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BioWare, you wanted commentary on how to fix this, start with the FALSE ADVERTISING!


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#326
zephyr2025

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Never forget!

#327
I RJay I

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Thank you OP, I've thought and said this all along, but I felt like it wasn't said enough by everyone.

#328
KRAETZNER

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Funny how they never talk about this.

#329
JohnnyG

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Estherra Drack wrote...

Let me get this straight. We decided to make games and lie to the customers so that the customers would get angry and make games and lie to their customers…/mindblown

LOL!  I think mine is as well.  :)

#330
whydoyouwanttoknow

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KRAETZNER wrote...

Funny how they never talk about this.


Well all they can do is deny it.  If they go, "Yeah, sorry about lying," BAM!  lawsuit.

#331
anedorivan

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Its amazing how everything ended up being the complete opposite of what they said.

#332
Grumpy-Mcfart

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Ender99 wrote...

Every time I read those comments, I get mad all over again. I really, really disliked being lied to. However they may try to skew it, facts are facts, and they outright lied. Now, I want the ending that I was promised in those comments.

Hold the line, for as long as it takes.



#333
KRAETZNER

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whydoyouwanttoknow wrote...

KRAETZNER wrote...

Funny how they never talk about this.


Well all they can do is deny it.  If they go, "Yeah, sorry about lying," BAM!  lawsuit.


True, but the whole "your only angry because your stupid. It's art, not lies!" thing really frustrates me.

#334
jinxter69

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One thing that irritates me is almost all of the news coverage is being used to vilify and belittle us. Even Casey attempts to do it by calling us "some of the more passionate fans"...which can be read with accompanying eye rolls and with a meaning of 'the craziest freaks'. If the same reporters who wrote those articles would just review the history of quotes from the devs, that promised a different game entirely, I think the tone of the articles would change.

#335
camo m0nkey

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Honestly, I feel like they planned it this way and already have ending DLC in development. So when they where saying these things it was in regards to the "real" ending DLC and they had nothing to lie about.

#336
Versus Omnibus

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I understand things change in development times, but I still want to hear why these promises fell through.

#337
JohnnyG

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Versus Omnibus wrote...

I understand things change in development times, but I still want to hear why these promises fell through.

The problem is that many of these quotes were made after the game went gold.  There is no logical explanation for it that we can see.

#338
whydoyouwanttoknow

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Versus Omnibus wrote...

I understand things change in development times, but I still want to hear why these promises fell through.


I think we understand that.  The problem is that they changed them after accepting preorders and continued saying them until just days before release meaning that ship had alrady sailed.

#339
GreenDragon37

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 Wow, I knew they didn't keep their promises and made a crappy ending, but seeing it all right here, laid out in front of me... I can't believe BioWare sunk so low. They lied about pretty much... EVERYTHING! 

I was willing to forgive BioWare because of time constraints and EA messing things up IF they fixed the endings. But seeing all of this... this is unforgivable.

Modifié par GreenDragon37, 22 mars 2012 - 03:03 .


#340
ciclopez

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well said!

#341
Lexagg

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Oh yeah, don't forget my favorite part: "You will be able to get the best possible ending without doing any multiplayer". Ohoho, that is just priceless.

#342
whydoyouwanttoknow

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dafangirl wrote...

Thank you very much OP, nicely gathered. I found one more from these forums I find interesting that addresses not only the MP relating to readiness factor but the working toward an "optimistic" ending...
http://social.biowar...index/8481789/1
by Chris Priestly, "ME3 is a story about a war against overwhelming force where the most you can hope for us survival. The more you do to fight that war, the more you can change that story into a more optimistic one. You can reach the highest levels of success in the single player experience alone, but Galaxy at War gives you alternative ways to get there. It’s about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe."

Cheers, thanks again.


But the ending is bittersweet, uplifting and victorious!

#343
Amagoi

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Very well put together, OP. This is a very large part of why myself and others are upset. Not only were we disappointed in the ending, we were flat out lied to about how things would end. There's your constructive criticism, herr doctor.

#344
sctdarby

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The disconnect between what we were told to expect, and what was delivered, is astounding. I truly don't understand how the developers could find this acceptable.

And another thing, I'm sick of the 'It's art.' defense. While I accept the artistic qualities they posses, video games are an interactive medium and a product for sale. Both of these should satisfy their consumer if they hope to have a future.

#345
Baldurs Gate

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I hope they read this thread and take it for what it is, very valuable feedback.

#346
TremulantOne

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I absolutely hate the fact that I was lied to. That alone should have pushed me past the edge. However, after seeing them handle the criticism of DA2 and then repeat the same pony show again for ME3 has basically put the most sour taste in my mouth. I really really want to believe that there was a plan or that something like indoctrination theory was intended but the harsh reality is that it was not and the ending we got was something they were okay with.

At this point I don't even know if them retconning the ending would undo what has been done for me. Suffice to say I'm no longer a fan of Bioware. I will not preorder anything from them EVER AGAIN, and I may never purchase a single thing they release in the future.

Unlike our choices in ME3, yours have consequences BioWare.

Modifié par TremulantOne, 22 mars 2012 - 03:07 .


#347
JELLAQTP

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I pre ordered because of this promises. When the plataform rises, even when I saw the starchild I was getting crazy thinking..."well, here comes the ending, now this stories and war assets will come to reward me or hunt me in some way". And then... A, B or C.

#348
AJ2324

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Nice

#349
WilliamDracul88

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JELLAQTP wrote...

I pre ordered because of this promises. When the plataform rises, even when I saw the starchild I was getting crazy thinking..."well, here comes the ending, now this stories and war assets will come to reward me or hunt me in some way". And then... A, B or C.


Feel the same...

#350
TheLordCreo412

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twystedspyder wrote...

Always depressing to see it all laid out like that, but yeah; glad this is all still being posted.

Budget and Time will always be a hurdle for game developers, but false promises do not engender customer loyalty.

And whenever someone tries to say that the expectations of this series were unreasonable, I think this:

BioWare's claim to fame is its ability to craft stories that reflect player choice. From a design implementation perspective this is effectively matter of organizing a series of "if-then" statements. This is C-Basic programming. And the rest of the gameplay is essentially just a series of Gears of War levels and cut-scenes. Meanwhile, Bethesda gives us Skyrim, with freaking Dragons that you and any NPCs and creatures around you interact with in real time. Their final product seemed too good to be true and yet they managed to actually deliver on their promises.

Huh. And expecting BioWare to deliver something that they've already shown they could do is unreasonable...


This.


~Hold The Line~