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Why implementing the indoctrination hypothesis would be an insult to any rational person


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#51
Ieldra

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He4vyMet4l wrote...

Ieldra2 wrote...

If two of the choices mean you get indoctrinated while one avoids it, then yes, that is tantamount to saying two of them are wrong. Because well, if I choose one of the blue options that doesn't mean I accept the Reapers' reasoning. Yet that is what the promoters of the hypothesis are saying. Most of them anyway.

There is no logic to the assumption that two choices end in indoctrination while one doesn't. That's exactly what this is about.


However, even destroy has a moral outcome. Plus, it could be the only choice to get out of indoctrination country, at the expense of morality. You may escape indoctrination, but not only the reapers will suffer for it. There is no logical right or moral right with that choice. The other two options are much easier to make, depending on your Shepard's moral stand.

Actually, they aren't. The Synthesis imposes a physical change on all intelligent life without consent. I can justify it only if I can presume the results will reasonably be seen as beneficial by the great majority, and even then it's problematic.

All I'm saying is it's not as it seems.

All I'm saying is that it's insulting to people's rationality to set one option as "correct" based on false reasoning.

#52
kouzrah

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I agree with the OP. Sorry to say that but I hate the indoctrination theory.

#53
fwc577

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Ieldra2 wrote...

He4vyMet4l wrote...
You still make the decision you think is right. If Harbinger tricks you into it, it doesn't mean that the decision is false and that there is only one choice.

If two of the choices mean you get indoctrinated while one avoids it, then yes, that is tantamount to saying two of them are wrong. Because well, if I choose one of the blue options that doesn't mean I accept the Reapers' reasoning. Yet that is what the promoters of the hypothesis are saying. Most of them anyway.


You are basing this solely on the moral aspet of right or wrong. There is also the logical aspect to your decision.

There is no logic to the assumption that two choices end in indoctrination while one doesn't. That's exactly what this is about.


Actually, the whole premise of the indoc theory and the other choices being "wrong" is sheer brilliance and the fact you think it's a slap in the face because you choose one of those two options is the games way of showing you that your weak willed and will fail in the 11th hour.

In ME3, TIM wants to control the reapers and everytime it gets brought up you tell him he is evil and he is insane and the reapers cannot be controlled and he should help instead of hinder.  So at the very end, what would suddenly make Shepard believe that the "control" ending is suddenly right?  Maybe because its bathed in a blue light and starchild tells you that destroy will wipe out all Synthetic life, something that if you've been choosing Paragon options and saved Geth/Quarians isn't something you want to do.  You've been tricked.

What about Synthesis? Well, Synthesis is exactly what Saren wanted from ME1.  So why stop him if you are going to play through two other games and then choose to do what he wanted done in the first place?

The whole reason that indoc theory states the other two choices are "wrong" and incorrect is based partly on three things.  1-you die in both of those endings and 2-they were options two other series bad guys wanted to choose and 3-The starchild wants you to choose one of those two options instead of destroy and actually lies to you about what destroy is going to do.

#54
Raxxman

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When did Shepards objective of 'Stopping the Reapers' change to 'Destroying the Reapers?'

All endings 'stop the Reapers' 'Stop the Reapers' is Shepards goal, That Shepard must destroy the Reapers is a supposition.

Really, can anyone find me a quote where Shepard says he's out to 'Destroy the Reapers?' I can find dozens which state his goal is to stop them.

All shown endings stop the Reapers. They may suck but IT is wrong stating that destruction is all Shepard wants throughout the series (It may be their Shepard wants to destroy, but their Shepard may want Kadiens hot hot buns, doesn't mean my Shepard does)

#55
LolaLei

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Raxxman wrote...

When did Shepards objective of 'Stopping the Reapers' change to 'Destroying the Reapers?'

All endings 'stop the Reapers' 'Stop the Reapers' is Shepards goal, That Shepard must destroy the Reapers is a supposition.

Really, can anyone find me a quote where Shepard says he's out to 'Destroy the Reapers?' I can find dozens which state his goal is to stop them.

