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IGN's Response to BioWare Changing Ending, what do you think?


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#201
InvincibleHero

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Gatt9 wrote...

You probably should've done your research prior to posting that.

-Bethesda is owned by a different company,  Zenimax funds them.  Much like Bioware,  doesn't matter how many units sell,  Bethesda doesn't go until the parent goes.

-Fallout 3 is a great example of this,  and why you need to do research.  Bethesda announced they shipped 4.6 million units,  doing the math on the NPD reports yields less than half of those units sold before they dropped off the charts.

-Oblivion was effectively the only RPG on all 3 platforms for around a year.  It's not hard to sell alot of copies when there's no competition.

-Bethesda is far from one of the most successful companies.  They're largely irrelevant.  All they've done is released the exact same game with fewer features for 15 years,  even when they had the opportunity to do something new,  they just turned it into TES with guns.  They aren't anywhere near the league of EA's history,  Activision's,  Valve's,  Blizzard's,  Square-Enix's,  Capcom's,  or Nintendo.  They managed to revolutionize gaming just once,  with TES : Arena,  and they've been riding that into the ground ever since.

-Bethesda is largely a product of this generation of gaming's complete lack of objective press.  If the gaming press actually gave games appropriate ratings,  Bethesda wouldn't have sold nearly as many units.  For example,  how many PS3 copies of Skyrim do you really think they'd have sold if the reviewers had actually accounted for and mentioned "There's a gamekilling bug that can't be avoided"?

-Although I will give them credit,  they do seem to be able to release an Industry record setting number of bugs with each release,  and they manage to release an increasing severity with each release.  One has to wonder if they even have a QA department.

Oh come off it I know you hate them but there are hundreds of devs and they are top 10% in sales and releases big budget blckbuster games.

So 2.3 million in sales is a failure even if we use your version? Image IPB

#202
Shaigunjoe

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OniTYME wrote...

Shaigunjoe wrote...

I don't think you should lose respect for anyone standing their ground, afterall isn't that exactly what you are doing? Something about line holding?

Try and look at this from Colin's perspective, he writes reviews for a living, do you know how many times he is probably asked to change his opinion on something? It is a core aspect of his character to not give in to pressure from the masses no matter what opinion he has. If he sees a loud group of people wanting something their way instead of the way the creators intended it, who side do you think he would pick?

There's that... and then there's being an ignorant jackass who talks down on gamers. Moriarty tends to be the latter.


I'm sure that is a learned response after years of gamers talking down to him, just read this forum.

#203
FallenMSH

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this whole thing as go to far yes i hate the ending i and i will b***h and scream did i think they would change it no i hoped they would listen and go " okay so next time lets not do it that way" and if they change the ending and for the better i will have more respect for BioWare for listening and caring enough to do that but intill then change i play 99% of the game and just not do the ending and just restart the game is fun the story is wonderful so i can say am happy i bought the N7 edition so thanks for a great game

#204
Lux

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The PLC wrote...

If I released an album with my music, and my so called 'fans' started to yell at me to change the last few tracks, I would just tell them to **** off. Really. You din't like my album? Fine, sell it. Give it away. Burn it, I don't care. But don't you dare tell me how to do my stuff.


A music album, or a movie, a painting, a sculpture or novel isn't the same thing as a video game like Mass Effect where players are able to interact and make choices. It is NOT a static piece of art where customers are merely spectators. Customers are engaged in shaping the story.

Even if ME3 was just a movie I dare say that that deus ex machina ending would make it a flop and BioWare would have no way to get their money back from bad word of mouth (despite whatever good reviews the movie had). Unfortunately for a movie, there's no possibility for patches or enhanced editions that this medium allows. Comparing this medium with static art is simply not valid.

#205
ajaxbr

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I have played ME from the beginning and bought all DLC for ME 2 and have supported the series with a purchase of ME 3 Collector's Edition. I have enjoyed Bioware's ability to mix strong narratives and gaming mechanics. However, the ME Trilogy ended, like the Matrix Trilogy. The Ending had no closure, it felt as if it was a marketing decision. The ending felt processed and inorganic. Some people feel video games are art (Bioware's leadership) and I can
agree. But almost anything created by mankind can be considered art, if
done with care, consideration, and deep emotional truth. But if that's
true would the Mona Lisa be considered art if you had to view only 75%
of it and then pay additional fee to see the completed work?

