Sums it up.
BioWare, you wanted commentary on how to fix this, start with the FALSE ADVERTISING!
Débuté par
JohnnyG
, mars 21 2012 08:27
#426
Posté 22 mars 2012 - 08:31
#427
Posté 22 mars 2012 - 08:34
The ending did not live up to the hype. But in this case it was more than simply hype. Many promises had been made about the conclusion of this epic and many have not been fullfilled.
In short, yes several story arc are brought to a head (the genophage, geth/quarian war) but the story has not been closed with the presence of the reapers. And with the final ending as it stands, Bioware has blown every storyarc out of the water.
Whatever would have counted as a full-filled promise halfway throughout the game has been negated at its end.
If in all instances there is no future for the galaxy and the characters we have come to love and respect then then it can not be seen as satisfying endings.
And thus, regarding the ending of the game, Bioware has not lived up to its promises.
In short, yes several story arc are brought to a head (the genophage, geth/quarian war) but the story has not been closed with the presence of the reapers. And with the final ending as it stands, Bioware has blown every storyarc out of the water.
Whatever would have counted as a full-filled promise halfway throughout the game has been negated at its end.
If in all instances there is no future for the galaxy and the characters we have come to love and respect then then it can not be seen as satisfying endings.
And thus, regarding the ending of the game, Bioware has not lived up to its promises.
#428
Posté 22 mars 2012 - 08:36
So many broken promises
#429
Posté 22 mars 2012 - 08:40
Jesus Christ, Quite awful when you see just how much crap we were fed bunched together like that. =|
#430
Posté 22 mars 2012 - 08:57
Squadrito wrote...
so many lies...
#431
Posté 22 mars 2012 - 08:58
The Rachni quote was new to me as well. One of the biggest letdowns for me was that this rather big decision from ME1 didn't have any tangible impact in ME3 at all (except for semantics).
Modifié par Siran, 22 mars 2012 - 09:09 .
#432
Posté 22 mars 2012 - 09:02
Soo many liess.....but the prizeeeeee....Oh wait there is none ? But the criesssss
#433
Posté 22 mars 2012 - 09:04
My goodness, the lies are main reason for why fans are revolting ... especially review bombing ... promises weren't delivereled
#434
Posté 22 mars 2012 - 09:05
*Hugs*Wowlock wrote...
Soo many liess.....but the prizeeeeee....Oh wait there is none ? But the criesssss
#435
Posté 22 mars 2012 - 09:18
Wowlock wrote...
Soo many liess.....but the prizeeeeee....Oh wait there is none ? But the criesssss
LOL!
#436
Posté 22 mars 2012 - 09:21
Not bad idea, OP.
#437
Posté 22 mars 2012 - 09:22
Excellent post, OP.
Pay close attention, Bioware, maybe you can find out where all these promises went down the drain and come back with a fix for them.
Pay close attention, Bioware, maybe you can find out where all these promises went down the drain and come back with a fix for them.
#438
Posté 22 mars 2012 - 09:29
No idea how they can answer, If someone in PAX show this list to them.
Modifié par d-boy15, 22 mars 2012 - 09:30 .
#439
Posté 22 mars 2012 - 09:37
This pretty much sums up every single problem with the current "wide variety of endings".
#440
Posté 22 mars 2012 - 09:40
Great post. This is why those calling us entitled have no grasp of what customer rights mean and are trying to frame this as hostage taking to get a happy ending.
#441
Posté 22 mars 2012 - 09:50
I'm not sure I'd use the term false advertising, but intentionally or not people were misled.
#442
Posté 22 mars 2012 - 09:54
End the lies AND FIGHT FOR THE LOST ending
#443
Posté 22 mars 2012 - 09:55
Sigh... really brings it all home doesn't it?
#444
Posté 22 mars 2012 - 09:56
Great read, OP. Well written.
#445
Posté 22 mars 2012 - 10:02
Bioware should learn to not promise more than they can deliver...
#446
Posté 22 mars 2012 - 10:04
Mark my words.d-boy15 wrote...
No idea how they can answer, If someone in PAX show this list to them.
Firestorm, that is all.
#447
Posté 22 mars 2012 - 10:14
Dark Specie wrote...
Bioware should learn to not promise more than they can deliver...
BioWare have been doing this since DAII with over exaggerations and downright lies about their games! Before SW:ToR was released they said you can have a completely different experience by levelling up other classes, which is not the case as 95% of the quests (when on the same side) are identical!
As I've said previously, I cannot trust anything BioWare state anymore.
Excellent thread OP!
Modifié par decampo, 22 mars 2012 - 10:18 .
#448
Posté 22 mars 2012 - 10:39
[quote]JohnnyG wrote...
Dear Dr. Ray Muzyka,
Per your request, I am providing constructive criticism for BioWare regarding Mass Effect 3. In my mind, the biggest issue is the breaking of trust between your company and its consumers (which is manifested in many ways, the ending merely being the most poignant).
Below are quotes that were made by BioWare before the game was released. As such, they represent a spoken/written promise by you to your customers regarding Mass Effect 3. Artistic choices are wonderful and should be allowed, except when you are producing commissioned art where you promised it would contain certain things.
If a painter has agreed to paint a wilderness scene for me, and I have paid them based on that promise, are you saying they have the right to give me a painting of a cityscape instead, and that I simply have to accept it because their "artistic integrity" is at stake? I didn't think so. So while your argument for artistic choices is understandable, unfortunately the moment you began making promises to your consumers you became bound to them.
So here are some of the promises that BioWare made, and that many feel you need to correct in order to fix this problem. I was contemplating going through and making certain sections bold, but then I realized that I would need to do that for nearly every part of every quote. Instead, I will just let them stand and hope you guys do the right thing.