All shown endings stop the Reapers. They may suck but IT is wrong stating that destruction is all Shepard wants throughout the series (It may be their Shepard wants to destroy, but their Shepard may want Kadiens hot hot buns, doesn't mean my Shepard does)


HAHA! Yeah, I wouldn't mind getting me a slice of Kaidan's hot hot buns. :lol:

Modifié par LolaLei, 22 mars 2012 - 12:30 .


#56
bo_7md

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MadRabbit999 wrote...

You are reading articles that are made to give onyl partial answers,
this is what the offical devs wanted in order for you to speculate.

They
never dismissed the indoc theory, and I doubt they ever will, all they
said was that the endings are as "intended" which does not disproof the
indoc theory. .because their confirmation coudl stil lbe based on the
IT.

If they wanted to make it clear.. why saying "These are the
endings as we intended" and not "The endings are what they appear to
be", this last statement would invalidate all Indoc theories quite
easily...


No, it does disproof it.

1- They have stated that the story ended and no DLC after the ending all DLCs will be during the event of ME3 and not after it. The indoc theory NEEDS a dlc after the ending of the current events as shepard will have to wake up.

2- The co-founder official open letter blog.bioware.com/2012/03/21/4108/, " even so, the passionate reaction of some
of our most loyal players to the current endings in Mass Effect 3 is
something that has genuinely surprised us."

Now as you can see they weren't expecting this, and all they promised was answers and more clarifications but no changes. How is the game ended and current ending and no more shepard from all the posts not a clear sign that they finished the story here and are moving on.

The indoc theory will mean that everyone involved in ME3 is a collaberator in this conspiracy and they all have lied and manipulated the fans to cover up for an ending they were planning ?

This is far fetched......too far fetched for me.

#57
steej

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OdanUrr wrote...

steej wrote...

OdanUrr wrote...

People, there are inconsistencies everywhere. Someone start by explaining to me why the Reapers don't shut down the relay network.


They need it to travel around the systems.
What else you got matey?Image IPB


Seriously? Setting aside for a moment the fact that this has been their MO for millions of years (shut down the network and pick them off one at a time) and they sure could take their time and use whatever standard drive they have (isn't this how they get to the Milky Way in ME3? no relays involved?), you're honestly telling me that the Reapers, creators of the mass relays, wouldn't be able to shut the network and activate one relay at a time to cull one system at a time?:huh:


Hmm, tough one, give me a momont..
(..we are building a consensus..)

#58
bo_7md

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steej wrote...

Seriously? Setting aside for a moment the fact that this has been their MO for millions of years (shut down the network and pick them off one at a time) and they sure could take their time and use whatever standard drive they have (isn't this how they get to the Milky Way in ME3? no relays involved?), you're honestly telling me that the Reapers, creators of the mass relays, wouldn't be able to shut the network and activate one relay at a time to cull one system at a time?:huh:


Actually the reapers are creations themselves of the same people who made the relays like the child in the citadel, so yea they might not be able to shut them down one by one. but who knows.

#59
SkinnyMcfatty

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While i think this thread is well written, i believe the phrase "rational thinking person" might be abit much. In the context of the game, consider what's going on in general, and what's going on around you at any one point in time. Depending on how much you immerse yourself into the game, whether you really put yourself in the place of Shepard or simply have a play through going pure paragon/renegade you are playing it for different styles. Let's say you really love the game to the point where you put yourself in the place of Shepard and want to feel the choices you make are important. Well in that context how could you yourself really wrap your mind around the fact that billions of people are being killed/harvasted while you are making your decision. I think general rational thinking would go out the window. However if you are simply playing through as a pure paragon/renegade then there most likely is no need for rational thinking, because you are just playing for the enjoyment of the game.

The IT has some serious merit to it, just the same if you look long enough could have its own holes. But also consider this when it comes to the IT. Bioware finished the game. Whether or not you liked it , it was the finished product they put out. So now people come along and piece togther something that seems to make more sence and makes them think that what was done was a mistake or just a ploy for DLC money. How would that make you feel ?

