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Can you REALLY get 4000+ EMS points without Multiplayer?


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#701
General User

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I'd actually go one step further and say that ALL endings, best, worst, good, bad, right, wrong, up, down, left, right should be possible without ever touching multiplayer.

The highest EMS I got without multiplayer was 3499.

Modifié par General User, 07 avril 2012 - 12:05 .


#702
Wulfram

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I wish they'd just give us an unambiguous "Yes, we'll look into fixing this" or "No, this is WAD and not going to change". Or indeed an "You can actually get 4000 EMS by doing X+Y"

#703
Ieldra

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Pedrak wrote...
I actually liked the MP more than I expected, and it's very easy to raise GR to 100% in a single week-end.
BUT if MP is really necessary to get the "best" ending, people have the right to complain.
You can't introduce in the final chapter of a single player trilogy a MP which affects the SP ending - it's unfair at best and obnoxious at worst. Had this been done since ME 1, it would have been acceptable. Like this, it's not.

There may be some disagreement about what constitutes the "best" ending. But the thing is: ALL endings should be available without touching MP or external applications in any way. It is OK to have certain in-game requirements, so I wouldn't expect the 10000TMS/5000EMS variant to be reachable - you can shove off 2000 for playing things right in the SP campaign only. But requirements external to the campaign for the only variant where the protagonist lives is not acceptable, even if you don't consider it the best one. 

Modifié par Ieldra2, 07 avril 2012 - 12:34 .


#704
Tietj

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@Wulfram Thomas Abram has stated that he will look into it over the next week or two. Honestly I'll be happy if it's fixed before the extended cut is out.

#705
Get Magna Carter

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this is of particular concern to me as an offline console gamer which means 1) no multiplayer 2) no dlc and 3) no ability to register ME3 on BSN so I can't post on spoiler forums or technical help for ME3.
Significantly, no DLC means no war assets from Kasumi, Zaeed, Shadowbroker, Overlord or from Ashes and -50 for not playing arrival (at least until an ultimate edition of ME2 comes out..and one of ME3 fro From Ashes)

#706
Tietj

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@Get Magna Carter: I feel for you. I also have no way of getting online unless I drag my console to my brother's house, which is how I registered and get dlc.

#707
TigerHeart55

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The Grey Nayr wrote...

KustomDeluxe wrote...

The Grey Nayr wrote...

Well to be fair, Bioware said you don't need to play multiplayer to get the best ending.

4000-5000+ EMS just adds a 30 second skit onto the best outcome, which is arguably the best ending. The breath is not an ending in itself. It's just an extra.

I'd say information that suggests the main hero of the series survived would fall under the "best ending" catagory.

I'd further say that if it plays at the conclusion of the story alongside/after all the cinematics that bring the game to a close, it is part of the END of the game. If they wanted it to be an "extra" I'm pretty sure there is a menu option titled "extras" they could have filed it under and added a line on the "Download DLC" message that says "You have unlocked extras in the extras menu!"


Except that the whole point of Mass Effect is saving the galaxy. The larger picture has always been what mattered. Shepard and his/her crew are the small picture.

Destroying/Controlling/Merging the Reapers with as little harm done as possible is the big picture. And you can achieve that just fine without Multiplayer. Shepard alive is a reward for doing everything possible. :P

Not to mention, the fact that he takes a breath might not really mean survival, cause that could be his last breath, or he might die of his injuries before anyone finds him. I wouldn't necessarily call that a "Shepard Survives Endings"


I have several problems with this games endings and choices. 
#1 I  don't belevee you really save the galaxy.  At least not the galactic civilization.  Anyone remember what happened to the Batarain solar system when you blew up the relay?  It destroyed the whole solar system.   Whichever of the choices you shoose, you destroy the relays, which means to my simple mind that you blow up all of the solar systems associated with the relays.  Although the quote "inorder to save the village, we had to destroy it" has been used before, that doesn't strike me as saving the galaxy.   It is unlikley that any of the choices let you blow up the relays "just a little"
#2  Even if it does just blow the relays up "a little", galactic civilization was based on the relays.  That means civilization has been destroyed.
#3.  Destroying the reapers destroys technology according to the Catalyst.   That means, to me, that whoever survived the destruction of the relays (again, problemmatic) has been cast back to a pre-technic society.   This also means that it should be impossible for Shephard to have survived as the Catalyst specidically points out that Shephard is man and machine at this point
#4.  The only true difference in the endings (for those who don't play multiplayer) is what happens to EDI.  Either she becomes Joker's girlfriend, in the synthesis choice, his sex robot in the controlling choice, or destroyed in the kill the reaper choice.  There appears to be no other real ending. This is not the EDI game, it's the Shephard game.
#5  Why the heck is saving Anderson a renegade choice?  Why does Anderson have to die in any of the options.  That just sucks
#6.  And most of all.  Why do I have to play multi-player to improve my score.  No offense to anyone out there, but I don't want to have to rely on others to help me improve my score.  This feels like a contrived approach.  None of the other games like Gears of War or Halo require you to play multi-player to win.  (of course not too happy with Halo 3 requiring you to play on insane to see th long ending)

