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What happens if you didn't save the council in ME1?


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35 réponses à ce sujet

#1
shinobi602

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Just curious, as I've always saved the council. Anyone have a video of the all human council? Do you still have to meet with them?

#2
Ragebourne

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since me1 its no longer an all human council, I guess the other races didnt appreciate it too much, we get another council with an asari, turian, and female salarian, who seem to be bigger ****s than the previous ones

#3
Sequin

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There is no human dominated council in game. They retconned it.

#4
Asharad Hett

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At the end of me1, you meet with Udina and Anderson. Anderson ends up taking over temporarily. In me2/3 there is a new council.

#5
Lyrandori

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They are being replaced in ME2 if you let them die in ME1, and they pretty much don't like Shepard, and gaining Specter status again from them is only symbolic, from what I can remember. I have one of my three Shepards who let them die in ME1 but I haven't touched my in-progress ME2 game with that Shepard in more than a year.

Modifié par Lyrandori, 22 mars 2012 - 02:07 .


#6
shinobi602

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Wow...why do they just throw away all their ideas like that? Damn......

Well does anyone have a video of this 'new' council?

#7
ZombieJohn84

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This was a disappointment for me. I accidentally let them die in ME1 but continued on anyway.

In ME2, they talked about how things were kinda up in the air. So I thought, "Wow, ME3's gonna wrap that up, I can't wait to see what happens!"

I play the demo and Anderson says for me to go talk to the council. I told my wife, "My game will be different since the council doesn't exist in my cannon."

Wrong. Old council is simply replaced with new council just like all my old friends who have passed in prior games simply have "spiritual successors" in ME3 (Wreave, etc.)

I was also disappointed that there was ZERO tension between Liara and Tali even though both were LIs of mine.

#8
Mcfly616

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Same thing that happens if you save the Rachni queen on Noveria, I'm guessing......Nothing

#9
Guest_Sparatus_*

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Sequin wrote...

There is no human dominated council in game. They retconned it.


One of the retcons I actually liked. There is literally no reason why the aliens that have been in power for centuries would just roll over and accept a new council made up entirely of humans. The quarian looking ****s that showed up just thirty years previous.

Modifié par Sparatus, 22 mars 2012 - 02:09 .


#10
Terraforming2154

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shinobi602 wrote...

Wow...why do they just throw away all their ideas like that? Damn......

Well does anyone have a video of this 'new' council?




#11
Sequin

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I think the only reason they retconned it is b/c those of us with all human councils would have won the game in 20 minutes.

#12
DRUNK_CANADIAN

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Rachni Queen being saved has that whole thing with grunt, don't know if they just fabricate a new queen if she was killed.

As for the council, the new council is pretty much the same as the old, they are a bit condescending but they are politicians after all

#13
Guest_Sparatus_*

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New Turian Councilor sounds like a wuss.

#14
Asnine112

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ZombieJohn84 wrote...

I was also disappointed that there was ZERO tension between Liara and Tali even though both were LIs of mine.


This was a huge missed opportunity. I loved the "both" option in ME1. It was hilarious. Should've brought it back

#15
Silveralen

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Sequin wrote...

I think the only reason they retconned it is b/c those of us with all human councils would have won the game in 20 minutes.


Well the council was very symbolic anyways, I don't think the council could have forced the nations to assit earth really. Then again maybe not. Hard to tell.

#16
revo76

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everything is same, only difference is the absence of Destiny Ascension as war asset.

but i got a question though, if we cheated LI in ME2 any changings about it during mE3 ? For example:

'You cheated me with a Cerberus B***h or bionic mani*c kinda dialogues ? Or our LI is pretending like never happened and accepted our Harem of Normandy ?

#17
Sequin

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They bring it up, revo. But you can win them back pretty easy.

#18
Mr Tigglyfeef

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This is what i disliked about the general creation of the Mass Effect games...that none of your choices had a real impact.

Let the Council die - oh, they're replaced by a new Council.

Let the Rachni Queen die - ...nope, she's there, creating more Ravagers.

Destroy the Collector base - aahh, but the Illusive Man still manages to get enough tech to provide a credible threat.

I know it's probably the technology of the generation that limit Bioware, but still, making grand claims that everybody's game will be different is kinda like Molyneux saying his Fable series will be the next big thing.

