Anaki86 wrote...
Overule wrote...
Anaki86 wrote...
Icemix wrote...
Why? I would like to see your POV.Anaki86 wrote...
I enjoyed the endings. I will also enjoy any ending DLC that Bioware will produce.
One of the things that I liked about the endings was that the three choices were not merely paragon/renegade choices. As I saw it each choice could be justified for either a paragon or renegade character based on the players own personal viewpoint. For example, one of my friends chose Destroy for his paragon whereas I chose Synthesis for mine. After talking we discovered that our Renegade characters would be the oposite: Synthesis for his and Destroy for mine.
If you have any particular aspects of the end just ask and I'll give you my POV.
So you like that the choices were completely out of left field and can work for any Shepard? Not trying to belittle you, but that's what I'm hearing...
Haha, I don't think you're belittling me. It's a good question. Actually I would only argue that the Synthesis ending came out of left field. The entire game we were looking for a way to destroy the Reapers and T.I.M. was looking for a way to control them. So those two made a lot of sense to me. And yes, I liked that (depending on your POV) each ending could work for a Shepard of any alignment.
Alright here's why that argument bothers me: there shouldn't be endings that work any kind of Shepard. Bioware kept on promising us a variety of unique endings, but they wrapped up the series in a fashion that leaves the galaxy at large basically unchanged. No matter your alignment/readiness you die (even if you like the options presented, making death a certainty for all of them was a bad idea), galactic society slows to a crawl or becomes completely static (all FTL travel has been crippled) and we never learn what happened to any characters or species we've grown attached to over the years.





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