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Update: Confirmed, no new endings, just clarification. But can't we achieve both clarification AND new endings? Everyone wins.


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#1
Viyu

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UPDATED IMAGE:
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So apparently it doesn't look like we will get new endings thus far. What are your thoughts on it? I think that it might be possible to achieve new endings AND keep the old ones. How can we make it so that the people who just want the endings clarified get what they want, and the people who want roughly 16 distinct endings get what they were promised too?

I'm just going to offer the boning...the framework of how I'd attack this to please both sides of this issue. I won't get specific because I think the writers should be free to fill the meat of the story options.


1) In one type of ending, perhaps they should let Shepherd indoctrinated like the staff originally planned .Therefore it makes sense that there was no investigate wheel because Shepherd is indoctrinated and doesn't feel the need to question anything.  To avoid this ending, certain points would need to be accumulated in new game content. In my opinion, it should be like gathering paragon and renegade points to stand up to Morinth's hypnosis in Mass effect 2. Maybe new missions to gain readiness points that would help you reach a threshold that the normal game can't provide.

IF Shepherd gets indoctrinated, then the reapers can use Shepherd to make the choices such as red,green, and blue... with the same real time effects. Meaning, even though Shepherd gets indoctrinated, the outcomes of the choices STILL has an impact on reality. Synthetics and organics get merged together....and the whole nine yards. The writers would simply need to figure out why the reapers would need Shepherd to make this choice in particular, in order to explain why they didn't just do this themselves, or use a captured human the collectors caught to make the choice back in ME2. This part is VERY important in order to prevent plotholes, AND it explains why they didn't just get another human to do it.

2) But if Shepherd doesn't get indoctrinated and doesn't fall under reaper control, then new options become available, and perhaps there should be more endings. Like, Shepherd can make a speech about how organics and synthetics can work together (like Tali and Legion). How organics fight with EACH OTHER, and that making everyone of the same material is not going to prevent differences and competition from causing problems throughout the galaxy. Perhaps he can take the code with the reapers and shut them down, or even convince the reapers to stop the war just a bunch of ideas I'm throwing out there. And this can have it's own string of endings that come with this.

Modifié par Viyu, 24 mars 2012 - 01:43 .


#2
fwc577

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Viyu wrote...

Posted Image


So apparently it doesn't look like we will get new endings thus far. What are your thoughts on it? I think that it might be possible to achieve both. How can we make it so that the people who just want the endings clarified get what they want, and the people who want roughly 16 distinct endings get what they were promised too?

I'm just going to offer the boning...the framework of how I'd attack this to please both sides of this issue. I won't get specific because I think the writers should be free to fill the meat of the story options.


1) In one type of ending, perhaps they should let Shepherd indoctrinated like the staff originally planned .Therefore it makes sense that there was no investigate wheel because Shepherd is indoctrinated and doesn't feel the need to question anything.  To avoid this ending, certain points would need to be accumulated in new game content. In my opinion, it should be like gathering paragon and renegade points to stand up to Morinth's hypnosis in Mass effect 2.

IF Shepherd gets indoctrinated, then the reapers can use Shepherd to make the choices such as red,green, and blue... with the same real time effects. Meaning, even though Shepherd gets indoctrinated, the outcomes of the choices STILL has an impact on reality. Synthetics and organics get merged together....and the whole nine yards. The writers would simply need to figure out why the reapers would need Shepherd to make this choice in particular, in order to explain why they didn't just do this themselves, or use a captured human the collectors caught to make the choice back in ME2.

2) But if Shepherd doesn't get indoctrinated and doesn't fall under reaper control, then perhaps there should be more endings. Like, Shepherd can make a speech about how organics and synthetics can work together (like Tali and Legion). How organics fight with EACH OTHER, and that making everyone of the same material is not going to prevent differences and competition from causing problems throughout the galaxy. Perhaps he can take the code with the reapers and shut them down, or even convince the reapers to stop the war just a bunch of ideas I'm throwing out there. And this can have it's own string of endings that come with this.


All it will take is expanded cinematics to the end of the game.

Right now as it stands, a lot of people are left with a WTF? at the end of the game.

Indoc Theory is just one way to explain that WTF because the 30 second cutscene with color changing explosions doesn't do enough to explain what we just went through and what is going on.


I have a feeling this is the route we are going to see the ending of the game take despite the fact I thnk indoc theory would seem pretty ingenious and the fact that they can state they overlooked a few things because they were originall planning for some sort of indoc endng according to mass effect fnal hours that got cut.

#3
Viyu

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I think the problem is that people ignore the fact that Bioware was considering making an indoctrination sequence. So if they go through with indoctrination..that is, pretty much lean towards their own idea, it will look like they were just caving into the fans instead.

