BioWare, you wanted commentary on how to fix this, start with the FALSE ADVERTISING!
#326
Posté 22 mars 2012 - 02:15
#327
Posté 22 mars 2012 - 02:16
#328
Posté 22 mars 2012 - 02:18
#329
Posté 22 mars 2012 - 02:27
LOL! I think mine is as well.Estherra Drack wrote...
Let me get this straight. We decided to make games and lie to the customers so that the customers would get angry and make games and lie to their customers…/mindblown
#330
Posté 22 mars 2012 - 02:29
KRAETZNER wrote...
Funny how they never talk about this.
Well all they can do is deny it. If they go, "Yeah, sorry about lying," BAM! lawsuit.
#331
Posté 22 mars 2012 - 02:31
#332
Posté 22 mars 2012 - 02:31
Ender99 wrote...
Every time I read those comments, I get mad all over again. I really, really disliked being lied to. However they may try to skew it, facts are facts, and they outright lied. Now, I want the ending that I was promised in those comments.
Hold the line, for as long as it takes.
#333
Posté 22 mars 2012 - 02:36
whydoyouwanttoknow wrote...
KRAETZNER wrote...
Funny how they never talk about this.
Well all they can do is deny it. If they go, "Yeah, sorry about lying," BAM! lawsuit.
True, but the whole "your only angry because your stupid. It's art, not lies!" thing really frustrates me.
#334
Posté 22 mars 2012 - 02:36
#335
Posté 22 mars 2012 - 02:37
#336
Posté 22 mars 2012 - 02:38
#337
Posté 22 mars 2012 - 02:40
The problem is that many of these quotes were made after the game went gold. There is no logical explanation for it that we can see.Versus Omnibus wrote...
I understand things change in development times, but I still want to hear why these promises fell through.
#338
Posté 22 mars 2012 - 02:42
Versus Omnibus wrote...
I understand things change in development times, but I still want to hear why these promises fell through.
I think we understand that. The problem is that they changed them after accepting preorders and continued saying them until just days before release meaning that ship had alrady sailed.
#339
Posté 22 mars 2012 - 02:57
I was willing to forgive BioWare because of time constraints and EA messing things up IF they fixed the endings. But seeing all of this... this is unforgivable.
Modifié par GreenDragon37, 22 mars 2012 - 03:03 .
#340
Posté 22 mars 2012 - 02:58
#341
Posté 22 mars 2012 - 02:59
#342
Posté 22 mars 2012 - 03:03
dafangirl wrote...
Thank you very much OP, nicely gathered. I found one more from these forums I find interesting that addresses not only the MP relating to readiness factor but the working toward an "optimistic" ending...
http://social.biowar...index/8481789/1
by Chris Priestly, "ME3 is a story about a war against overwhelming force where the most you can hope for us survival. The more you do to fight that war, the more you can change that story into a more optimistic one. You can reach the highest levels of success in the single player experience alone, but Galaxy at War gives you alternative ways to get there. It’s about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe."
Cheers, thanks again.
But the ending is bittersweet, uplifting and victorious!
#343
Posté 22 mars 2012 - 03:03
#344
Posté 22 mars 2012 - 03:05
And another thing, I'm sick of the 'It's art.' defense. While I accept the artistic qualities they posses, video games are an interactive medium and a product for sale. Both of these should satisfy their consumer if they hope to have a future.
#345
Posté 22 mars 2012 - 03:05
#346
Posté 22 mars 2012 - 03:06
At this point I don't even know if them retconning the ending would undo what has been done for me. Suffice to say I'm no longer a fan of Bioware. I will not preorder anything from them EVER AGAIN, and I may never purchase a single thing they release in the future.
Unlike our choices in ME3, yours have consequences BioWare.
Modifié par TremulantOne, 22 mars 2012 - 03:07 .
#347
Posté 22 mars 2012 - 03:07
#348
Posté 22 mars 2012 - 03:09
#349
Posté 22 mars 2012 - 03:11
JELLAQTP wrote...
I pre ordered because of this promises. When the plataform rises, even when I saw the starchild I was getting crazy thinking..."well, here comes the ending, now this stories and war assets will come to reward me or hunt me in some way". And then... A, B or C.
Feel the same...
#350
Posté 22 mars 2012 - 03:13
twystedspyder wrote...
Always depressing to see it all laid out like that, but yeah; glad this is all still being posted.
Budget and Time will always be a hurdle for game developers, but false promises do not engender customer loyalty.
And whenever someone tries to say that the expectations of this series were unreasonable, I think this:
BioWare's claim to fame is its ability to craft stories that reflect player choice. From a design implementation perspective this is effectively matter of organizing a series of "if-then" statements. This is C-Basic programming. And the rest of the gameplay is essentially just a series of Gears of War levels and cut-scenes. Meanwhile, Bethesda gives us Skyrim, with freaking Dragons that you and any NPCs and creatures around you interact with in real time. Their final product seemed too good to be true and yet they managed to actually deliver on their promises.
Huh. And expecting BioWare to deliver something that they've already shown they could do is unreasonable...
This.
~Hold The Line~




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