If Bioware corrects the ending, how would you feel about the whole thing?
#151
Posté 23 mars 2012 - 03:01
#152
Posté 23 mars 2012 - 03:03
Victorious and uplifted.
#153
Posté 23 mars 2012 - 03:04
#154
Posté 23 mars 2012 - 03:04
defenestrated wrote...
How they handle it will define how they listened. There's no way everyone is getting what they wanted but if they manage to deliver on the main points people brought up as problems while keeping the game intact for those who liked the endings, my opinion will be extremely positive.
As the Iron Sheik would say:
Eeeh, defenstrated. YOU SAY IT PARFACK!
#155
Posté 23 mars 2012 - 03:05
Now, if they turn out something really good, all the better.
#156
Posté 23 mars 2012 - 03:05
#157
Posté 23 mars 2012 - 03:09
How much better depends on how well the game ends. Two awful, idiotic, reasonless endings is not somehow better than one.
#158
Posté 23 mars 2012 - 03:09
#159
Posté 23 mars 2012 - 03:09
circe wrote...
If they actually managed to pull this off and give us additional endings that are actually up to par with the rest of the game, I can't lie I will be pretty damned ecstatic. And it will certainly do wonders for my opinion and faith in Bioware as a company.
THIS is what Bioware needs to know. I hope they see this thread.
#160
Posté 23 mars 2012 - 03:12
cavallodispade wrote...
I would be pissed. I liked the endings, and am really disappointed that most people didn't get them. That being said, what really would bother me is now after this game designers won't try to do anything creative anymore and will just give the standard normal generic crap for plots that the lowest common denominator wants. I would feel this way even if I didn't like the endings, because even if I didn't like them I'd be disappointed that Bioware didn't value their own artistic integrity enough to bow to all the plebians, And any revised ending will probably be worse than what came before it. Also I'd be worried that this would set a precedent and whether I liked it or not, that's bad because it would maybe affect things that I did like.
Every company bows to the plebians. It's because the plebians spend the money.
#161
Posté 23 mars 2012 - 03:14
#162
Posté 23 mars 2012 - 03:14
If they actually make it worse, well I don't know.
#163
Posté 23 mars 2012 - 03:18
ghrthtdhdfhdh wrote...
cavallodispade wrote...
I would be pissed. I liked the endings, and am really disappointed that most people didn't get them. That being said, what really would bother me is now after this game designers won't try to do anything creative anymore and will just give the standard normal generic crap for plots that the lowest common denominator wants. I would feel this way even if I didn't like the endings, because even if I didn't like them I'd be disappointed that Bioware didn't value their own artistic integrity enough to bow to all the plebians, And any revised ending will probably be worse than what came before it. Also I'd be worried that this would set a precedent and whether I liked it or not, that's bad because it would maybe affect things that I did like.
Every company bows to the plebians. It's because the plebians spend the money.
Yeah, but not all of them are stupid about it. There's a differene between making something you think people will like because you think it's good and making something to stop a memetic crowd of internet idiots calling for your head. Let the writers write the damn story, not the public.
#164
Posté 23 mars 2012 - 03:36
#165
Posté 23 mars 2012 - 03:36
Seriously though, they better do it fast. The situation has turned into a powder keg.
Hold the line for as long as it takes.
#166
Posté 23 mars 2012 - 03:37
#167
Posté 23 mars 2012 - 03:38
#168
Posté 23 mars 2012 - 03:44
#169
Posté 23 mars 2012 - 03:45
#170
Posté 23 mars 2012 - 03:46
It will show how much they really care about their fanbase.
#171
Posté 23 mars 2012 - 03:47
I finally brought myself to start a second play through after a week
and a half trying to forget the ending, and I'm realizing just how
terrible the side quests are. There has to be close to 100 fetch
quests that don't even have so much as an interactive conversation to
buffer the boredom. Add to that the half dozen loading screens that
are required to go retrieve an item and the flow of what little
motivation there might have been is totally extinguished.
Compare this games side quests to ME1&2 and they fall woefully short. Not
a single quest in ME3 has enough work put into it to have a unique
location in the galaxy. There were dozens - perhaps a hundred
locations between ME1&2 that you would never see just by sticking
to the primary quests. What happened in this game? I would rather no
side quests at all than what we have been given. Completing them
gives no entertainment whatsoever.
Between the poor ending, vast auto dialog, and the worthless side quests, I'm
becoming more and more of the opinion that ME3 was planned to contain
much more content in all aspects, but fell far short in the time
required. One of the most telling flaws that shows the game was
released far from completion is the journal that does not update with
changes in quest parameters. That is a flaw that simply could not be
missed. The only reasonable explanation is that it was given just
barely enough effort that it looks finished at a passing glance. I
believe that is the case for the quests and dialog as well, and that
more interactive conversations and quests were planned, but made
automatic to save time.
If my theory is in fact true, it sure would be nice if BioWare continued
working to release the completed quests and conversations in future
DLC. Even if the ending is entirely remade, it's going to be very
difficult to get myself to complete a new play through that finishes
every side quest. I find myself getting tired of playing and ready to
turn off the console, only to realize I haven't moved forward at all
in the game, but had spent my entire time running around the Citadel
and waiting for loading screens while trying to get up and down each
level of my ship. It feels like doing homework.
#172
Posté 23 mars 2012 - 03:50
MrFob wrote...
Depends on how they do it but it can hardly be worse than it is now.
Did you really have to go there? Now you just invoked fate.
That was the *exact* same reaction my sister had when I told her about the endings. "Oh come on, they can hardly be worse than Deus Ex: HR." It was just so perfect.
#173
Posté 23 mars 2012 - 03:53
#174
Posté 23 mars 2012 - 03:54
But to a large extent, it will depend upon what they do.
If they do nothing, screw 'em, I'm done.
If they just try to justify themselves with an over priced DLC that doesn't really say anything useful - "you don't get our genius, here, we'll explain it in small words for you!" Then, again, screw 'em, I'm done.
As I've said before, they need my money far more than I need their games.
If they do a half assed and/ or or over priced DLC, well, I'll give them credit for at least a weak attempt. I'll consider getting games that are well received... a year after they come out.
And if they make a serious attempt to give us real endings, well, then I'll just wait to see how people react to a new game that sounds interesting, and if there isn't any huge WTF? problems, then I'll buy it.
I don't like the direction Bioware has been heading, so I'm not holding my breath for positive developments, but I'll let this play out and see. But for now, they are on the "don't trust" list.
What's really depressing? There are really few game companies out there that seem to be worth trusting. Most of them have a release now, patch later (maybe) mentality. Then there is flashy but with crap game play (I won't go on a grumpy old man rant about the good old days with my Amiga or Commodore 64) And this latest trend towards mediocre over priced DLC is troubling as well.
Just hard to find good games any more.





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