The highest EMS I got without multiplayer was 3499.
Modifié par General User, 07 avril 2012 - 12:05 .
Modifié par General User, 07 avril 2012 - 12:05 .
There may be some disagreement about what constitutes the "best" ending. But the thing is: ALL endings should be available without touching MP or external applications in any way. It is OK to have certain in-game requirements, so I wouldn't expect the 10000TMS/5000EMS variant to be reachable - you can shove off 2000 for playing things right in the SP campaign only. But requirements external to the campaign for the only variant where the protagonist lives is not acceptable, even if you don't consider it the best one.Pedrak wrote...
I actually liked the MP more than I expected, and it's very easy to raise GR to 100% in a single week-end.
BUT if MP is really necessary to get the "best" ending, people have the right to complain.
You can't introduce in the final chapter of a single player trilogy a MP which affects the SP ending - it's unfair at best and obnoxious at worst. Had this been done since ME 1, it would have been acceptable. Like this, it's not.
Modifié par Ieldra2, 07 avril 2012 - 12:34 .
The Grey Nayr wrote...
KustomDeluxe wrote...
I'd say information that suggests the main hero of the series survived would fall under the "best ending" catagory.The Grey Nayr wrote...
Well to be fair, Bioware said you don't need to play multiplayer to get the best ending.
4000-5000+ EMS just adds a 30 second skit onto the best outcome, which is arguably the best ending. The breath is not an ending in itself. It's just an extra.
I'd further say that if it plays at the conclusion of the story alongside/after all the cinematics that bring the game to a close, it is part of the END of the game. If they wanted it to be an "extra" I'm pretty sure there is a menu option titled "extras" they could have filed it under and added a line on the "Download DLC" message that says "You have unlocked extras in the extras menu!"
Except that the whole point of Mass Effect is saving the galaxy. The larger picture has always been what mattered. Shepard and his/her crew are the small picture.
Destroying/Controlling/Merging the Reapers with as little harm done as possible is the big picture. And you can achieve that just fine without Multiplayer. Shepard alive is a reward for doing everything possible.
Not to mention, the fact that he takes a breath might not really mean survival, cause that could be his last breath, or he might die of his injuries before anyone finds him. I wouldn't necessarily call that a "Shepard Survives Endings"
TigerHeart55 wrote...
#1 I don't belevee you really save the galaxy. At least not the galactic civilization. Anyone remember what happened to the Batarain solar system when you blew up the relay? It destroyed the whole solar system. Whichever of the choices you shoose, you destroy the relays, which means to my simple mind that you blow up all of the solar systems associated with the relays. Although the quote "inorder to save the village, we had to destroy it" has been used before, that doesn't strike me as saving the galaxy. It is unlikley that any of the choices let you blow up the relays "just a little"
#2 Even if it does just blow the relays up "a little", galactic civilization was based on the relays. That means civilization has been destroyed.
#3. Destroying the reapers destroys technology according to the Catalyst. That means, to me, that whoever survived the destruction of the relays (again, problemmatic) has been cast back to a pre-technic society. This also means that it should be impossible for Shephard to have survived as the Catalyst specidically points out that Shephard is man and machine at this point.
#4. The only true difference in the endings (for those who don't play multiplayer) is what happens to EDI. Either she becomes Joker's girlfriend, in the synthesis choice, his sex robot in the controlling choice, or destroyed in the kill the reaper choice. There appears to be no other real ending. This is not the EDI game, it's the Shephard game.
Modifié par AlanC9, 07 avril 2012 - 09:03 .
QFT. Multiplayer actions should only affect multiplayer experiences. The idea that something completely outside the single-player campaign should impact whether/how my SP crew survives and the SP ending I'm able to achieve is ridiculous.Ieldra2 wrote...
There may be some disagreement about what constitutes the "best" ending. But the thing is: ALL endings should be available without touching MP or external applications in any way. It is OK to have certain in-game requirements, so I wouldn't expect the 10000TMS/5000EMS variant to be reachable - you can shove off 2000 for playing things right in the SP campaign only. But requirements external to the campaign for the only variant where the protagonist lives is not acceptable, even if you don't consider it the best one.Pedrak wrote...
I actually liked the MP more than I expected, and it's very easy to raise GR to 100% in a single week-end.
BUT if MP is really necessary to get the "best" ending, people have the right to complain.
You can't introduce in the final chapter of a single player trilogy a MP which affects the SP ending - it's unfair at best and obnoxious at worst. Had this been done since ME 1, it would have been acceptable. Like this, it's not.
kmatthews wrote...
It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.
Kub666 wrote...
Jarrett's sticky is gone. Rejoice?...
bluewolv1970 wrote...
kmatthews wrote...
It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.
you are full of it...there are no more than 3800 ems points available currently in SP that has been proven in the game files...stop lying
Modifié par kingtigernz, 09 avril 2012 - 01:16 .
If you have time, could you please load up your game, go to the war room, and list the number of war assets for each of these categories?kmatthews wrote...
bluewolv1970 wrote...
kmatthews wrote...
It really isn't that hard to get 4000EMS, & you don't have to go back & play ME1, the only thing that stopped me from getting 4000 is that Legion died in ME2 for my first playthrough (the one I imported) & I didn't betray Tali on her Loyalty mission to get her reinstated as an Admiral, so I didn't get the Quarian fleet. I never played ME1 so I have the default choices (Rachni queen dies, Wrex dies etc) so I also don't get Rachni support either, I sabotaged the genophage cure (Mordin dies anyway because I didn't have high enough Rep points but Eve lives), I supported Geth instead of Quarians, scan each cluster to get 100% in each, talk to citizens on Citadel to improve defense, & do the side quests.
you are full of it...there are no more than 3800 ems points available currently in SP that has been proven in the game files...stop lying
I'm not lying, do I have to go back through & record my playthrough for you to see? & if Bioware says that you can get the ending where Shepard lives on SP alone, why would they lie?
Tietj wrote...
@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.
And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.
kmatthews wrote...
Tietj wrote...
@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.
And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.
No I know the difference between EMS & TMS, your TMS gets divided by your readiness rating, hense EMS. I wasn't aware that it had been taken down.
I'm in the middle of fixing my ME2 playthrough, & after that I'll import & playthrough ME3, testing the theory. But I calculated the war assets listed in the wiki, & the total you can get from SP is 8100. Which would be 4050 EMS without MP. Just enough to get the good ending, if you kill TIM.
bluewolv1970 wrote...
kmatthews wrote...
Tietj wrote...
@kmatthews I'm not saying you're lying but it's been shown to be impossible. Perhaps, like many, you're confusing EMS and TMS. Or perhaps your assets are bugged. But the statement you're talking about where Bioware says it's possible was taken down today.
And you don't need to record your entire playthrough, one screenshot of your war assets would do nicely.
No I know the difference between EMS & TMS, your TMS gets divided by your readiness rating, hense EMS. I wasn't aware that it had been taken down.
I'm in the middle of fixing my ME2 playthrough, & after that I'll import & playthrough ME3, testing the theory. But I calculated the war assets listed in the wiki, & the total you can get from SP is 8100. Which would be 4050 EMS without MP. Just enough to get the good ending, if you kill TIM.
yeah well if you calculate the war assets in the ACTUAL GAME FILES it is just under 7500 - so I think the games file trumps the wiki - wouldn't you say - the numbers are just not on the disc - they do not exist - it cannot get any simpler than that unless you import characters from MP to war assets or play the iphone application...and judging by the fact that the sticky was removed, and not just unstickied, I would say someone at Bioware may have realized it...of ocurse they would have realized it sooner if people hadn't been saying you can when in fact you cannot