I think regardless of what the future DLC might bring, there will be likely no mention of the IT. To do so might show what an oversight they missed. But i could be entirley wrong as well.lol. It happens to us all. However i do stand by my "rational thinking" comment completely.

#60
Ieldra

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fwc577 wrote...

Ieldra2 wrote...

He4vyMet4l wrote...
You still make the decision you think is right. If Harbinger tricks you into it, it doesn't mean that the decision is false and that there is only one choice.

If two of the choices mean you get indoctrinated while one avoids it, then yes, that is tantamount to saying two of them are wrong. Because well, if I choose one of the blue options that doesn't mean I accept the Reapers' reasoning. Yet that is what the promoters of the hypothesis are saying. Most of them anyway.


You are basing this solely on the moral aspet of right or wrong. There is also the logical aspect to your decision.

There is no logic to the assumption that two choices end in indoctrination while one doesn't. That's exactly what this is about.

Actually, the whole premise of the indoc theory and the other choices being "wrong" is sheer brilliance and the fact you think it's a slap in the face because you choose one of those two options is the games way of showing you that your weak willed and will fail in the 11th hour.

That is exactly the kind of arrogance I find abhorrent in some of the hypothesis' promoters. It's based on the premise that those who choose the other options are somehow thinking wrong. That's complete bullsh*t. Because you know, if it's all unreal anyway the only anchor you have for your decision is your own reason. I *have* to choose based on my own values because there is nothing else. Any external evidence can be delusional. If you want the game to tell those not agreeing with you they're thinking wrong, what makes that of you? Someone who is unable to accept that other people's opinions may have merit. In other words, a fundamentalist.

In ME3, TIM wants to control the reapers and everytime it gets brought up you tell him he is evil and he is insane and the reapers cannot be controlled and he should help instead of hinder.  So at the very end, what would suddenly make Shepard believe that the "control" ending is suddenly right?  Maybe because its bathed in a blue light and starchild tells you that destroy will wipe out all Synthetic life, something that if you've been choosing Paragon options and saved Geth/Quarians isn't something you want to do.  You've been tricked.

That is bullsh*t. Play Renegade for once and you see it. What happens is that you challenge TIM to use his newfound ability to help, and he can't. Nowhere are you forced to say it's a bad idea. Even Hackett says TIM might be on to something after Sanctuary.

Also you haven't read my OP: It is exactly the point that the fact TIM wants to control the Reapers is if no relevance whatsoever to the question of whether or not it's a good idea in the first place. I could as easily say YOU've been tricked. You've been tricked into not thinking clearly and invoking evil by association where it doesn't exist. 

What about Synthesis? Well, Synthesis is exactly what Saren wanted from ME1.  So why stop him if you are going to play through two other games and then choose to do what he wanted done in the first place?

Again, the fact that Saren supported the idea of melding synthetics and organics is of no relevance. I stopped him because he had become a slave of the Reapers IN SPITE of believing his idea is basically a good one.
Saren was deceived by the Reapers into believing they would realize his ideas, but all he got was indoctrination. I am not so deceived. I know very well that the Reapers will not realize them. I wonder why the indoctrination theorists believe they have a way out by choosing Destroy. That makes no sense.

The whole reason that indoc theory states the other two choices are "wrong" and incorrect is based partly on three things.  1-you die in both of those endings

You die in all endings, actually. That's pretty much in line with the sacrifice theme. The survival scenario is so hard to get - even impossible for a pure SP game - that it might as well be noncanonical. It's a tidbit for those who don't care about the underlying themes of the final choice and just want their Shepard to survive.

and 2-they were options two other series bad guys wanted to choose

Irrelevant. To make a choice based on this is false reasoning.

and 3-The starchild wants you to choose one of those two options instead of destroy and actually lies to you about what destroy is going to do.

