Is it just me or does anyone else think that rogues are useless?
#51
Posté 02 décembre 2009 - 03:47
If you play a rogue like a warrior, you're going to be disappointed. Playing a rogue correctly makes the game quite easy, for the most part.
#52
Posté 02 décembre 2009 - 03:51
#53
Posté 02 décembre 2009 - 03:59
#54
Posté 02 décembre 2009 - 04:19
Rajiid wrote...
I played warrior on my first playthrough, now I am trying rogue, and the change in what I need to to is massive, it's hard to keep up. Any suggestions for a level 8 dalish archer in the Fade World? Being alone is a pain in the butt.
Try visting some of the other islands. There are a few, um, enhancements that can be found that will make your choice of character irrelevant (attempting to avoid spoilers).
#55
Posté 02 décembre 2009 - 04:22
#56
Posté 02 décembre 2009 - 04:28
The amount of hurt a rogue can put on when a target is incapped is amazing. Warriors really have no role except in the FF-taunt garbage. IMO, I'm finding two mages, two rogues is more than enough to DPS everything to death.
#57
Posté 02 décembre 2009 - 07:58
#58
Posté 02 décembre 2009 - 10:08
To run through the opponents unnoticed before a battle to estimate them, to loot all the chests and stuff, to critically backstab (with good poison!)at the very beginning of the battle ..etc..
I personnally found the tanks fragiles, always have to heal, they die first..etc..And the stupids went on menacing all the time so they can die earlier...pfff..
I started to replay the game with a warrior but it's so boooring...
The only tank I loved was Loghain: This guy knew how to fight without dying every minute and I didn't have to heal him every second! AND he was not as talkative and gnan gnan (ok, that's a french expression) as Allistair..I want Loghain back in the next DLC!!!
But I definitively loved beeing a rogue!
#59
Posté 02 décembre 2009 - 10:23
sbmohr1975 wrote...
1. There really isn't any good loot in locked containers.
2. Rogues have to spread out their attributes too much i.e. WILL CUN DEX and a little CON and STR, so you are much better off making a dual wield warrior.
3. Can you really afford to micromange your rogue (using stealth and positioning and such to get crits and backstabs) while your mage left on AI blasts your own party members or does something else stupid?
I have the same feeling at the beginning but playing I have realized that rogues is really a great class. The best class for ranged or melee DPS. At the end of the game when I understood how to manage them, Leliana and Zevran were both amazing. Leliana with Arrow of Slaying could do something like 385 damage with one shot!
I only imagine what you can do with your characther with all the bonus talents/attributes points!
Going to your point:
1) But they are worth lots of XP and good money.
2) Well, the only class that do not need to spread points in all stats are mages. Str: 20 is enough. More if you want to wear medium armour and go with the Str/Dex build (not very smart for a Rogue). Con: 20 is enough (if you want more, ther'e a nice ring that solves all problems). Dex/Cun: the build you choose decide the distribuition of point. Max dex if ranged, max cun if DW. There are many items that pump willpower and with low fatigue you do not need too many points. I imagine that 25-30 is enough.
3) If you play with 1 mage it's easy to micromanage both while your ranged DPS and tank do their basic stuff. I will add that on my next playthorugh I will play a party with two Rogues: Me (DW Dalish) and Leliana + Wynne/Morrigain and Alistair.
Modifié par FedericoV, 02 décembre 2009 - 10:27 .
#60
Posté 02 décembre 2009 - 12:02
#61
Posté 02 décembre 2009 - 12:12
Anybody who bashes the rogue class, I have to wonder if they're cheating using the console or perhaps using exploits or glitches because you get massive amounts of gear/money/exp from the rogue-only abilities.
#62
Posté 02 décembre 2009 - 12:14
#63
Posté 02 décembre 2009 - 12:18
Kevin Lynch wrote...
I loved using Leliana in my first game and I'm playing a main character rogue right now (Julane). At level 8, as a dual-wielding duelist, I'm loving it. It'll be great to see how she progresses and whether mid-to-late game is very different than the early levels. As long as my party is balanced (which is the key), I'm not too worried.
And as to your third point, my AI has never controlled the other characters of my party in a way that I didn't like. Tactics are set up properly, is all.
Pretty hard setting up a AI rogue they never do it right yeah they stealth but ofc they don't try backstabs other then rogues the AI tactics can be setup effectively.