#4
kalle90

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"Necessarily" atleast that word keeps things open.

But yeah if we just had cutscenes with dialogue about Alliance, Krogans, Geth, Quarians and the rest including all the important people from Hackett, Wrex, Jacob, Jack... and general stuff I could have bought the ending. Right now it feels Bioware is hiding something or their work really got cut off.

#5
MadRabbit999

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That's all I want, more explanation and more of the fate of my companions, I do not care if Shepard dies.. lives or becomes transgender, I just want the endings to make sense, with less plotholes.

#6
kalle90

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Viyu wrote...

I think the problem is that people ignore the fact that Bioware was considering making an indoctrination sequence. So if they go through with indoctrination..that is, pretty much lean towards their own idea, it will look like they were just caving into the fans instead.


Question is why did they think it would have been somehow confusing or hard (or whatever the explanation was don't remember)?

It tells something that they feel their idea won't work yet fans are grasping for it.

#7
fwc577

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kalle90 wrote...

"Necessarily" atleast that word keeps things open.

But yeah if we just had cutscenes with dialogue about Alliance, Krogans, Geth, Quarians and the rest including all the important people from Hackett, Wrex, Jacob, Jack... and general stuff I could have bought the ending. Right now it feels Bioware is hiding something or their work really got cut off.


And frankly, this is what they needed to do and it would have cut down on tons of bickerng about the endngs.


When you play like Fallout 2, you spend hours helping towns and it is nice to see how your efforts paid off with an ending cinematic.

Had they included this into ME3, I don't think they would have had enough of us on here crying for a change for it to have mattered.

#8
Viyu

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I think they did tell us distinct and multiple endings, so they do need to add a little bit more than what we got. But on the other hand, I think that if expanded upon, the current endings could be a part of those endings. I see no reason to fully get rid of them.

Modifié par Viyu, 22 mars 2012 - 04:43 .


#9
Viyu

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kalle90 wrote...

Viyu wrote...

I think the problem is that people ignore the fact that Bioware was considering making an indoctrination sequence. So if they go through with indoctrination..that is, pretty much lean towards their own idea, it will look like they were just caving into the fans instead.


Question is why did they think it would have been somehow confusing or hard (or whatever the explanation was don't remember)?

It tells something that they feel their idea won't work yet fans are grasping for it.


If I remember correctly, the programming it for controllers would've been difficult. That doesn't mean it couldn't have been implemented in the storyline without gameplay.

Modifié par Viyu, 22 mars 2012 - 04:47 .


#10
Nikitn

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this isn't enough. The ending is still illogical dog****, so HOLD THE LINE

#11
Viyu

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I think the big issue is that 3 choices isn't much of a choice to fans. Why don't fans get to be renegade and say (pardon my french) "bull****" to the starchild? Why doesn't Shepherd's personality, and the fans ability to form it, have any say in the matter? Why is Shepherd convinced that this is "the way" without any investigation? This is why it's better to just have Shepherd indoctrinated so that they don't have to ADD anything to the starchild dialogue, even if they DO plan on expaning upon the endings. No logical person would just submit to the reapers' demands without investigating what they're doing. Especially Commander Shepherd.

Modifié par Viyu, 22 mars 2012 - 05:06 .


#12
Viyu

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bump

#13
MDT1

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I personally would accept it when they manage to actually explain the ending to me.

That said, I personally think the ending is unexplainable as long as ME1 ever happaned.

#14
Siven80

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Tbh thats fine with me.

I can deal with the endings as long as i can understand them. Which currently is not possible.

#15
bazzag

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Viyu wrote...

I think the problem is that people ignore the fact that Bioware was considering making an indoctrination sequence. So if they go through with indoctrination..that is, pretty much lean towards their own idea, it will look like they were just caving into the fans instead.


They only cut the indoctrination because they were struggling to make it work with the game mechanics. I think what ultimately happened is that when that was cut, the ending suffered, and became a bit of this and a bit of that, nothing concrete. If they were to follow the ending up with indoc, they could just say that they were reverting back to one of their original ideas, and were going to try and do it in a different way so that it would work

#16
Viyu

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I think that by reverting to their original ideas would be sort of a compromise with the fans, and it would answer a lot of questions without having to add anything AND leave room for new endings for the developers to add.

#17
bazzag

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Viyu wrote...

I think that by reverting to their original ideas would be sort of a compromise with the fans, and it would answer a lot of questions without having to add anything AND leave room for new endings for the developers to add.


Exactly. I think most of us want that.

#18
Zhuinden

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Can they like, not make the Mass Relays explode?
That just ruins everything you've worked for. Everything.

