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Some of you people should be ashamed of yourself.


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#101
Siegdrifa

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MaestroX101 wrote...

Siegdrifa wrote...

MaestroX101 wrote...

Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue


So it's like i said, it is not stated clearly it will be post game content.

I don't get "continue" as "after" in the context, the possibility is here but not promissed.
I understand continue as "keep going" and it doesn't involve to be after the end game for the new adventure of Shepard to keep going, like retake omega... it's new, it continue Shep adventure to rally forces against reapers, but it doesn't mean it need to be "beyond" the end to "continue" the adventure of Shep.

If it was the case, any Officials of Bioware could confirm your sayng right now like "Yes, what DR Muzyka said mean there will be new content for Shepard after your have defeated the reapers, it will be post campaign event ".
But they won't, because they will answer toward the "ending polemic" in april.

Also, reread the last part, it's not about Shepard, it's about Mass Effect univers, and like he said, even full game, it's not a suprise they won't stop here, they said years ago that Shep adventure was the first arc of mass effect.
So the end of Shepard story is not the end of ME universe, but that's not my actual concerne.   : )


There's a quote somewhere that also explains that this isn't the last of Shepard or something like that. If I find it, I'll post it, but really there will probably be no need since you're probably too stubborn to move beyound your feelings and understand that this issue will be taken care of one way or another.


If you intend to convince me, i'll look at the proof you can bring forward, not your own assumption.
It's not being stuborn as i don't close the dore to the possibility (it is a possibility), i just say this doesn't mean yet what you think it's mean.
If you have enough intel to get to this conclusion, so be it, me i need to precise and clear statement from official soucre.

I asked proof of your sayng toward Shep post campagne new content, you show me a quot about ME univers that doesn't incluse Shep anywhere... if it's making me stuborn ....

Modifié par Siegdrifa, 21 mars 2012 - 07:51 .


#102
MaestroX101

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HighFlyingDwarf wrote...

MaestroX101 wrote...
So are you saying indirectly that you'll do what Vilegrim suggests? Because you still haven't said what YOU'D do.


I pointed out big issues that I have with the game which I would have prevented from happening from the beginning of development of the second game (ME2). Stop running around yourself trying to make others look inferior with your falacious logic. I have presented my issues, suck it up and take them or respond to them. Don't flat out ignore them!


Well...

HighFlyingDwarf wrote...

MaestroX101 wrote...

HighFlyingDwarf wrote...

Some of the response has been unnecessary, but the OP misses the part where Bioware haven't actually done anything to ease the issues that fans have with the game (Apart from the patronising "Don't worry! We are listening to you with our earmuffs on!"). The customer is always right, even if they are whiny scum.


Okay, let's play PR here. What would you do differently post-game release?


I wouldn't need do anything differently, because if I was making the game I would have made sure that this embarassment wouldn't have happened in the first place.

 

HighFlyingDwarf wrote...

Vilegrim wrote...

MaestroX101 wrote...

Your ability to create a better game than Bioware is in question, but not the point of this.

I said POST-game release, what would you do? That means if you made the same exact game with the same exact ending. You received the same exact backlash. At that point, what would you do? Don't avoid the question cause you obviously believe this could be handled in a better way. What is that better way, HighFlyingDwarf?


Release a list of the core complaints recieved, ask if that is correct, then acknowledge that list.    Then give a clear we ARE changing things/ We ARE NOT changing things answer. 


I don't have to create games because it's not my job. The consumer is meant to consume games. Big Rigs Over the Road Racing isn't a good game, but I wouldn't be able to make that game from scratch either!

1. CGI cutscenes replacing in game engine cutscenes. They look tacky, like something out of a crappy movie. It's a waste of a perfectly good game engine, and they look a hell of a lot less impressive than the real thing.

2. Animations.  The animations aren't impressive within the combat part of the game (animations within cutscenes are a lot more impressive, as well as exploration on the Citadel and Normandy). It looks like the animations are completely unnatural for the characters that they have been put on, and models often slide into place.

3. Weapon or Armour modification/ Lack of Inventory  Whilst this has been improved, it is nowhere near as extensive as the original game. The original game retained the classic RPG element of gear progression whilst allowing you to improve your gear by adding weapon and armour modifications. This was my single biggest gripe about the second game, but the story was good enough to justify me playing it the whole way through (and i'm glad I did!). Cutting the inventory is still a sin in my book, the inventory in the original game was not stellar (far from it) but cutting it felt like a slap in the face to the core market of RPG fans. It could have been refined and improved for both ME2 and ME3.

