something to look forward to, given the people actually gives Bioware the benefit of the doubt.

#89
Salis777

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Bad product (easily fixed), lots of PR spin, no confirmation of anything. I'll feel free to point out as a consumer I'm not happy. Thanks.

Ignore the 2% of rabble rousers on each side, the rest of us are expressing how we feel.

#90
MaestroX101

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astheoceansblue wrote...

MaestroX101 wrote...

As long as it remains classy, I agree. But that's not the case for many people.


And who are you to demand people vent their frustrations in a way /you/ deem proper?

The ending is an insult to everyone who invested hundreds of hours into the game. Not because of the direction they chose, this is Bioware's baby and it's up to them how their story ends, but the lazy and broken way they implemented it.

There are so many gaping holes in the ending sequence (not enough variation to call it a multiple ending on par wit hthe decisions and choices we ha dthroughout the three games) that, for many of us, the final feels rusehd anf half-arsed.

It's a valid thing to be upset about, and yes it's completely acceptable to be angry that Bioware expect us to be happy with these things.

Of course there's no need for maliciousness, but then people do silly things when they're angry.

This reaction to the ending was inevitable, had Bioware implemented a little more quality control and actually delivered the diverse multiple ending they promsied instead of delivering the A, B, C ending they outright claimed would /never happen/, the game could have been so much more...

The very fact that they're responding the way they are  by acknowleding these things at all is a telling sign they know they could have done more, or at least that they're looking back on it with the view for improvement.


So you agree it as silly and malicious? That's enough to give validity to my post, cause I did say it was okay to be angry.

#91
aksoileau

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While I wish that everyone could remain civil, there are rotten apples in all groups wishing change. This is an absolute truth with all forms of discontent. Unless your Ghandi.

#92
WizenSlinky0

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MaestroX101 wrote...

You must not have read this then.

But regardless, two weeks is not enough time to analyze an overwhelming response like this. If anything, Dr. Muzyka's blog entry should be enough to calm people down and at least give them something to look forward to, given the people actually gives Bioware the benefit of the doubt.


I did read that. And it's basically the same thing we've already gotten before, reworded carefully, and admitting just a tad more that they may have disappointed fans but that their game is still the way it should end. Which is fine if they think that. I'll move on. But the only way you can read that and not consider it vague or non-commtical is if you do the same thing that got us all here last time...you read too much into what they "imply" rather than what they "say" or "promise".

Bioware rarely lives up to what they imply they will do. They often follow through on what they say they will do.

There's nothing to look forward to in that blog post. Sorry, but if you read it just as-is without trying to read what you want out of it, it provides fans with nothing. And yes, two weeks is not enough time to fully analyze the information thrown at them. Hence the "so far" part of that statement. Bioware has a tendency not to keep their community updated.

Well, again, it doesn't really matter to me. Life goes on~

#93
Siegdrifa

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MaestroX101 wrote...

Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue


So it's like i said, it is not stated clearly it will be post game content.

I don't get "continue" as "after" in the context, the possibility is here but not promissed.
I understand continue as "keep going" and it doesn't involve to be after the end game for the new adventure of Shepard to keep going, like retake omega... it's new, it continue Shep adventure to rally forces against reapers, but it doesn't mean it need to be "beyond" the end to "continue" the adventure of Shep.

If it was the case, any Officials of Bioware could confirm your sayng right now like "Yes, what DR Muzyka said mean there will be new content for Shepard after your have defeated the reapers, it will be post campaign event ".
But they won't, because they will answer toward the "ending polemic" in april.

Also, reread the last part, it's not about Shepard, it's about Mass Effect univers, and like he said, even full game, it's not a suprise they won't stop here, they said years ago that Shep adventure was the first arc of mass effect.
So the end of Shepard story is not the end of ME universe, but that's not my actual concerne.   : )

#94
MaestroX101

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Salis777 wrote...

Bad product (easily fixed), lots of PR spin, no confirmation of anything. I'll feel free to point out as a consumer I'm not happy. Thanks.

Ignore the 2% of rabble rousers on each side, the rest of us are expressing how we feel.


Bad product:
The game is an amazing game. It works, it has a few crashes here in there, but what current gen game doesn't? If you were a software engineer, you'd realize "fixing" something (especially when it's not broken) as complex as Mass Effect is definitely not something that can be done in two weeks.

Lots of PR spin:
Have you seen anything as overwhelming as this?

No confirmation...:
Nothing's confirmed because Bioware's still analyzing and working on everything. That's why we don't currently have a release date, price, or what's gonna be in future dlc.

...or anything:
You must've missed Dr. Muzyka's blog post like some other people. As well as the frequent updates from Casey Hudson (granted Dr. Muzyka's was more detailed as far as what plans were).

You have the right to be unhappy and unsatisfied, but at least be reasonable.

#95
MaestroX101

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WizenSlinky0 wrote...

MaestroX101 wrote...

You must not have read this then.

But regardless, two weeks is not enough time to analyze an overwhelming response like this. If anything, Dr. Muzyka's blog entry should be enough to calm people down and at least give them something to look forward to, given the people actually gives Bioware the benefit of the doubt.


I did read that. And it's basically the same thing we've already gotten before, reworded carefully, and admitting just a tad more that they may have disappointed fans but that their game is still the way it should end. Which is fine if they think that. I'll move on. But the only way you can read that and not consider it vague or non-commtical is if you do the same thing that got us all here last time...you read too much into what they "imply" rather than what they "say" or "promise".