#19
Mutineer81

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You can't rewrite history - it would be weird and lame - I say keep the ending as is (for the most part), but, build off it, i.e. an expansion pack. And strive to make it the greatest expansion pack ever. That would redeem BioWare big time....BIG TIME!

I am in favor of a "new ending," but to maintain continuity you have to build off of what you already have. I think that makes a happy median, rather than rewriting the whole thing. BioWare gets to retain their original creativity, while also being able to flex their creative muscle making a "fix" - i.e. an amazing expansion pack.

And yes, some additional stuff weaved into the original game itself that would clarify things is necessary. BioWare needs to commit to an expansion, not a new ending.

Modifié par Mutineer81, 22 mars 2012 - 06:00 .


#20
Getorex

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Clarification is not possible. You CANNOT clarify this: "I created synthetics to wipe you out so you wouldn't be wiped out by OTHER synthetics." Self explanatory.

You cannot clarify this: "Synthetics will always turn on their creators". Really? So the Geth created the Quarians and not the other way around? Because the Quarians turned on their creations, not vice versa, AND you can easily get a full-on happy truce between the Geth and Quarians if you wish. Also, EDI isn't all trying to KILL humans, she is essentially trying to BECOME human (and is actively humping one too!).

You cannot clarify: Normandy crashes on planet X and is marooned. Not enough crew on Normandy to create a new society. Making babies means in just a few generations ALL persons on that planet are brothers and sisters...do I hear banjos playing?

Some things are BEYOND clarification. No amount of exposition, explanation, repeating, etc, can make it clear. No amount of exposition can make the illogical (or just plain sick) suddenly become logical (or healthy...like incest).

The guts of the ending are beyond repair. That is just plain fact.

Sovereign in ME1 said that we were incapable of understanding why they do what they do.  See the first self-explanatory idiocy above.  Sovereign was actually merely too embarrassed to say why they do what they do.  Wouldn't YOU be embarrassed to try and explain your actions by spouting self-contradictory NONSENSE?

I feel sorry for Sovereign now.  Poor guy was merely trying not to be laughed off of Virmire.

Modifié par Getorex, 22 mars 2012 - 06:11 .


#21
Viyu

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Zhuinden wrote...

Can they like, not make the Mass Relays explode?
That just ruins everything you've worked for. Everything.


I would think that if Shepherd hypothetically got indoctrinated, he/she would get the blue,red,green endings and the relays would explode. However, if there was an option to overcome it, perhaps we could avoid these endings altogether, yet KEEP them in case some people still want them.

#22
kalle90

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^^@Getorex
Explanations to those: Everything that happens after the laser is just illusion and lies. Possibly a prophecy of sorts.

I did like those parts in Arkham Asylum or Fable or Fear or Alan Wake, but it means there must be big DLC coming. Something that actually gives the real ending after that mindgame. Unfortunately it makes no sense in the big picture: releasing a game without the real ending, leaving people without online out dry, possibly asking money...

Modifié par kalle90, 22 mars 2012 - 06:16 .


#23
Getorex

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kalle90 wrote...

^^@Getorex
Explanations to those: Everything that happens after the laser is just illusion and lies. Possibly a prophecy of sorts.

I did like those parts in Arkham Asylum or Fable or Fear or Alan Wake, but it means there must be big DLC coming. Something that actually gives the real ending after that mindgame. Unfortunately it makes no sense in the big picture: releasing a game without the real ending, leaving people without online out dry, possibly asking money...


That is a pretty bad mindf*ck.  To try and get away with, "We need to kill you so someone else wont" should have brought Shepard out of any funk immediately. 

"Wha...WHAT?!  I KNOW I didn't hear that correctly so please say that again."

"We need to kill you so you wont get killed by other...killers".

"OK OK, very funny.  Ash?  You behind this?  Ha-ha, nice one.  Come on out now.  Ash?  Liara?  Garrus?  C'mon and cut it out!"

"No no, we're serious.  We need to kill you so..."

"I HEARD you the first and second time....just...stop, joke's over!  ASH!  C'MON!  Enough's enough!  Har-har-har!"

#24
Viyu

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I added a few things to the OP. Perhaps if there was DLC, what they could do is make more missions to boost readiness points so that you could reach a threshold that the original game couldn't provide in order to overcome indoctrination and get other endings. Also, I want to know why the reapers didn't make somebody else choose the fate of the galaxy? If it was as simple as red/green/blue... perhaps I forgot something, but the collectors took thousands of people. I don't see why they couldn't have just chosen someone they kidnapped to meet the starchild and force a choice upon humanity regardless of Shepherd's efforts during ME2.

#25
Sebbe1337o

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wow how I hate when people quote OP, especially if it's a long post with a pic in it...