4. Side quests  Side quests in the original game involve you exploring strange worlds, helping out needy aliens and finding new ways to enjoy the world. Side quests in ME2 involve you helping your teammates and gaining the loyalty of them in order to survive a near impossible mission. Side quests in ME3 involve overhearing something, finding item x in the galaxy map and returning it to the "quest giver". Real innovation there! You've gone backwards Bioware!

5. Inexplicable omissions and plot holes Staying as far away from the ending as possible, where the hell is Harbinger and other characters from the previous games? There's not enough of a sense of everything coming together full circle for me to justify playing the trilogy again to see the differences in play style!

 

...you keep avoiding a simple question. You say that Bioware has done nothing, but won't explain what you would do differently if you were in their shoes. The issue in question isn't what should have been done with the game itself. It's what they should have done with their PR, and you're not giving any validity to your argument as far as them not doing anything about the situation.

It's a simple question, really. If you can't think of a better way to handle the PR situation, then just say you don't have a better way. It should be just as easy as Bioware fixing this "problem", right?

#103
SovereignWillReturn

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The best way to avoid a problem, is not to cause a problem.
That's the best PR you can create.

And if so, the next best PR would be to do what Bethesda did with Fallout 3, which was apologize, admit the ending sucked, and made Broken Steel.

#104
Kajan451

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WizenSlinky0 wrote...

MaestroX101 wrote...

"Promises" are the reason they're here in the first place, right? I find it more careful to not promise anything at this point. If I'm being too optimistic, then forgive me, but as someone that has looked at this from both sides of the spectrum, I'm at least being reasonable about it.


Well depends on who you ask. Every single "promise" they've supposedly broken I can usually point to the wording and say "they gave you exactly what they *promised* you'd get". Because the promises are always really really vague. The problem stems that when you give people vague answers they read what they want out of it. So each of us gets a different "promise" from statements like that.


Its not only vaue actually. Its also semantics.

If you tell someone there are different endings he or she is going to assume they are different.

Thats like saying "look you can get a different car" and then presenting you with 3 cars of the same model and make in different colors. One has a heckspoiler, one has fancy rims.

Yes, its different cars, but the guy you told he could have a different car will expect to have a choice of 3 different models not of 3 times the same model and type just in a different color and a little different flavor.

So its not just the vague phrasing is also the semantics. Its what makes these things deliberate and it what makes me feel like its a lie or a fraud on their end.

They purposefully worded it like that, which lead me to believe there were different cars and not one and the same car in a different color and with a little different set of extras. And they knew everyone was believing it would be different models and not the same car in different colors, but they also knew people didn't want that, they knew they wanted different models and not the same car in different colors.

It was a fraud to sell more copies.

#105
MaestroX101

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Siegdrifa wrote...

MaestroX101 wrote...

Siegdrifa wrote...

MaestroX101 wrote...

Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue


So it's like i said, it is not stated clearly it will be post game content.

I don't get "continue" as "after" in the context, the possibility is here but not promissed.
I understand continue as "keep going" and it doesn't involve to be after the end game for the new adventure of Shepard to keep going, like retake omega... it's new, it continue Shep adventure to rally forces against reapers, but it doesn't mean it need to be "beyond" the end to "continue" the adventure of Shep.

If it was the case, any Officials of Bioware could confirm your sayng right now like "Yes, what DR Muzyka said mean there will be new content for Shepard after your have defeated the reapers, it will be post campaign event ".
But they won't, because they will answer toward the "ending polemic" in april.

Also, reread the last part, it's not about Shepard, it's about Mass Effect univers, and like he said, even full game, it's not a suprise they won't stop here, they said years ago that Shep adventure was the first arc of mass effect.
So the end of Shepard story is not the end of ME universe, but that's not my actual concerne.   : )


There's a quote somewhere that also explains that this isn't the last of Shepard or something like that. If I find it, I'll post it, but really there will probably be no need since you're probably too stubborn to move beyound your feelings and understand that this issue will be taken care of one way or another.


If you intend to convince me, i'll look at the proof you can bring forward, not your own assumption.
It's not being stuborn as i don't close the dore to the possibility (it is a possibility), i just say this doesn't mean yet what you think it's mean.
If you have enough intel to get to this conclusion, so be it, me i need to precise and clear statement from official soucre.