I have really loved and connected with the Mass Effect series.  To say that the endings are a massive dissapointment is a huge understatement.   Bioware can do what it chooses of course, but they damaged the franchise and their reputation in my opinion with this series of endings.  I know my opinion isn't likey to cause the developers to lose any sleep, but this could have been so much more to have an ending that was epic and good

#708
AlanC9

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TigerHeart55 wrote...
#1 I  don't belevee you really save the galaxy.  At least not the galactic civilization.  Anyone remember what happened to the Batarain solar system when you blew up the relay?  It destroyed the whole solar system.   Whichever of the choices you shoose, you destroy the relays, which means to my simple mind that you blow up all of the solar systems associated with the relays.  Although the quote "inorder to save the village, we had to destroy it" has been used before, that doesn't strike me as saving the galaxy.   It is unlikley that any of the choices let you blow up the relays "just a little"


I think you're utterly wrong about this. But if you are, so are a lot of other players.This is probably thing 1 to be cleared up by the DLC.

#2  Even if it does just blow the relays up "a little", galactic civilization was based on the relays.  That means civilization has been destroyed.


Sure, the government's done for, and trade patterns will have to be rebuilt. But industry still works. Interstellar communication still works as long as your QECs haven't been blown up.

#3.  Destroying the reapers destroys technology according to the Catalyst.   That means, to me, that whoever survived the destruction of the relays (again, problemmatic) has been cast back to a pre-technic society.   This also means that it should be impossible for Shephard to have survived as the Catalyst specidically points out that Shephard is man and machine at this point.


He says destroys synthetic life, not all technology

#4.  The only true difference in the endings (for those who don't play multiplayer) is what happens to EDI.  Either she becomes Joker's girlfriend, in the synthesis choice, his sex robot in the controlling choice, or destroyed in the kill the reaper choice.  There appears to be no other real ending. This is not the EDI game, it's the Shephard game.


You didn't notice that Joker himself is different in the green ending?

Modifié par AlanC9, 07 avril 2012 - 09:03 .


#709
bluewolv1970

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add word yet where the investigation stands???

#710
Temper_Graniteskul

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Ieldra2 wrote...

Pedrak wrote...
I actually liked the MP more than I expected, and it's very easy to raise GR to 100% in a single week-end.
BUT if MP is really necessary to get the "best" ending, people have the right to complain.
You can't introduce in the final chapter of a single player trilogy a MP which affects the SP ending - it's unfair at best and obnoxious at worst. Had this been done since ME 1, it would have been acceptable. Like this, it's not.

There may be some disagreement about what constitutes the "best" ending. But the thing is: ALL endings should be available without touching MP or external applications in any way. It is OK to have certain in-game requirements, so I wouldn't expect the 10000TMS/5000EMS variant to be reachable - you can shove off 2000 for playing things right in the SP campaign only. But requirements external to the campaign for the only variant where the protagonist lives is not acceptable, even if you don't consider it the best one. 

QFT. Multiplayer actions should only affect multiplayer experiences. The idea that something completely outside the single-player campaign should impact whether/how my SP crew survives and the SP ending I'm able to achieve is ridiculous.

Making certain outcomes/endings hard to achieve in a SP-campaign is one thing, but the MP/iOS requirement made some of them impossible. That's unacceptable.

#711
Zyrlux

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Before I ever played MP, my galactic readiness wasn't at a static 50%. Some of them were a little higher than others and when I DID play MP, I played unknown maps so I am fairly certain there is some way to raise your readiness within SP. Maybe not to 100 but still raise it. As for my assets without multiplayer, someone tell me how much each promotion adds and I can do the math and tell you what I had prior to promoting from MP and account for a 50% readiness. Completionist for 1, 2, and 3 with a 75/25 renegade lean until 3, when it went to like 75/25 paragon lean.

#712
Ilkec

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i cant really confirm or deny wheather or not you can get the shep lives ending without multiplayer but my first run i didnt play multiplayer and i was around 300-600 points short but i did things my way meaning i didnt sabotage genophage cure to get salarian forces so maybe if you make specific choices you can get that ending without multiplayer but i doubt it will feel good knowing you had to tons of stuff you hate to get there

#713
kmatthews

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It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.

#714
Kub666

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Jarrett's sticky is gone. Rejoice?...

#715
bluewolv1970

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kmatthews wrote...

