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Audio hunting for entertainment


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#1
DashingSplash

DashingSplash
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I decided that I wanted to play through the game once again from the start.
With certain recent event it felt like the game had lost it beautiful taste.
What I came up with was to play the game, take screenshots and identify each .isb audiofile with events in-game.

So far I've completed the list for everything up to the Oculon approach.

Hopefully you can get as much fun out of this as I do.

Cheers!

- DS

Audiofiles:
norX0 - Audiofiles connected to the Normandy (Higher the number the further in in the story)proX0 - Audiofiles connected to the Prologue mission (Eden Prime)staX0 - Audiofiles connected to the The Citadel (Higher the number the further in in the story)lavX0 - Audiofiles connected to the Therum MissionwarX0 - Audiofiles connected to the Feros MissioniceX0 - Audiofiles connected to the Noveria MissionjugX0 - Audiofiles connected to the Virmire MissionlosX0 - Audiofiles connected to the Ilos Mission
oculon = The Citadel
Menu music:Music Bank - mus_bunker_melodyloop.ogg
New Career:Music Bank - mus_breeding_1.ogg
nor10_backgrounds- Introducing Shepard, background. Spacer, colonist, etc.
Opening1- Going through the Relay for the first time- Most likely that Eden Prime approach is there too.
nor10_joker- First conversation- Joker- Kaidan- Nihlus- David Anderson
nor10_ambient_01- triggered conversation between Navigator and ???

nor10_ambient_02- triggered conversation between Chakwas and Jenkins
nor10_doctor- Dialogue with Chakwas and Jenkins

nor10_comm_room- Talking with Nihlus before Anderson arrives to the comm room
nor10_captain- Anderson arrives- Dialogue before transmission
nor10_comm_room2- Transmission from Eden Prime
nor10_landing_bay_cutscene- Dialogue in transmission call
nor10_landing_bay- Landing on Eden Prime
pro10_trigger_01_outside_ship- As name states, triggered just outside drop point
pro10_banter_00- Triggered comments from crew members at Eden Prime - Jenkins - Kaidan - Ashley- Before husk attack
pro10_trig02_a_river_approach- Triggered when seeing the Gasbags- Pre Jenkins Death (JD)
pro10_trigger_02_b_gasbag-Triggered if you shoot a gasbag which explodes near you.
pro10_trig02_c_bodies- Triggered when seeing the burnt bodies on the ground- Pre-JD
pro10_trig02_d_nihlus- Pre-JD
pro10_trigger_03_b_river_ambush- Jenkins death
pro10_trig_jenkins- Triggered if not examining Jenkins after his death
pro10_trigger_04_dead- Dialogue when examining Jenkins body.
pro10_trig05_nihlus- Triggered comment from Nihlus
pro10_ash- Dialogue after saving Ashley from the geth
pro10_trig06_c_cresting_ridge- Triggered before reaching the dig site
pro10_banter_01- Comments about the impaling
pro10_trigger_08_probe- Upon examining the dig site
pro10_trig08_nihlus- Triggered after examining the dig site
pro10_trigger_09_shed01- Triggered before the husk attack
pro10_banter_02- Triggered after the husk attack
pro10_trigger_10_shed02- Triggered after the husk attack, when closing in on the locked building
pro10_headscientist- Dialogue after opening the door- You talk with two scientists. Male and female.
pro10_m_scientist02- This occurs if you hit one of the scientists unconcious
pro20_nihlus_saren_cutscene- Triggers a cutscene after leaving the scientist camp- Nihlus and Saren interact, Nihlus get killed
pro20_notice_beacon- Triggered directly after the previous cutscene, you see Sovereign leave.
pro20_husk_trigger- Second husk attack
pro20_cole- When unlocking the Shed to the left- Cole is with two other farmers
pro20_f_farmer01- This is triggered upon interacting with the female farmer after the conversation with Cole
pro20_m_farmer01- This is triggered upon interacting with the male farmer after the conversation with Cole
pro20_powell- When examining Nihlus body- Dialogue starts with the dockworker Powell
pro20_saren_cutscene- After activating the tram
pro20_trigger_charges- After the Tram sequence, upon noticing the charges
pro20_sovereign- Triggered comments about Sovereigns department
pro20_end_cutscene_01- This dialogue activates after examining the beacon
pro20_end_cutscene_matriarch- Conversation between Saren and Matriarch Benezia aboard Sovereign

ATTENTION! Can't find the conversation with the doctor and Kaidan after passing out on EP

nor10_kaidan- The available conv. with Kaidan after Eden Prime
nor10_engineer- The available conv. with the engineer after Eden Prime
nor10_ash- The available conv. with Ashley after Eden Prime
nor10_oculon_approach- post beacon accident- pre citadel


nor20_leaving_oculon- post spectre status- leaving citadel
Fun fact: Kaidan is spelled wrong in the sound files. nor10_kaiden.isb