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Let me get this straight...


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#1
Gill Kaiser

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Sorry to add to the furor, but I think this is the first time that I have been legitimately heartbroken by the way that a story has ended in any entertainment medium.

So let me get this straight. Assuming you import a perfect save and play ME3 perfectly, accumulating the maximum war assets, playing multiplayer up to maximum galactic readiness, and making all the decisions necessary to save as many people as possible (uniting the Krogan and the Turians, getting the Salarians on-side as well, making peace with the Geth and the Quarians, and saving the maximum possible number of ME2 characters), this is the ultimate fate for the characters we fell in love with throughout the trilogy, IRRESPECTIVE of the ending chosen:

Commander Shepard - Dies
Admiral Anderson - Dies
Conrad Verner - On the Citadel; almost certainly dead
Matriarch Atheyta - On the Citadel; almost certainly dead
Kelly Chambers - On the Citadel; almost certainly dead
Commander Bailey - On the Citadel; almost certainly dead
Doctor Michel - On the Citadel; almost certainly dead
Urdnot Wrex - Stranded in the Sol system/Local cluster; will never see Tuchanka or Eve again, nor his unborn children

The Krogan - Large numbers stranded in the Local cluster; the rest stranded on Tuchanka, a post-apocalyptic wasteland, with no galactic trade to sustain them. Without Wrex, there is a good chance they will fall back into barbarism.

The Quarian Migrant Fleet - The majority stranded in the Local cluster, literally on the other side of the galaxy from Rannoch. Are unlikely to ever see their home again. Unable to eat the food that Earth can provide, and are likely to starve to death.

The Turian fleet - Stranded in the Local cluster, unlikely to ever see Palaven again. Unable to eat the food that Earth could provide, and are likely to starve to death.

The Normandy's crew - Trapped on an unknown garden world. With the mass relay network destroyed, there is almost no chance of rescue. Either Garrus and Tali or everyone else will starve to death, depending on the chirality of the planet's ecosystem.

Inhabitants of all the minor colonies in the galaxy that are unable to sustain themselves will starve to death.

Inhabitants of overpopulated worlds that were dependant on galactic trade will run out of resources and either starve or kill each other, as happened on the Drell homeworld.

...and all of this as a result of the nonsensical logic of a ghostly AI that we are unable even to question or defy and which the previous events of the game itself have already proven wrong.

a) Control - which proves Shepard a horrific hypocrite and maintains the status quo.
B) Synthesis - in which Shepard forces a fundamental change upon all life in the galaxy, against their will, and homogenises everyone, depriving them of the diversity which the series had lauded up until this moment.
c) Destroy - in which Shepard commits genocide of an innocent race, and kills a friend.

I simply don't understand what Bioware were thinking. I just don't! After the brilliance of 99% of ME3, the way they managed to destroy it all in the final 10 minutes is almost physically painful to think about.

#2
Zenoctilles

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Welcome to two weeks ago.

Valid points, which have already been raised.

#3
Shelondias

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The future wasn't for us but the unevolved denizens of the present.

#4
byne

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Gill Kaiser wrote...

Sorry to add to the furor, but I think this is the first time that I have been legitimately heartbroken by the way that a story has ended in any entertainment medium.

So let me get this straight. Assuming you import a perfect save and play ME3 perfectly, accumulating the maximum war assets, playing multiplayer up to maximum galactic readiness, and making all the decisions necessary to save as many people as possible (uniting the Krogan and the Turians, getting the Salarians on-side as well, making peace with the Geth and the Quarians, and saving the maximum possible number of ME2 characters), this is the ultimate fate for the characters we fell in love with throughout the trilogy, IRRESPECTIVE of the ending chosen:

Commander Shepard - Dies
Admiral Anderson - Dies
Conrad Verner - On the Citadel; almost certainly dead
Matriarch Atheyta - On the Citadel; almost certainly dead
Kelly Chambers - On the Citadel; almost certainly dead
Commander Bailey - On the Citadel; almost certainly dead
Doctor Michel - On the Citadel; almost certainly dead
Urdnot Wrex - Stranded in the Sol system/Local cluster; will never see Tuchanka or Eve again, nor his unborn children

The Krogan - Large numbers stranded in the Local cluster; the rest stranded on Tuchanka, a post-apocalyptic wasteland, with no galactic trade to sustain them. Without Wrex, there is a good chance they will fall back into barbarism.

