I don't have Stamina to do **** - I can't use a single of my - uh - 5 abilities are they? And none of them really help me towards what I do - they all just do the same thing: hit something and maybe knock it down.
After i attained the 40 STR necessary for gear/abilities, as well as the required DEX for certain things, i got CON to 20 or so and then dumped all points into WILL (Err, give or take enough to get to 12 or 16 CUN, can't remember what i stopped at for new tactic slots). Dumping everything from that point on into WILL (i'm at level 16 now) nets me a TON of stamina to do things. Not to mention that, but Deep Mushrooms also help out...just smash the key that has them on your skill bar. If you set these up in Tactics, you'll notice that the CPU controlled hero downs them faster than fat hillbillies down cases of old warm beer. I'm not sure if you have a healer, or who your healer is, but i have Wynn and Morrigan in my group (both with Death Siphon to replenish mana after a fight), and as soon as my hero's stamina hits <100%, i have her cast Mass Rejuvination, which helps a ton.
Morrigan has Rejuvinate to either 1- give a boost of mana to Wynn if she needs it, or 2- slap it onto my warrior.
Learning to use your abilities to complement the different characters is what the "tactical" part of the fight comes in, and the game tells you this (it's also sort of what the spell reactions chart is based on). I have Pommel Smash, Critical Strike, Massive Blow, Two Handed Sweep, Sunder Arms/Armor...and all six of those are awesome. Everything crowded together? THS it and now they're all sitting on their rumps, stunned, off of one ability!
One thing to keep in mind also is your Sustained abilities. If you have Indomidable and Powerful Strikes both up, with say perhaps either Threaten or Precise Strikes, that's 3-4 sustained abilities up right there...you're not going to regen any stamina, even with Rejuv/Mass Rejuv, unless you eat some deep 'shrooms.
I run with Indomidable so i can't get knocked down, and it gives a damage bonus. I don't use Powerful Strikes much as you take an attack/defense penalty, unless it's on a boss and i can position my 2H warrior behind the boss, and just put up all his Sustained abilities...half the time you can't stun/knock down most bosses (they resist too much for me), so having slow, yet massive strikes with a huge crit chance is best there.
seriously, get enough strength/dex for your gear/abilities, pump CON to 20 or so, then dump will. As i level, i put one p oint in STR/WILL/CON now.
hope this helps.
Yea, i micro manage my mages too, but that's just because it's fun to aoe paralyze everthing and then toss Virulent Walking bomb on it, Fireball, Lightning Bolt, Winter's Grasp, and watch a group of 10-15 monsters all blow up at the same time





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