Aller au contenu

Photo

Stardusk's Guide to Mastering the Krogan Soldier on Gold (Solo Video)....


  • Veuillez vous connecter pour répondre
98 réponses à ce sujet

#51
Stardusk

Stardusk
  • Members
  • 6 353 messages

STARSBarry wrote...

got this to lvl 16 and the build is forming out, tottaly dominating silver I only have a grall III but obvousely on the lower diffculty thats not mattering to much, your much more effective against cerb, since there heads are easy to hit from behind I notice, the grall has issues getting all the shots into the back of the heads on geth and some of the reapers, with cerb thats no problem, one thing I notice is fully charged shots take off the crotch plate and leg plates on an atlas with a singleshot, massivly increasing DPS done to the mech from then on, over all good build and first lot of fun I had since the falcon nerf


Geth are trickier. The Graal does more damage to organics and Geth heads are harder to target. That said it is still very good against them.

#52
Duranndal

Duranndal
  • Members
  • 254 messages
Thanks for the video. Good to see some variety in here. I think these forums are filled with consolites who don't know how to do anything but infiltrator or biotic spam.

Modifié par Duranndal, 23 mars 2012 - 05:58 .


#53
clopin

clopin
  • Members
  • 1 228 messages

Stardusk wrote...

GodlessPaladin wrote...

Elecbender wrote... Point still stands though.

I'm not sure what your point is, other than that you seem angry that I said that I don't think people making serious judgments about tiers (as opposed to the ever-present internet crowd that just spews hyperbole) are actually saying that the Krogan Soldier is useless.

I know I certainly never suggested that only 2 classes should be played, because I sure as hell don't feel that way, both from the perspective of fun and from the perspective of an optimizer.


There was an entire thread back a while ago about how useless Krogan are on Gold with suggestions to make them invunerable so they can be played 'properly'.


People just want it to be a tank, which isn't going to happen. I do think it needs some kind of buff, but nothing that'll make it wade into incoming fire. Krogan are damn good, they just gotta be played differently than people want it to.

#54
Mysterious Stranger 0.0

Mysterious Stranger 0.0
  • Members
  • 2 309 messages

Stardusk wrote...

GodlessPaladin wrote...

Elecbender wrote... Point still stands though.

I'm not sure what your point is, other than that you seem angry that I said that I don't think people making serious judgments about tiers (as opposed to the ever-present internet crowd that just spews hyperbole) are actually saying that the Krogan Soldier is useless.

I know I certainly never suggested that only 2 classes should be played, because I sure as hell don't feel that way, both from the perspective of fun and from the perspective of an optimizer.


There was an entire thread back a while ago about how useless Krogan are on Gold with suggestions to make them invunerable so they can be played 'properly'.


My thread, and a rather well done one i might add. =]

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me. 

#55
Fortack

Fortack
  • Members
  • 2 609 messages

Mysterious Stranger 0.0 wrote...

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me.


Not really. No other class can equip a shotgun and have a better (faster) Carnage CD ;)

I also fail to understand what "effectiveness" has got to do with anything. Playing games is about having fun and Krogan are awesome (imho); they look cool, talk cool and have the best melee in the game (maybe not that useful on Gold, but still).

Furthermore, ME3 MP is about teamwork and although the Krogan Soldier might not be the one with the highest score (which is a completely broken system anyway), it is a very good companion (arguably the best) to serve as a bodyguard for the squishy caster classes.

I'm getting a bit tired of the number-crunching people (no offense). Personally I have far greater respect for those who play one of the so-called "weak" or "ineffective" classes to look and find ways to make them work. It's bad enough that class and weapon balance in this game is subpar. People should be pleased to see uncommon builds stand their ground on Gold. Playing with 4 Infiltrators or Adepts gets old rather quickly, at least in my book.

#56
Arppis

Arppis
  • Members
  • 12 750 messages
Good job, Stardusk. :)

#57
Stardusk

Stardusk
  • Members
  • 6 353 messages

Fortack wrote...

Mysterious Stranger 0.0 wrote...

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me.