We want to believe in you again, BioWare. Please do the right thing and don't let us down.
[quote]Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome.”[/quote]
[quote]Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.”[/quote]
[quote]Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think one of the things we do try to do is make different endings that are optimal for different people”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as much as we are anyway.”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the architect of what happens."
Whether you're happy or angry at the ending, know this: it is an ending.
BioWare will not do a "Lost" and leave fans with more questions than
answers after finishing the game, Gamble promised.
“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being brought to a finale, since you were a part of architecting how they got to how they were, you will definitely sense how they close was because of the decisions you made and because of the decisions you didn't make”[/quote]
[quote]Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the universe and everything, all of these things come to a resolution in Mass Effect 3. And they are resolved in a way that's very different based on what you would do in those situations.”[/quote]
[quote]Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with the fans. We use a lot of feedback.”[/quote]
[quote]Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them.”
“We have a rule in our franchise that there is no canon. You as a player decide what your story is.”[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever before, even going so far as allowing the Reapers to win the battle for Earth, according to BioWare's community representative Mike Gamble.[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html
"Of course you don’t have to play multiplayer, you can choose to play all the side-quests in single-player and do all that stuff you’ll still get all the same endings and same information, it’s just a totally different way of playing"[/quote]
[quote]Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and the Reapers, and being in the driver's seat to end the galaxy and all of these big plot lines, to decide what civilizations are going to live or die: All of these things are answered in Mass Effect 3.”[/quote]
[quote]Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
Edit: Just wanted to point out that I got these great quotes from another post that was done several days ago. They just came back to mind after reading Ray's blog.
Edit 2: Per feedback from origamicyclone, I added the line about "Lost" to the EuroGamer quote.
[/quote]
I think that if Bioware would adress these issues from the list and fix them via dlc it will be a win/win scenario for everyone. Their artistic integrity will be saved because it will still be their ending and not some fanfiction, I mean Bioware will be the autors of this new ending which was suppose to be in a game initially (according to the statements form list), and gamers will finally get the ending that Mass Effect deserves. I think that if everyone who wants the ending changed would agree that issues from this list are the main direction for change, it will clarify the situation for Bioware, so that they will know what we really expect.
Dear Dr. Ray Muzyka,
Per your request, I am providing constructive criticism for BioWare regarding Mass Effect 3. In my mind, the biggest issue is the breaking of trust between your company and its consumers (which is manifested in many ways, the ending merely being the most poignant).
Below are quotes that were made by BioWare before the game was released. As such, they represent a spoken/written promise by you to your customers regarding Mass Effect 3. Artistic choices are wonderful and should be allowed, except when you are producing commissioned art where you promised it would contain certain things.
If a painter has agreed to paint a wilderness scene for me, and I have paid them based on that promise, are you saying they have the right to give me a painting of a cityscape instead, and that I simply have to accept it because their "artistic integrity" is at stake? I didn't think so. So while your argument for artistic choices is understandable, unfortunately the moment you began making promises to your consumers you became bound to them.
So here are some of the promises that BioWare made, and that many feel you need to correct in order to fix this problem. I was contemplating going through and making certain sections bold, but then I realized that I would need to do that for nearly every part of every quote. Instead, I will just let them stand and hope you guys do the right thing.
We want to believe in you again, BioWare. Please do the right thing and don't let us down.
[quote]Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome.”[/quote]
[quote]Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.”[/quote]
[quote]Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think one of the things we do try to do is make different endings that are optimal for different people”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as much as we are anyway.”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”[/quote]
[quote]Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the architect of what happens."
Whether you're happy or angry at the ending, know this: it is an ending.
BioWare will not do a "Lost" and leave fans with more questions than
answers after finishing the game, Gamble promised.
“You'll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we're going to provide some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being brought to a finale, since you were a part of architecting how they got to how they were, you will definitely sense how they close was because of the decisions you made and because of the decisions you didn't make”[/quote]
[quote]Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the universe and everything, all of these things come to a resolution in Mass Effect 3. And they are resolved in a way that's very different based on what you would do in those situations.”[/quote]
[quote]Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with the fans. We use a lot of feedback.”[/quote]
[quote]Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.....The endings have a lot more sophistication and variety in them.”
“We have a rule in our franchise that there is no canon. You as a player decide what your story is.”[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever before, even going so far as allowing the Reapers to win the battle for Earth, according to BioWare's community representative Mike Gamble.[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html
"Of course you don’t have to play multiplayer, you can choose to play all the side-quests in single-player and do all that stuff you’ll still get all the same endings and same information, it’s just a totally different way of playing"[/quote]
[quote]Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and the Reapers, and being in the driver's seat to end the galaxy and all of these big plot lines, to decide what civilizations are going to live or die: All of these things are answered in Mass Effect 3.”[/quote]
[quote]Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”[/quote]
[quote]Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
Edit: Just wanted to point out that I got these great quotes from another post that was done several days ago. They just came back to mind after reading Ray's blog.
Edit 2: Per feedback from origamicyclone, I added the line about "Lost" to the EuroGamer quote.
[/quote]
I think that if Bioware would adress these issues from the list and fix them via dlc it will be a win/win scenario for everyone. Their artistic integrity will be saved because it will still be their ending and not some fanfiction, I mean Bioware will be the autors of this new ending which was suppose to be in a game initially (according to the statements form list), and gamers will finally get the ending that Mass Effect deserves. I think that if everyone who wants the ending changed would agree that issues from this list are the main direction for change, it will clarify the situation for Bioware, so that they will know what we really expect.
#449
Posté 22 mars 2012 - 10:43
Thank you for taking the time to compile these quotes OP.
#450
Posté 22 mars 2012 - 10:45
It's literally painful to read some of those quotes.




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