You have no evidence what the starchild wants you to do. If anything, it could be said it wants you to take any of the THREE options. Also, that it lies is an assumption not supported by any evidence, and IF it lies, then it may as well lie about the results of the Destroy option in your disfavor.

The whole hypothesis rests on an assumption anchored in a void.

#61
pypse

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Well, choosing any of the two "bad" options doesn't have to necessarily mean that you get indoctrinated and "lose the game". As far as I know, if your EMS is low enough you only get the destroy option (can someone verify this, please?).
The other two options, being unlocked by your fleet's military strength may mean that there's still someone out there able to get you out of this mess :P.

#62
Planeforger

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Icinix wrote...

I actually believe the indoctrination theory as being all powerful - and that ALL ending choices lead to indoctrination.

The breath scene at the end would suggest otherwise - but I tend to view that as more of an easter egg...like the Halo ending on the hardest difficulty - but believe that in all endings - Shep wakes up - but is fully indoctrinated...

I don't entirely agree. The breath scene could still be the one sole way to break free from indoctrination.

Which is to say that for most players, any additional ending DLC will involve the players not being able to control the indoctrinated Shepard as he goes around shooting all of his allies. If their paragon/renegade skills are high enough, they'll be able to shoot themselves before they kill their love interest.
Then the Reapers will wipe out all civilisation. Cut to credits.

Alternately, for the few players who made the 'right' choice according to the theory, additional ending DLC will involve a half-dead Shepard stumbling around seeking out that chamber in the Citadel, which was purely an illusion and doesn't exist.
Maybe you get to fight TIM, but it doesn't matter, since there's no deus ex machina this time, and nothing can stop the Reapers wiping out all civilisation. Cut to credits.

Having said that, all of those endings sound much less fulfilling than the real ending. I really hope they don't change their minds and do the indoctrination thing, actually. There's no way we could swallow a second deus ex machina, and there's no way that Shepard and co can win without one.

Modifié par Planeforger, 22 mars 2012 - 01:14 .


#63
Ieldra

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SkinnyMcfatty wrote...
While i think this thread is well written, i believe the phrase "rational thinking person" might be abit much. In the context of the game, consider what's going on in general, and what's going on around you at any one point in time. Depending on how much you immerse yourself into the game, whether you really put yourself in the place of Shepard or simply have a play through going pure paragon/renegade you are playing it for different styles. Let's say you really love the game to the point where you put yourself in the place of Shepard and want to feel the choices you make are important. Well in that context how could you yourself really wrap your mind around the fact that billions of people are being killed/harvasted while you are making your decision. I think general rational thinking would go out the window.

Whether or not rational thinking goes out of the window for my Shepard is for me to say. Outward actions may be prescribed by the game, motivations may not. Also, you're making a decision about all intelligent organic life in the galaxy. The weight of that is easily as big as the deaths and weighs in favor of making an informed decision taking everything into account that you can know.  Apart from that, yes, I believe thinking clearly in such a situation is perfectly possible. Easier, in fact, than if one person was killed every minute in front of your eyes. 

Modifié par Ieldra2, 22 mars 2012 - 01:16 .


#64
CroGamer002

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kouzrah wrote...

I agree with the OP. Sorry to say that but I hate the indoctrination theory.


You shouldn't be sorry.

#65
AkiKishi

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At this point I'd just play it for laughs.

Garrus: Shepard wake up !
Shepard: Garrus ? I just had the weirdest dream..
Garrus: You can sleep when you're dead we have a job to do.
Shepard: But It was so real... There was this kid and he was the leader of the Reapers and I had to choose between a green a blue and red button.
Garrus : WTF you must have really hit your head hard there. Anyway let's get it done !

Modifié par BobSmith101, 22 mars 2012 - 01:23 .


#66
OdanUrr

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bo_7md wrote...

steej wrote...

Seriously? Setting aside for a moment the fact that this has been their MO for millions of years (shut down the network and pick them off one at a time) and they sure could take their time and use whatever standard drive they have (isn't this how they get to the Milky Way in ME3? no relays involved?), you're honestly telling me that the Reapers, creators of the mass relays, wouldn't be able to shut the network and activate one relay at a time to cull one system at a time?:huh:


Actually the reapers are creations themselves of the same people who made the relays like the child in the citadel, so yea they might not be able to shut them down one by one. but who knows.



