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Face import issue news


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#76
Linkforlife

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Well, I got my FemShep's face to import with this patch, but the hair is still transparent in Javik's room. Oddly enough, male Shep is fine, it is just FemShep.

#77
MegumiAzusa

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Linkforlife wrote...

Well, I got my FemShep's face to import with this patch, but the hair is still transparent in Javik's room. Oddly enough, male Shep is fine, it is just FemShep.

Long hair is an additional model to hide it if Helmets are shown. Sounds like a simple property error (seems it just doesn't render itself into the depth buffer), but its unrelated to import stuff.

Modifié par MegumiAzusa, 10 avril 2012 - 05:02 .


#78
Grimmace

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I wound up importing my ME1 face to ME2, copying the code and putting it in to ME3. It was the closest match. The Gibbed method was next closest and ME3 import was last. It wasn't off by many digits, but apparently they mattered.

#79
V878

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Taistelukala wrote...

Hello,

I'd like to report that the brand new ME3 patch didn't patch the face import for me. Let me share a screenshot from the character import screen:

Posted Image

This is not clearly the original template FemShep I started in ME1, then imported to ME2 and now imported to the patched ME3. Origin installed the new patch before I tried creating the femshep character again. To be sure about it, I restarted Origin program.

Now correct me if I am wrong: was the face import bug patch supposed to patch this obvious erroneous ME2 import face?

I'd like to hear from other original ME2 FemShep importers, how is this thing working for you?

P.S. Wouldn't it be easier for everyone if Origin or the game itself showed the version number somewhere?



Same issue I got before and after the patch. I never got a message saying there was an error in Importing the face, instead I just saw this generic FemShep that looks nothing like the one I had in ME2.

Wound up recreating my Shep in the character editor (to be honest, I actually think she looks a bit better now), but really wanted to see if this patch fixed things, so I could see just how different my new Shep looks from from one imported from ME1/ME2. Guess it's not a big issue for me, but unfortunate nonetheless.

Modifié par V878, 10 avril 2012 - 07:56 .


#80
Hirdas

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Honestly my shepard, looks decent but anyone has any idea how annoying it is if you have a different color eyebrows then the hair color while that was not the case in both other mass effect. So far only one female sheppard is affected. One male sheppard lost the red in his hair. Not as bad as the different color eyebrows. Still it looks like things are not right yet.

#81
metamorphyse

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only thing i don't understand is how the alliance had so many resources to spare to get rid of (fem)Shep facial scaring,... i mean, i half expected him to be fully scared by now, looking more ugly than a husk
other than that my red head shep now has black hair and bright red lashes XD hilarious (all post patch)

(SPOILER)
why else when you first enter the med bay does the doc you assign does she scan to see if your implant are being accepted,...

*i mean seriously enough fans have save games to test whether a patch works, why else have a community*

#82
hchadw

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Does anyone know for sure if your ME2 Shepard has a Jacked up Renegade Face does it import your scars ??? was just wandering before i started my renegade shep over ?

#83
Nezzer

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My FemSheps made in ME1 are now working, but all my MaleSheps are still bugged (even one of the two Sheploos I've got bugged here o.O). Any info from Bioware concerning this?

#84
Kya

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BioWare says the patch is working, I don't know what you people complain about. /sarcasm

Please post pictures if the patch is not working for you. Pelt them with evidence that the fix doesn't fix it.

Modifié par Kya, 11 avril 2012 - 08:58 .


#85
nhk3

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RiGoRmOrTiS_UK wrote...

its because they are not importing the mesh like they did with ME1 > ME2. Pretty damn lazy fix as expected.


This. Though I did expect a proper fix.
I am disappointed to notice that this does the same thing as the community fix, only built into the game. Also didn't fix the ME1 into ME2 import, then attempting to edit the face and cancelling the change. This results in ME3 importing the changed face, not the ME1 original. It would save some going around the interwebs and tinkering with the save files but what it doesn't do is properly solve the issue.
To sum it up - the issue is not fixed, it's just barely "patched" going so far as to use the community's solution . I would still like to see a proper fix by importing faces the same way ME2 does. Only then will my faith in BioWare be restored.

#86
leimana

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Yeah. My ME2 char did not import properly either. Just tried it.

#87
M1GCRZ

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yep mine too, my shep goes way back to me1, I had green eyes, different eye shape, and i did not have brown hair

Posted Image

Modifié par M1GCRZ, 11 avril 2012 - 02:54 .


#88
Dimensio

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The "patch" runs an approximation method for recreating an imported Shepard face iff no "face code" is embedded in the import save file. If a face code does exist, that code is used to create Shepard's appearance instead. Some -- though not all -- faces import incorrectly because the face code does not actually correspond to Shepard's facial structure. This can occur if a player selects to "Customize" the appearance of an imported Shepard in Mass Effect 2, but then cancels from the customization menu and opts to use the Mass Effect 1-created appearance instead; doing so will apply the face code from the customization menu to the game, even though that code does not actually correspond to Shepard's face.

If your Mass Effect 2 Shepard has a face code visible in the status screen and you are unhappy with his or her imported appearance, I recommend using the Gibbed save editor for Mass Effect 2 to remove the face code from the save file and then attempting to import the resulting save into Mass Effect 3.

This issue will typically result in a Shepard whose appearance is entirely different from the imported Shepard; most frequently, the "import" Shepard will have the default Shepard appearance.  Inaccuracy of only specific features -- such as eyes, hair mesh or colours -- are likely a result of missing or misapplied assets.  I am unaware of any effective means for restoring missing hair meshes, but colour settings may be adjusted using the Gibbed editor, allowing assignment of colours not available in the character creator (through testing, I was able to give a Shepard solid black eyes and, in another save file, purple eyes).

