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Is it just me or does anyone else think that rogues are useless?


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#26
Silensfurtim

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its just you.

#27
DaeFaron

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I hate rouges too, don't have a place in combat. Now rogues, those are useful. Leliana is a good ranged damage dealer, she worked very well with my warrior's normal playthrough.

#28
Silensfurtim

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my cunning rogue once did a 159 backstab damage to loghain. mark of death + tainted blade.

#29
Hulk Hsieh

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Rogue can go Ranger spec and get the awesome bear.

That only is worth to have one in the team.

#30
Maj Gant

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I only carry a rogue around to open chests. Otherwise I would probably use a different character type. I don't find them useless, but they do serve a single very useful purpose.

#31
Soretooth

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It's just you.



The avatar is of Featheryn, a Dalish Elf Rogue (Bard/Duelist). She's a dual-wielding killing machine. I love watching one of her finishing moves as she runs and leaps towards an Ogre, stabbing it in the heart; then, as the beast collapses onto its back, she kneels on its chest to deliver the coup de grace, showered in a geyser of hot blood.



The Rogue can find/buy pieces of armor that enhance the backstabbing and critical hit abilities. With Wynne in the party, Featheryn rarely falters and can finish an opponent in half the time it takes the tank to do the same thing.



The Rogue can also be tailored to be a master locksmith and can disarm any trap. Either as the main char or a party member, the Rogue can be used as the "point" to take the brunt of the danger as the party moves into harm's way.



I'm having a blast playing the Rogue as my main char.

#32
Elanareon

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Believe me it's just you...

#33
pathenry

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I think people think Rogues suck because their first introduction to them is Liliania...and she sucks. At least when you first get her, she's totally weak - partly because archery is so weak early on. If she was specced as purely DW already, people would see how powerful it is.

#34
Kalcalan

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You may have a point there pathenry.

#35
Dom_

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Spec the Rogue into Dagger/Dagger Cunning build, it is by far the best DPS in the entire game, well single target anyway).On top of that they open locks and make certain scenarios easier i.e if you have an archer with stealth, you can quickly take out mages with Stealth + Arrow of Slaying + critical shot before the confrontation even starts.



Dagger/Dagger Cunning rogues start of really poorly though, but get quite ridiculous when they get specializations (Assassination + Bard or Duelist) .



Someone else made a good point, if you have one in your party, then there is virtually no reason to have another one, just due to the lack of utility on the battlefield.

#36
RampantBeaver

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Your useless. Fire bomb + Poison + Duel wield + backstab = win

#37
ojoman

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The way I see it is that I have Leliana and myself as a Rogue. If a bad guy goes for me, Leli backstabs the bugger until it dies. If it turns on her, I backstab it until it dies. With Momentum on it is a real fest of death.

Modifié par ojoman, 01 décembre 2009 - 10:02 .


#38
throttlesays

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Rogues are fine for fighting, but I definitely agree that their utility skills are unremarkable. Disarming traps is alright, but mostly because it gives XP, otherwise I wouldn't even bother. Stealth seems pretty pointless for non-combat purposes as you never really need to scout, can spot enemies with survival, and cannot set up ambushes for the fights that really matter due to the dialogue position reset.



My biggest beef is with the lockpicking skill, though - first of all, it seems that you need to max it out pretty quickly in order to even be able to pick the locks. It doesn't take very long for Leliana's two points to become insufficient, and if I have to choose between lockpicking and things like Arrow of Slaying or Master Archer, I know what I'm taking. I don't even bring rogues in my parties anymore, but when I did, I still left half the chests in the game unlooted because they couldn't be picked without stupid amounts of skill/cunning. And secondly, no locked chest in the game has anything remotely worthwhile. It seems that they can only spawn vendor fodder and things like fire arrows, healing poultices and frozen lightning. I have literally never found an item in a locked chest that I was happy to get.

#39
CJohnJones

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Rogues do better when you are playing in a more thoughtful manner. If you are running around with a tank and two spirit healers/forcefield generators/snowblowers then you might as well just run into every situation heedlessly because you are using the "I win" combination. If you just have one mage with one dinky healing spell (or better yet, none at all), then scouting and careful setup makes all the difference.

#40
Rajiid

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I was an idiot, and I decided to do mages tower first with an archer rogue. So now I am pretty sure I am stuck in the Fade until I level up a lot more. Any suggestions of my ill-planned adventure? I also am playing it on Hard.

#41
SoleSong

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I liked my rouge, DEX and CUN and STR. Also I built her up with all skills, steal, trap, poison etc. Let me skill equip the other so I could select the right person for the right job without thinking on stealing and so on, because my rouge did that if nessesary.