After reading the press releases of both Dr. Ray and Casey, do you think they get it? The outrage is not productive, however the disappointment is very real. The distrust in Bioware's DLC "make-up" content and the constant redirection ("Penny Arcade liked it....", "We have several perfect scores....", and "Don't attack us....") has lead many to believe that Bioware is a corporation that "values its customers" but constantly seeks additional revenue at the expense of its most loyal customers. Is this a fair view? Has the outcry really changed anything? (DLC was planned well in advance.)

What do you think fellow BioWare Social Community Members?

#206
goten11756

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Its so funny when people call the ones calling the game's ending bad a "minority"... They have no clue of how statistics work... It seems IGN (as well as many other "defenders") is hiring high school dropouts, considering their logic of statistics...

Comparing the total amount of people who say the ending is bad vs the total amount sold?? Doesn't work.... Total sold has no meaning when comparing stats in this case, as they don't represent the total number of opinion available about this game's ending....

Try comparing the total number people who say the ending is good, vs the total number of people who say the ending is bad...if you so badly want to use the term "minority".... You'll find that the ones calling the ending "good", are an extreme minority when looking at the whole picture...

I swear...the current education system in America is degrading so fast....

#207
jinxter69

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Let me just say this: I was a former Army Interrogator, I was watching Colin Moriarty speak as he talks and watching his eyes. His eyes are saying things that he is not aware of telling us. He keeps looking down and to his left...this is what people do when they are remembering something they were either told or read. If he truly felt his own words, then he would NOT NEED to do this. If the words were truly his thoughts he would be talking directly to the audience...NOT the other Colin, and NOT down and to his left. He IS accessing a memory, but why does he need to do this if the were HIS feelings. He is also AVOIDING the camera, or the audience, because he knows, subconsciously that we will know...either that or he is just not a natural public speaker which I doubt.

Sorry IGN, but you either need to find someone who can talk your corporate speak better, or have him rehearse more and actually believe what he is saying.

Both Colins are doing this...not so much the first Colin, but most def the 2nd.

#208
InvincibleHero

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goten11756 wrote...

Its so funny when people call the ones calling the game's ending bad a "minority"... They have no clue of how statistics work... It seems IGN (as well as many other "defenders") is hiring high school dropouts, considering their logic of statistics...

Comparing the total amount of people who say the ending is bad vs the total amount sold?? Doesn't work.... Total sold has no meaning when comparing stats in this case, as they don't represent the total number of opinion available about this game's ending....

Try comparing the total number people who say the ending is good, vs the total number of people who say the ending is bad...if you so badly want to use the term "minority".... You'll find that the ones calling the ending "good", are an extreme minority when looking at the whole picture...

I swear...the current education system in America is degrading so fast....

All you can assume is you have a majority of the most invested fans in ME the 1% or less of them that post on the message boards and write about the taste of Tali's sweat.

#209
llllshadowllll

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IGwhat?

#210
jinxter69

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Originally posted here: http://social.biowar...ex/9512916/2170

Jytra wrote...

Well, here's something kinda funny, for those who just love Mr. Moriarty's posts...

http://ps3.ign.com/a.../1114043p1.html

Colin Moriarty, Guides Guru:


Obviously, the fact that Cole has been reverted back to his old self
(somewhat) is great news. After all, Greg and I did our fair share of
whining on Podcast Beyond after the new Cole was first shown on the
cover of Game Informer some months back.
Of course, I'd love for Sucker
Punch to bring back Cole's old voice, too, but hey – beggars can't be
choosers.




But beyond

the excitement I feel to have old Cole back in Infamous 2, I think the
sudden change in character model says a lot more. Indeed, it says a
great deal about Sucker Punch itself. This is a studio that listens to
its fans, cares what they want, and attempts to cater to as many of them
as possible.
There's no doubt that fans of a franchise can't be trusted
with every little thing (after all, look at how many people were
completely and utterly wrong when they predicted Wind Waker would suck
based solely on its graphics – I still laugh at those people today), but
it still delivers a rather important point.




But with the new Cole design, Sucker Punch heard loud and clear what
fans of Infamous wanted, and they delivered. Infinite amounts of kudos
to them for doing right by their community.
Fans of Infamous won't soon
forget it. Sucker Punch is one of Sony's most valuable developers. They
are tuned-in with the PS3 faithful, and it's things like this that prove
it.



What a bloddy hippocrite.


I agree with Jyrta...Moriarty is a BLOODY hypocrite.

Modifié par jinxter69, 22 mars 2012 - 07:21 .


