This 'artistic integrity' argument is getting very old.
Simple fact...artists in every genre make changes and edits to their work, either because they are not happy with it and have been pressured into it by publishers (prime example with movies) or because the fans have not liked it.
- Books are often released with new edited editions later as feedback is received and new editors take a look.
- A huge number of movies are released with directors cuts. Ever see Kingdom of Heaven? The cinema release of that was not very good and didn't do that well. The directors cut took it to a whole new level with much more depth of story (sound familiar) and is now very well received.
- Artworks are often redone, touched up and changed as they go along before an artist is happy about it. They will often also receive feedback from people they know as it progresses.
- Bands generally listen to fan feedback and write new albums taking this into account. If an album was ****, didn't do well in the charts and had fans moaning, then they will try their best to remedy it with their next.
Works of art are fluid in nature. Not static. They can be changed and games are no different. Particularly with the advent of DLC and with the majority of players having easy access to the internet. There is no reason not to change them as time goes a long. It is not damaging in any way. It can simply help them grow.
Modifié par OverdrivenI, 22 mars 2012 - 01:05 .