The Quarian Migrant Fleet - The majority stranded in the Local cluster, literally on the other side of the galaxy from Rannoch. Are unlikely to ever see their home again. Unable to eat the food that Earth can provide, and are likely to starve to death.

The Turian fleet - Stranded in the Local cluster, unlikely to ever see Palaven again. Unable to eat the food that Earth could provide, and are likely to starve to death.

The Normandy's crew - Trapped on an unknown garden world. With the mass relay network destroyed, there is almost no chance of rescue. Either Garrus and Tali or everyone else will starve to death, depending on the chirality of the planet's ecosystem.

Inhabitants of all the minor colonies in the galaxy that are unable to sustain themselves will starve to death.

Inhabitants of overpopulated worlds that were dependant on galactic trade will run out of resources and either starve or kill each other, as happened on the Drell homeworld.

...and all of this as a result of the nonsensical logic of a ghostly AI that we are unable even to question or defy and which the previous events of the game itself have already proven wrong.

a) Control - which proves Shepard a horrific hypocrite and maintains the status quo.
B) Synthesis - in which Shepard forces a fundamental change upon all life in the galaxy, against their will, and homogenises everyone, depriving them of the diversity which the series had lauded up until this moment.
c) Destroy - in which Shepard commits genocide of an innocent race, and kills a friend.

I simply don't understand what Bioware were thinking. I just don't! After the brilliance of 99% of ME3, the way they managed to destroy it all in the final 10 minutes is almost physically painful to think about.


Can you see why a large number of people simply refuse to believe the ending happened, and instead assume it is a hallucination?

#5
Hashbeth

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Zenoctilles wrote...

Welcome to two weeks ago.

Valid points, which have already been raised.



#6
wasawsolos

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yep

#7
Peete

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Join the fleet.

Donate to charity

Hold the line

#8
GBGriffin

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ARTISTIC. INTEGRITY.

Or something. I dunno.

#9
Menalaos1971

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Don't forget from the Arrival DLC that when Mass Relays explode they're like a Super Nova.  So, worst case scenario is actually that the Earth, the Fleet, Thessia, Palavan, Sur Kesh, Tuchanka, Iruna, Dekunna, Rannoch, and pretty much every other major population center in the galaxy was completely destroyed when all of the Relays blew up after distributing their Space Magic.  So, the only people in the galaxy left alive would be on minor remote colonies that the Reapers hadn't gotten to, yet.

#10
DocDoomII

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Welcome.
One footlocker for you too.

Hold the line.

#11
GoblinSapper

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Welcome to the party.

Lots of Speculation From Everybody.

#12
ediskrad327

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LOTS OF SPECULATION!

#13
Taleroth

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I think you made a crucial mistake. The Quarian Migrant fleet will not starve to death. They can grow their own food. No, they will settle in Sol forever. Probably in orbit around Mars. Their ships are incapable of surviving the journey home without constant repair and replacement that the galactic infrastructure is incapable of providing them.

Modifié par Taleroth, 21 mars 2012 - 08:23 .


#14
Xenbus

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Gill Kaiser wrote...

Sorry to add to the furor, but I think this is the first time that I have been legitimately heartbroken by the way that a story has ended in any entertainment medium.

So let me get this straight. Assuming you import a perfect save and play ME3 perfectly, accumulating the maximum war assets, playing multiplayer up to maximum galactic readiness, and making all the decisions necessary to save as many people as possible (uniting the Krogan and the Turians, getting the Salarians on-side as well, making peace with the Geth and the Quarians, and saving the maximum possible number of ME2 characters), this is the ultimate fate for the characters we fell in love with throughout the trilogy, IRRESPECTIVE of the ending chosen:

Commander Shepard - Dies
Admiral Anderson - Dies
Conrad Verner - On the Citadel; almost certainly dead
Matriarch Atheyta - On the Citadel; almost certainly dead
Kelly Chambers - On the Citadel; almost certainly dead
Commander Bailey - On the Citadel; almost certainly dead
Doctor Michel - On the Citadel; almost certainly dead
Urdnot Wrex - Stranded in the Sol system/Local cluster; will never see Tuchanka or Eve again, nor his unborn children

The Krogan - Large numbers stranded in the Local cluster; the rest stranded on Tuchanka, a post-apocalyptic wasteland, with no galactic trade to sustain them. Without Wrex, there is a good chance they will fall back into barbarism.