Maybe, bu that's only true if the end sequence is not a hallucination. If it is, then everything we know about the Reapers points to them being the creators of the mass relays. In fact, that's the point of the series: the Reapers created the mass effect technology so that they could use it as a weapon against the civilizations of the galaxy, isolating and culling individual star systems whenever it was time to end the cycle.

Modifié par OdanUrr, 22 mars 2012 - 01:26 .


#67
fwc577

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Raxxman wrote...

When did Shepards objective of 'Stopping the Reapers' change to 'Destroying the Reapers?'

All endings 'stop the Reapers' 'Stop the Reapers' is Shepards goal, That Shepard must destroy the Reapers is a supposition.

Really, can anyone find me a quote where Shepard says he's out to 'Destroy the Reapers?' I can find dozens which state his goal is to stop them.

All shown endings stop the Reapers. They may suck but IT is wrong stating that destruction is all Shepard wants throughout the series (It may be their Shepard wants to destroy, but their Shepard may want Kadiens hot hot buns, doesn't mean my Shepard does)



Look no further than the begining of ME3 when you first encounter the illusive man.....

TIM: Shepard
Liara: Illusive Man?
TIM: Fascinating race the Protheans.  They left all this for us to discover, but we've squandered it.
TIM: The Alliance has known about the Archives for more than thirty years, and what have we done with it?
SHEP: What do you want?
TIM: What I've always wanted.
TIM: The data in these artifacts holds the key to solving the Reaper threat.
SHEP: I've seen your solution people are turned into monsters (referring to the part reaper part human soldiers)
TIM: Hardly, They've been improved. (Yeah, SYNTHESIZED WITH REAPER TECH)
SHEP: Improved?
TIM: That's what separates us Shepard: where you see a means to destroy, I see a way to control--to dominate and harness the Reapers' power. (reference to Shepard and Destroying the Reapers)
TIM: Imagine how strong humanity would be if we controlled them.
SHEP: Earth is under siege and you're hatching a scheme to control the Reapers? (a reference AGAINST control)

TIM: (This dialogue depends on your option to control/destroy the reaper base)
TIM: This isn't your fight any longer, Shepard.  You can't defeat the Reapers, even with the Prothean data. (again another reference to destroying the Reapers)
SHEP: (Renegade Option): You brought me back because you knew what I could do.  I can defeat them. (again another reference to destroying them)

TIM: Doubtful, the odds aren't in our favor.
TIM: More importantly, I don't want the Reapers destroyed (agan another reference to destruction)
TIM: We can dominate them, use their power, harness their very essence to bring humanity to the apex of evolution (refernce to synthesis maybe).
SHEP: With that data. I'dd rid the galaxy of those machines once and for all (reference to destruction over synthesis/control)

TIM: Your vision is pathetically limited.
TIM: You were a tool an agent with a singular purpose.  And despite our differences, you were relatively successful.
TIM: But like the rest of the relics in this place, your time is over.

This 30 seconds of dialogue which cannot change based on our options shows Shepard is in favor of destroying the reapers instead of controlling them or somehow fusing/synthesing with them.  This is less than 1 hour into ME3.  I am sure if people dug around they can find plenty of other references not only in the rest of the game but in ME1 and ME2 also that destroying the Reapers would be a preferable choice (although, in the first two games, the "stopping the Reapers" is more referred to as stopping them from even coming to the galaxy in the first place because at that point they hadn't even arrived.)

#68
BiancoAngelo7

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It's really funny when people against the only theory that makes any sense talk about how if it's true, then you don't have any choice in the ending.

First of all, we already don't have choice. We just have A, B, and C. That's not a choice. That's a script.

