I liked Dragon Age 2.
In fact, I liked it a lot.
There are a few thing that I didn't enjoy but it has many improvement over Dragon Age: Origins, with the sole exception of the ending (the hole act3.. what. a .piece. of. ...).
The combat is better, the characters are better, the graphics are better, the gear and stats are better, and I like that Hawke is actually voice-acted.
To me, DA2 is far better than Origins.
Also in DO:O you have to babysit every companion. Tell them what they want to hear otherwise they'll hate you, fight you and leave. In DA2 I made Isabella change her personality a bit, now she's not a ♥♥♥♥♥ anymore. Yes you can do that in real life and in good games.
The story is very inteligent, makes you think about everything.
The combat is awesome and very fun if you play on hard. (not recomended for first playthrough) Totally in love with mages and rogues this round.
It appears to me that most people that downrate this game would be happier if there was an Expansion pack for Origins, with the same boring combat and all that. I'm glad DA evolved to this.
Hawkes story isn't all that unique.. just cleverly disguised as a person trying to make a living which isn't that great of a story considering most of the game is spent doing errand quests. but not DAIIs quests of the typical run of the mill MMO Errand quests.
I understand the eternal "saving the world" stereotype and to me this is what was mssing from da2 story, a RPG really needs an EPIC component. I mean you don't level up, buy nasty swords, learn super spells to end up playing an "average joe"! If you want to play an average joe, there are games like Sims 3 or Farming Simulator 2! Leave the average joes out of our beloved RPGs lol!
And of course I didn't think Hawke was gonna stay the "average joe" for very long. Basically, it felt this whole game was just a setup for the sequel/ expantion but that didn't happen. I feel Bioware didn't really do something different than usual stop the story of one character, jump to another and do the samething.. can we actually FCKING FINISH ONE OF THE STORIES? yes thats all i fcking ask ,thanks!
If anyone wonder why Bioware should continue one character story, check the FORUM people don't see the warden going thru the mirror as a finished story, people don't see the warden running away to the sunset with his/her Li as finished story, having Multiple characters telling a tale of thedas is great BUT there is a flaw ( people), people get attach to things thats why is hard form most us to let go when we feel attachment to a character or a place.
Noun: attachment - a feeling of affection for a person or an institution attachment - a feeling of affection for a person or an institution
fond regard affection, affectionateness, philia, warmness, warmheartedness, fondness, tenderness, heart - a positive feeling of liking; exemple: " Alistair won my heart and I can't wait to rule with him"
in reallity not one can help Alistair to rule Ferelden but it doens't matter the real thing is to continue playing with Alistair because thats with what I feel attached to.
With hawke is the samething but to me it went way more personal to a level that i really felt connected to it and it has this roller coaster feeling that make it so exciting and it just not dreamign to stay with alistair but "can I keep playing as Mage-hawke and show Theadas that a ferelden mage can do grand but good things?" I guess not.
Modifié par Huntress, 23 mars 2012 - 04:33 .