Can you REALLY get 4000+ EMS points without Multiplayer?
#1151
Posté 14 avril 2012 - 08:39
#1152
Posté 14 avril 2012 - 09:04
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
#1153
Posté 14 avril 2012 - 10:00
7119 (As of after the Cerberus Base mission)
7112* (As of after the Cerberus Base mission)
6797* (As of after the Cerberus Base mission)
5896 (As of just before the Cerberus Base mission)
All four are imported Shepards that have completed the first and second game. All four have done all N7 missions and most if not all of the available fetch quests/planet scanning quests. All four have made very varying choices and decisions throughout the three games. The two starred figures used the tactic to drop the needed points from 5k to 4k points at the end game and chose the destroy option.
The 6797 figure got the breath ending, the 7112 figure did not. The difference between them was that the latter was at the static 50% Galactic Rating Readiness and the former was at 75% since I played some multiplayer in between.
Numbers don't lie, it obviously follows that had the 6797 figure been at 50% GRR, the breath ending wouldn't have unlocked since that's the only difference between the two. This proves there is no additional 1000 bonus points for making that decision at the end, it's definitely a reduction in the needed threshold from 5k to 4k.
Ok, tl,dr: At least in my game I absolutely definitely need a minimum of 8000 TMS points if my GRR is at 50% ,i.e., sticking only to the single player game, and as you can see, I got nowhere near that on any of my playthroughs.
Modifié par freler31, 15 avril 2012 - 07:19 .
#1154
Posté 14 avril 2012 - 11:27
Thomas Abrams from great hope to great flop in 7 short days.Seriously more arguments from authority? 'I did it' is not an explanation or even an answer, it's a dismissal. The snarky tone of his comments on closing the mega thread they consigned to the spoiler forums is insightful. How is this thread any more spoiler free than that one? Expect this to get shunted to the 'waiting room for locking' soon.
#1155
Posté 14 avril 2012 - 11:49
"Hi
Could you please help - have seen that you closed a thread by stating that 4000+ is possible in the SP game.
Is there any chance you could expand on this and post on the thread you referred us to (which is now well over 45 pages long!) with an explanation of how.
Personally I've not yet managed it despite several attempts and know I am not alone with this. We are all desperate for a Bioware resonse detailing how to do this via the SP game only. You could make a lot of players/customers very happy by resolving this for us with a clear explanation of how to do it.
Many thanks for you time."
Fingers crossed.....
#1156
Posté 14 avril 2012 - 12:39
merrick97 wrote...
I really wish people would quit LYING about this. It is impossible to get 4000 without multiplayer. It has been dissected and proven over and over again.
Yes, I imported ME1/ME2, did every quest possible, got both Geth and Quarians and Krogans and still managed to get only 3700 without multiplayer.
#1157
Posté 14 avril 2012 - 01:59
CG Drum wrote...
Have just sent a message to Mr Abrams directly in the hope for some help, wrote the following...
"Hi
Could you please help - have seen that you closed a thread by stating that 4000+ is possible in the SP game.
Is there any chance you could expand on this and post on the thread you referred us to (which is now well over 45 pages long!) with an explanation of how.
Personally I've not yet managed it despite several attempts and know I am not alone with this. We are all desperate for a Bioware resonse detailing how to do this via the SP game only. You could make a lot of players/customers very happy by resolving this for us with a clear explanation of how to do it.
Many thanks for you time."
Fingers crossed.....
Nice
I don't think we'll get the answer we want or deserve but no harm in trying
#1158
Posté 14 avril 2012 - 02:18
Krogangreetings wrote...
CG Drum wrote...
Have just sent a message to Mr Abrams directly in the hope for some help, wrote the following...
"Hi
Could you please help - have seen that you closed a thread by stating that 4000+ is possible in the SP game.
Is there any chance you could expand on this and post on the thread you referred us to (which is now well over 45 pages long!) with an explanation of how.
Personally I've not yet managed it despite several attempts and know I am not alone with this. We are all desperate for a Bioware resonse detailing how to do this via the SP game only. You could make a lot of players/customers very happy by resolving this for us with a clear explanation of how to do it.
Many thanks for you time."
Fingers crossed.....
Nice
I don't think we'll get the answer we want or deserve but no harm in trying
Wel when he locked the other thread he wrote "If you have any questions, concerns or comments you can PM me.
" and let's be honest we all have the same question. Perhaps what we all need to do is actual do what he asks us to , all send PMs asking for a detailed summary of how to reach 4000 EMS in SP only.
I honestly have no idea where else to go other than that.
#1159
Posté 14 avril 2012 - 02:19
#1160
Posté 14 avril 2012 - 02:45
#1161
Posté 14 avril 2012 - 02:51
#1162
Posté 14 avril 2012 - 03:03
#1163
Posté 14 avril 2012 - 03:06
Warbuckaz wrote...