I asked proof of your sayng toward Shep post campagne new content, you show me a quot about ME univers that doesn't incluse Shep anywhere... if it's making me stuborn ....


I believe this was the article. It even says it in the title.

Though I have the feeling one will look at that and say "The last we'll hear of Shepard, huh? That just means that we'll just hear his name mentioned a few times by survivors..."

#106
HighFlyingDwarf

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MaestroX101 wrote...

...you keep avoiding a simple question. You say that Bioware has done nothing, but won't explain what you would do differently if you were in their shoes. The issue in question isn't what should have been done with the game itself. It's what they should have done with their PR, and you're not giving any validity to your argument as far as them not doing anything about the situation.

It's a simple question, really. If you can't think of a better way to handle the PR situation, then just say you don't have a better way. It should be just as easy as Bioware fixing this "problem", right?


*thwacks head against desk*

You are completely missing the point! I have stated my issues with the game...it's not a question of Bioware resolving a PR situation, it's a question of how Bioware could have resolved the situation without it ever happening!

You're asking me to make a judgement as a "PR expert" when you flat out refuse to accept my assertations as a "game developer"! Bioware would not need PR experts covering their scrawny ass if they had made a decent game with closure!

So there! I do have a better way! It's called making a complete game without screwing up!

#107
Siegdrifa

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MaestroX101 wrote...

Siegdrifa wrote...

MaestroX101 wrote...

Siegdrifa wrote...

MaestroX101 wrote...

Dr. Ray Muzyka wrote...

We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue


So it's like i said, it is not stated clearly it will be post game content.

I don't get "continue" as "after" in the context, the possibility is here but not promissed.
I understand continue as "keep going" and it doesn't involve to be after the end game for the new adventure of Shepard to keep going, like retake omega... it's new, it continue Shep adventure to rally forces against reapers, but it doesn't mean it need to be "beyond" the end to "continue" the adventure of Shep.

If it was the case, any Officials of Bioware could confirm your sayng right now like "Yes, what DR Muzyka said mean there will be new content for Shepard after your have defeated the reapers, it will be post campaign event ".
But they won't, because they will answer toward the "ending polemic" in april.

Also, reread the last part, it's not about Shepard, it's about Mass Effect univers, and like he said, even full game, it's not a suprise they won't stop here, they said years ago that Shep adventure was the first arc of mass effect.
So the end of Shepard story is not the end of ME universe, but that's not my actual concerne.   : )


There's a quote somewhere that also explains that this isn't the last of Shepard or something like that. If I find it, I'll post it, but really there will probably be no need since you're probably too stubborn to move beyound your feelings and understand that this issue will be taken care of one way or another.


If you intend to convince me, i'll look at the proof you can bring forward, not your own assumption.
It's not being stuborn as i don't close the dore to the possibility (it is a possibility), i just say this doesn't mean yet what you think it's mean.
If you have enough intel to get to this conclusion, so be it, me i need to precise and clear statement from official soucre.

I asked proof of your sayng toward Shep post campagne new content, you show me a quot about ME univers that doesn't incluse Shep anywhere... if it's making me stuborn ....


I believe this was the article. It even says it in the title.

Though I have the feeling one will look at that and say "The last we'll hear of Shepard, huh? That just means that we'll just hear his name mentioned a few times by survivors..."


Like i said, it doesn't need to be past campaign adventure to be "new adventure of Shep".

Also, since it was said, nobody at Bioware confirmed your interpretation as "new content post campaigne".

#108
MaestroX101

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SovereignWillReturn wrote...

The best way to avoid a problem, is not to cause a problem.
That's the best PR you can create.

And if so, the next best PR would be to do what Bethesda did with Fallout 3, which was apologize, admit the ending sucked, and made Broken Steel.


The problem has already occured. Bioware can't recall the game. Well they can, but so many people already have copies. But since there is a problem, you have to handle it. I think Bioware had done a great job handling it given the circumstances.

#109
Salis777

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I love how all these threads are just one guy with huge reply chains about how it's stupid/immoral/shameful for people to be unhappy about products they dislike. It really is a shame for gaming.

#110
Tazzmission

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i made a venting thread on how i feel things are currently regarding fans

and know i didnt name call anyone i just expressed how i felt on how people are reacting

#111
Salis777

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MaestroX101 wrote...

SovereignWillReturn wrote...