#211
AVPen

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Considering just how much IGN has a conflict of interest regarding ME3 - with actually having one of their damn "journalists" physcially presented in the final game as a useless, poorly-acted chaarcter who serves no literal purpose - is their opinion really worth a sh*t to most people? :whistle:

#212
Gibb_Shepard

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Why can't we have different endings? Does this fool know what the RPG genre is? Why can't we have an ending that makes it impossible for a sequel, and one thats left more open based on player decisions?

#213
kingtigernz

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More to the point does anyone really care what IGN thinks?

#214
JonathanShepard

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This isn't a big deal even if it's true because if you prefer the old ending all you have to do is avoid buying the new DLC ending. It's as simple as that. If you don't like the DLC then don't buy it!!! 

The new DLC ending is for the people who didn't like the older ending. 

Modifié par JonathanShepard, 22 mars 2012 - 05:11 .


#215
goten11756

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InvincibleHero wrote...

goten11756 wrote...

Its so funny when people call the ones calling the game's ending bad a "minority"... They have no clue of how statistics work... It seems IGN (as well as many other "defenders") is hiring high school dropouts, considering their logic of statistics...

Comparing the total amount of people who say the ending is bad vs the total amount sold?? Doesn't work.... Total sold has no meaning when comparing stats in this case, as they don't represent the total number of opinion available about this game's ending....

Try comparing the total number people who say the ending is good, vs the total number of people who say the ending is bad...if you so badly want to use the term "minority".... You'll find that the ones calling the ending "good", are an extreme minority when looking at the whole picture...

I swear...the current education system in America is degrading so fast....

All you can assume is you have a majority of the most invested fans in ME the 1% or less of them that post on the message boards and write about the taste of Tali's sweat.


I'm sorry but your "most invested fans" are the ones actually playing the game, finishing and experiencing the ending, and then writing about it... Its called a review, if you haven't realized already.... I'm not assuming anything, where 99.9% of the time, reviews that come from the people who actually bought and played the game, are the ones that are accurate and actually mean something. Companies get paid all the time to rate their products favorably, and that skews the "real" opinion/review of the games. If you thought the company reviews are the "real" reviews...you are in for a suprise my friend...

Do I see the "most invested fans" bragging about how good and wonderful the ending is in wide acclaim? I think not...
How about the non-"most invested fans"? I don't see them praising the ending for its completeness either...

How about this...
A good game will have good reviews, from all of the players that have played the game, including both "most invested fans" and non-"most invested fans"... Example?.. Final Fantasy X. If the game is good, players will review and write about how good it is...if its bad, how bad it is... Need I say more? This is an example where most of the players who rated this game say the ending was terrible, for a wide range of reasons, but primarily because of the lack of options that was promised to us... If it was good, it would be the other way around, and would have been reviewed as having good ending in wide acclaim...Any more questions?

#216
Sipau Fade

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 I think the Dr made it clear they are happy with what they created and if they had it their way they would leave the ending as is. It is their opinion that the end is fine. Yet bioware is addressing the fans concerns and addressing the ending even
Though they weren't planning on it. I think bioware is just as entitled to their opinion about their game as we are. They are simply complying with fans opinion which is even more impressive than if they intentionally "screwed up" the ending and tried to fix it

#217
Canned Bullets

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Just pointing it out there. IGN gave DA2 a positive review.

#218
CrazyMooNew

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 The problem that I see..is that people have a right to complain and voice their dislikes about the ending of the game. That is perfectly fine and it should happen more often.

But when those same people DEMAND that the ending is changed because they didn't like it. Thats where I start to see an issue, because its asnine to think that you have that right.

Bioware created the lore, characters you love, the universe that you explore, and the story that captivates you. The consumers didn't do that, they bought the games..and in my case..except for the final 5 minutes of the last game..they loved every second of it.

Just because you can go back..and quote things that people said at different times of the development cycle..that people so called "promised" you..doesnt mean that they actually did. While I hate the ending..I can see that the three options are very different, the only issue that I had..is that they don't tell you what actually happens as a result of those decisions.

So what I would like to see..is a 20 minute epilogue. Or even a Darkhorse comic strip..anything to explain what happened. And I would like to see the ending stay the same.

#219
Mr. MannlyMan

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jinxter69 wrote...

Originally posted here: http://social.biowar...ex/9512916/2170

Jytra wrote...

Well, here's something kinda funny, for those who just love Mr. Moriarty's posts...

http://ps3.ign.com/a.../1114043p1.html

Colin Moriarty, Guides Guru:


Obviously, the fact that Cole has been reverted back to his old self
(somewhat) is great news. After all, Greg and I did our fair share of
whining on Podcast Beyond after the new Cole was first shown on the
cover of Game Informer some months back.
Of course, I'd love for Sucker
Punch to bring back Cole's old voice, too, but hey – beggars can't be
choosers.