I'd've liked to see Bioware gone the 'Alpha Protocol' route in regards to if you do certain things, it has a credible impact (so, for example, destroying the Collector base actually means the Cerberus troops you fight in the third game aren't as strong...maybe even not having the tech to create Phantoms?). Instead, you just get some half-assed excuse to get around it.

Save the Council and lose some soldiers? Or let the Council die and use all your ships to destroy Sovereign quicker? ...doesn't matter, 'cos fighting Husk-Saren is still the same.

#19
shinobi602

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Mr Tigglyfeef wrote...

This is what i disliked about the general creation of the Mass Effect games...that none of your choices had a real impact.

Let the Council die - oh, they're replaced by a new Council.

Let the Rachni Queen die - ...nope, she's there, creating more Ravagers.

Destroy the Collector base - aahh, but the Illusive Man still manages to get enough tech to provide a credible threat.

I know it's probably the technology of the generation that limit Bioware, but still, making grand claims that everybody's game will be different is kinda like Molyneux saying his Fable series will be the next big thing.

I'd've liked to see Bioware gone the 'Alpha Protocol' route in regards to if you do certain things, it has a credible impact (so, for example, destroying the Collector base actually means the Cerberus troops you fight in the third game aren't as strong...maybe even not having the tech to create Phantoms?). Instead, you just get some half-assed excuse to get around it.

Save the Council and lose some soldiers? Or let the Council die and use all your ships to destroy Sovereign quicker? ...doesn't matter, 'cos fighting Husk-Saren is still the same.


*sigh*

Unfortunately this is so true. Damn it Bioware :(

#20
revo76

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Sequin wrote...

They bring it up, revo. But you can win them back pretty easy.


What ? Destiny Ascension is still exist in ME3 ? 

WTF

#21
shinobi602

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revo76 wrote...

Sequin wrote...

They bring it up, revo. But you can win them back pretty easy.


What ? Destiny Ascension is still exist in ME3 ? 

WTF


No, he's talking about if you romanced someone in ME1 and someone else in ME2. Bioware repeatedly said you'd see the "consequences" of it and there would be a confrontation and/or issues between the two and you.

But all it takes is one little line and all is forgiven. Hell, some don't even bring up the issue at all. For shame, what a missed opportunity.

#22
Silveralen

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shinobi602 wrote...

Mr Tigglyfeef wrote...

This is what i disliked about the general creation of the Mass Effect games...that none of your choices had a real impact.

Let the Council die - oh, they're replaced by a new Council.

Let the Rachni Queen die - ...nope, she's there, creating more Ravagers.

Destroy the Collector base - aahh, but the Illusive Man still manages to get enough tech to provide a credible threat.

I know it's probably the technology of the generation that limit Bioware, but still, making grand claims that everybody's game will be different is kinda like Molyneux saying his Fable series will be the next big thing.

I'd've liked to see Bioware gone the 'Alpha Protocol' route in regards to if you do certain things, it has a credible impact (so, for example, destroying the Collector base actually means the Cerberus troops you fight in the third game aren't as strong...maybe even not having the tech to create Phantoms?). Instead, you just get some half-assed excuse to get around it.

Save the Council and lose some soldiers? Or let the Council die and use all your ships to destroy Sovereign quicker? ...doesn't matter, 'cos fighting Husk-Saren is still the same.


*sigh*

Unfortunately this is so true. Damn it Bioware :(


Something funny, I always thought Alpha Protocol was a spy rip of ME. Now it feels the other way around. The games degraded in quality.

#23
Mcfly616

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Yeah I was really hoping for a heart wrenching love triangle in ME3....it would've been fun to toy with their emotions.....Space Pimpin it....but its good to know I made a good call by keeping my love Blue throughout the series....

#24
shinobi602

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Silveralen wrote...

Something funny, I always thought Alpha Protocol was a spy rip of ME. Now it feels the other way around. The games degraded in quality.


I've always wondered about Alpha Protocol. Would an ME fan like it?

#25
Mr Tigglyfeef

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'Alpha Protocol' did have some MASSIVE flaws, but it is such an underated game it's untrue. I thought Obsidian did an amazing job in regards to the choices, and i loved the touches they had in regards to emailing.

A part of me did hope that Bioware would try that. Y'know, you get an email from someone saying 'thanks' or taunting you and you can respond back?

Saying that, AP was a much smaller game, whereas ME is so grand in scale that they probably couldn't feasibly do it.

...hopefully on the next generation they can, though.