The best way to avoid a problem, is not to cause a problem.
That's the best PR you can create.

And if so, the next best PR would be to do what Bethesda did with Fallout 3, which was apologize, admit the ending sucked, and made Broken Steel.


The problem has already occured. Bioware can't recall the game. Well they can, but so many people already have copies. But since there is a problem, you have to handle it. I think Bioware had done a great job handling it given the circumstances.


Good for you, now let them get one with expressing how they feel.

#112
abaris

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MaestroX101 wrote...


I believe this was the article. It even says it in the title.

Though I have the feeling one will look at that and say "The last we'll hear of Shepard, huh? That just means that we'll just hear his name mentioned a few times by survivors..."


Sure, they're working on DLCs. But "last" doesn't mean "after the end" but forking out.

They have said a lot of things these last few days and there is nothing, absolutely nothing concrete to point one way or the other. As I said, as is to be expected from executives of a major company - any company.

It's neither no nor yes, it's just empty corporate speech and building one's hope on that is bound to be a losing game.

#113
Survalli

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if Bioware/EA feels as if they can do whatever they want because they have artistic license, fans can also choose to beg, complain, and get upset if something doesnt go the way they wanted to. thats just the way it is.

#114
Tazzmission

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Survalli wrote...

if Bioware/EA feels as if they can do whatever they want because they have artistic license, fans can also choose to beg, complain, and get upset if something doesnt go the way they wanted to. thats just the way it is.


thats funny because thats a load of bs and you know it


the fans dont work at bioware let alone own it


the fans sure as hell dont own the mass effect ip


so who are you to tell who can and cant do what they want when you dont own it?


yea your a consumer so what? you have the option not to buy it

thats what being a consumer is

going to the ftc or claiming your gona file a civil suite makes you look pretty sad honestly


heck if i was a writer are you gona tell me what i should and shouldnt write next because you say so?

i give the devs alot of credit becaus ei admit if i was them i would freely speak my mind and end up unemployed because you fail to see a person can be pushed so much and again the devs have very thick skin because if they didnt they wouldve said forget you guys we dont have to do squat

Modifié par Tazzmission, 21 mars 2012 - 08:06 .


#115
MaestroX101

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HighFlyingDwarf wrote...

MaestroX101 wrote...

...you keep avoiding a simple question. You say that Bioware has done nothing, but won't explain what you would do differently if you were in their shoes. The issue in question isn't what should have been done with the game itself. It's what they should have done with their PR, and you're not giving any validity to your argument as far as them not doing anything about the situation.

It's a simple question, really. If you can't think of a better way to handle the PR situation, then just say you don't have a better way. It should be just as easy as Bioware fixing this "problem", right?


*thwacks head against desk*

You are completely missing the point! I have stated my issues with the game...it's not a question of Bioware resolving a PR situation, it's a question of how Bioware could have resolved the situation without it ever happening!

You're asking me to make a judgement as a "PR expert" when you flat out refuse to accept my assertations as a "game developer"! Bioware would not need PR experts covering their scrawny ass if they had made a decent game with closure!

So there! I do have a better way! It's called making a complete game without screwing up!


I understand your point. I understand that all this could've been avoided. But your one line that says Bioware isn't doing anything to ease fans means just what it means. We're talking about post-release. Not pre-release.

If it means anything, I completely agree that if the game was made to cater what EVERYONE wants pre-release, then this situation wouldn't be upon us. But since it is, Bioware has to deal with it. The game has been developed. A majority of the fans hate the ending, among other things. Bioware has responded, but you say they haven't done anything, meaning there's a better way to handle the situation. You're obviously not a PR expert, because you wouldn't avoid the simple question of what you would have post-release as far as PR is concerned. If you don't think Bioware is don't their best to handle the situation, keep thinking that. Other people feel the same way. But until you have evidence that Bioware has done absolutely nothing, then your original statement has no validity whatsoever.

#116
WizenSlinky0

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MaestroX101 wrote...

...you keep avoiding a simple question. You say that Bioware has done nothing, but won't explain what you would do differently if you were in their shoes. The issue in question isn't what should have been done with the game itself. It's what they should have done with their PR, and you're not giving any validity to your argument as far as them not doing anything about the situation.

It's a simple question, really. If you can't think of a better way to handle the PR situation, then just say you don't have a better way. It should be just as easy as Bioware fixing this "problem", right?