Secondly, for some reason OP and others don't seem to understand that the IT theory, which makes sense and explains almost everything, doesn't take choice AWAY from you, it INTRODUCES choice, by opening the possibility that the REAL ending will actually HAVE choice and be much much deeper than an explosion that is either green red or blue.

Please try and UNDERSTAND what you are talking about before getting all upset about it OP, no offense.

#69
MadRabbit999

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bo_7md wrote...

MadRabbit999 wrote...

You are reading articles that are made to give onyl partial answers,
this is what the offical devs wanted in order for you to speculate.

They
never dismissed the indoc theory, and I doubt they ever will, all they
said was that the endings are as "intended" which does not disproof the
indoc theory. .because their confirmation coudl stil lbe based on the
IT.

If they wanted to make it clear.. why saying "These are the
endings as we intended" and not "The endings are what they appear to
be", this last statement would invalidate all Indoc theories quite
easily...


No, it does disproof it.

1- They have stated that the story ended and no DLC after the ending all DLCs will be during the event of ME3 and not after it. The indoc theory NEEDS a dlc after the ending of the current events as shepard will have to wake up.

2- The co-founder official open letter blog.bioware.com/2012/03/21/4108/, " even so, the passionate reaction of some
of our most loyal players to the current endings in Mass Effect 3 is
something that has genuinely surprised us."

Now as you can see they weren't expecting this, and all they promised was answers and more clarifications but no changes. How is the game ended and current ending and no more shepard from all the posts not a clear sign that they finished the story here and are moving on.

The indoc theory will mean that everyone involved in ME3 is a collaberator in this conspiracy and they all have lied and manipulated the fans to cover up for an ending they were planning ?

This is far fetched......too far fetched for me.



1- Wrong... to proove the indoc theory you only need to make it more obvious during the whole last scene... also it wouldn;t need to add gameplay AFTER the current endings... it can be in between.. like a scene  before Jeffs runs away, where he goes back on earth and search for Shepard.

2 - BW has stated many things that did not happen in the final game like the non-ABC type of ending... you cannot possibly beleive all they tell you, that sounds like indoctrination to me ;)

Ok.. that is far fetched.. but a team of 200+(?) people palying and testing this game.. did not for once mentioned.. "WTF is with these endings?" no.... people who's life carrear is making stories and have done so successfully years before.. suddenly forgot how to write stories... what did they get a stroke?

That to me seems even more far fetched...

#70
fwc577

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Ieldra2 wrote...

fwc577 wrote...

Ieldra2 wrote...

He4vyMet4l wrote...
You still make the decision you think is right. If Harbinger tricks you into it, it doesn't mean that the decision is false and that there is only one choice.

If two of the choices mean you get indoctrinated while one avoids it, then yes, that is tantamount to saying two of them are wrong. Because well, if I choose one of the blue options that doesn't mean I accept the Reapers' reasoning. Yet that is what the promoters of the hypothesis are saying. Most of them anyway.



You are basing this solely on the moral aspet of right or wrong. There is also the logical aspect to your decision.

There is no logic to the assumption that two choices end in indoctrination while one doesn't. That's exactly what this is about.

Actually, the whole premise of the indoc theory and the other choices being "wrong" is sheer brilliance and the fact you think it's a slap in the face because you choose one of those two options is the games way of showing you that your weak willed and will fail in the 11th hour.

That is exactly the kind of arrogance I find abhorrent in some of the hypothesis' promoters. It's based on the premise that those who choose the other options are somehow thinking wrong. That's complete bullsh*t. Because you know, if it's all unreal anyway the only anchor you have for your decision is your own reason. I *have* to choose based on my own values because there is nothing else. Any external evidence can be delusional. If you want the game to tell those not agreeing with you they're thinking wrong, what makes that of you? Someone who is unable to accept that other people's opinions may have merit. In other words, a fundamentalist.


In ME3, TIM wants to control the reapers and everytime it gets brought up you tell him he is evil and he is insane and the reapers cannot be controlled and he should help instead of hinder.  So at the very end, what would suddenly make Shepard believe that the "control" ending is suddenly right?  Maybe because its bathed in a blue light and starchild tells you that destroy will wipe out all Synthetic life, something that if you've been choosing Paragon options and saved Geth/Quarians isn't something you want to do.  You've been tricked.