Bioware rarely lives up to what they imply they will do. They often follow through on what they say they will do.

There's nothing to look forward to in that blog post. Sorry, but if you read it just as-is without trying to read what you want out of it, it provides fans with nothing. And yes, two weeks is not enough time to fully analyze the information thrown at them. Hence the "so far" part of that statement. Bioware has a tendency not to keep their community updated.

Well, again, it doesn't really matter to me. Life goes on~


"Promises" are the reason they're here in the first place, right? I find it more careful to not promise anything at this point. If I'm being too optimistic, then forgive me, but as someone that has looked at this from both sides of the spectrum, I'm at least being reasonable about it.

#96
HighFlyingDwarf

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MaestroX101 wrote...
So are you saying indirectly that you'll do what Vilegrim suggests? Because you still haven't said what YOU'D do.


I pointed out big issues that I have with the game which I would have prevented from happening from the beginning of development of the second game (ME2). Stop running around yourself trying to make others look inferior with your falacious logic. I have presented my issues, suck it up and take them or respond to them. Don't flat out ignore them!

#97
MaestroX101

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Siegdrifa wrote...

MaestroX101 wrote...

Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue


So it's like i said, it is not stated clearly it will be post game content.

I don't get "continue" as "after" in the context, the possibility is here but not promissed.
I understand continue as "keep going" and it doesn't involve to be after the end game for the new adventure of Shepard to keep going, like retake omega... it's new, it continue Shep adventure to rally forces against reapers, but it doesn't mean it need to be "beyond" the end to "continue" the adventure of Shep.

If it was the case, any Officials of Bioware could confirm your sayng right now like "Yes, what DR Muzyka said mean there will be new content for Shepard after your have defeated the reapers, it will be post campaign event ".
But they won't, because they will answer toward the "ending polemic" in april.

Also, reread the last part, it's not about Shepard, it's about Mass Effect univers, and like he said, even full game, it's not a suprise they won't stop here, they said years ago that Shep adventure was the first arc of mass effect.
So the end of Shepard story is not the end of ME universe, but that's not my actual concerne.   : )


There's a quote somewhere that also explains that this isn't the last of Shepard or something like that. If I find it, I'll post it, but really there will probably be no need since you're probably too stubborn to move beyound your feelings and understand that this issue will be taken care of one way or another.

#98
Salis777

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MaestroX101 wrote...

Salis777 wrote...

Bad product (easily fixed), lots of PR spin, no confirmation of anything. I'll feel free to point out as a consumer I'm not happy. Thanks.

Ignore the 2% of rabble rousers on each side, the rest of us are expressing how we feel.


Bad product:
The game is an amazing game. It works, it has a few crashes here in there, but what current gen game doesn't? If you were a software engineer, you'd realize "fixing" something (especially when it's not broken) as complex as Mass Effect is definitely not something that can be done in two weeks.

Lots of PR spin:
Have you seen anything as overwhelming as this?

No confirmation...:
Nothing's confirmed because Bioware's still analyzing and working on everything. That's why we don't currently have a release date, price, or what's gonna be in future dlc.

...or anything:
You must've missed Dr. Muzyka's blog post like some other people. As well as the frequent updates from Casey Hudson (granted Dr. Muzyka's was more detailed as far as what plans were).

You have the right to be unhappy and unsatisfied, but at least be reasonable.


I am being reasonable lol.  Your opinion is your own in regards to the product, as is mine.  I think it's bad.

Yes, I have seen far far bigger PR disasters than this, Toyota in 2009?  One example.

Dr. Muzyka's post is a rehash of the statement last week.  I am aware they are looking into it.  They haven't done anything about it though have they?  I understand this takes time and I will be unhappy until it is resolved.

#99
WizenSlinky0

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MaestroX101 wrote...

"Promises" are the reason they're here in the first place, right? I find it more careful to not promise anything at this point. If I'm being too optimistic, then forgive me, but as someone that has looked at this from both sides of the spectrum, I'm at least being reasonable about it.


Well depends on who you ask. Every single "promise" they've supposedly broken I can usually point to the wording and say "they gave you exactly what they *promised* you'd get". Because the promises are always really really vague. The problem stems that when you give people vague answers they read what they want out of it. So each of us gets a different "promise" from statements like that.

I don't think that's the consumers fault. It should be obvious vague statements will cause that and they should be avoided.

Forgive me if I'm making it sound like you're in the wrong or something. If you'd like to be optimistic you're welcome to be, obviously, though it does give you a greater chance of being disappointed again (or for the first time if you like the endings).

The responses we've gotten up until now *have* been revolutionary. This situation could end up having huge reverberations throughout the gaming industry. If people are happy with the response I'm glad it satisfied them. But I still do caution people about letting their imaginations get the better of them. Responses like this have to be read as-is. And as-is they are basically telling people to calm down till April. Which if they "calm their fanbase down" (destructive posters exempted who really DO need to calm down) then they are no longer obligated to consider more extreme solutions to the dissastisfaction.

It's hard enough for a fanbase to get energized. It's almost impossible to get it energized TWICE once it burns out.

#100
urborg74

urborg74
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If new endings cost money, I won't be buying them. I'll instead stop playing ME3 and refuse to purchase any further DLC's.

Frankly, with the quality of the game up until the end, I refuse to believe that the developers actually wanted it to end as it does. I cling to the belief that they were forced to rush the ending by their corporate taskmasters and it's to those money grubbers that I'm directing the above statement. You want my money? You let the developers finish it right.