They should just be honest. There's nothing wrong with coming out and either A.) Admitting you're wrong, or B.) Admit you're right and won't do anything about it, or C.) Admit you're right and will do something about it anyway.

The major problem here is that the more players are left "waiting" for a definitive answer, the more they get impatient, and angry. No, I don't expect something released next week. No, I don't expect them to be able to say "This is EXACTLY what we're going to do!"

But I think many people would appreciate if they just let us know, without the PR spin, exactly what they are envisioning SO FAR. If they have nothing new to say they shouldn't bother trying to hint or tell us vaguely at all. It just gets people worked up. Something as simple as a date for an official decision would be nice and give people something to be ready for. April tells us nothing. April 12th, let's say, would probably calm some people down.

Well. Anyway. My idea of correct PR is just honesty. I am honest and therefore like it more when people are honest with me. Even when I don't agree.

Kajan451 wrote...

Its not only vaue actually. Its also semantics.

If you tell someone there are different endings he or she is going to assume they are different.

Thats
like saying "look you can get a different car" and then presenting you
with 3 cars of the same model and make in different colors. One has a
heckspoiler, one has fancy rims.

Yes, its different cars, but the
guy you told he could have a different car will expect to have a choice
of 3 different models not of 3 times the same model and type just in a
different color and a little different flavor.

So its not just
the vague phrasing is also the semantics. Its what makes these things
deliberate and it what makes me feel like its a lie or a fraud on their
end.

They purposefully worded it like that, which lead me to
believe there were different cars and not one and the same car in a
different color and with a little different set of extras. And they knew
everyone was believing it would be different models and not the same
car in different colors, but they also knew people didn't want that,
they knew they wanted different models and not the same car in different
colors.

It was a fraud to sell more copies.


Well,
yes, if you want to get technical it is a matter of semantics. I kind
of just lampshaded that under "vagueness" to make things simpler. And yes, I have a hard time believing they didn't realize what people would get out of their statements considering how carefully worded their responses tend to be.

Modifié par WizenSlinky0, 21 mars 2012 - 08:09 .


#117
Kajan451

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Survalli wrote...

if Bioware/EA feels as if they can do whatever they want because they have artistic license


In this regard, if i might say so, i am quite fond of my Restaurant / cooking analogy of earlier.

Cooking is Art too, yet noone would think twice about how it could be wrong to complain about someone servicing a to salty dish or some C-Roach in their salat.

But since this is video games, we have to be sheeps and accept it.

#118
MaestroX101

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Salis777 wrote...

I love how all these threads are just one guy with huge reply chains about how it's stupid/immoral/shameful for people to be unhappy about products they dislike. It really is a shame for gaming.


You didn't read my original post. I said it was alright to be unhappy. But the some of the lengths that some people went to just to show exactly how they feel is really over the top, even after Bioware has responded, is ridiculous. Be unhappy, but don't threaten anyone. Stay classy.

#119
GODzilla

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jacinda1234 wrote...

MaestroX101 wrote...
because everything they do is for the best interest of us.


This is so not true.


Which is good. If the one group of fans who is the biggest and the loudest will decide how games stories are play out in the future, then developers can toss their creative artists out of the airlock. We'd just need the ones with the technical skills, do some polls and interviews for a few months, get some crowd funding rolling and voilá --> a game that is 100% fan service.

Who needs developers? Those are a bunch of people who get together to create something that is on THEIR mind. They do artworks, storylines, discuss ideas, and so on. But THEIR mind is not ours, so we probably wont like it anyways. And how can a few singular individuals working together be right? We know that the majority always is right.

Isn't it true?

"I don't want to live on this planet anymore!" :pinched:

Modifié par GODzilla_GSPB, 21 mars 2012 - 08:10 .


#120
phoenixofthunder

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I will sum it all up in one of the greatest statements that I have ever heard and that has stayed with me to this day (don't remember who said it so don't ask):

"As long as you stay true and humble to yourself and know what you would like but respect those who think different and you recognize the pros and cons of both sides and can remain unbiased there is nothing that you combined could not accomplish."

Modifié par phoenixofthunder, 21 mars 2012 - 08:13 .


#121
WizenSlinky0

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Kajan451 wrote...

Survalli wrote...

if Bioware/EA feels as if they can do whatever they want because they have artistic license


In this regard, if i might say so, i am quite fond of my Restaurant / cooking analogy of earlier.

Cooking is Art too, yet noone would think twice about how it could be wrong to complain about someone servicing a to salty dish or some C-Roach in their salat.

