Tequila Man wrote...
ninjaNumber1 wrote...
BaladasDemnevanni wrote...
ninjaNumber1 wrote...
And the principle is inconsistent because you want to go after developers who make 1% mistakes in their games but not after those who botch up the entire game.
Pretty far from the problem.
Here's what separates the two scenarios:
1) I don't care enough about the developers who botched the entire game. I hated the Darkness 2, but I'm not petitioning for alterations. I care about Mass Effect 3 far more than the Darkness 2. Basic principle: people are more likely to complain about things they are invested in.
2) I'm far less likely to get an entire game remade than a small portion of it. Basic principle: Realism.
3) There is a substantially greater degree of collective agreement regarding the ME3 ending, increasing the likelihood of this movement succeeding. Basic Principle: Collective action influencing development.
Those are the standards I currently hold Mass Effect to. When another series meets these criteria, I will gladly jump on the bandwagon.
But what you are saying is even worse. It seems that the fault of Bioware was actually giving you a great story in previous games.
According to your logic, they should just made mediocre games so that then you won't punish them for it....
What you have to realize is that regardless of feasibility or reasons, you do use an unfair standard by penalizing the one who does most of it right and not doing much against those who do nothing right.
Yes. If they hadn't set the bar so high, creatively, we wouldn't be here outraged.
And how unfair is that?
In terms of crime, its like saying you go after the one who commits a small mistake while not caring about those who are repeated offenders/murderers etc. You don't see anything wrong there?
Modifié par ninjaNumber1, 22 mars 2012 - 02:01 .




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