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Let me get this straight...


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#51
Scalpels

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Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


You can convince her to change her identity. This save's the Kelly.

#52
Baronesa

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Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


If you tell her to change her ID, she survives

#53
Titan_HQ

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Welcome aboard!
Hold the line!

#54
Menalaos1971

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Avatar231278 wrote...

Darthlawsuit wrote...

Don't forget Mass Relays go supernova and destroy everything in the system. So every populated sector with a mass relay is now gone.


Mass Relays go supernova if they are destroyed by an outside force, while in function. As stated, the devices will stop functioning, it is fair to assume, that they just blow up, without the catastrophic consequences. The Citadel controls the Mass Relays, so it can make them stop working without blowing up the universe.

There are many why this and why that in the ending, but I count the destruction of the network not as some sort doomsday-weapon.

Then why did Joker flee in the Normandy.  A Alpha Relay style super nova blast justifies Joker bugging out at the best FTL speed the Normandy could muster, but not Space Magic energy.  I'm sorry, but the only way the Normandy Escape plot hole is closed, is that you wiped out most of the galaxy when the Mass Relays all exploded.  Joker simply would not have fled otherwise.

#55
_NF_Von_Lipwig

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Hardly new, but that doesn't make this thread any less valid.


We can only hope that Bioware see this, and that at some point, understanding will dawn. :)

#56
Alex567

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Spoiler:
Wrex: I killed Wrex on the citadel after stopping the geno****e cure, he just turned up and was like "WTF? I thought we were besties?" and I was like "sorry just trying to get the most outa my game", so I shot the B*****d and he fell of a ledge!

#57
Smiley556

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something something artistic integrity something something

#58
Gill Kaiser

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Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


I convinced Kelly to change her identity. She survived the Cerberus coup, only to apparently be killed in an even more horrific way mere weeks later. WHHHY

#59
RunicDragons

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So much death... >.>

#60
Wrathra

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Its artistic and there's lots of speculation from everyone!! or something like that.

#61
Wrathra

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Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


The Citadel was attacked in an attempt to wipe out the council  -  Udina's coup. That's my understanding of it, anyway.

Not that it made a difference in the end.

#62
GargamelLeNoir

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Welcome to fight friend! But don't get confused by the facts that 95% of the posts of the forum say the exact same thing as you did : we are a minority. Also we're super mean to the dev. Please top being mean to the devs. We just don't get it.

#63
FellishBeast

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Bittersweet without the sweet.

#64
MrBurntToast

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Good summary. Welcome to the fleet, hold the line.

#65
P47 ace

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That about sums it

Welcome to the fight

#66
Avatar231278

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Menalaos1971 wrote...
Then why did Joker flee in the Normandy.  A Alpha Relay style super nova blast justifies Joker bugging out at the best FTL speed the Normandy could muster, but not Space Magic energy.  I'm sorry, but the only way the Normandy Escape plot hole is closed, is that you wiped out most of the galaxy when the Mass Relays all exploded.  Joker simply would not have fled otherwise.


There can be many reasons why Joker fled - actually... there is none *g*

He wouldn't even get to the Mass Relay in time, as it is beyond Plutos orbit, but even if he did overtake the blast fired from the Citadel (assuming it went only at c and Joker used FTL-travel in-system), there would be no reason that he knew what would happen. He might assume the Relay going nova, but still it would not have to go nova then.

Modifié par Avatar231278, 21 mars 2012 - 09:33 .


#67
Dalorm

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NoUserNameHere wrote...

Grimdark 'artsy' high-concept intellectual endings, yaaaaaaay.

I'd expect ME4 or whatnot to jump through hoops to explain how the fleets aren't actually stranded after all. We won't be buying that game, amIright?

If they dont fix the endings, they wont be able to give away a copy of ME4 much less sell one.

#68
KarstenKlausen

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Shepard may live, if you have enough war assets and choose the destroy option.

Most of the people you listed die. However, faster-than-light travel is possible in the ME3 universe, also without Mass Effect relays, so space travel won't be impossible, just highly inconvenient (bizarrely, communication might still be possible, as we have instantaneous, galaxy-wide communication). Also, there is a certain logic to destroying the Mass Effect relays. They were reaper/godchild constructions anyway, so cleansing the galaxy of one should probably remove the other too (not necessarily from a technical, but from a dramatical/storytelling perspective).

The prize you get is billions and billions of survivors on the planets attacked by reapers - not least Earth, which was the major objective for this instalment of the series. I agree the ending is bittersweet, and I'd probably have preferred a more "uplifting" end, but I guess galactic salvation doesn't come cheap.

Don't get me started on the Normandy escape/magic LI survival, though...

#69
Big Push

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Gill Kaiser wrote...

Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


I convinced Kelly to change her identity. She survived the Cerberus coup, only to apparently be killed in an even more horrific way mere weeks later. WHHHY


All the citadel quests are that way when you think about it.

"You have polished the door knobs on the Titanic to a brilliant shine. +25 War Assets."

#70
Dalorm

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Big Push wrote...

Gill Kaiser wrote...

Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


I convinced Kelly to change her identity. She survived the Cerberus coup, only to apparently be killed in an even more horrific way mere weeks later. WHHHY


All the citadel quests are that way when you think about it.

"You have polished the door knobs on the Titanic to a brilliant shine. +25 War Assets."

LOL :D

#71
Darsoul

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Scalpels wrote...

Darsoul wrote...

I seem to be the only one that caught this but...
Kelly Chambers - On the Citadel; almost certainly dead

Kelly is murdered by Cerberus when they invaded the Citadel. They hunt her down, its seems to be the only reason the Citadel was even attacked


You can convince her to change her identity. This save's the Kelly.


wow I can't believe I missed that dialogue,  thanks now I have a reason for replay of ME3, though in the end its meaningness anyways.

#72
WilliamDracul88

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Also, guys, all of you, please put something in support of the movement in your signatures, so everyone knows (both fellow fans and bioware personnel).

Modifié par eghbdgdsgh, 22 mars 2012 - 02:44 .


#73
Reign762

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LOTS OF SPECULATION!

(Didn't read thread, couldn't resist)

#74
gmboy902

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When an RPG's climactic ending choices all require you to go against your character's values, isn't that kind of bad?

#75
sistersafetypin

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Zenoctilles wrote...

Welcome to two weeks ago.

Valid points


Sorry op, I know it hurts