That is bullsh*t. Play Renegade for once and you see it. What happens is that you challenge TIM to use his newfound ability to help, and he can't. Nowhere are you forced to say it's a bad idea. Even Hackett says TIM might be on to something after Sanctuary.

Also you haven't read my OP: It is exactly the point that the fact TIM wants to control the Reapers is if no relevance whatsoever to the question of whether or not it's a good idea in the first place. I could as easily say YOU've been tricked. You've been tricked into not thinking clearly and invoking evil by association where it doesn't exist. 


What about Synthesis? Well, Synthesis is exactly what Saren wanted from ME1.  So why stop him if you are going to play through two other games and then choose to do what he wanted done in the first place?

Again, the fact that Saren supported the idea of melding synthetics and organics is of no relevance. I stopped him because he had become a slave of the Reapers IN SPITE of believing his idea is basically a good one.
Saren was deceived by the Reapers into believing they would realize his ideas, but all he got was indoctrination. I am not so deceived. I know very well that the Reapers will not realize them. I wonder why the indoctrination theorists believe they have a way out by choosing Destroy. That makes no sense.


The whole reason that indoc theory states the other two choices are "wrong" and incorrect is based partly on three things.  1-you die in both of those endings

You die in all endings, actually. That's pretty much in line with the sacrifice theme. The survival scenario is so hard to get - even impossible for a pure SP game - that it might as well be noncanonical. It's a tidbit for those who don't care about the underlying themes of the final choice and just want their Shepard to survive.


and 2-they were options two other series bad guys wanted to choose

Irrelevant. To make a choice based on this is false reasoning.


and 3-The starchild wants you to choose one of those two options instead of destroy and actually lies to you about what destroy is going to do.

You have no evidence what the starchild wants you to do. If anything, it could be said it wants you to take any of the THREE options. Also, that it lies is an assumption not supported by any evidence, and IF it lies, then it may as well lie about the results of the Destroy option in your disfavor.

The whole hypothesis rests on an assumption anchored in a void.


Don't be mad at me because you would be wrong under indoc theory.  As it stands, Indoc theory explains all plot holes and it is inline with the entire premise/motivationsn of Shepard through the entire series.  Just look at the dialogue I posted from the conversation with TIM on Mars where references to control and synthesis are rejected by a Shepard who isn't under the stress of indoctrination and are supported by a TIM currently on the path to indoctrination.

A non-indoctrinated Shepard wants to destroy the Reapers.

An indoctrinated TIM sees control and synthesis as viable options.

Green/Blue buttons are wrong.

Red button is right.

Call me a fundamentalist all you want, I paid attention to the story and when I got to the three options and took about 3 seconds to reflect on Green/Blue  thought to myself, why in the hell would I do either one of those? 

#71
steej

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steej wrote...

OdanUrr wrote...

steej wrote...

OdanUrr wrote...

People, there are inconsistencies everywhere. Someone start by explaining to me why the Reapers don't shut down the relay network.


They need it to travel around the systems.
What else you got matey?Image IPB


Seriously? Setting aside for a moment the fact that this has been their MO for millions of years (shut down the network and pick them off one at a time) and they sure could take their time and use whatever standard drive they have (isn't this how they get to the Milky Way in ME3? no relays involved?), you're honestly telling me that the Reapers, creators of the mass relays, wouldn't be able to shut the network and activate one relay at a time to cull one system at a time?:huh:


Hmm, tough one, give me a momont..
(..we are building a consensus..)


Ok, here goes;
According to the MassEffect wiki;
http://masseffect.wi...#Specifications
The relays can be activated and deactivated at will, even by organics.

Also the Citadel is "the control center for all the relays, enabling the Reapers to sever travel between clusters. Its reactivation is, fittingly, more complex than that of an ordinary mass relay, requiring either a coordinated effort by the keepers or manual intervention by a Reaper."

