Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
I have. Please reat the original post.
Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
The Angry One wrote...
Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
I have. Please reat the original post.
Our_Last_Scene wrote...
The Angry One wrote...
Our_Last_Scene wrote...
In your opinion.
No. It makes no sense. The Catalyst's arguments are bizarre and nonsensical.
The Normandy scene makes no sense at all, it's out of context, and violates the characters of everyone on board.
This is not opinion, this is fact. I defy you to make sense out of it.
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
TheRealMithril wrote...
KaMai19 wrote...
TheRealMithril wrote...
It's the players story. Sure, they wrote the lines, built the settings. But in the end it is the literary equivalent of handing us a canvas, and a limited set of brushes and colors. Then telling us to "draw something about a geth getting killed" etc.. While they set the stage, we as players actually painted the picture. So not only is there "tar" on my painting, they refuse to remove it.
That's a dishonest argument in my opinion, unless you spent 3 years chopping down trees, processing the pulp to make the paper, extracting purple ink from obscure mollusks, trimming horse hair to make the brushes. Oh, and you dedicated the previous 15 years of your life to the craft of art utensiles to develop the skills necessary to make good ones...and you care deeply about them because you put everything you're passionate about - politics, love, tolerance/intolerance, fear - into every single implement.
Just because their are a staggering combination of narrative paths doesn't mean those paths weren't painstakingly created by an artist. But still, Bioware does ascribe to the idea that the players help make the story, and I agree that we deserve some degree of artistic control. But to say we deserve 99% of the control and the men and women who put their souls into ME3 deserve 1%...that statement demonstrates a complete ignorance of what it takes to create an experience like Mass Effect.
You're missing the point, *and* take things too literary. Secondly, you are minimizing the players efforts who 'painstakingly' created the best story for 'their' Shepard.
Our_Last_Scene wrote...
The Angry One wrote...
Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
I have. Please reat the original post.
And like I said, in your opinion.
Now explain why Bioware needs to apologise. Explain what is wrong about the art that they need to admit.
Modifié par The Angry One, 21 mars 2012 - 07:39 .
The Angry One wrote...
...
Art can be nonsensical you say? This is not a damn Picasso, this is a videogame, a 3rd game in a trilogy that has never been nonsensical. It utterly violates it's "artistic integrity" to be nonsensical in the last 10 minutes.
What say you now?
The idea of imbuing a corporate entertainment product with some sort of sacred mantle of protection via "artistic integrity" is not only ludicrous, it can not lead to anything good. For one, it provides an excuse for developers to not adhere to their pre-release promises (which is exactly what is happening here). Furthermore, in an industry where refunds are very difficult to come by, the last thing developers need is another defence againt consumer criticism.Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
KaMai19 wrote...
TheRealMithril wrote...
KaMai19 wrote...
TheRealMithril wrote...
It's the players story. Sure, they wrote the lines, built the settings. But in the end it is the literary equivalent of handing us a canvas, and a limited set of brushes and colors. Then telling us to "draw something about a geth getting killed" etc.. While they set the stage, we as players actually painted the picture. So not only is there "tar" on my painting, they refuse to remove it.
That's a dishonest argument in my opinion, unless you spent 3 years chopping down trees, processing the pulp to make the paper, extracting purple ink from obscure mollusks, trimming horse hair to make the brushes. Oh, and you dedicated the previous 15 years of your life to the craft of art utensiles to develop the skills necessary to make good ones...and you care deeply about them because you put everything you're passionate about - politics, love, tolerance/intolerance, fear - into every single implement.
Just because their are a staggering combination of narrative paths doesn't mean those paths weren't painstakingly created by an artist. But still, Bioware does ascribe to the idea that the players help make the story, and I agree that we deserve some degree of artistic control. But to say we deserve 99% of the control and the men and women who put their souls into ME3 deserve 1%...that statement demonstrates a complete ignorance of what it takes to create an experience like Mass Effect.
You're missing the point, *and* take things too literary. Secondly, you are minimizing the players efforts who 'painstakingly' created the best story for 'their' Shepard.
