New Enemy Type: COLLECTORS?!?
#26
Posté 21 mars 2012 - 10:15
#27
Guest_PDesign_*
Posté 21 mars 2012 - 10:25
Guest_PDesign_*
#28
Posté 21 mars 2012 - 10:26
The multiplayer ties into the campaign .... But who's to say they were all destroyed in the second game?CJon428 wrote...
Who cares if they don't exist anymore. They would still be fun to play against.
#29
Posté 21 mars 2012 - 10:31
#30
Posté 21 mars 2012 - 10:32
classes and weapons from the bioware store on the other hand i believe wouldnt, if these classes stay balanced and are fun
A Geth engineer/infiltrator/soldier?
An AI Like EDI
Vorcha?
More guns?
Guns from me1 like the gorgon (cerberus ar with natural shield piercing, aka ignored partly defense and went straight to hp)
(Threshaer maw?^^)
*edit*
The factions and gameplay could be greatly boosted with enemys and areas from both me1 and 2 (rachni? mercenaries?)
Modifié par ShadedPhoenix, 21 mars 2012 - 10:33 .
#31
Posté 21 mars 2012 - 10:32
#32
Posté 21 mars 2012 - 10:33
Autochthon wrote...
No buying new maps/enemies
It fractures the community. It is literally the dumbest move any MP game can make.
So i guess you are content on playing the same maps over and over? Not me. ME is a big enough game where the majority of players will buy the DLC so it wouldn't fracture it as much as you are making it out to be.
I want new maps, new weapons, classes and enemies.
#33
Posté 21 mars 2012 - 10:35
#34
Posté 21 mars 2012 - 10:38
CJon428 wrote...
Who cares if they don't exist anymore. They would still be fun to play against.
Technically, none of the other enemies exist either...
#35
Posté 21 mars 2012 - 10:40
Most large packs are 1200 microsoft points which is = to $15. Wich i think is fair for at least 4 new maps, 12 new weapons and a few new characters and enemies.ShadedPhoenix wrote...
Only when the prices are reasonable @Crimson-Engage i for one wouldnt pay more then 6-7 € for a pack of multiple maps and new enemys
I wasn't disapointed when i purchased the BF3 Back 2 Karkand pack which was priced at 1200.
#36
Posté 21 mars 2012 - 10:50
At once.
In close quarters.
With only a Katana II (GODDAMN YOU RANDOM WEAPON DROPS!).
Crimson-Engage wrote...
I wasn't disapointed when i purchased the BF3 Back 2 Karkand pack which was priced at 1200.
Nor was I. But then, I got it for free.
#37
Posté 21 mars 2012 - 11:03
Crimson-Engage wrote...
Most large packs are 1200 microsoft points which is = to $15. Wich i think is fair for at least 4 new maps, 12 new weapons and a few new characters and enemies.ShadedPhoenix wrote...
Only when the prices are reasonable @Crimson-Engage i for one wouldnt pay more then 6-7 € for a pack of multiple maps and new enemys
I wasn't disapointed when i purchased the BF3 Back 2 Karkand pack which was priced at 1200.
I am neither dissapointed with b2k, but i got it as gift from my bf (like a get out of 6 card) and personally was not willing to dish out more then 8€
Maps had been once community and there have been great many maps in online games, and yet they are paid to for nowadays splitting communitys apart
Guns on the other hand i do can understand and am willing to pay for a well fleshed weapon or sp mission, if it is reasonable
Mp maps just shred communitys apart
#38
Posté 21 mars 2012 - 11:05
#39
Posté 21 mars 2012 - 11:33
Why does everyone think that it is impossible for Collectors to live outside of that one little base Shepard blew up?Zaydin wrote...
Weren't the Collectors wiped out in the ending of ME2? Unless there is a hidden enclave of Collectors no one knew about, they are extinct.
#40
Posté 21 mars 2012 - 11:37
If they want to open up the purchasing options for Bioware points for specific gears/characters, let them, but fragmenting multiplayer map base only works if you have a huge base in the MP community...
#41
Posté 21 mars 2012 - 11:42
#42
Posté 21 mars 2012 - 11:48
#43
Posté 21 mars 2012 - 11:49
Gief new armor customization as a payable DLC instead. It works nice and really doesn't touch the community balance
#44
Posté 21 mars 2012 - 11:55
#45
Posté 21 mars 2012 - 11:58
Because the Collector Base was their 'homeworld'? And it was established that they rarely emerged from beyond the Omega 4 relay? And the only ship of theirs that was known about was the cruiser destroyed by the Normandy at the start of the suicide mission?AngryKrogan777 wrote...
Why does everyone think that it is impossible for Collectors to live outside of that one little base Shepard blew up?Zaydin wrote...
Weren't the Collectors wiped out in the ending of ME2? Unless there is a hidden enclave of Collectors no one knew about, they are extinct.
#46
Posté 22 mars 2012 - 12:01
DRUNK_CANADIAN wrote...
MP paid DLC is always stupid.
If they want to open up the purchasing options for Bioware points for specific gears/characters, let them, but fragmenting multiplayer map base only works if you have a huge base in the MP community...
Agreed. While it would be cool I don't think the ME MP community is big enough to survive a split. They're going to have to do something though because while I think it's fun now, horde style game-play will only keep my attention (and others I assume) for so long
#47
Posté 22 mars 2012 - 12:03
Collector SWARMS. AKA the swarms of insect-like things that were used to paralyse the colonists on Freedoms Progress, Horizon, and countless other colonies. Not the Collectors themselves.Ealos wrote...
To all those claiming that the Collectors do not exist anymore, may I point you to the codex entry Reaper Wars: The Miracle at Palaven. Collectors are officially present, so they do still exist in some form.
#48
Posté 22 mars 2012 - 12:04
As for mercenary groups, don't use Blue Suns, Blood Pack or Eclipse...make it new merc groups we haven't heard of yet. Those three are the biggest, but I am sure there are many more.
What about an army of rogue mechs, like the ones we chased down to Capek in ME2? Give us the mechs we fought in ME2 plus a few new types to round them out with variety...a mech engineer or infiltrator, and a mid-level mech between the light mechs and the heavies...the mech equivalent of a Marauder or Centurion.
And what about something completely new...a pirate/scavenger/raider faction or something like that?
#49
Posté 22 mars 2012 - 12:04
#50
Posté 22 mars 2012 - 12:07





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