Not really. No other class can equip a shotgun and have a better (faster) Carnage CD ;)

I also fail to understand what "effectiveness" has got to do with anything. Playing games is about having fun and Krogan are awesome (imho); they look cool, talk cool and have the best melee in the game (maybe not that useful on Gold, but still).

Furthermore, ME3 MP is about teamwork and although the Krogan Soldier might not be the one with the highest score (which is a completely broken system anyway), it is a very good companion (arguably the best) to serve as a bodyguard for the squishy caster classes.

I'm getting a bit tired of the number-crunching people (no offense). Personally I have far greater respect for those who play one of the so-called "weak" or "ineffective" classes to look and find ways to make them work. It's bad enough that class and weapon balance in this game is subpar. People should be pleased to see uncommon builds stand their ground on Gold. Playing with 4 Infiltrators or Adepts gets old rather quickly, at least in my book.


Next up might be a Claymore CQC Melee Drell Adept...been testing it, very fun!

#58
tangofish

tangofish
  • Members
  • 115 messages

Stardusk wrote...

BTW. If anyone would like I am looking for fellow skillful Krogan players for all Krogan Gold runs. Just for the fun of it. Further discussion of strategy and builds would of course take place. My Origin is Stardusk78.


I'd be interested in this idea, if you think my play is up to scratch. It's not a great video but here's some footage of my sentinel at work:



My origin is tangofish.

Modifié par tangofish, 26 mars 2012 - 12:42 .


#59
jaydubs67

jaydubs67
  • Members
  • 2 734 messages
Would you recommend the Recharge Speed or Power Synergy evolution for Rank 5 of Fortification? For that matter, does "Increase shield recharge rate by 15%" mean that the shield has a shorter delay before recharging (like the Rage rank 5 Shield Recharge evolution) or that it only increases the rate of recharge once recharge begins?

#60
Hsien

Hsien
  • Members
  • 230 messages
How does the Geth Plasma Shotgun stack up against the Graal? I actually got a Geth Shotgun X but i only have a Graal III. Which should i use?

Also What evolutions do you use for your Fortification? Do you take the 30% less CD or the extra protection? Also for Rage which evolutions do you take or do you not take it at all?

Could you pls post the full build if possible. Your Krogan Soldier looks very interesting

#61
Stardusk

Stardusk
  • Members
  • 6 353 messages

jaydubs67 wrote...

Would you recommend the Recharge Speed or Power Synergy evolution for Rank 5 of Fortification? For that matter, does "Increase shield recharge rate by 15%" mean that the shield has a shorter delay before recharging (like the Rage rank 5 Shield Recharge evolution) or that it only increases the rate of recharge once recharge begins?


Power Synergy ftw. Without it you can't pop up Guardian shields. Shield delay increase is good too, with that and the Rage delay increase you get a noticeable 30% recharge rate. Could be viable for a different build.  Rage should go to all health and shields.

#62
Stardusk

Stardusk
  • Members
  • 6 353 messages

Hsien wrote...

How does the Geth Plasma Shotgun stack up against the Graal? I actually got a Geth Shotgun X but i only have a Graal III. Which should i use?

Also What evolutions do you use for your Fortification? Do you take the 30% less CD or the extra protection? Also for Rage which evolutions do you take or do you not take it at all?

Could you pls post the full build if possible. Your Krogan Soldier looks very interesting


I will post the build when I get home from work.

#63
iiTzCyAniiDe

iiTzCyAniiDe
  • Members
  • 172 messages
Thanks a LOT for this guide!!
:wub:

#64
Peer of the Empire

Peer of the Empire
  • Members
  • 2 044 messages
 When Falcon was strong the sentinel was better than the soldier, but now only the soldier has ranged dps

#65
Peer of the Empire

Peer of the Empire
  • Members
  • 2 044 messages

Stardusk wrote...

jaydubs67 wrote...

Would you recommend the Recharge Speed or Power Synergy evolution for Rank 5 of Fortification? For that matter, does "Increase shield recharge rate by 15%" mean that the shield has a shorter delay before recharging (like the Rage rank 5 Shield Recharge evolution) or that it only increases the rate of recharge once recharge begins?


