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#101
OBakaSama

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Well...imported my Shepard from ME; while some have cited that faces still look a little off (possibly due to the new graphics engine and whatnot) I will state that it worked for me on this occasion. Hopefully it will work for the rest of my characters.

#102
Arkrite

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Patch did not solve my problem, I still cannot import my character.

#103
Ophidios

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Wanted to also report that the face import issue still does not work for me after the patch. Using a FemShep created in ME1, unmodified in ME2, upon import into ME3 results in the same default blonde Jane Shepard standard, just no error message this time.

That FemShep was a dark-skinned, different hair styled Mediterranean goddess (dead ringer for Specialist Traynor - go fig!), so it's not just an issue of slightly different assets. It's assuredly not working correctly.

#104
Salmakia

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Same here. It didn't fix anything. Even if I copy the code, I can't fix it.

#105
ill-intent

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Same here, I fear.... import still doesn't work. (have the Collector Ed. if that matters)

#106
Dimensio

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The "fix" is an inclusion of a new "approximation" method to recreate a Shepard's appearance if no face code is found within the Mass Effect 2 save file. If a Mass Effect 2 face code exists, that code is instead used. Unfortunately, some save files erroneously include face codes that do not actually correspond to the saved Shepard's appearance (this often occurs if a player imports a character from Mass Effect 1 into Mass Effect 2, chooses to modify Shepard's appearance, but then cancels from the character creator and selects the imported appearance instead).

Removing the face code from the save file will force the game to use the new "approximation" method. Unfortunately, this method does not produce a perfect replication of the original appearance. An in-progress application, the Lazarus Project, has resulted in some success in recreating imported FemSheps by copying specific facial data detals from a Mass Effect 2 save file into a Mass Effect 3 save file and by remapping the vertices from the former game into the latter (the latter game uses more vertex points, requiring some interpolation of data).

Work is ongoing, and male Shepards are not yet supported, but many FemShep players -- myself included -- report near-perfect replication of their original appearance.

#107
Dj Jammer

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Yeah me too this is sad I haven't even played campaign yet. Good thing I preorder the collector edition again & waited till midnight but still haven't got to enjoy it. I’ve come to love my character & being a long time fan. I knew that one of the key features of ME was that the choices & character would be imported to the next game. Update I finally gave up on this issue being fixed got my character to look a bit like he did in part two. I’m looking at it like when cereus rebuilt me in part two there were some unforeseen side effects. Put the difficulty to insanity just the way I love to play all my games & started ME3 campaign.  But I will say this over all the game is awesome & we all know it sure there are bugs that need to be worked out. But both campaign & online offer a great experience for the player. minus the occasional jerks from time to time.

Con Issues:
Vanguard glitch
Missile glitch
Door way glitch
Character prejudice kicking because there character not there skill
Pre-lobby deadlocks leaders need more control of there room
Leaders shouldn’t get kick from there room unless idle=
Host log outs leaving you by yourself after beating a few waves
Communication lost no experience or credits rewarded after playing for 30 minutes

Since it’s human nature to talk & remember the bad will end with the positive.

Pro Issues
Great way to meet new friends over all good community 
Fun, challenging & extremely addictive
Import yeah face didn’t work for me & some others but your story imports fine
Voice Commands for campaign mode gives you more control over your party tehn ever
Lots of great & free DLC, Characters, Maps, Mods & Weapons
Tons of customizations
Beautiful  landscapes, graphics, sounds & effects

Modifié par Dj Jammer, 29 juillet 2012 - 06:55 .


#108
gr7dking

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Ditto, I still get the same old, "this face could not be imported" message.

#109
Maxxens

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Is there any possibility to get around the "i looked on the ME2 editor and imported my ME1 face but now my face code is completely wrong" bug? I already tried to reset the code on my PC but I don't manage to export my savegame... And for time reasons "replay ME2 one more time without looking at the editor" is not a solution >.<

#110
Dimensio

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Maxxens wrote...

Is there any possibility to get around the "i looked on the ME2 editor and imported my ME1 face but now my face code is completely wrong" bug? I already tried to reset the code on my PC but I don't manage to export my savegame... And for time reasons "replay ME2 one more time without looking at the editor" is not a solution >.<


The Gibbed save editor for Mass Effect 2 may be used to delete the face code from a Mass Effect 2 save file.