I asked if TMS of 8000/ 4000 EMS prior to the assualt on cerberus base was possible w/o all external multiplier increasing method. I got and I quote a flat out "Yep". i forgot to ask if you had to follow as specific path. So maybe someone else can ask that question. It has been hinted at that a final choice while talking to the illusive man grants you and additional 1000 ( i dont know if thats actually 2000 *.05 = 1000 or 1000 *.05 = 500). I asked so hopefully i can give you guys some clarification on this. I'm hoping there is another choice like this one we just arent aware of.
That is 100% not possible under any circumstances playing the retail version...so either the version Thomas Abram tested on has different values or Bioware is intentionally misleading...
#1164
Posté 14 avril 2012 - 03:10
Forsythia wrote...
Another day without a response. Figures.
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
Abram said that he was busy and would get around to investigating in a couple of weeks. It has only been a couple of days since he said that.
And the Abram post I quoted from earlier seems to be from a different thread that he locked.
The man is investigating the issue. If he insists that it is possible to get 4,000 EMS, then odds are the copy that Bioware is using to prove this is from a different build than the launch version and he doesn't know this. Being rude to him is not going to help get this fixed.
#1165
Posté 14 avril 2012 - 03:13
lrrose wrote...
Forsythia wrote...
Another day without a response. Figures.
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
Abram said that he was busy and would get around to investigating in a couple of weeks. It has only been a couple of days since he said that.
And the Abram post I quoted from earlier seems to be from a different thread that he locked.
The man is investigating the issue. If he insists that it is possible to get 4,000 EMS, then odds are the copy that Bioware is using to prove this is from a different build than the launch version and he doesn't know this. Being rude to him is not going to help get this fixed.
agreed - he has been at least willing to talk with us, which is a 10000% more than anyone else has...I am starting to think the Bioware version and the retail version have different values somewhere and that is causing the problem...What would be most helpful would be if Mr. Abram could take the list of values gamers compiled and comare it to the version he tested on - the discrepency should be easy to notice...
#1166
Posté 14 avril 2012 - 03:16
#1167
Posté 14 avril 2012 - 03:19
#1168
Posté 14 avril 2012 - 03:20
bluewolv1970 wrote...
lrrose wrote...
Forsythia wrote...
Another day without a response. Figures.
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
Abram said that he was busy and would get around to investigating in a couple of weeks. It has only been a couple of days since he said that.
And the Abram post I quoted from earlier seems to be from a different thread that he locked.
The man is investigating the issue. If he insists that it is possible to get 4,000 EMS, then odds are the copy that Bioware is using to prove this is from a different build than the launch version and he doesn't know this. Being rude to him is not going to help get this fixed.
agreed - he has been at least willing to talk with us, which is a 10000% more than anyone else has...I am starting to think the Bioware version and the retail version have different values somewhere and that is causing the problem...What would be most helpful would be if Mr. Abram could take the list of values gamers compiled and comare it to the version he tested on - the discrepency should be easy to notice...
I'm starting to lose confidence though because looking at a timeline of responses, it looks like the response "looking into it in a few weeks", came before more recent "yes, 4,000 EMS is possible".
If my reading of the chain of replies is correct, then if the most recent answer is "yes" (as on the closure of another thread), this implies no real issue exists, in the eyes of Bioware, otherwise it would be more prudent to reiterate and expand upon the earlier reply of - "on the face of it it is possible, but we will be looking to this in more detail in a few weeks."
A definitieve "yes" kinda draws a line under it, as far as I read it.
Sigh.
#1169
Posté 14 avril 2012 - 03:25
CG Drum wrote...
TempShark wrote...
Does anyone have the Collectors Edition Strategy Guide? Does it give any details about Asset numbers and how to get the best ending without multiplayer, I'm just curious.
Jarret Lee should be able to answer the question of exactly how many War Assets there are in single player. Has he posted any other information elsewhere on the web? Better yet has ANY Bioware representative stated or confirmed on this or any other internet source how may War Assets there are in Single Player?
Yeah I have the Collectors guide and War Assests aren't even listed in the index! certainly can't find a list of them or even any idea what you would get for each mission.
Hi CG.
You are right, there is no comprehensive list of War Assets in the guide, though my guide has a list of War Assets one can gain under which conditions, on the mission briefing pages - but no values are attached. These small lists don't cover every asset available though, so nope, not every asset is covered in the guide.
Oh, and good luck with your pm.
Modifié par Daramatis, 14 avril 2012 - 03:30 .
#1170
Posté 14 avril 2012 - 03:28
Daramatis wrote...
bluewolv1970 wrote...
lrrose wrote...
Forsythia wrote...
Another day without a response. Figures.
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
Abram said that he was busy and would get around to investigating in a couple of weeks. It has only been a couple of days since he said that.
And the Abram post I quoted from earlier seems to be from a different thread that he locked.
