[quote]InvincibleHero wrote...
[quote]iamthedave3 wrote...
Sorry you are entirely wrong. They are not commodities that gamers fund making the game as many games do not make back their investment in sales $ and the studios fold or are acquired by companies like EA or Activision. They garner sales based on marketing to gamers that it is a game they should enjoy playing. Like appeasing them doesn't also have unforseen and (known) consequences down the road. Appeasement usually ends bad with history as a guide. People always want more when emboldened by success.[/quote]
I know. Look at how Bethesda went under after bowing to fan pressure over the ending of Fallout 3! They never went on to make games like... wait, Skyrim?
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Broken Steel did not sell as many units as the base game. I never bought it disliked how the endings were but didn't rage over it. My 150+ hours weer well-spent enjoying the rest of the game. They sold millions of units of FO3 and Oblivion and obviously is one of the most successful videogame companies. I would have kept buying their products but physical copies require steam and I refuse to waver no matter how much I loved their games.
It's a fact look at some of the movement using their "success" at getting Deception rewritten as proof BW must change the ending toi their satisfaction. [/quote]
You probably should've done your research prior to posting that.
-Bethesda is owned by a different company, Zenimax funds them. Much like Bioware, doesn't matter how many units sell, Bethesda doesn't go until the parent goes.
-Fallout 3 is a great example of this, and why you need to do research. Bethesda announced they shipped 4.6 million units, doing the math on the NPD reports yields less than half of those units sold before they dropped off the charts.
-Oblivion was effectively the only RPG on all 3 platforms for around a year. It's not hard to sell alot of copies when there's no competition.
-Bethesda is far from one of the most successful companies. They're largely irrelevant. All they've done is released the exact same game with fewer features for 15 years, even when they had the opportunity to do something new, they just turned it into TES with guns. They aren't anywhere near the league of EA's history, Activision's, Valve's, Blizzard's, Square-Enix's, Capcom's, or Nintendo. They managed to revolutionize gaming just once, with TES : Arena, and they've been riding that into the ground ever since.
-Bethesda is largely a product of this generation of gaming's complete lack of objective press. If the gaming press actually gave games appropriate ratings, Bethesda wouldn't have sold nearly as many units. For example, how many PS3 copies of Skyrim do you really think they'd have sold if the reviewers had actually accounted for and mentioned "There's a gamekilling bug that can't be avoided"?
-Although I will give them credit, they do seem to be able to release an Industry record setting number of bugs with each release, and they manage to release an increasing severity with each release. One has to wonder if they even have a QA department.