#111
tukai9248

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Is anything else being done about this? I have tried a few times after the patch, and it still does not import the face not even remotely close. My face was carried over from ME1

Modifié par tukai9248, 25 avril 2012 - 10:27 .


#112
Mingolo

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This was already posted in a separate thread a few threads down, but since that one is not stickied and empty, it'll probably lie forgotten along with its content in a few days, so I'm reposting it here. Content provided by lillitheris , I made some minor additions.

---------------------------------------------------------------------------------------------------------------------------------------------------------
Since Chris finally acknowledges this as a bug, I'm reproducing the face import bug thread on each of the tech support forums. I'll add a separate one, but here's the original…

Link to original locked discussion, last 20 pages or so have useful info about me3-lazarus


UPDATE: woodbyte's Lazarus editor is getting close to a  reasonably simple fix! See below. Also, male examples would be welcome! We only have a few, and each one should help nail the problems down.


THE 1.02 PATCH DOES NOT SOLVE THESE ISSUES.


Fix Attempts and Analysis
  • woodbyte's ‘me3-lazarus‘ editor is getting close to general use. Please note it's only working for female characters currently, and you can only edit PC or Xbox saves. To get the best results, you
    should use the current code and follow these steps (or see Pheonix52gx's blog for illustrated/maybe more up to date instructions):
    • For more info, see the project page and/or look over the last few pages of the thread – or just ask a question!
    • First, download the zipped build and extract it sowhewhere: http://code.google.c...zarus-0-1-1.zip
    • Next, download (right-click -&gt; Save As) the newer EXE file from r18 : http://me3-lazarus.g...arusProject.exe
    • Also download the newest map from r17 : http://me3-lazarus.g...lod_mapping.xml.
    • Replace the .exe and .xml files in the folder where you unzipped the first file with the ones you downloaded above.
    • Start up the EXE. Open your ME2 save on the left, and your import save file from ME3.
    • Optionally check the Scalar and Vector tickboxes. They should produce better match for skin tone, hair colour and so on.
    • All you (should) need to do here is click on the Save button. The preview images look different, don't worry about that.

    • You should now have a new save file (numbered 1000 by default) that you
      can load in ME3 to see how it looks. Remember that the squad screen
      will probably still not look right, so look at gameplay and
      dialogue/cutscene animation.
    • If the result isn't satisfactory, grab a screenshot and post it in the thread so we can try to figure out what's wrong.
    • For more info, see the project page and/or look over the last few pages of the thread – or just ask a question!
  • From Vhalkyrie on reconstruction using Lazarus: http://social.biowar...40/blog/212726/ (an earlier article: http://social.biowar...40/blog/212586/)
    Thread on face reconstruction with more links and info: http://social.biowar...3/index/9938671
  • Pheonix52gx's blog w/analysis and reconstruction help: http://faceeffect.bl...-variables.html and http://faceeffect.bl...-variables.html
  • Thread on face reconstruction with more links and info: http://social.biowar...3/index/9938671



Original Issue

Because of the changes in the head meshes, shaders and textures in ME3, it appears that some ME2 faces are impossible to import accurately. The import process results in an incorrect face, and in most cases it's not possible to get it correct by tweaking it in the CC. This problem seems to mainly affect female faces, but some males also suffer from it.

Even the default female face from ME2 is impossible to get in ME3.

There's a bunch of discussion about the problem further down, but I'll collect examples of these problems here, with pictures and face codes where provided. (There are several more examples in the thread itself, I may
not have all here on the front page.)

Some – but not all – of the remaining problems can be resolved by deleting the face code from your ME2 save file prior to importing. If that doesn't work, a more extensive surgery requires manually copying LOD data from a ME2 save into a ME3 save. Even this still leaves some incompatible cases. Hopefully, though, these heuristics can be added to a future version of the importer…until a proper fix is released.

Images Illustrating the Problem

To start, here's my own Eevy Shepard (I can provide face code if someone wants it).

The images are from ME, ME2, and ME3, and from left to right: Squad screen, dialogue animation, and normal gameplay.