Judging by the fact they did not attack the citadel in ME3, nor did they post a guard on it but only moved it closer to their main forces would imply that they need the relays open and functional at all time (for some reason).

Hows that?
Image IPB

#72
OdanUrr

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BiancoAngelo7 wrote...

It's really funny when people against the only theory that makes any sense talk about how if it's true, then you don't have any choice in the ending.

First of all, we already don't have choice. We just have A, B, and C. That's not a choice. That's a script.

Secondly, for some reason OP and others don't seem to understand that the IT theory, which makes sense and explains almost everything, doesn't take choice AWAY from you, it INTRODUCES choice, by opening the possibility that the REAL ending will actually HAVE choice and be much much deeper than an explosion that is either green red or blue.

Please try and UNDERSTAND what you are talking about before getting all upset about it OP, no offense.


Oh, I understand IT theory, more than I ever intended to, I think. Here for more.

#73
fwc577

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Planeforger wrote...

Icinix wrote...

I actually believe the indoctrination theory as being all powerful - and that ALL ending choices lead to indoctrination.

The breath scene at the end would suggest otherwise - but I tend to view that as more of an easter egg...like the Halo ending on the hardest difficulty - but believe that in all endings - Shep wakes up - but is fully indoctrinated...

I don't entirely agree. The breath scene could still be the one sole way to break free from indoctrination.

Which is to say that for most players, any additional ending DLC will involve the players not being able to control the indoctrinated Shepard as he goes around shooting all of his allies. If their paragon/renegade skills are high enough, they'll be able to shoot themselves before they kill their love interest.
Then the Reapers will wipe out all civilisation. Cut to credits.

Alternately, for the few players who made the 'right' choice according to the theory, additional ending DLC will involve a half-dead Shepard stumbling around seeking out that chamber in the Citadel, which was purely an illusion and doesn't exist.
Maybe you get to fight TIM, but it doesn't matter, since there's no deus ex machina this time, and nothing can stop the Reapers wiping out all civilisation. Cut to credits.

Having said that, all of those endings sound much less fulfilling than the real ending. I really hope they don't change their minds and do the indoctrination thing, actually. There's no way we could swallow a second deus ex machina, and there's no way that Shepard and co can win without one.


You can get a high EMS rating in SP it just takes more than 1 playthrough OR the data pad app.

#74
Ryzaki

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I love the IT theory...but no it doesn't explain everything.

It explains ALOT of things but not everything.

As for the OP. Whatever. I feel the blue choice is shep being a egotistic fool (oh lookie here I can totally control the Reapers even though when ANYONE else tried this they ended up indoctrinated herp derp there's no way goddler will attempt to lie/decieve/indoctrinate me. Nope. I CONTROL HIM HAHAHAHA) ****** and green is Shep playing god and violating every sentinent being in the galaxy without their consent because of the Reapers assbackwards logic. Yes I will place moral judgements on those decisions.

Tis only a game.

Modifié par Ryzaki, 22 mars 2012 - 01:46 .


#75
OdanUrr

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steej wrote...

Ok, here goes;
According to the MassEffect wiki;
http://masseffect.wi...#Specifications
The relays can be activated and deactivated at will, even by organics.

Also the Citadel is "the control center for all the relays, enabling the Reapers to sever travel between clusters. Its reactivation is, fittingly, more complex than that of an ordinary mass relay, requiring either a coordinated effort by the keepers or manual intervention by a Reaper."

Judging by the fact they did not attack the citadel in ME3, nor did they post a guard on it but only moved it closer to their main forces would imply that they need the relays open and functional at all time (for some reason).

Hows that?
Image IPB


I'm guessing you know that doesn't explain why the Reapers would "need" the relays to be activated at all times. It is not what they've done before. Plus, it makes no sense that, having conquered the Citadel, they would move it closer to X. No, from a military standpoint, I'd shut the network down, post a considerable force to protect the Citadel, and then start culling one system at a time.