But since this is video games, we have to be sheeps and accept it.


The funny thing is that a game like this where choice defines (or is supposed to define) the outcomes there is no piece of art in the game. It's not one big piece because it can't be experienced together. You can't experience paragon at the same time as renegade, for example. Each consumer will get a different experience, a different "piece of art" out of the game.

So, I find it difficulty to defend the point of view that there is an artistic defense towards not giving consumers a larger variety of "art pieces" rather than just painting one in a different color. Adding new/more endings would not in any way/shape/form change or destroy the original artistic intent so long as the original ending was still in the game intact. It would still be a unique and avaliable experience.

Modifié par WizenSlinky0, 21 mars 2012 - 08:14 .


#122
astheoceansblue

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MaestroX101 wrote...

So you agree it as silly and malicious? That's enough to give validity to my post, cause I did say it was okay to be angry.


Then if it's "ok to be angry", you have to allow for emotiosn to run high and people to be taken with them a little too much at times.

The nature of anger is volotile like that.

#123
The Bastus

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People, relax! Dayum, I get it we're all mad, but they said they were working on new content. News will be dropping in April. APRIL. Can you not wait like 2 bloody weeks? They need time to create, and we have to be patient. Some of you over the top fans are taking things too far. I'm not saying to stop holding the line, but you don't have to constantly take cheap-shots at BW, especially after they said they would listen to us.

#124
MaestroX101

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WizenSlinky0 wrote...

MaestroX101 wrote...

...you keep avoiding a simple question. You say that Bioware has done nothing, but won't explain what you would do differently if you were in their shoes. The issue in question isn't what should have been done with the game itself. It's what they should have done with their PR, and you're not giving any validity to your argument as far as them not doing anything about the situation.

It's a simple question, really. If you can't think of a better way to handle the PR situation, then just say you don't have a better way. It should be just as easy as Bioware fixing this "problem", right?


They should just be honest. There's nothing wrong with coming out and either A.) Admitting you're wrong, or B.) Admit you're right and won't do anything about it, or C.) Admit you're right and will do something about it anyway.

The major problem here is that the more players are left "waiting" for a definitive answer, the more they get impatient, and angry. No, I don't expect something released next week. No, I don't expect them to be able to say "This is EXACTLY what we're going to do!"

But I think many people would appreciate if they just let us know, without the PR spin, exactly what they are envisioning SO FAR. If they have nothing new to say they shouldn't bother trying to hint or tell us vaguely at all. It just gets people worked up. Something as simple as a date for an official decision would be nice and give people something to be ready for. April tells us nothing. April 12th, let's say, would probably calm some people down.

Well. Anyway. My idea of correct PR is just honesty. I am honest and therefore like it more when people are honest with me. Even when I don't agree.


The problem with that is people are already worked up. And it's not just the players. It's the media as well. IGN, G4TV, Forbes, etc. You can't google Mass Effect without seeing dozens of news stories about the controversial ending. I personally believe that continually building this up with no response will cause even more backlash. I could be wrong, but it's a situation of damned if you do, damned if you don't. If Bioware doesn't respond AT ALL, loyal fans will say "Casey Hudson has not said one word about this! This is unacceptable!" If Bioware responds, and gives definite answers, but turns out they have to delay for reasons unknown, then there will be responses such as "You lied to us! You promised ending DLC at THIS DATE!"

Bioware seems to be taking middle ground as a safe guard. Either way, there's gonna be backlash. But a company as large as Bioware has to play it safe to get the LEAST amount of backlash. It's not a matter of what they should do. It's a matter of what they HAVE to do.

#125
Salis777

Salis777
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MaestroX101 wrote...

Salis777 wrote...

I love how all these threads are just one guy with huge reply chains about how it's stupid/immoral/shameful for people to be unhappy about products they dislike. It really is a shame for gaming.


You didn't read my original post. I said it was alright to be unhappy. But the some of the lengths that some people went to just to show exactly how they feel is really over the top, even after Bioware has responded, is ridiculous. Be unhappy, but don't threaten anyone. Stay classy.


Bioware hasn't responded, they put out a generic PR piece saying they're looking into it blah blah blah.  Until they do people will feel unhappy.  Call it ridiculous, but you're throwing opinions around about opinions, which is a complete waste of time.

And yes, some people go too far on either side of any argument.  Ignore them.  Thats a complete waste of time too.