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#101
OldTimeRadio

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Well I know Lord of Worms turned the idea into a fully functioning piece of CC and you can find the HAK with this content linked in this post of his.  Along with the calm and rough weather variants, he also created a project where the base models could be downloaded, though I'm not entirely sure how up to date the raw files are, compared to the material that made it into the haks.  With content like this, stuff that winds up in the HAKs is pretty much guaranteed to be the latest and greatest.  RL matters prevented him from being more active in the community for a while but he's recently posted that he's back on the Arbor Falls forum and you might want to check more with him about what files you need to grab from the HAK. 

I also know that The Border Kingdoms PW had indicated on the second of thier NWN Podcasts (near the end of the show) that they had already or were planning on using the above content as the starting area for their world.  The project went under/on hiatus but their haks remain and you might wish to get in contact with either of the two heads there for more information.

There actually may be another release in this thread by someone else, it's been a while since I've looked it over closely.

As I mentioned in PM's, the tileset I mentioned upthread is a no-go based on serious problems I had getting the models into shape.  At a certain point, the amount of time I had dumped into simply getting the models sorted was easily 10x as much time as I'd spent on every other aspect of the system, combined. So I dropped work on it.

However, IMO, LoW's implementation is about as choice as I could have ever imagined the base system to be.

Modifié par OldTimeRadio, 28 janvier 2013 - 04:51 .


#102
KlatchainCoffee

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Thank you very much OTR. I'd be grateful for anything at this point and I hope to have LoW's permission to use his work in my campaign.

#103
OldTimeRadio

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KlatchainCoffee wrote...
Thank you very much OTR. I'd be grateful for anything at this point and I hope to have LoW's permission to use his work in my campaign.

NP!  From LoW's message that I link to in the post:

lordofworms wrote...
and extract to your hearts content....hell there might even be a few extras in there you all might want..permission granted ahead of time to repackage,recompile,edit,rip,steal my childs cereal...its all good...

:D

#104
henesua

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Klatchain, I'm compiling Worm's stuff into a usable format for the module I was telling you about....

I came here to ask a question about but then found all the answers I needed in the thread. Thanks all!

--- I should share a screenshot of Worm's Work ---
Posted Image

Modifié par henesua, 11 octobre 2013 - 02:18 .


#105
Draygoth28

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That is pretty awesome stuff.

#106
henesua

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yes, it is very nice. Once I got all the assets together and started playing with them in the toolset I started to get more excited about my project. I'd like to have several kinds of sailing adventures built into our PW, and to make a few special one off experiences which also involve sailing to exotic locations. Having these resources makes a huge difference.

Next step is to get all of the standard ships along with Asymetric's Dhow into the microset as groups which should be easy to do.

And it would be good to run Worm's models through clean models as well because of some sparklies, but I haven't been able to download the DLLs I need for that to run, if anyone else has run Worm's microset along with the ships that he put in his PW HAKs through clean models, I'd like a copy. Or alterantively I'd like to find out how to get the DLLs so that I can run Clean Models on my machine.

Modifié par henesua, 11 octobre 2013 - 05:12 .


#107
CaveGnome

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Wow! This is incredible! I had this idea that Nwn wasn't cuting mustard for decent "at sea" modules. But this work is changing my mind... Now i need a Troll-manned (er... trolled?) submarine and a Sargasso like seaweed sea (half a joke, one of my old PnP modules uses all that :-)

Modifié par CaveGnome, 12 octobre 2013 - 10:55 .


#108
Sumthing

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If only I was actually good at making things in NWN.

#109
Tarot Redhand

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@henesua I may very well be mistaken but I thought I remembered something about the dll's being included in the latest version of clean models. Not yet being any good at 3d modelling I haven't needed to use it myself.

TR

#110
The Amethyst Dragon

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henesua wrote...

And it would be good to run Worm's models through clean models as well because of some sparklies, but I haven't been able to download the DLLs I need for that to run, if anyone else has run Worm's microset along with the ships that he put in his PW HAKs through clean models, I'd like a copy. Or alterantively I'd like to find out how to get the DLLs so that I can run Clean Models on my machine.

CleanModels 3.5

#111
nwnsmith

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I am also using LOW's work in my pw Nordock Awakening. There is a short movie with a clip from the tileset

here

Modifié par nwnsmith, 12 octobre 2013 - 04:11 .


#112
Zwerkules

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nwnsmith wrote...

I am also using LOW's work in my pw Nordock Awakening. There is a short movie with a clip from the tileset

here


That looks amazing, Nwnsmith!

#113
DM_Vecna

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Thanks for the compliment. Many of your Hals are in use there.

Anyone that wants to dig though my haks may find them on the website linked in my sig.