Mysterious Stranger 0.0 wrote...
I do play the weak and ineffective classes and have found ways to make them work, the problem with that though is i'd rather play my favorite race if they were on equal ground with the other classes on gold.
I love Krogan, but since biotics are the coolest thing in ME (IMHO) and my fav color is blue, I prefer another race

Krogan are a good alternative though (for role-playing purposes)
And even at the role of body guard the krogan is beaten by Vanguards and asari with stasis. Not to mention a good team won't need a body guard since they will be able to handle flankers through teamwork and communication.
I think we have to agree to disagree about that. Vanguards have powerful skills in close combat and Stasis will take care of most enemies should they come too close for comfort. However, Vanguards don't usually hang back to watch over the other players. They tend to get out there and kick ass in CQC - it's what they do best and have the means to do that on Gold almost as easily as on Bronze / Sliver. Krogan on the other hand cannot do their headbutting thing all day long without dying quickly:
The Advantage of the Krogan was supposed to be that we were durable, the "tanks" but on gold our extra 500 shields mean NOTHING and our extra HP means even less since you only get 2 bars recovered every round. We have no extra weapon damage, are unable to melee a signifigant portion of the time to justify the melee advantage as useful, or have a decent power set. Fort,Incinerate,and inferno grenade are all mediocre and Carnage,Tech armor, and lift grenade aren't much better. and the one power that can actually make us durable enough to melee once in awhile on gold is a horrible passive that is near impossible to attain and completley impossible to attain on the tough rounds.
Agreed, but Krogan remain pretty tough on Gold nonetheless (compared to the other races). The difference with Bronze / Silver is that they cannot go berserk on their own. On Gold they have to rely on backup. You won't find this with randoms who for the most part play MP like SP, disdaining co-operation almost completely (in my limited experience playing with randoms).
Krogan who are part of a team that is build around them are more than capable of going all out melee (on Gold), I have no doubt about that. It will require solid teamwork but Krogan who are backed up by:
(1) a sniper who takes care of dangerous enemies who can stagger Krogan with their attacks and/or are too fast making them difficult melee targets.
(2) a designated defense stripper who gets enemies ready to be one-shot with melee (Overload is excellent for this and provides additional CC further reducing damage taken).
(3) an Adept who bombs boss level enemies (biotic explosions will always stagger even the most powerful foes) and who can provide additional CC (Stasis, Pull and so on)
I have never played with a team build around the Krogan, but I have played with Stardusk many times and with my (and other teammember's) help his Krogan could take on enemies like Atlases and Primes head on - on Gold - and melee them to death. IMHO stuff like that is among the best ME3 MP has to offer, wiping out the enemy in style with good teamwork instead of the too common struggle to get top scores which more or less defeat the concept of a co-op MP mode.
Modifié par Fortack, 23 mars 2012 - 06:55 .