../../../uploads_user/303000/302008/195064.jpg
../../../uploads_user/303000/302008/195065.jpg
../../../uploads_user/303000/302008/195066.jpg

The ME3 one is clearly a different 'person'.
[*]
[*]
[*]

Clarian


Image IPB

Now, to demonstrate that this is, in fact, fixable and not a permanent problem with the new engine's "lighting and shaders:"
Image IPB

The patched ME3 character looks terrible, the fan fixed version looks identical to the ME2 character.
==

Vhalkyrie
ME3 - ME2
../../../uploads_user/2208000/2207240/195514.jpg

ME2 --- ME3 --- ME3 Fan Fix
Image IPB



==

Here's a fella for a change, QuetzaDrake

Image IPB

==

woodbyte (951.N8I.41L.98P.L1I.15W.1NB.717.F36.586.2G6.577)


Image IPB
The Angry One

Image IPB

ME3:
Image IPB

==

StarAce905-2:

Front:


Image IPB

Side:


Image IPB

^ 733.K1A.115.E8A.JDQ.62Q.WF8.65B.DB5.9D5.2G6.176

Fan Fix:
Image IPB

===

shenryo1983:

Front:

Image IPB Image IPB

===

Feanor_II (Sam Shepard):

Front:

Image IPBImage IPB

^ 332.RFF.JH9.D2I.JJ9.C9C.1NF.13F.PB3.894.572.5
 Note: This is a remnant code from an abandoned custom Shepard at the Lazarus Project screen. However, it is yet another problem with the face importer that BioWare needs to fix.

Feanor_II (Virgine Shepard):

Front:

Image IPBImage IPB

^ 743.Q9G.M17.F8A.JDQ.62Q.1DA.711.966.414.6G6.177 Note: Again, remnant (this time default Shepard) code from Lazarus Project screen.

lament.ballad:

Front:

Image IPB

===

kintaro115:

Front:


Image IPB

^ 933.QFP.L61.H81.8QC.61W.9QH.381.GB1.413.6G3.176

===

Julton84

Image IPB



Kolotosa

From ME2 (apologies for the off angle, I didn't have many screens to pick from)

Image IPB

And then into ME3


Image IPB

==

brobeeland

ME -&gt; ME2 -&gt; ME3
../../../uploads_user/76000/75804/195157.jpg


==

Katherine


Image IPB

==

Estelindis
Image IPB

==

Discrepancy
Image IPB

==
FRANCESCO84Inn
Anita in ME1

../../../uploads_user/2000000/1999368/187078.jpg

Anita in ME2

../../../uploads_user/2000000/1999368/187248.jpg

Anita in ME3

../../../uploads_user/2000000/1999368/196085.jpg

Barbara ME
../../../uploads_user/2000000/1999368/191645.jpg

Barbara in ME2

../../../uploads_user/2000000/1999368/192614.jpg

ME3
../../../uploads_user/2000000/1999368/197083.jpg

==

Chugster

Image IPB

==

Cazlee

Image IPB

==

ObiWan Kenobi87
../../..//uploads_user/3423000/3422569/198011.jpg

==

txmn1016
Image IPB
Image IPB
==

Prequel

../../../uploads_user/1728000/1727083/197142.jpg

==

dridell (including Lazarus-fixed version)
../../..//uploads_user/825000/824863/199021.jpg

Modifié par Mingolo, 30 avril 2012 - 05:39 .


#113
robertm2

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glad to see they fixed it. too bad it looks nothing like my me2 character.

#114
AZRoboto

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 The patch did nothing to fix my face-import problem.

Oddly enough, the 'imported' face looks exactly like the last incorrect male that Mingolo posted, even though my character in ME1/ME2 looks a lot different from the red-haired source image directly above it.

#115
Mrxknown

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Patch didn't help me and I WILL NOT edit my Xbox's saves to fix a problem that BioWare should since they get paid for it.

I was able to recreate one of my ME1 Shepards after an import through ME3's customization. But will not go through that with two more characters.

This stems from a bug in ME2 when importing a ME1 face and going to custom faces and then exiting and using the original imported face.

BioWare should have had that fixed BEFORE launch. They need better QA and they luck in keeping any customers for whatever game they use to further exploit gamers.

#116
Velez ITA76

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Another patch comes out or should we keep the character in this way?

#117
Holger1405

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AZRoboto wrote...

 The patch did nothing to fix my face-import problem.

Oddly enough, the 'imported' face looks exactly like the last incorrect male that Mingolo posted, even though my character in ME1/ME2 looks a lot different from the red-haired source image directly above it.



