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"Clarifying" poorly written endings don't make them better (list of things that are wrong)


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Sugaki

Sugaki
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 I think why I'm hesitant to be hopeful of Muzyka's comment is that when an ending is bad, fleshing it out doesn't them better.

Does fleshing out a bad Uwe Boll movie make them better?

You'd have to literally change the ending to right the wrongs. Here's a list:

- God-child destroying the mystique of the reapers. Sovereign said we couldn't comprehend, when in reality the reasoning had the simplicity of a--well, child. The mystery was gone, and it made the Reapers seem like generic bad-guys (or squids) as opposed to deity-like beings. This isn't bad because it's abstract, ironically it's bad because they explained too much.

- Squadmates running, Joker running from the blast. Why did they run? How did my squadmates warp on the ship? Clarifying this doesn't change how it's ridiculous. Actually if they clarified this it might make the ending even worse. (So they ran from the blast, then Joker came to Earth in Normandy while they didn't know what happened to Shepard...)

- Space magic--why does the blast (at higher EMS) seem to not damage anything but the Reapers on earth, yet messes up the Normandy? It's not an EMP field since the marines' gear didn't malfunction. Clarifying this you'd have to come up with some pretty convoluted answer.

- Why does Joker seem pretty relieved and happy that he's on the Eden planet, when I just fried his love interest Edi (destroy ending)? Don't see how you can clarify this one. Maybe they could insert a cutscene how they get into a break-up argument right before the blast?

- Organic "DNA" merging with synthetics. Synthetics have DNA? Need to get rid of the DNA reference altogether. Personally I say get rid of the synthesis ending entirely because it's the most preposterous of the three, but ah well.