#64
Posté 02 décembre 2009 - 12:25
Only problems at the moment really are warriors not tanking well enough, and critters not being strong enough (especially resists).
#65
Posté 02 décembre 2009 - 12:27
#66
Posté 02 décembre 2009 - 12:34
sbmohr1975 wrote...
1. There really isn't any good loot in locked containers.
I found a nice set of gloves in a locked container... +4 armor.
More to the point, even lousy loot is cash in hand. If you can sell 2 junky items for 50s, that's 1g. It adds up, and eventually allows you to buy the good stuff in the shops.
Also, each chest opened and trap disarmed is more XP for your group. While it's not huge on any individual opening, over the course of the game it adds up.
2. Rogues have to spread out their attributes too much i.e. WILL CUN DEX and a little CON and STR, so you are much better off making a dual wield warrior.
Or don't bother with Will, con, and str and be happy with a primarily autoattacking rogue. Backstabs good decent damage even without the str boost and supressing fire from an archer actually has a fair effect on boosting your other character's damage/taking less damage.
3. Can you really afford to micromange your rogue (using stealth and positioning and such to get crits and backstabs) while your mage left on AI blasts your own party members or does something else stupid?
I generally turn off all spellcasting for mages. My first partial-playthrough with a rogue paired up REALLY nicely with Morrigan's Cone of Cold. Cone of Cold. Jump out of stealth with an arrow to the brain... SHATTER. Critical Shot.... SHATTER. Combat Stealth, fire another arrow... SHATTER. Taking out 3 whites that easily and with that little mana/stamina is pretty darned powerful!
#67
Posté 02 décembre 2009 - 12:39
Total party damage done - 4%
My Main character - Mage
Total party damage done 81%
Need I say more
Modifié par Benny8484, 02 décembre 2009 - 12:40 .
#68
Posté 02 décembre 2009 - 12:53
Benny8484 wrote...
They are completely worthless save for lockpicking. Leliana has been in my party the entire game and here is her heroic accomplishment contribution -
Total party damage done - 4%
My Main character - Mage
Total party damage done 81%
Need I say more
So pretty much everyone but your mage is worthless.
#69
Posté 02 décembre 2009 - 12:59
Benny8484 wrote...
They are completely worthless save for lockpicking. Leliana has been in my party the entire game and here is her heroic accomplishment contribution -
Total party damage done - 4%
My Main character - Mage
Total party damage done 81%
Need I say more
Spells that skew damage meters. Massive aoe and mana clash are the biggest contributors. Heck you can get an easy 20,000 damage on the arch demon by doing nothing but laying down storm of the century and other forms of aoe that doesn't mean your rogue is not contributing. Granted you're doing something wrong with the rogue if that's all they're doing. Rogue dual wieling + momentum + strength or cunning equivalent will destroy any boss faster than any mage could.
#70
Posté 02 décembre 2009 - 01:01
#71
Posté 02 décembre 2009 - 05:36
Benny8484 wrote...
They are completely worthless save for lockpicking. Leliana has been in my party the entire game and here is her heroic accomplishment contribution -
Total party damage done - 4%
My Main character - Mage
Total party damage done 81%
Need I say more
All that says is that you built your other characters poorly, not that rogues suck.
Morrigan has only 7% damage contribution, but she's by far the MVP of my group. She doesn't do damage, she controls the battlefield. She maintains stun-locks on major enemies, takes entire mobs out of the battle and heals/protects characters under duress. My main character is a mage and is built for massive damage, so he contributes 40-50% of the total damage of the party.
Lel/Zev both have about 20%, give or take. Most of that is probably criticals due to Coup De Grace activating with Morrigan's crowd control.
#72
Posté 02 décembre 2009 - 05:42
(no class choices are useless in this game - they are just different)
#73
Posté 02 décembre 2009 - 05:45
Modifié par ZeroPlan, 02 décembre 2009 - 05:46 .
#74
Posté 02 décembre 2009 - 05:47
And it's easily possible to micromanage a rogue and a mage. I only use tactics for the most basic things like targeting auto-attacks and drinking some health potions when necessary.
#75
Posté 02 décembre 2009 - 05:47
3. Can you really afford to micromange your rogue (using stealth and positioning and such to get crits and backstabs) while your mage left on AI blasts your own party members or does something else stupid?
what?





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