Just for the record but I've gone over the list of war assets puleld from the game files, and the absolute maximum is around 3,900-4000 - on paper it *might* be possible.
However I must be clear that is ABSOLUTE maximum. That means playign the whole series with a bulletpoint list, making every decision absolutely perfect, and every war asset properly counting - and there do seem to be a few "buggy" war assets that apply incorrectly (For example even if you spare the collector base you don't get the reaper heart only the reaper brain, no matter who you support on the citadel over c-sec assignment you always get penalised as if you made the wrong choice) which is enough to tip you below the 4k mark.
Important points people are likely to get wrong that you should do maximum assets include
Sacrifice the council (+30 assets)If you save the council you gain the destiny ascension (+70 assets), but you lose 25 assets from each of the 4 alliance fleets. (-100 assets, net loss of 30)
Keep the collector base (+10 assets)
if you keep the base cerberus achieves better research results which you can later steal (+110 assets) as opposed to their salvage work if you blow it up (+100 assets)
Leave Chakwas behind (+10 assets)
Chakwas is a friendly face, but she isn't doing much on the Normandy. Leaving her on the crucible project gives +10 assets
Transfer VS to Hackett (+25 assets)You get the option to bring back Ash or Kaidan into your team, or transfer them to the fifth fleet security detail under Hackett. Transferring them will give you war assets (but you will lose them from your team roster)
Leave David with project overlord (+15 assets)I'm unsure how this plays out in game, but the war asset list suggests you get +25 for leaving him as opposed to +10 for releasing him to grissom academy.
Kill Wrex, destroy genophage data, sabotage cure, side with the Salarians, lie to Wreav, convince MordinThis is a more complex set of maths. Wrex as an asset is worth 5 points more than his brother, and not having Wrex means you don't get his special krogan unit (75 assets) - there's 80 assets. Losing Eve is a further -50 assets (130 assets at stake).
However, the Salarian fleet is worth 150 assets, and if you utterly screw over the krogan by wiping the genophage data and leaving Wreav at the helm Mordin also decides not to sacrifice himself and instead joins the crucible. In all this gives you a net gain of 45 war assets.
DO NOT ATTEMPT THIS IF YOU SAVED WREX. If you saved wrex but try cross them anyway, Mordin will not see eye to eye with you (you will have to kill him, -25 assets), and Wrex is a lot smarter than his brother, he WILL find out what you did, and then you'll have to kill him too later on!.
Play every DLC for every game
There is a -50 penalty for not playing arrival. And there are assets tied into overlord and bring down the sky. There is also some assets on offer for From Ashes that MANDATORY. Without those you'll have like 3980 assets
Those are the unusual points people are likely to get "wrong" - whoever said the devs favour Paragons?
Modifié par RyuujinZERO, 01 avril 2012 - 11:05 .