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buggy ingame-Shadows differ from nice Cinematic Shadows


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#1
Species8372

Species8372
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Has anybody at Bioware adressed the following buggy behaviour?

Picture from Cinematic (ingame engine sequence):
Image IPB

Picture ingame in exploration mode after the sequence:
Image IPB

As you can see, the shadows during exploration mode suck, they just dont work and look ugly. In every Cinematic my FemShep looks great. As this are no prerendered-sequences but running in the game-engine, why do they have a different shadow-configuration?

I bet it could be adressed in the GamerSettings.ini like these
[engine.biodynamiclightenvironmentcomponent]
smoothshadowlight_exploration=false
smoothshadowlight_cinematic=true

but honestly i dont know and would like to have a solution to this.

Greetings,

Species8372