My preferences/improvements:
1. Voiced protagonist with dialogue wheel
2. Paraphrasing that genuinely summarises the dialogue and is not an unspoken beginning to the dialogue. BW seems to have adopted this as a house style because TOR has a similar problem. BW must move to paraphrases that are simply a summary of the dialogue.
3. An option to display the full line when the paraphrase is highlighted.
4. Slow down combat to somewhere between DAO and DA2.
5. Make the animations more realistic.
6. Better, more thoughtful encounter design which encompasses less use of waves.
7. Enemies have a wider range of abilities and better AI.
8. Isometric view or the ability to unhook the camera.
9. Bring back dual wield warrior as a speciality different to rogue.
10. Bring back bard and ranger specs for rogue
11. If possible refine the personality system by adding a respect meter in conjunction with the friendship/rivalry system.
12. Establish a perk system that would include skills like crafting as well as passive combat abilities -similar to Fallout New Vegas or TOR both of which allow character specialisation through the perk tree.
13. It goes without saying but less area re-use and where there is re-use hide it better.
14. Interrupts for party banter so players can choose whether to interject.
15. Give players more options to speak to their companions at a wider range of locations.
16. The suggestions that have been floated by BW staff about having fixed looks but being able to equip loot for the stats is something I agree with. But give players a choice of fixed looks (and not as DLC).
17. Dialogue battles similar to Deus Ex HR perhaps being able to be influenced by either stats, perks or the default personality.
18. Race selection would probably be a good idea.
19. Some form of crafting, I like the crafting in TOR.
Modifié par Morroian, 23 mars 2012 - 06:38 .