If you have this problem, get yourself the ME2 Gibbed save editor.
Export your save games to the PC: (basically explained here)

social.bioware.com/forums/forum/1/topic/323/index/9247811/3#9249327

  • [list=1]
  • Make a Backup of your save games.
  • Open Gibbed, load the save game you are planning to import in ME3.
  • Go to the "Raw" Tab, expand "Player".
  • Scroll down to  "Face Code".
  • Delete the existing Face code.
  • Save (You should not overwrite the existing save. Example: when the save you loaded into Gibbed is Save_0053 rename it to Save_0054 in the save dialog.)

    Import your save games back to the xbox

    done

    Edit:further clarification

Modifié par Holger1405, 08 mai 2012 - 01:50 .


#118
tukai9248

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^ the problem with this workaround is that modio no longer works and you can't download it anymore. their site has been down with no ETA on the fix with them switching servers

#119
Holger1405

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tukai9248 wrote...

^ the problem with this workaround is that modio no longer works and you can't download it anymore. their site has been down with no ETA on the fix with them switching servers


Ah... OK that is a problem. :whistle:
But I'm sure you can found another download source for modio. Google is your friend.  ;)

#120
detonatorFIN

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This patch didn't fix the issue for me and I'm still waiting for a fix for it! I really would like to play with my Shepard.

#121
FEVANG

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I dont get the error pop up but its the defult face it says "genetic scan in progress--attempting to match personnal records." and when i scroll down to custom appearance it says "scan inconclusive. records not found." and i did not try to customize my shep when i imported to me2 i even tryed using my identity code but still nothing and i dont think i can remake my sheps face even if i wanted to and i dont see modding my save file as an option so bioware what the he!! is going wrong and when will it be fixed because i refuse to play the story intill its fixed because my shep is me. btw bioware thanks for for killing me off i love being a matar after i told Ashley not to become one in mass effect

Modifié par FEVANG, 05 mai 2012 - 11:32 .


#122
tukai9248

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Holger1405 wrote...

tukai9248 wrote...

^ the problem with this workaround is that modio no longer works and you can't download it anymore. their site has been down with no ETA on the fix with them switching servers


Ah... OK that is a problem. :whistle:
But I'm sure you can found another download source for modio. Google is your friend.  ;)


I have checked for days and can't find anywhere else to download modio. I went to there FB page and there are a ton of complaints of people who can't use their modio anymore

#123
Holger1405

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tukai9248 wrote...

Holger1405 wrote...

tukai9248 wrote...

^ the problem with this workaround is that modio no longer works and you can't download it anymore. their site has been down with no ETA on the fix with them switching servers


Ah... OK that is a problem. :whistle:
But I'm sure you can found another download source for modio. Google is your friend.  ;)


I have checked for days and can't find anywhere else to download modio. I went to there FB page and there are a ton of complaints of people who can't use their modio anymore


As far as I remember the Instruction, you don't need to log'd on to the Modio servers to extract your save game from the Xbox.
So:
www.360haven.com/forums/showthread.php

#124
tukai9248

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Holger1405 wrote...

AZRoboto wrote...

 The patch did nothing to fix my face-import problem.

Oddly enough, the 'imported' face looks exactly like the last incorrect male that Mingolo posted, even though my character in ME1/ME2 looks a lot different from the red-haired source image directly above it.



If you have this problem, get yourself the ME2 Gibbed save editor.
Export your save games to the PC: (basically explained here)

social.bioware.com/forums/forum/1/topic/323/index/9247811/3#9249327

  • Make a Backup of your save games.
  • Open Gibbed, load the save game you are planning to import in ME3.
  • Go to the "Raw" Tab, expand "Player".
  • Scroll down to  "Face Code".
  • Delete the existing Face code.
  • Save to your character folder (You should not overwrite the existing save. Example: when the save youloaded into Gibbed is Save_0053.pcsav rename it to Save_0054.pcsav in the
save dialog.)done
Edit:further clarification



I am on step 6 right now and am stumped. Where do I send my Gibbed save file to? Do i need to open modio back up? Sorry I am not very savy with this

#125
tukai9248

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I got it to work and it's nearly identical to my ME1->ME2 face. I am very disappointed though for Bioware not fixing this.