Tazzmission wrote...
:sigh: do you even know what critisizing means?
because demanding someone change there work isnt critisizim
Look, you can parse this issue however you see fit, and banter semantics all day, but it doesn't change the simple facts. Looking at the ending in comparison with the rest of the game, obvious and unfortunate differences become very apparent. A huge amount of effort was obviously put into making sure that narrative threads were carried through the trilogy faithfully, and that contradictions were minimized for almost the entirety of the game. When fantastical sci-fi elements were introduced, they were explained by in-game experts or in codex entries. When a final confrontation took place, the groundwork had been laid so that it had significance, relevance, and emotional impact for both Shepard and the player.
The ending, in its current form, deviates substantially from that paradigm. Looking at it in context, it does not seem to come from the same creative team--at least not from the same creative process. You don't have to look far to understand why, either. The basic concepts shown in the ending might have been tossed around the bullpen years ago in the early design stage, but they weren't thoroughly realized and scripted until the very last minute. The ending was unfinished and floating in limbo until about 4 months ago, when they finally threw something together in time for console certification.
You can talk all you want to about "artistic integrity," but that doesn't change the fact that the ending of this epic trilogy was half-assed in a hurry to meet a deadline. How much integrity and art does that get you?
If you want to respect the artistic integrity of this game, this franchise, and this team, I think the answer is clear. Give them the chance to do it right. These artists have been providing us with first-rate gold standard entertainment for years--they have earned a Mulligan. Let them take the time to create an ending that they can be proud of, and that
does actually reflect their artistic integrity. Looking at the rest of the game, and the rest of the series, I have absolute confidence that we will love it.
Modifié par durasteel, 22 mars 2012 - 02:08 .