And there is a more elegant way to use stealth then to backstab :-)

#42
toggled

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Rogues are powerful at later levels, but pretty squishy for most of the game. As for the mage - I would disable tactics for the mage.

#43
Loc'n'lol

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@ OP, just you.

THESQUIRREL2 wrote...

I hate rouges.


J'aime pas les gens qui l'épellent "rouge".

#44
RedShft

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Just you.

#45
alkemi

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Rogues are great, I won't bother repeating what everyone else said though.

#46
Thnap

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Yeah, it's just you. My current party contains three dual wielding rogues and a tank. It makes things pretty entertaining. xD I just wish there was a third Rogue companion, so I could have a party consisting entirely of backstabbers on my upcoming Nightmare playthrough.

#47
MerinTB

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Just you -

1. Maybe nothing elite, but there's gear and gold and stuff and the more you gather the more money you have.  I'll happily have an additional even 1% on top of my loot earnings for the couple seconds it takes to click on a locked chest (about the same as an unlocked, really) - plus you are forgetting all that XP you get!

2. You really don't have to spread that thin, no thinner than a warrior.  It depends on your build.   Check out my Tyrri.  I really focused on Cunning and I couldn't be happier!

3. Yes, yes I can.  For one, I can micromanage my whole party, but that's beside the point.  Mainly I don't put any burst or cone affects in my tactics that can harm my party.  Sleep and Waking Nightmare do not affect your party, so those are the only ones that ever get in Morrigan's tactic.

I use positioning AND grenades AND poisons to excellent results.  My duel with a major character late in the game was a joke - poor bloke managed to get one hit on me while I kept him stunned for almost the whole fight.  Pretty quick fight too (I love poison!)

Morrigan tends to die alot, but I've grown to find her responses as Alistair helps her up to be quite amusing!

---

There are different ways to play the game, and I don't just mean tactics, micromanage, or hope in RT that things work out.

You can honestly play effectively with no mage.  Crowd control doesn't even need spells, honestly.

I find my rogue to be awesome! :wub:

sbmohr1975 wrote...

1. There really isn't any good loot in locked containers.

2. Rogues have to spread out their attributes too much i.e. WILL CUN DEX and a little CON and STR, so you are much better off making a dual wield warrior.

3. Can you really afford to micromange your rogue (using stealth and positioning and such to get crits and backstabs) while your mage left on AI blasts your own party members or does something else stupid?



#48
ITSSEXYTIME

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sbmohr1975 wrote...

1. There really isn't any good loot in locked containers.

2. Rogues have to spread out their attributes too much i.e. WILL CUN DEX and a little CON and STR, so you are much better off making a dual wield warrior.

3. Can you really afford to micromange your rogue (using stealth and positioning and such to get crits and backstabs) while your mage left on AI blasts your own party members or does something else stupid?


1. Perhaps not but like Stealing the amount of extra loot you get overtime adds up into additional runes, cash, potions, ingredients etc.  

2. I never upgrade my constitution and don't bother with strength after I get it to around 20 or so.  At a certain point it's just Dex/Cunning and the occasional willpower (which you get like +4 in the Fade section of the game)

3.  You don't need to though.  Dual-Striking with some good runes and poison will deal out a ton of damage, and once you get Combat Movement backstabbing is a cinch.  Besides, if you set your mage's tactics properly you won't have an issue.

What are the benefits to Rogue's? Well:

-Better Specializations.  Assassin, Ranger, Bard and Duelist are all very good specs and bring something that Warriors just can't.  (Buffs,Insane DPS, Pets and increased defense and attack)

-Stealth.  Free crit hits with an archer once you get the third level of stealth, plus it allows you to silently lay down traps and scout out the area ahead.  

-Better at persuasion attempts solely because they'll have a ton of Cunning.  Unless you plan to Intimidate everyone it comes in handy.

#49
PMorgan18

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It would be you. My rogues do 65-75% of the party damage and has a hit rate of 95%. All you do is get str to 20 so you can use drakeskin. Then go straight cunning and dex with lethal strike(idk its the talent that has cunning instead of str for damage) and you are unstoppable. And with evasion and keen defense( if you have duelist) you dodge anything left.

#50
Nwalya42

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My first char was a dalish rogue, and I really enjoyed it. Just played through as a tanking 2 handed warrior and it was rather boring. I probably put rogue as first, mage as second then warrior as least favorite of the classes. My rogue was an archer until they got close, then 2 handed.