Modifié par Dimensio, 11 avril 2012 - 03:22 .


#89
Dresden867

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I don't know how to do screenshots from this setup, but here's the face code from my ME2 Shep.

241.DJD.LTF.A3G.AAV.JBD.MDJ.6PG.G72.AG1.D45.4

It still looks -wholly- unlike him for my ME3 Shep on import.

#90
Nezzer

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This is Robert Shepard, my main Shepard created in ME1

ME2
Posted Image
ME3
Posted Image

This is Samuel Shepard, he used to be a Sheploo (had the default face), but this is what appeared to me after I imported him:
Posted Image

This last one is not really a problem because I can just select the default face, but the problem is still there even for the Sheploos.

#91
Nasulprak

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Nezzer wrote...

This is Robert Shepard, my main Shepard created in ME1

ME2
[Image with ID code]

ME3
[Image, showing different face, no ID code]


I noticed your ME2 screenshot shows the ID code you can use.
What happens in ME3 if you hit the Custom Appearance, and enter that code directly?
Is it appropriate?  Too different?  Does the import even bring up a matching ID code?

Modifié par Nasulprak, 11 avril 2012 - 06:13 .


#92
N7-RedFox

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Well everything worked for me except the hair. In ME1 and 2 my male Shep had that spikey hair with the military buzz cut around the back n sides. That haircut refuses to transfer over to ME3 - it just gives my Shep a completely bald head.

Also, there is no brown hair for my Shep in ME3. I have 2 near choices - jet black or brown with ginger highlights. What the hell Bioware?

#93
Nezzer

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Nasulprak wrote...

Nezzer wrote...

This is Robert Shepard, my main Shepard created in ME1

ME2
[Image with ID code]

ME3
[Image, showing different face, no ID code]


I noticed your ME2 screenshot shows the ID code you can use.
What happens in ME3 if you hit the Custom Appearance, and enter that code directly?
Is it appropriate?  Too different?  Does the import even bring up a matching ID code?

I actually haven't even tried, because that code didn't work in ME2, so I just thought it was pointless to try it in ME3. Next time I might give it a shot.

#94
THizzle7XU

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So I tried to import my Renegade Shepard with the facial scars, and no dice. I didn't change the default male face. But it's still disappointing the scars don't show after the patch...

#95
AvisKarlux

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So, I guess that it is being said that if you have a facecode in ME2 and it doesn't correspond with the face you have (which you'll see in ME3), then the fix won't help.

Why can't you (Bioware/EA) just let us import a face from ME1? Or just tell us you didn't fully fix the bug and we are outta luck.

Guess I'm glad I spent the hours messing with the Gibbed editor to recreate my Shephard...

Modifié par AvisKarlux, 12 avril 2012 - 03:48 .


#96
Chk-2000

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THizzle7XU wrote...

So I tried to import my Renegade Shepard with the facial scars, and no dice. I didn't change the default male face. But it's still disappointing the scars don't show after the patch...


This happened with my Shep too. Default male Shep in ME1/2 (with facial scars in ME2) -> After import: Custom face without scars. Both pre- and post patch.

OK, I can select the default face in ME3, but I still loose the scars.

#97
nhk3

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Chk-2000 wrote...

THizzle7XU wrote...

So I tried to import my Renegade Shepard with the facial scars, and no dice. I didn't change the default male face. But it's still disappointing the scars don't show after the patch...


This happened with my Shep too. Default male Shep in ME1/2 (with facial scars in ME2) -> After import: Custom face without scars. Both pre- and post patch.

OK, I can select the default face in ME3, but I still loose the scars.


I believe ME2 removed facial scarring selected from the first game in favor of the new cybernetic type scarring.
The red scars however will not import into ME3, but by playing renegade you can have them on your Shep again.

#98
Ashii6

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My FemShep still looks terrible after patch, srsly.
ME2:
Posted Image
Posted Image
ME3:
Posted Image
What. The. Hell. I want my FemShep back :|

Modifié par Ashii6, 12 avril 2012 - 11:34 .


#99
salkanat

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I'm also continuing to experience issues post-patch regarding the face import. Before the patch I couldn't import my shepard's face at all (received the error message). After patching, the game imports a face, but it just isn't my character. The features just do not correspond with ME1 and 2.

The nose and mouth are unforgivably exaggerated, the structure of his face is also quite strange. I have been trying to play around with manually inserting the code and customising the features but the results are terrible at best. I'm stuck with Commander Shepard's jealous and unsightly cousin. If somebody drew Shepard in a political cartoon, he might resemble the character I'm refusing to play now.

The bug is not fixed. It would be nice to hear whether this bug will continue to be addressed in future patches. Should I wait longer before playing the game? Or am I doomed to finish of the Mass Effect trilogy with a Neanderthal imposter?

#100
AkodoRyu

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Ashii6 wrote...

My FemShep still looks terrible after patch, srsly.
ME2:


ME3:

What. The. Hell. I want my FemShep back :|


AFAIK, patch was supposed to fix import issues for characters who were created in ME1, imported to ME2 with no changes and then impossible to import to ME3.

The fact Sheps are looking different is due to the changes and improvements (some will call them downgrades, but w/e) made to CC, facial animations etc.
I highly doubt BW could revert to old meshes and textures now... But I feel like complaining a bit about (in)consistency 'bout the look of my only Shepard, which I was tweaking through over a year, only to be forced to use some different character with different hairstyle (not mentioning I HAVE TO USE THIRD PARTY APPLICATIONS to recover her original hairstyle which is still in the game), feel disconnected to the point I reached half of the game and left it week ago, maybe I will finish it, maybe not (nobody gives a damn anyways, but I DO as I work on these forums and I have to know what are users talking about).

Modifié par AkodoRyu, 12 avril 2012 - 12:39 .