IGN says changing ME3s ending is bad for art
#76
Guest_Arcian_*
Posté 23 mars 2012 - 02:14
Guest_Arcian_*
#77
Posté 23 mars 2012 - 02:15
#78
Posté 23 mars 2012 - 02:20
#79
Posté 23 mars 2012 - 02:20
Boss: Where's the other half of the project you have been working on? This doesn't make sense on it's own
Me: It's art
Boss:Umm...
If laziness has truly become an art then biowares ending was a masterpiece.
#80
Posté 23 mars 2012 - 02:26
#81
Posté 23 mars 2012 - 02:29
Since when does IGN have any integrity at all? All they want is ad revenue, if they are shown to be a completely 'bought' review site than people won't go to it, and therefore it won't make money. It's in their best interests to defend their claim that the ending was 'Fitting' as that's what their review said of it.
#82
Posté 23 mars 2012 - 02:31
Modifié par Heather Cline, 23 mars 2012 - 03:35 .
#83
Posté 23 mars 2012 - 02:32
#84
Posté 23 mars 2012 - 02:32
#85
Posté 23 mars 2012 - 02:37
slimgrin wrote...
IGN is a joke.

Out of all this, I now know that Forbes of all places has the best video game coverage around
#86
Posté 23 mars 2012 - 02:39
Brockololly wrote...
slimgrin wrote...
IGN is a joke.
Out of all this, I now know that Forbes of all places has the best video game coverage around
ROFL, it's all a dream lol, priceless.
#87
Posté 23 mars 2012 - 02:41
Also, since the game was probably rushed to meet the March 6th release date, the ending could have very well been truncated to save time (maybe, maybe not, I don't know these things). If a more suitable ending was thrown away to save time then the art has already been "violated". If the writing team wanted to preserve their artistic integrity they would have told the project managers that they needed more time because the story was not complete at that point.
Here's the thing: the ending wasn't just bad. The biggest reason I think it is OK for them to modify it is because the things consumers were told about the game (e.g. your decisions truly make an impact, there are twenty very different endings, etc.) were pretty much not true at all. If the ending had still sucked but had met all of the pre-release promises (i.e. not lied to consumers, which led to them purchasing the game) then I would agree they shouldn't change anything.
#88
Posté 23 mars 2012 - 02:43
#89
Posté 23 mars 2012 - 09:25
wookieeassassin wrote...
Video games *can* be an art form, but when you have an art form that you have developed a specific way because you know it will make you money then that work of art has already been "tainted" because it is changed somewhat to meet the desires of your customers.
Also, since the game was probably rushed to meet the March 6th release date, the ending could have very well been truncated to save time (maybe, maybe not, I don't know these things). If a more suitable ending was thrown away to save time then the art has already been "violated". If the writing team wanted to preserve their artistic integrity they would have told the project managers that they needed more time because the story was not complete at that point.
Here's the thing: the ending wasn't just bad. The biggest reason I think it is OK for them to modify it is because the things consumers were told about the game (e.g. your decisions truly make an impact, there are twenty very different endings, etc.) were pretty much not true at all. If the ending had still sucked but had met all of the pre-release promises (i.e. not lied to consumers, which led to them purchasing the game) then I would agree they shouldn't change anything.
That's spot on, wookieeassassin, the claims made about what the ending would be are legion and virtually none of them were lived up to. This is what has most of us up in arms. The 'violating artistic integrity' argument is a strawman. Customers have every right to get the product they were promised.
#90
Posté 23 mars 2012 - 09:27
I think Bioware abandoned ME3 about 20 minutes before the end and it shows.
#91
Posté 23 mars 2012 - 09:28
#92
Posté 23 mars 2012 - 09:28
BobbyDylan wrote...
IGN is just scared Bioware might cut their employee out of the game.
you would if they said they agree with you
dont deny it because you know that to be true
#93
Posté 23 mars 2012 - 09:29
Tazzmission wrote...
BobbyDylan wrote...
IGN is just scared Bioware might cut their employee out of the game.
you would if they said they agree with you
dont deny it because you know that to be true
I never would have put her in. Emily Wong would have made so much more sense.
#94
Posté 23 mars 2012 - 09:30
99% of ME3 is art. The rest is the ending.
#95
Posté 23 mars 2012 - 09:34
#96
Posté 23 mars 2012 - 09:55
But Bioware as a whole are the artists, and also may choose to create alternative endings. For if they do not have that choice, then there is no freedom OF choice. Some may have opinions on either side, but it is Bioware in the Captain's chair; not them, and only they may make the call.
#97
Posté 23 mars 2012 - 09:57
Squallypo wrote...
ign ppl can go eat chocolate for all i care for
Am i missing something here? Don't most people like eating chocolate?
#98
Posté 23 mars 2012 - 10:20
It's also a sport, "e-sport". You're back from work and want to relax, not to comprehend artistic visions... Mass Effect is (or was supposed) to be special - fully interactive with decisions that evaluate to something really important.
At the end of game you have a feeling it's incomplete, there's something missing, and even facts can't give you answers.
I guess books about the art of game design would tell such a feedback from players is a failure of design.
#99
Posté 23 mars 2012 - 10:42
#100
Guest_Fandango_*
Posté 23 mars 2012 - 10:48
Guest_Fandango_*





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