The man is investigating the issue. If he insists that it is possible to get 4,000 EMS, then odds are the copy that Bioware is using to prove this is from a different build than the launch version and he doesn't know this. Being rude to him is not going to help get this fixed.
agreed - he has been at least willing to talk with us, which is a 10000% more than anyone else has...I am starting to think the Bioware version and the retail version have different values somewhere and that is causing the problem...What would be most helpful would be if Mr. Abram could take the list of values gamers compiled and comare it to the version he tested on - the discrepency should be easy to notice...
I'm starting to lose confidence though because looking at a timeline of responses, it looks like the response "looking into it in a few weeks", came before more recent "yes, 4,000 EMS is possible".
If my reading of the chain of replies is correct, then if the most recent answer is "yes" (as on the closure of another thread), this implies no real issue exists, in the eyes of Bioware, otherwise it would be more prudent to reiterate and expand upon the earlier reply of - "on the face of it it is possible, but we will be looking to this in more detail in a few weeks."
A definitieve "yes" kinda draws a line under it, as far as I read it.
Sigh.
but again, if his values are different then he would get different results - comparing the two lists of assets should be pretty easy to do and would expose the difference rather quickly...
#1171
Posté 14 avril 2012 - 03:39
bluewolv1970 wrote...
Daramatis wrote...
bluewolv1970 wrote...
lrrose wrote...
Forsythia wrote...
Another day without a response. Figures.
And while the apps are an alternative, it would be better if they'd just release those on Android/WP7 or even PC/Mac too. There is no reason for those apps to be only on iOS devices.
Abram said that he was busy and would get around to investigating in a couple of weeks. It has only been a couple of days since he said that.
And the Abram post I quoted from earlier seems to be from a different thread that he locked.
The man is investigating the issue. If he insists that it is possible to get 4,000 EMS, then odds are the copy that Bioware is using to prove this is from a different build than the launch version and he doesn't know this. Being rude to him is not going to help get this fixed.
agreed - he has been at least willing to talk with us, which is a 10000% more than anyone else has...I am starting to think the Bioware version and the retail version have different values somewhere and that is causing the problem...What would be most helpful would be if Mr. Abram could take the list of values gamers compiled and comare it to the version he tested on - the discrepency should be easy to notice...
I'm starting to lose confidence though because looking at a timeline of responses, it looks like the response "looking into it in a few weeks", came before more recent "yes, 4,000 EMS is possible".
If my reading of the chain of replies is correct, then if the most recent answer is "yes" (as on the closure of another thread), this implies no real issue exists, in the eyes of Bioware, otherwise it would be more prudent to reiterate and expand upon the earlier reply of - "on the face of it it is possible, but we will be looking to this in more detail in a few weeks."
A definitieve "yes" kinda draws a line under it, as far as I read it.
Sigh.
but again, if his values are different then he would get different results - comparing the two lists of assets should be pretty easy to do and would expose the difference rather quickly...
Oh, don't get me wrong, I totally understand that there may be a difference (though does bring other questions to mind), but the language one uses is very important - to say "it is achievable", definitively, rather than "it is my experience it is achievable but to be certain we'll double check", will induce different results in the reader.
Language and implied tone are are so important in text-based communications. But thank you for the clarification and the attempt to bolster my hope, much appreciated.
Modifié par Daramatis, 14 avril 2012 - 03:39 .
#1172
Posté 14 avril 2012 - 04:44
They should have a list with all War Assets right?
Just show it to us (in ME3 spoilers subforum) and we will find out what is wrong.
Saying "it's possible" without any base/list/proof is as good as our "it's not possible".
This thread is already 47 pages, we can disscuss it forever unless you (Bioware Devs) provide us with a clue/list or anything...
Please help us. Thank you!
EDIT: Hit Enter too soon
Modifié par McGrzegorz, 14 avril 2012 - 04:52 .
#1173
Posté 14 avril 2012 - 04:52
there are FOUR systems with MassEffect relays that are NOT accessible (yet?).
Also in ONE game on the squad screen a FOURTH no-name squad mate showed up, 0 health and power blank and LOCKED; only happened once so far.
Maybe? BW ha$ a DLC that unlock$ these, dunno know. I do know that I have NEVER reached 8,000/4,000 as single player, 7,500ish max. I will see what happens with my current ME1 game AFTER reading the spoilers in the (poorly edited) CE guide.
Modifié par JockBuster, 14 avril 2012 - 04:53 .
#1174
Posté 14 avril 2012 - 04:52
McGrzegorz wrote...
I don't understand one thing.
They should have a list with all War Assets right?
Just show it to us (in ME3 spoilers subforum) and we will find out what is wrong.
Saying "it's possible" without any base/list/proof is as good as our "it's not possible".
This. So much this.
#1175
Posté 14 avril 2012 - 05:49
AlanC9 wrote...
McGrzegorz wrote...
I don't understand one thing.
They should have a list with all War Assets right?
Just show it to us (in ME3 spoilers subforum) and we will find out what is wrong.
Saying "it's possible" without any base/list/proof is as good as our "it's not possible".
This. So much this.
exactly - it is not like the problem is subjective, it flat out comes down to math and so should be easy to solve...




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