I responded to your analogy with a metaphor - that's about as far from taking it "literally" as we can get :-p
Your view is that I'm minimizing the efforts of the players, which I respect. But my view is that you're wildly inflating them. We are consumers of a digital medium. We choose to experience games because we enjoy them. They are not "work" or we would not play them. We are invested in the characters and the story, but that's not the same as being artistically invested in something you created. Yes, we spent 100+ hours on Mass Effect and we love the characters and the world. But to the creators of this thing, the characters and world are like children they painstakingly birthed. They spent 6+ YEARS making this series. They go to work every day and stress about bringing this thing to life.
Again, I agree that we have some say. Look at Ray's statement...obviously BW agrees. But we don't have the right to make a community poll about what should happen and shove that down the throats of the people who actually created the game. Characters are galley slaves, not artists. If the artists are galley slaves, you get mass produced crap (look at Hollywood).
The Angry One wrote...
Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
I have. Please reat the original post.
The Angry One wrote...
I'm sick and tired of BioWare hiding behind this, it seems they've taken the views of hack journalists to heart and are running around calling this ending "art".
No, Mass Effect 3 was art. The ending was like taking a beautiful painting and covering it with tar.
You're not defending art, BioWare, you're defending the tar that covers it.
I don't want to be talked down to and have it explained to me in game just why this ending is deep. It is n ot. It is mean spirited, malicious and cruel. It is thoughtless, hateful and without hope.
It violates the theme of Mass Effect and ruins the characters.
Take a lesson from Bethesda and admit when you're wrong, BioWare. The game is the artistic integrity you must preserve, not this slapdash failure of an ending.
Now, some of you may disagree. Fine, you can keep your ending and I hope you enjoy it, but I will keep fighting for mine. I will not "settle".
LordHelfort wrote...
Games are not art, will never be art and should not be art.
They are a product and entertainment, and should be constrained by the rules regulating those categories.
noob25 wrote...
So you want it changed to what you want?
Modifié par eghbdgdsgh, 21 mars 2012 - 07:47 .
The Angry One wrote...
Lugaidster wrote...
Our_Last_Scene wrote...
This entire thread is just nonsense.
Oh look the white knights have arrived. Hail brave heroes, set to defend BioWare no matter what.
Art can be nonsensical you say? This is not a damn Picasso, this is a videogame, a 3rd game in a trilogy that has never been nonsensical. It utterly violates it's "artistic integrity" to be nonsensical in the last 10 minutes.
What say you now?
SaltyWaffles-PD wrote...
noob25 wrote...
So you want it changed to what you want?
No, we want it changed to what they REPEATEDLY and EXPLICITLY promised throughout the entire year leading up to ME3's release.
Whatever that happens to be, I can accept and appreciate.
The Angry One wrote...
Our_Last_Scene wrote...
The Angry One wrote...
Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
I have. Please reat the original post.
And like I said, in your opinion.
Now explain why Bioware needs to apologise. Explain what is wrong about the art that they need to admit.
I already did. Your white knighting is getting annoying, either make a valid point or stop pestering your elders.
Sentox6 wrote...
The idea of imbuing a corporate entertainment product with some sort of sacred mantle of protection via "artistic integrity" is not only ludicrous, it can not lead to anything good. For one, it provides an excuse for developers to not adhere to their pre-release promises (which is exactly what is happening here). Furthermore, in an industry where refunds are very difficult to come by, the last thing developers need is another defence againt consumer criticism.Our_Last_Scene wrote...
You're changing the subject.
It's up to you to explain why that's not art, and why Bioware need to apologise for it.
MOELANDER wrote...
Yes Video Games are art. BUT!
Video Games are also consumer products. We as customers have a right to complain and to demand changes to our product! If the strangely formed seat of your sportscar gives you a backache but the designer won't change it because it's "art" will you accept that and ruin your back?
Fix1o0 wrote...
I'll show you art
Fix1o0 wrote...
I'll show you art
Modifié par kylecouch, 21 mars 2012 - 07:53 .
kylecouch wrote...
SaltyWaffles-PD wrote...
noob25 wrote...
So you want it changed to what you want?
No, we want it changed to what they REPEATEDLY and EXPLICITLY promised throughout the entire year leading up to ME3's release.
Whatever that happens to be, I can accept and appreciate.
Exactly...this whole fiasco has NOTHING to do with us "Not getting it"...as Bioware loves to claim every time we complain about...well anything of theirs....it's about not getting what we was OUTRIGHT PROMISED...REPEATEDLY!