The Quarian Migrant Fleet - The majority stranded in the Local cluster, literally on the other side of the galaxy from Rannoch. Are unlikely to ever see their home again. Unable to eat the food that Earth can provide, and are likely to starve to death.

The Turian fleet - Stranded in the Local cluster, unlikely to ever see Palaven again. Unable to eat the food that Earth could provide, and are likely to starve to death.

The Normandy's crew - Trapped on an unknown garden world. With the mass relay network destroyed, there is almost no chance of rescue. Either Garrus and Tali or everyone else will starve to death, depending on the chirality of the planet's ecosystem.

Inhabitants of all the minor colonies in the galaxy that are unable to sustain themselves will starve to death.

Inhabitants of overpopulated worlds that were dependant on galactic trade will run out of resources and either starve or kill each other, as happened on the Drell homeworld.

...and all of this as a result of the nonsensical logic of a ghostly AI that we are unable even to question or defy and which the previous events of the game itself have already proven wrong.

a) Control - which proves Shepard a horrific hypocrite and maintains the status quo.
B) Synthesis - in which Shepard forces a fundamental change upon all life in the galaxy, against their will, and homogenises everyone, depriving them of the diversity which the series had lauded up until this moment.
c) Destroy - in which Shepard commits genocide of an innocent race, and kills a friend.

I simply don't understand what Bioware were thinking. I just don't! After the brilliance of 99% of ME3, the way they managed to destroy it all in the final 10 minutes is almost physically painful to think about.


Don't worry man they said they will explain and give closure on the current endings earlier today at some point.

So we don't need to speculate if they die or not they will tell us.

Won't help with the plotholes probably or the tonal shift of the ending and the total reversal of shepards character in the last 5 minutes of gameplay, but hey atleast we won't have to speculate how everyone died.

Though if they decide they don't all starve like most assume, they'll end up doing it through space magic, and your choices still won't matter!

That will make the everything better for the angry fan base right?

#15
NoUserNameHere

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Grimdark 'artsy' high-concept intellectual endings, yaaaaaaay.

I'd expect ME4 or whatnot to jump through hoops to explain how the fleets aren't actually stranded after all. We won't be buying that game, amIright?

#16
tommythetomcat

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Victorious and uplifting.

#17
magor1988x

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Welcome to the movement kid. Glad to have you.

#18
Montana

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ediskrad327 wrote...

LOTS OF SPECULATION!

By everyone!

Seriously, it's not speculation if it's fact.

#19
CrasVox

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Yup, this is one of the main reasons why the endings just do work. They don't jive with the rest of the story, with the rest of the canon of Mass Effect.

#20
KingNothing125

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Welcome. Here is your membership card and your member's jacket.

#21
Guest_Sion1138_*

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Zondergrod wrote...

The future wasn't for us but the unevolved denizens of the present.


Which means the Reapers won.

#22
thatdude90210

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Bittersweet.

#23
JeffZero

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tommythetomcat wrote...

Victorious and uplifting.


Yeah, that's the kind of lingo from the devs that has me convinced they just didn't think things through at all and when they send the game code in to the publishers they thought they were conveying the fleets being capable of getting back to their homeworlds, the blasts from the Relays not killing anyone, etc.

Logic be damned and all that lovely nonsense.

#24
Guest_MissNet_*

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It's called "Artistry Integrity" or smth like that.
In me3, however, it takes form of SPACE MAGIC.

#25
Darthlawsuit

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Don't forget Mass Relays go supernova and destroy everything in the system. So every populated sector with a mass relay is now gone.