Father_Jerusalem wrote...
Cyph3rX wrote...
Father_Jerusalem wrote...
Cyph3rX wrote...
Father_Jerusalem wrote...
Rockworm503 wrote...
Yet we're the childish idiots who attack people and are "forcing" our opinions down their throats. 
It wasn't an attack, it was a statement of fact. As evidenced by the actions of people on the forums today STILL not being satisfied after Dr. Muzyka's statement. People demanded that the DLC be free, that BioWare match the Child's Play donations, that BioWare give them a pony... okay, that last one was me, but still.
No matter what BioWare gives you, you. Will. Not. Be. Satisfied.
It's not an attack, it's not forcing opinions down your throat, it's just the cold, hard truth.
Mainly because it said next to nothing like Hudson's statements, it was just more PR except from a higher up meant to try to placate the community without doing much of or saying anything. He did not even admit fault over the silly promises made to the fanbase before release, or go with a unveiled "Who cares, deal with it." statement
Honestly, Bioware would've been better off not saying anything at all till April, or saying something definitive, rather than more PR gibberish. Tired of seeing the BS spin so I can decide whether I feel like bothering with this game for the foreseeable future or not. Right now it's looking unlikely.
It said that they're listening, that they're sorry so many people were disappointed, that they want to work with the fans to create better DLC to help explain the endings, that they're looking for constructive crticism to help them with their task...
But other than literally everything you've been asking for, you're right. It said next to nothing...
Except thats exactly what Hudson said. Not to mention Ray went a step further with the "we want to work with the players, BUT look at all of these awesome reviews!" statement. It was uncalled for and condescending. Not to mention I paid $60 bucks for this just to get an unfinished product with a Deus Ex 1 copy/paste ending, and they have the audacity to go "artistic integrity". I wasn't even looking for a good ending with sunshine and rainbows and babies running around while Shepard sips margaritas on a beach, but I expected Shepard to die for the cause and the sacrifice in the end to actually make sense with established lore and not just boil down to pick your favorite color, magically teleporting crew members, and everything blowing up for lots of speculation for everyone. You know, an ending in the vein of the first two ME's or DA:O, not this blatant copy/paste from another game riddled with plotholes.
So, telling you they're taking the criticisms to heart, asking for feedback, saying they want to work with the fanbase constructively, and repeatedly saying that there is more to come is... next to nothing? Come on, man. If you're going to discount the fact that they're TRYING to work with you, then that only serves to confirm my statement that NOTHING they could EVER do will be good enough for you.
Except over the years and several bad products later, I've become quite adept at seeing the difference between legitimate feedback and damage control PR gibberish. Fans have been giving plenty of feedback, and all Bioware said was pretty much "mmhmmm", and then they dig their heels in with the "art" argument after stating "we're listening". Pretty much means little to no progress has been made, and they're most likely probably just going to throw some patchy messed epilogue in just to say "HEY WE DID SOMETHING." instead of actually addressing the problem of the plotholes, the total disregard for what was established the first two games and 99% of the third, and Shepard simply giving in to RGC without even
having the
investigate option. All because in the end it saves them money and they were able to ship on time. Even good ole' Bobby Kotick has enough restraint to let Blizzard go off and do its own thing rather than trying to shove a BSed product out the door, because he knows he'll get his return on his investment in Blizzard and their releases. EA it seems wants to just do what Kotick does with the rest of his IP's which is to run them into the ground until they're worthless.
If they'd have just let BW do their thing, instead of nitpicking and wanting to extract as much from the game as possible to release later as DLC, and with all the cut content forced them to toss in a nonsensical ending; they could have had something great that would be remembered for quite some time. Instead they're stuck once more with a steaming pile questioning why there's so many who dislike it. Now they're just in damage control mode to see how many they can placate and save for their future releases with as little impact on their profit margins as possible, which after the last three (DA2, TOR, and of course ME3) I'm not really holding my breath for. Frankly, this could've all been avoided if they actually bothered to release a well tested, and quality product, and they would have been swimming in profits for the next few months due to a universally happy fanbase which would have been more than willing to shell out for DLC.
TLDR:
I would've, and probably many others too, been happy if they actually took the time to release a polished finished product, rather than rushing out 99% of a game, complete with a pseudo-ending all for the low price of $60 bucks. Plus they're not really listening, its smoke and mirrors.
Modifié par Cyph3rX, 22 mars 2012 - 07:32 .