Power Synergy ftw. Without it you can't pop up Guardian shields. Shield delay increase is good too, with that and the Rage delay increase you get a noticeable 30% recharge rate. Could be viable for a different build.  Rage should go to all health and shields.


You don't need power synergy to knock back guardian shields.  Carnage spec'd for max damage will do

#66
Mysterious Stranger 0.0

Mysterious Stranger 0.0
  • Members
  • 2 309 messages

Fortack wrote...

Mysterious Stranger 0.0 wrote...

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me.


Not really. No other class can equip a shotgun and have a better (faster) Carnage CD ;)

I also fail to understand what "effectiveness" has got to do with anything. Playing games is about having fun and Krogan are awesome (imho); they look cool, talk cool and have the best melee in the game (maybe not that useful on Gold, but still).

Furthermore, ME3 MP is about teamwork and although the Krogan Soldier might not be the one with the highest score (which is a completely broken system anyway), it is a very good companion (arguably the best) to serve as a bodyguard for the squishy caster classes.

I'm getting a bit tired of the number-crunching people (no offense). Personally I have far greater respect for those who play one of the so-called "weak" or "ineffective" classes to look and find ways to make them work. It's bad enough that class and weapon balance in this game is subpar. People should be pleased to see uncommon builds stand their ground on Gold. Playing with 4 Infiltrators or Adepts gets old rather quickly, at least in my book.

I do play the weak and ineffective classes and have found ways to make them work, the problem with that though is i'd rather play my favorite race if they were on equal ground with the other classes on gold. 

And even at the role of body guard the krogan is beaten by Vanguards and asari with stasis. Not to mention a good team won't need a body guard since they will be able to handle flankers through teamwork and communication. 

The Advantage of the Krogan was supposed to be that we were durable, the "tanks" but on gold our extra 500 shields mean NOTHING and our extra HP means even less since you only get 2 bars recovered every round. We have no extra weapon damage, are unable to melee a signifigant portion of the time to justify the melee advantage as useful, or have a decent power set. Fort,Incinerate,and inferno grenade are all mediocre and Carnage,Tech armor, and lift grenade aren't much better. and the one power that can actually make us durable enough to melee once in awhile on gold is a horrible passive that is near impossible to attain and completley impossible to attain on the tough rounds. 

#67
Stardusk

Stardusk
  • Members
  • 6 353 messages

Mysterious Stranger 0.0 wrote...

Fortack wrote...

Mysterious Stranger 0.0 wrote...

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me.


Not really. No other class can equip a shotgun and have a better (faster) Carnage CD ;)

I also fail to understand what "effectiveness" has got to do with anything. Playing games is about having fun and Krogan are awesome (imho); they look cool, talk cool and have the best melee in the game (maybe not that useful on Gold, but still).

Furthermore, ME3 MP is about teamwork and although the Krogan Soldier might not be the one with the highest score (which is a completely broken system anyway), it is a very good companion (arguably the best) to serve as a bodyguard for the squishy caster classes.

I'm getting a bit tired of the number-crunching people (no offense). Personally I have far greater respect for those who play one of the so-called "weak" or "ineffective" classes to look and find ways to make them work. It's bad enough that class and weapon balance in this game is subpar. People should be pleased to see uncommon builds stand their ground on Gold. Playing with 4 Infiltrators or Adepts gets old rather quickly, at least in my book.

I do play the weak and ineffective classes and have found ways to make them work, the problem with that though is i'd rather play my favorite race if they were on equal ground with the other classes on gold. 

And even at the role of body guard the krogan is beaten by Vanguards and asari with stasis. Not to mention a good team won't need a body guard since they will be able to handle flankers through teamwork and communication. 

The Advantage of the Krogan was supposed to be that we were durable, the "tanks" but on gold our extra 500 shields mean NOTHING and our extra HP means even less since you only get 2 bars recovered every round. We have no extra weapon damage, are unable to melee a signifigant portion of the time to justify the melee advantage as useful, or have a decent power set. Fort,Incinerate,and inferno grenade are all mediocre and Carnage,Tech armor, and lift grenade aren't much better. and the one power that can actually make us durable enough to melee once in awhile on gold is a horrible passive that is near impossible to attain and completley impossible to attain on the tough rounds. 


