New Enemy Type: COLLECTORS?!?
#76
Posté 22 mars 2012 - 03:01
#77
Posté 22 mars 2012 - 03:02
V0RP4L wrote...
@MasterMenace- Why wouldn't they work exactly..? Just because you unite them under Aria doesn't mean 100% of the group(s) are on board with it. And each group has a good reason to want to get revenge on shepard from ME2. Also MP isnt about shepard, its about the special forces. It could work like the Special forces are sent in to recover reaper intel, on a mercs territory and the mercs try to defend it.
Yea that could work.
#78
Posté 22 mars 2012 - 03:02
#79
Posté 22 mars 2012 - 03:03
Seriously though, some new races to fight would be cool. Collecters, mercs, i'd take either.
#80
Posté 22 mars 2012 - 03:25
Besides, there is no indication of exactly when the multiplayer matches occur within the single-player storyline. Just justify it by saying that these mercs are running amok, and the fight takes place before Aria manages to secure their allegiance.V0RP4L wrote...
@MasterMenace- Why wouldn't they work exactly..? Just because you unite them under Aria doesn't mean 100% of the group(s) are on board with it. And each group has a good reason to want to get revenge on shepard from ME2. Also MP isnt about shepard, its about the special forces. It could work like the Special forces are sent in to recover reaper intel, on a mercs territory and the mercs try to defend it.
I like the idea of Collectors and mercs as enemies. Combining mercs into a single faction sounds best. Make each wave one of the three different bands, determined randomly. Have three waves of each, and an extra wave of one randomly chosen type. Then for extraction, have it be a mix of all three. It would be best if the order in which you face them be random as well. Like have a wave of Eclipse, then Blue Suns, then another Eclipse, then three Blood Pack, and so on randomly. It would help spice up the combat considerably.
#81
Posté 22 mars 2012 - 03:29
#82
Posté 22 mars 2012 - 03:34
#83
Posté 22 mars 2012 - 03:35
Jo-shee wrote...
oooh the area on me2 where you have to protect archangel would be a great map!!!
QFT.
Imagine fighting the Collectors on their ship =o that would be a really cool environment
#84
Posté 22 mars 2012 - 03:37
#85
Posté 22 mars 2012 - 03:37
MissMinaethiel wrote...
Jo-shee wrote...
oooh the area on me2 where you have to protect archangel would be a great map!!!
QFT.
Imagine fighting the Collectors on their ship =o that would be a really cool environment
yeah lol BIOWARE TAKE NOTES!
#86
Posté 22 mars 2012 - 03:38
Jo-shee wrote...
MissMinaethiel wrote...
Jo-shee wrote...
oooh the area on me2 where you have to protect archangel would be a great map!!!
QFT.
Imagine fighting the Collectors on their ship =o that would be a really cool environment
yeah lol BIOWARE TAKE NOTES!
Haha, just hit them up on Twitter or FB supporting the Collectors as new enemies
#87
Posté 22 mars 2012 - 03:38
#88
Posté 22 mars 2012 - 03:40
#89
Posté 22 mars 2012 - 03:41
MissMinaethiel wrote...
Jo-shee wrote...
MissMinaethiel wrote...
Jo-shee wrote...
oooh the area on me2 where you have to protect archangel would be a great map!!!
QFT.
Imagine fighting the Collectors on their ship =o that would be a really cool environment
yeah lol BIOWARE TAKE NOTES!
Yes. Tweet to @masseffect that you want the collectors. They usually respond, so they may notice that the community wants this!
Haha, just hit them up on Twitter or FB supporting the Collectors as new enemiesif tons of people do it, that should REALLY get their attention.
#90
Posté 22 mars 2012 - 03:42
SGC Reaper SV wrote...
MissMinaethiel wrote...
Jo-shee wrote...
MissMinaethiel wrote...
Jo-shee wrote...
oooh the area on me2 where you have to protect archangel would be a great map!!!
QFT.
Imagine fighting the Collectors on their ship =o that would be a really cool environment
yeah lol BIOWARE TAKE NOTES!
Haha, just hit them up on Twitter or FB supporting the Collectors as new enemiesif tons of people do it, that should REALLY get their attention.
Yes. Tweet to @masseffect that you want the collectors. They usually respond, so they may notice that the community wants this!
Hey Reaper, nice fail replying xD you managed to post above my previous post, haha. Fixed for you
Modifié par MissMinaethiel, 22 mars 2012 - 03:42 .
#91
Posté 22 mars 2012 - 03:45
tecs187 wrote...
A new faction as DLC is almost a no-brainer, as are new maps and races. Collectors are definitely a good bet
Edit: Oh, another No-brainer is a Diamond difficulty
hmm and they can assume control of your character and kill your friends!
oh gods that will be funny!!
#92
Posté 22 mars 2012 - 03:45
#93
Posté 22 mars 2012 - 03:46
SGC Reaper SV wrote...
Sorry, my iPad doesn't cooperate when I quote people. I just hope BioWare at least considers this idea
They better or you won't stop bugging them
#94
Posté 22 mars 2012 - 03:47
#95
Posté 22 mars 2012 - 03:48
CJon428 wrote...
Who cares if they don't exist anymore. They would still be fun to play against.
Agree - you can get a bit flexible w/ the canon and logic for MP and Maps.
I would genuinely like to see a map set on Starchild's Platform with Earth below you the whole time.
Modifié par SteamPunkJin, 22 mars 2012 - 03:49 .
#96
Posté 22 mars 2012 - 03:49
#97
Posté 22 mars 2012 - 03:52
SteamPunkJin wrote...
CJon428 wrote...
Who cares if they don't exist anymore. They would still be fun to play against.
Agree - Logic doesn't need to apply to the MP or the Maps.
I would genuinely like to see a map set on Starchild's Platform with Earth below you the whole time.
yeah that would be awesome! i'd love to battle in a space station or ship like thing and have the background be like earth or palaven with reaper battles going on or hell even on the cerberus station with that giant sun in the background would be cool.
#98
Posté 22 mars 2012 - 03:52
MissMinaethiel wrote...
Ooo, quick idea, why not change profile pics to Collectors to show support for them in ME3 MP?
i think they would just be confused by that :/ good idea though
#99
Posté 22 mars 2012 - 03:52
#100
Posté 22 mars 2012 - 03:57





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