Jealous Beauty wrote...
Does this mean my ME3 Shep will look EXACTLY the same as my ME1/ME2 Shep or will this fix modify his/her face in some way?
Should be exactly, except for the new graphical enhancements. My guess is during the import, the game somehow interperts the values of how the face is saved in different ways (maybe there was a change in the way it was saved in ME3 and it was an oversight, or someone made a boo-boo and messed up the translation to a face ME3 would understand?) but now that the game properly reads how the original face looked, it will recreate it in the new game appropriately. Should be the same (except enhanced) skin textures.
shadowhawk233 wrote...
How about a patch that includes Fixed issue where ammo powers activated by a henchman would sometimes overwrite the player's active ammo power for ME3.
I'll 1-up ya, how about a patch where my ammo powers don't randomly deactive even though I don't have any companions with ammo powers?
Modifié par Sen4lifE, 26 mars 2012 - 11:46 .





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