And you were the guy that told me I never played a Krogan on Gold and didn't have any idea what I was talking about. Anyway...complaining about the Krogan won't help, optimising what we have will.

#68
Stardusk

Stardusk
  • Members
  • 6 353 messages

Peer of the Empire wrote...

Stardusk wrote...

jaydubs67 wrote...

Would you recommend the Recharge Speed or Power Synergy evolution for Rank 5 of Fortification? For that matter, does "Increase shield recharge rate by 15%" mean that the shield has a shorter delay before recharging (like the Rage rank 5 Shield Recharge evolution) or that it only increases the rate of recharge once recharge begins?


Power Synergy ftw. Without it you can't pop up Guardian shields. Shield delay increase is good too, with that and the Rage delay increase you get a noticeable 30% recharge rate. Could be viable for a different build.  Rage should go to all health and shields.


You don't need power synergy to knock back guardian shields.  Carnage spec'd for max damage will do


This has not been my experience. But you certainly need to focus on power and force passives.

#69
EvilDeity

EvilDeity
  • Members
  • 189 messages
You've made me actually want to play Soldier now.

#70
Mysterious Stranger 0.0

Mysterious Stranger 0.0
  • Members
  • 2 309 messages

Stardusk wrote...

Mysterious Stranger 0.0 wrote...

Fortack wrote...

Mysterious Stranger 0.0 wrote...

And i don't think Krogan are useless, simply less effective than every other class in the game on gold. Everything you did in that video you could do better with other classes. And based on the "Gold rate each class by effectivness" thread i think the majority of gold players agree with me.


Not really. No other class can equip a shotgun and have a better (faster) Carnage CD ;)

I also fail to understand what "effectiveness" has got to do with anything. Playing games is about having fun and Krogan are awesome (imho); they look cool, talk cool and have the best melee in the game (maybe not that useful on Gold, but still).

Furthermore, ME3 MP is about teamwork and although the Krogan Soldier might not be the one with the highest score (which is a completely broken system anyway), it is a very good companion (arguably the best) to serve as a bodyguard for the squishy caster classes.

I'm getting a bit tired of the number-crunching people (no offense). Personally I have far greater respect for those who play one of the so-called "weak" or "ineffective" classes to look and find ways to make them work. It's bad enough that class and weapon balance in this game is subpar. People should be pleased to see uncommon builds stand their ground on Gold. Playing with 4 Infiltrators or Adepts gets old rather quickly, at least in my book.

I do play the weak and ineffective classes and have found ways to make them work, the problem with that though is i'd rather play my favorite race if they were on equal ground with the other classes on gold. 

And even at the role of body guard the krogan is beaten by Vanguards and asari with stasis. Not to mention a good team won't need a body guard since they will be able to handle flankers through teamwork and communication. 

The Advantage of the Krogan was supposed to be that we were durable, the "tanks" but on gold our extra 500 shields mean NOTHING and our extra HP means even less since you only get 2 bars recovered every round. We have no extra weapon damage, are unable to melee a signifigant portion of the time to justify the melee advantage as useful, or have a decent power set. Fort,Incinerate,and inferno grenade are all mediocre and Carnage,Tech armor, and lift grenade aren't much better. and the one power that can actually make us durable enough to melee once in awhile on gold is a horrible passive that is near impossible to attain and completley impossible to attain on the tough rounds. 


And you were the guy that told me I never played a Krogan on Gold and didn't have any idea what I was talking about. Anyway...complaining about the Krogan won't help, optimising what we have will.


And was wrong about that, Your are obviously a very capable player. 
But  i already have optimised what i have, dosen't mean i'd would appreciate a buff at this point to make us A)Actual tanks on gold or B)give us powers that aren't trash or some type of advantage on gold that we excel at. I'd like my favorite race to not be the worst in the game(on gold) 

#71
Fortack

Fortack
  • Members
  • 2 609 messages

Mysterious Stranger 0.0 wrote...