It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.



you are full of it...there are no more than 3800 ems points available currently in SP that has been proven in the game files...stop lying

#716
Krogangreetings

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Kub666 wrote...

Jarrett's sticky is gone. Rejoice?...


didn't notice that!

that's as good as admiting it surely or at the very least that they now have doubts

#717
kmatthews

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bluewolv1970 wrote...

kmatthews wrote...

It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.



you are full of it...there are no more than 3800 ems points available currently in SP that has been proven in the game files...stop lying


I'm not lying, do I have to go back through & record my playthrough for you to see? & if Bioware says that you can get the ending where Shepard lives on SP alone, why would they lie?

#718
kingtigernz

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I'm struggling to understand why one would have do play multiplayer in order to get something to effect the main story.If I get the game I don't want to play Call of Duty space style,its saddens me.Oh thats right I forgot EA was in charge now silly me.

Modifié par kingtigernz, 09 avril 2012 - 01:16 .


#719
Tietj

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@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.

And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.

#720
StarAce905-2

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kmatthews wrote...

bluewolv1970 wrote...

kmatthews wrote...

It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.



you are full of it...there are no more than 3800 ems points available currently in SP that has been proven in the game files...stop lying


I'm not lying, do I have to go back through & record my playthrough for you to see? & if Bioware says that you can get the ending where Shepard lives on SP alone, why would they lie?

If you have time, could you please load up your game, go to the war room, and list the number of war assets for each of these categories?


(If PC, a screenshot will do)

#721
kmatthews

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Tietj wrote...

@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.

And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.


No I know the difference between EMS & TMS, your TMS gets divided by your readiness rating, hense EMS. I wasn't aware that it had been taken down.

I'm in the middle of fixing my ME2 playthrough, & after that I'll import & playthrough ME3, testing the theory. But I calculated the war assets listed in the wiki, & the total you can get from SP is 8100. Which would be 4050 EMS without MP. Just enough to get the good ending, if you kill TIM.

#722
bluewolv1970

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kmatthews wrote...

Tietj wrote...

@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.

And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.


No I know the difference between EMS & TMS, your TMS gets divided by your readiness rating, hense EMS. I wasn't aware that it had been taken down.

I'm in the middle of fixing my ME2 playthrough, & after that I'll import & playthrough ME3, testing the theory. But I calculated the war assets listed in the wiki, & the total you can get from SP is 8100. Which would be 4050 EMS without MP. Just enough to get the good ending, if you kill TIM.


yeah well if you calculate the war assets in the ACTUAL GAME FILES it is just under 7500 - so I think the games file trumps the wiki - wouldn't you say - the numbers are just not on the disc - they do not exist - it cannot get any simpler than that unless you import characters from MP to war assets or play the iphone application...and judging by the fact that the sticky was removed, and not just unstickied, I would say someone at Bioware may have realized it...of ocurse they would have realized it sooner if people hadn't been saying you can when in fact you cannot

#723
TMA LIVE

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Does anyone have a quote from Chris about the whole multiplayer thing needed for the Shepard Lives ending from PAX? I remember reading it.

#724
Tietj

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Sorry if it seems like we jumped down your throat. But we're mostly completionists here too. It's frustrating when some people post things along the lines of "Well, I know it's possible you just need to do every sidequest" as though we didn't try that. The fact is, nobody has ever proven that it is possible and more than one person has shown it to be impossible. There are people with a bug that doubles certain war assets and let's them barely break 4000. But aside from that, it is not achievable and people claiming it is are only confusing the issue.

#725
kmatthews

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bluewolv1970 wrote...

kmatthews wrote...

Tietj wrote...

@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.

And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.


No I know the difference between EMS & TMS, your TMS gets divided by your readiness rating, hense EMS. I wasn't aware that it had been taken down.

I'm in the middle of fixing my ME2 playthrough, & after that I'll import & playthrough ME3, testing the theory. But I calculated the war assets listed in the wiki, & the total you can get from SP is 8100. Which would be 4050 EMS without MP. Just enough to get the good ending, if you kill TIM.


yeah well if you calculate the war assets in the ACTUAL GAME FILES it is just under 7500 - so I think the games file trumps the wiki - wouldn't you say - the numbers are just not on the disc - they do not exist - it cannot get any simpler than that unless you import characters from MP to war assets or play the iphone application...and judging by the fact that the sticky was removed, and not just unstickied, I would say someone at Bioware may have realized it...of ocurse they would have realized it sooner if people hadn't been saying you can when in fact you cannot


7500 is probably from if you start a new character in ME3 alone, you get assets from importing a character from ME or ME2, some of which include having Kasumi/Zaeed loyal, how many minerals you had at the end, outcomes of DLC missions, etc.