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Texture with 't' suffix needed


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#1
Edrahil477

Edrahil477
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Hello, I'm creating boots for DAO.
I checked the original model and see that four types of textures is required :
diffuse, specular, normal and something with 't' suffix.
How to make one texture that with 't' suffix'? 
Thanks in advance

#2
DarthParametric

DarthParametric
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That is the tint map. You don't require one as such, but the game won't be able to tint the texture based on material tier (steel, dragonbone, etc.) without one.

Basic info here - http://social.biowar...ormats#Tint_Map

And reference to what the individual channels control here - http://social.biowar...th_Custom_Tints