I do play the weak and ineffective classes and have found ways to make them work, the problem with that though is i'd rather play my favorite race if they were on equal ground with the other classes on gold.


I love Krogan, but since biotics are the coolest thing in ME (IMHO) and my fav color is blue, I prefer another race ;)

Krogan are a good alternative though (for role-playing purposes)

And even at the role of body guard the krogan is beaten by Vanguards and asari with stasis. Not to mention a good team won't need a body guard since they will be able to handle flankers through teamwork and communication.



I think we have to agree to disagree about that. Vanguards have powerful skills in close combat and Stasis will take care of most enemies should they come too close for comfort. However, Vanguards don't usually hang back to watch over the other players. They tend to get out there and kick ass in CQC - it's what they do best and have the means to do that on Gold almost as easily as on Bronze / Sliver. Krogan on the other hand cannot do their headbutting thing all day long without dying quickly:

The Advantage of the Krogan was supposed to be that we were durable, the "tanks" but on gold our extra 500 shields mean NOTHING and our extra HP means even less since you only get 2 bars recovered every round. We have no extra weapon damage, are unable to melee a signifigant portion of the time to justify the melee advantage as useful, or have a decent power set. Fort,Incinerate,and inferno grenade are all mediocre and Carnage,Tech armor, and lift grenade aren't much better. and the one power that can actually make us durable enough to melee once in awhile on gold is a horrible passive that is near impossible to attain and completley impossible to attain on the tough rounds. 


Agreed, but Krogan remain pretty tough on Gold nonetheless (compared to the other races). The difference with Bronze / Silver is that they cannot go berserk on their own. On Gold they have to rely on backup. You won't find this with randoms who for the most part play MP like SP, disdaining co-operation almost completely (in my limited experience playing with randoms).

Krogan who are part of a team that is build around them are more than capable of going all out melee (on Gold), I have no doubt about that. It will require solid teamwork but Krogan who are backed up by:

(1) a sniper who takes care of dangerous enemies who can stagger Krogan with their attacks and/or are too fast making them difficult melee targets.
(2) a designated defense stripper who gets enemies ready to be one-shot with melee (Overload is excellent for this and provides additional CC further reducing damage taken).
(3) an Adept who bombs boss level enemies (biotic explosions will always stagger even the most powerful foes) and who can provide additional CC (Stasis, Pull and so on)

I have never played with a team build around the Krogan, but I have played with Stardusk many times and with my (and other teammember's) help his Krogan could take on enemies like Atlases and Primes head on - on Gold - and melee them to death. IMHO stuff like that is among the best ME3 MP has to offer, wiping out the enemy in style with good teamwork instead of the too common struggle to get top scores which more or less defeat the concept of a co-op MP mode.

Modifié par Fortack, 23 mars 2012 - 06:55 .


#72
Dwest43

Dwest43
  • Members
  • 65 messages
I'm a Krogan fan too! I run a similar build. For some reason I like inferno grenades. I toss to or three in a crowded hallway. Run away looking for melee victims and up pops three kills. Im usually overweight so I dont dump a lot of points in carnage. Only play silver and gold.

#73
mkunze0813

mkunze0813
  • Members
  • 20 messages

Stardusk wrote...

Next up might be a Claymore CQC Melee Drell Adept...been testing it, very fun!


:blink:  

You really are crazy
www.youtube.com/watch

#74
dyrebar-

dyrebar-
  • Members
  • 213 messages

Stardusk wrote...

Hsien wrote...

How does the Geth Plasma Shotgun stack up against the Graal? I actually got a Geth Shotgun X but i only have a Graal III. Which should i use?

Also What evolutions do you use for your Fortification? Do you take the 30% less CD or the extra protection? Also for Rage which evolutions do you take or do you not take it at all?

Could you pls post the full build if possible. Your Krogan Soldier looks very interesting


I will post the build when I get home from work.


You home from work soon? :)

Need to know last evolution of Fortification? Power recharge would seems to be the best choice tho.

#75
Gxgear

Gxgear
  • Members
  • 86 messages
Nicely done, you've convinced me to give my krogan soldier a chance.