But beyond

the excitement I feel to have old Cole back in Infamous 2, I think the
sudden change in character model says a lot more. Indeed, it says a
great deal about Sucker Punch itself. This is a studio that listens to
its fans, cares what they want, and attempts to cater to as many of them
as possible.
There's no doubt that fans of a franchise can't be trusted
with every little thing (after all, look at how many people were
completely and utterly wrong when they predicted Wind Waker would suck
based solely on its graphics – I still laugh at those people today), but
it still delivers a rather important point.




But with the new Cole design, Sucker Punch heard loud and clear what
fans of Infamous wanted, and they delivered. Infinite amounts of kudos
to them for doing right by their community.
Fans of Infamous won't soon
forget it. Sucker Punch is one of Sony's most valuable developers. They
are tuned-in with the PS3 faithful, and it's things like this that prove
it.



What a bloddy hippocrite.


I agree with Jyrta...Moriarty is a BLOODY hippocrite.


Wow, that's absolutely brutal!

...after all, look at how many people were
completely and utterly wrong when they predicted Wind Waker would suck
based solely on its graphics – I still laugh at those people today...


Condescend much? What a self-important douche this guy turned out to be... holy ****. :pinched:

#220
InvincibleHero

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goten11756 wrote...

I'm sorry but your "most invested fans" are the ones actually playing the game, finishing and experiencing the ending, and then writing about it... Its called a review, if you haven't realized already.... I'm not assuming anything, where 99.9% of the time, reviews that come from the people who actually bought and played the game, are the ones that are accurate and actually mean something. Companies get paid all the time to rate their products favorably, and that skews the "real" opinion/review of the games. If you thought the company reviews are the "real" reviews...you are in for a suprise my friend...

Do I see the "most invested fans" bragging about how good and wonderful the ending is in wide acclaim? I think not...
How about the non-"most invested fans"? I don't see them praising the ending for its completeness either...

How about this...
A good game will have good reviews, from all of the players that have played the game, including both "most invested fans" and non-"most invested fans"... Example?.. Final Fantasy X. If the game is good, players will review and write about how good it is...if its bad, how bad it is... Need I say more? This is an example where most of the players who rated this game say the ending was terrible, for a wide range of reasons, but primarily because of the lack of options that was promised to us... If it was good, it would be the other way around, and would have been reviewed as having good ending in wide acclaim...Any more questions?

I disagree on the validity of the reviews if they let a small part of the game tell them to rate a game they admit is 99% awesome to a zero or one of ten.

The average person doesn't care enough to waste time posting on BSN while they can be twittering or facebooking or whatever. We cannot assume they liked nor hated the endings. At least they didn't hate them enough to post. Hate is a more powerful motivator than thanking someone for doing a good job of taking their money in how exchange of goods is supposed to work. I don't go out of my way to thank newegg for a great job but if I have a problem they will hear it. So there is a negative bias to most feedback by the very nature of people.

People that play and are invested in pokemon say they are the best games ever. Does that mnake it so? Nope you get biased opinions from invested fans period. Usually they are defenders accepting more faults saying a 6/10 is really a 9. Though BW has seemed to attract more haters for some reason.

#221
Harbinger of your Destiny

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The PLC wrote...

If I released an album with my music, and my so called 'fans' started to yell at me to change the last few tracks, I would just tell them to **** off. Really. You din't like my album? Fine, sell it. Give it away. Burn it, I don't care. But don't you dare tell me how to do my stuff.

If your previous albums were rap and all of a sudden your latest album was a operatic ballad yea I think people might be legitimetly pissed.

#222
kingtigernz

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Canned Bullets wrote...

Just pointing it out there. IGN gave DA2 a positive review.

Lol i like this comment.

#223
jinxter69

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When it is mostly the critics giving a game 'glowing' reviews, then we know that the review was bought and paid for. These 'critics' are NOT objective, and these so called reviews are edited by people that are watching the 'bottom line'. Colin M. is a paid tool...and a hypocrite. He praises Sucker Punch for the changes they made to appease their fans in regards to the character model (and this was PURELY a change of ART) but if it comes to something he is OK with or even likes, then he cries 'dangerous precedent' in regards to Bioware potentially adding some ending to appease fans?

#224
alex13abc

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The guy's got a right to his opinion but mine is that IGN is bought and paid for by publishers and has zero credibility.

#225
Swords and Lasers

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101ezylonhxeT wrote...

Where is anonymous when you need them.


**** them.