Art is a poorly-defined concept, but one that usually designates a construct whose primary purpose is to generate a reaction (be it emotional or intellectual) from the viewer. "Good" art doesn't have to be appealing, it just has to elicit a response from individuals that they subjectively define as beneficial. "Good" art also generally doesn't arise from the primary purpose of being sold as successfully as possible, but rather from self-expression and unyielding vision.
Video games are rarely art because the intent behind most video games is to generate profit. With a few notable exceptions, they're usually products created by businesses for profit, and ME3 is no different. When people stop buying your video games because they don't like the content, you've failed at your business' purpose. ME3 is a flawed product that ~90% of consumers say isn't what they wanted, so the logical thing for the producer to do is to alter the product. It's not art, because its purpose isn't to simply evoke a response from those who view it, and whose success can't be measured in how pleasing it is to the majority; its purpose is to make money. It can't say whatever it chooses to without fear of repercussions in the form of diminished sales and damaged corporate reputation.
If BioWare continually fails in making sucessful products, it won't be a starving artist striving to fulfill themselves through the creation of art that isn't bringing in revenue: EA will close it's doors as a failed subsidiary of its business.
Modifié par rhyddhau, 21 mars 2012 - 08:59 .





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